On the Mass Effect 3 endings. Yes, we are listening.
#3301
Posté 16 mars 2012 - 10:05
#3302
Posté 16 mars 2012 - 10:06
Mychosis wrote...
Mass Effect 1 ended and my first thought was " i need to play that again and see what i missed"
Mass Effect 2 ended and my first thought was " i need to play both games again and see what i can do differently"
Mass Effect 3 ended and my first thought was " i cant believe i wasted all those hours trying to change things when none of it ever mattered"
now dont get me wrong, the rest of the game was brilliant, beautiful and alive, but did you outsource the ending?
A THOUSAND TIMES, THIS!!
#3303
Posté 16 mars 2012 - 10:06
#3304
Posté 16 mars 2012 - 10:06
Chris Priestly wrote...
What was your favorite moment?
One? I'll give you ten. No particular order.
1) "I knew it was really you the first time I touched you again." - Liara
2) Thane's prayer "Why did the last verse say 'she'?" *whipes tear*
3) The Mother of all Threshers killing a Reaper - definitely a high point in the trilogy, I was cheering no end.
4) Geth & Quarian reunification & Legion's sacrifice *whipes tear*
5) Killing the Reaper on Rannoch starting with an accidental hit on a Reaper weak spot and a Quarian Admiral saying "What did we just hit?!"
6) Shooting cans with Garrus on the Citadel. Yep, that's a friendship, years in the making. I let him win.
7) Anderson's last scene "Best seats in the house..."
8) Drunk Tali. "Injection straw... OH YOU KNOW WHAT I MEAN!"
9) Interupting Tali and Garrus making out. The atmosphere was so tense at that point in the game, I SOOOO needed that laugh.
10) Liara's gift *whipes tear* (GAWD you turned me into an emo, thanks alot)
#3305
Posté 16 mars 2012 - 10:07
Trakadon wrote...
1~ Try to control the reapers... Shepard dies and mass relays are all destroyed
2~ Destroy the all synthetics, as in the reapers, Geth, EDI, and Shepard dies ( or lives if you have over 4000 EMS ) Mass relays are destroyed
3~ Merge Organics and Synthetics so all organic life becomes Synthetics and Shepard dies. Mass relays are destroyed
The fuuuuu... I don't want to control the reapers. I want them dead and gone forever and ONLY THEM. I SAVED the Geth for a reason and I don't want to kill Jokers Girlfriend aka EDI. So that just leaves the Merging ending... BUT SHEPARD STILL DIES... What gives Bioware... I mean I get it that you guys wanted a solid ending to the series but to give us endings that had nothing to do with our actions throughout the series was a bit of an "F you" to the fans...
THIS
My point exactly all the endings were too similar and didn't really reflect the broader choices you made. There are certain choice you make that seem to be pointless in the end.
#3306
Posté 16 mars 2012 - 10:10
danielleon wrote...
I don't understand why everyone's complaining about the end, for me it was a perfect ending of the most perfect gaming trilogies I've ever played. So Shepard sacrifised himself in the end. But I have to say.. If he had survived, or any other character that was scripted to die... The game wouldn't be as memorable as the game actually was. So stop complain about the end, and see the game for what it is instead! The game trilogy is a masterpiece
I agree, we all agree, this game is a masterpiece. Probably the best game every created. However, you are in a clear minority as far as the ending is concerned.
Happy you liked it, but I don't and many many more with me.
And don't tell people to 'stop' anything.. that is not your call.
#3307
Posté 16 mars 2012 - 10:10
EXCEPT LAST 20 MINUTES!!!
WHY? BIOWARE WHY???
FOR THE LOVE OF XXX. GIVE US A CLOSURE NOT SOME ILLOGICAL "Unforgettable" ENDING!
My suggestion:
Honor player's choices of all three games. not just ME3, people would never spend hundreds of hour of their life for a "color changing" game.
#3308
Posté 16 mars 2012 - 10:10
Same hereEtereoooo wrote...
When in m.e.1 you have to choose who to save, never seen anything like that in a game. I remember staying afk for 5 minutes staring at the options unable to choose one, saying no,no,no....
Even at the second time i beat the game.
#3309
Posté 16 mars 2012 - 10:11
On the subject of favorite moments, i'd have to say Tali being drunk was one of the best. Except then it reminds me of the ending where you completely ruin all the work that went into reuniting the quarians and the geth by destroying the geth. "Yeah you can can destroy the reapers, but it also destroys some innocent AIs as well."
[On a sort of related note, i find it amusing that the thread on the forum that has a poll to give a different ending or keep them the same crashes my Internet Explorer and almost crashes Chrome too. Absolutely nothing wrong with either program and more than enough memory to support having the page open, but it just crashes it.]
Modifié par Damien Nightwind, 16 mars 2012 - 10:20 .
#3310
Posté 16 mars 2012 - 10:12
#3311
Posté 16 mars 2012 - 10:12
panzerwzh wrote...
My suggestion:
Honor player's choices [in] all three games. not just ME3
I couldn't agree more. This is how i felt too.
