On the Mass Effect 3 endings. Yes, we are listening.
#3226
Posté 16 mars 2012 - 08:52
#3227
Posté 16 mars 2012 - 08:52
#3228
Posté 16 mars 2012 - 08:56
I don't know. The ending just all feels wrong to me and apparently a significant portion of the people who have played it. And not just wrong because it's not the perfect ending, because that is unrealistic to expect from anyone, even people who are normally as good at storytelling as you; I just expected an ending with some sort of closure that made sense.
Why do I feel like I'm stuck in the middle of some elaborate pre-April Fool's joke?
#3229
Posté 16 mars 2012 - 08:56
I do love that the writers basically admit that Saren and The Illusive Man both would have been able to stop the Reaper threat in their own way for some amount of time, because of the story that boy was being told by his grandpa happening regardless of which path you choose.
Modifié par Lethys1, 16 mars 2012 - 08:56 .
#3230
Posté 16 mars 2012 - 08:57
I do however believe that there is a gap between him completing or rejecting indoctrination and they deliberately cut the part leading to joker fleeing and I have no doubt that Bioware/EA had planned to peddle DLC to fill that gap. I personally think that they completely misjudged this and it's coming back to bite them on the behind.
Modifié par psychobudgie, 16 mars 2012 - 08:58 .
#3231
Posté 16 mars 2012 - 08:59
#3232
Posté 16 mars 2012 - 09:01
Treavor647 wrote...
(game stop in my area stop taking ME3 trade ins)
This says a lot right here. I have not, before this, heard of a game that was so poorly received that Game Stop refused to accept trade ins of the game only a week after it was released.
That says more about how badly EA/Bioware frakked this game up than anything we "whiners" could possibly say.
#3233
Posté 16 mars 2012 - 09:02
Mychosis wrote...
Mass Effect 1 ended and my first thought was " i need to play that again and see what i missed"
Mass Effect 2 ended and my first thought was " i need to play both games again and see what i can do differently"
Mass Effect 3 ended and my first thought was " i cant believe i wasted all those hours trying to change things when none of it ever mattered"
now dont get me wrong, the rest of the game was brilliant, beautiful and alive, but did you outsource the ending?
This
#3234
Posté 16 mars 2012 - 09:03
I HATE the fact that MP is linked in ANY way to my SP game. If I wanted to play a multiplayer game, I would, but the ME games started out as SP, and that's what I wanted. I feel like I'm forced to MP to boost the EMS in my SP game, and that's garbage, Bioware. And to all those going on about 'stop whining, just MP'- shut it. I bought a SP game because that's what I wanted. There should be a way for me to boost GR without MP, if I choose not to MP. Also, every time the EA servers won't connect, I can't resume my game. Apparently, it has to verify my DLC every time, but if the servers are down, it can't. Then I can't play my game because the DLC I was making use of in that game can't be verified. WTF, EA/BW? I understand trying to stop pirating, but this is ridiculous.
Something I think was a fantastic addition, though, was the narrative gameplay. I know a lot of gamers who don't care at all about beating 4million enemies at once, they're just interested in the story, and this setting allows them to do that while not getting frustrated and angry about the combat difficulty. I think it's something that should be included in more games, and I think it will really increase game sales as these games pick up more of the 'story-driven romantic' players.
#3235
Posté 16 mars 2012 - 09:04
Modifié par nikola8, 16 mars 2012 - 09:06 .
#3236
Posté 16 mars 2012 - 09:04
But, other than the ending issue, the game is a total blast. OP, either you ask about the ending or you ask about the best moments during the game. These are total different issues and you shouldn´t be doubting that ME3 has many, many great moments for every kind of player, well, except for the ending, and that´s what we should concentrate on here, no?
Negative points about the ending:
- I don´t like non-happy endings (yes, not really a point)
- no connection to everything before, deus ex machina is a story technique which is known to be avoided
- blatant copy of another famous game´s story technique, but in the other franchise it actually did fit into the plot and mood (conspiracy)
- effectively destroying the setting of the mass effect universe
- effectively destroying strong leading themes of the story arc (tolerance, responsability/consequences, enlightenment, friendship, e.a.)
Consequences for further procedure:
- uphold leading themes
- establish connection
- maintain mass effect universe as a place to re-visit
Modifié par Kailord, 16 mars 2012 - 09:15 .
#3237
Posté 16 mars 2012 - 09:05
Note that i fully belive in the hallucination theory / indoctrination. "Was the ending a hallucination?" forum thread have summerized this in a good way. worth a read.
#3238
Posté 16 mars 2012 - 09:06
#3239
Posté 16 mars 2012 - 09:07
Modifié par Delpinolikespotatoes, 16 mars 2012 - 09:08 .
#3240
Posté 16 mars 2012 - 09:07
Firstly, thank you for posting here and letting people know that you are listening to the ongoing discussion. It does mean a lot! Your team has created what is undeniably the best science fiction FPS/RPG ever produced. That's not to say it was perfect (it wasn't), but it is miles ahead of anything else created so far. I am undecided yet as to whether ME3 was better than ME2, but I cannot include the ending for ME3 in any comparison because unfortunately I found the conclusion to my game gut-wrenchingly disappointing. Not that Shepherd made the ultimate sacrifice and died (I guessed it was coming to that from the lead-up and the goodbyes to all the remaining living characters on earth), but the way the final few minutes played out.
What struck me most about the ending was just how 'out-of-character' Shepard's capitulation was to the Catalyst and the choices offered to him. We've shared his journey through three games and a protracted, life-and-death struggle to save the galaxy from such an insidious and violent end, and at the pinnacle of the storyline he lays down his fight and his will, and meekly shuffles down one of three ordained paths to a future that he has given away his right to fight for. The arguments the catalyst used to explain the actions of the reapers, the synthetic versus organic line, didn't seem to mesh with the Geth and the Quarian finding a resolution to their differences (in my game), and that stuck in my mind the most: why didn't Shepherd use that to refute the suggestion that organic life was destined to always be destroyed by synthetics (overlooking the obvious contradiction of the Reapers carrying out the same self-fulfilling prophecy)? My paragon demonstrated that most of the alien species could work together when push came to shove. Did he suddenly forget all of his work to unite the galaxy?
Is this truly the end? I had every impression over the past few months that it was, hence the disappointment I felt at the other factor in my unhappiness, being a lack of closure for all the other characters I had become attached to along the way. If Bioware had other plans beyond the ending for expanding on these events via DLC, then my apologies but this seems to be a poor way to expect the player to be thrilled in being teased in such a way. I don't want to get into the people who liked it versus those that don't hatred, but I think you should actually be proud that so many people are so VERY passionate about this game and what happened at the end. I suspect that the most unhappy people are the ones who have sunk the most money, time and devotion into this game and made it the success that it is for Bioware. I've purchased every piece of DLC for ME1 and ME2, and I don't subscribe to any of the guff about the day 1 DLC. I think it's your right to sell the game however you want (at least your name is not Zynga!) But the loss I feel is worse than I expected, and that's credit to everyone involved in the project that it can ellicit that sort of response in a player.
The best ending to a sci-fi series I've ever seen would have to had been that from Babylon 5. Every adventure has to come to an end, but if this is it for ME3 then... well. The ride was fun. I can't revisit other DLC at this stage if it's only a doorstop on the way to the same conclusion. Please don't read that as a tantrum or threat, but I just want to put the game away and leave it for a while. Maybe once the dust settles the game may be worth revisiting.
The moment from the game that still sticks in my mind is the friendship Liara and Shepherd had (my RI was Ashley). The writers really nailed it, and there were no suggestions of sexuality, but a comradeship and a deeper, platonic relationship that was really nice to see. Oh, and the FMV with the space battles, particulary the Quarians fighting the Geth ship - awesome!
#3241
Posté 16 mars 2012 - 09:07
and why have multiplayer? such an un-needed addition. ME has always been a Solo game. if i wanted a MP game, i'd play Halo, or COD or whatever. but i dont. when i play ME, i feel immersed in the rich universe,and no other game has made me feel like my decisions matter like. but the end?
really? thats it? fantastic.
#3242
Posté 16 mars 2012 - 09:09
#3243
Posté 16 mars 2012 - 09:09
All this ftl talk is forgetting that most ships probably wont have the resources to get back home
And I want to SEE Shepard with his love interest at the end. I don't want to have to use my imagination
#3244
Posté 16 mars 2012 - 09:09
1: so why didn't the Reapers just destroy all synthetics and keep a close eye on organics and stop them from creating synthetics. they could'ce just said "hey, we have witnessed entire civilizations be destroyed by their own creations, don't do that" no need for the secrecy
2: why would shepard walk into the explosion if we destroyed the reapers if he was already close to dying. bullets are meant to fight at a distance if all he had was his omni blade id understand but that was dumb.
3: what was the point in the proto-reaper from 2?
i loved BioWare and i pray you guys can fix this
#3245
Posté 16 mars 2012 - 09:10
My favorite scene? It would have to be on London when you talk to Garrus,Liara and the gang for a final showdown with the reapers.. I cried when Garrus started talking to me especially.
#3246
Posté 16 mars 2012 - 09:10
I still cannot talk about the rest as I have PST because of it.
#3247
Posté 16 mars 2012 - 09:11
Delpinolikespotatoes wrote...
My favourite part of the Mass Effect saga is when you have to destroy the Sol Jump Node and leave the earth isolated in order to destroy the Shivans who are a machine race which is trying to whipe out the most advanced organics in order to preserve the new ones... Oh wait no, that's just Descent Freespace a game launched by Volition in 1998.
+1 LOLOLOL
#3248
Posté 16 mars 2012 - 09:11
#3249
Posté 16 mars 2012 - 09:11
Also it's kind of cool to see that ME3 is sooo advanced my PS3 version drops below one fps (clearly my hardware isn't up to spec and I need to upgrade my console with a new graphic card and some more ram).
#3250
Posté 16 mars 2012 - 09:12
Jersey75639 wrote...
I loved everything except the last 10 minutes with that AI kid, how all you get at the end is a nearly identical scene other than colors and minor differences, how the scene with the Normandy speeding away makes no sense because the people that step out of the Normandy should not have been in the Normandy, except for Joker who should have been piloting the Normandy somewhere above London and not speeding away from an explosion he would not have been able to predict. I hate how nothing you do in the game matters in the ending. I would have preferred a blank screen after you struggle into the beam than basically all of the scenes that follow. That would have been 'open to interpretation' and cause similar dissatisfaction, but at least it wouldn't leave gaping plot holes everywhere. I hate how you are forced to accept everything the kid says as fact when there is no reason to trust him and several reasons not to. I hate how the discussion with him is his monologue and not an actual discussion, and how Shepard offers no argument to anything the kid says. I hate how there is a subset of these forums who have decided the only way your plot makes sense is if it was all a dream; I doubt that was your intention and the fact that their theory makes more sense than your actual plot really boggles my mind. If it was your intention, I'm not sure why you ended the game there and didn't immediately explain yourselves either through epilogue or through spoiler-tagged information.
I don't know. The ending just all feels wrong to me and apparently a significant portion of the people who have played it. And not just wrong because it's not the perfect ending, because that is unrealistic to expect from anyone, even people who are normally as good at storytelling as you; I just expected an ending with some sort of closure that made sense.
Why do I feel like I'm stuck in the middle of some elaborate pre-April Fool's joke?
This.^




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