#3312
Posté 16 mars 2012 - 10:12
Etereoooo wrote...
When in m.e.1 you have to choose who to save, never seen anything like that in a game. I remember staying afk for 5 minutes staring at the options unable to choose one, saying no,no,no....
Even at the second time i beat the game.
This time they upped their game,
3 choices pretty much the same and worse than just losing one companion.... they should have provided lube with the Collectors Edition.
#3313
Posté 16 mars 2012 - 10:14
ydna2600 wrote...
Well bioware, I think the ending is perfect... for an average shepard. I think that the sheppards who did everything and had everyone survive and filled that silly green bar way past max should deserve a 'perfect ending' where shep and the LI end up on a beach or something. You know, give the player a reward for doing well. A well played paragon shep would find another way and survive to (in my case) end up with Liara (by the way what an effing awesome romance). Also it would be satisfying to see some more direct imapcts of what you've done in the last 3 games (in cutscenes or bonus missions(like help a rachni squad reach an objective on the final run)). instead of all the acomplishments being converted into a number on a green bar. I hope a better ending can be added cause I think alot of shepards deserve to work toward a golden ending. I think that we should have more of a choice as to the end result. Even if the determining factors are hidden in behind the scenes number crunching like the me2 suicide mision. I have a renegade shep and i would like him to have the current one while my good one rallies the entire galaxy to the point where his actions save his life and he retires and has blue children. Other than that, the rest of the series right up until the illusive man dies is just the best thing ever. Ill take it over any book or moive I know any day.
hope someone from bioware reads this. That is all I can ask for. Cheers for the great series.
I agree in 101%! I was really angry when there was now way to save Shepard... I had military strenght > 5000 and in final cutscene I've seen that he survived, but how will he live? How will he join friends?
Besides after his death or survive in Citadel ruins (with no way out) I have no motivation to 'build his legend', so I really don't know if I will buy DLC in the future. Mass gates (I don't know how to transalte this, because I've played in Polish version) has been destroyed, so we can't travel through space... it all has no sense and logic.
In other games we've seen a hero who sacrifices himself to save humanity and this was horrible ending for many fans... so please BioWare - You have done great work with all series (in my opinion it's fantastic) but give us some solution and logical ending with motivation to play more and download DLC.
#3314
Posté 16 mars 2012 - 10:15
Modifié par lofte_2000, 16 mars 2012 - 10:16 .
#3315
Posté 16 mars 2012 - 10:20
#3316
Posté 16 mars 2012 - 10:20
After you beat the game, the game drops you off in the Normandy before the assault on the Cerberus base, after giving a message that you now can complete the DLC. Therefore, I wouldn't be surprised if some of the DLC missions they release provide some additional closure in their own way, but I would HIGHLY doubt that Bioware attempts the undertaking of making new DLC endings given the cost and time associated with it.
#3317
Posté 16 mars 2012 - 10:21
You guys gave me an heart attack when Grunt stopped the mutated rachnis... I was sooo like "if he dies I go all hissy fit over the forum!" and then he crawled out of that cave, bloody, but alive! Good one.
Most of the time I had Garrus and Javik with me, listening to their comments and banter. I was just waiting for one of them to yell "Go for the eyes Boo... go for the eyes!"
Priceless and very interesting. Would be nice if we could dig up some more Protheans ;-)
Oh and the romance with Garrus was brilliant. More of that!
Those are are my favorites, too. Funny, sweet and well... funny and not mushy! Wouldn't want to miss this kind of interaction in any game. Baldurs Gate back then made me addicted to it.
Though, it would have been a bit more alive if that relationship had showed a bit more outside the Cut Scene Dialogues as well. For example in party bantering when doing a mission (Like in Dragon Age or Baldurs Gate).
The only time I had something like that was when Jack told Garrus to bite Shepard
And then there were those Moments with the Krogans. Very touching and saddening at the same time. I hope Mordin's nephew will follow into his footsteps.<3
The game was very entertaining and had it's moments.
But, please, bring in some more bantering and dialogues that are not soooo extremely limited to each chapter/stage of the game. And don't shy back from giving us more places to explore and some quests that have also some puzzles - like in Baldurs Gate
And don't let the Ending be so empty and meaningless. For that we made too many careful selected choices and wish to see/reap the results of those.
Modifié par Rhian-Skyblade, 16 mars 2012 - 10:48 .
#3318
Posté 16 mars 2012 - 10:21
G Kevin wrote...
Thanks for listening Chris.
My favorite moment must be the entire level on Rannoch with Tali.
I saved a second file on my second playthrough before that part so I could play it whenever I wanted to.
As far as endings go, I've never seen so many different gaming community forums talking about the same thing, over many sites. The biggest opinion about the endings I've seen is that people demand a positive one were Shepard lives, gets to be with everyone, and gets to be with is love intrest at the end. When I first started playing ME3 the first time I never thought that the final part would come down to three dissisions. All of which do the same thing as far as destruction of all mass relays (which I'm against that action until shown other wise). Shepard dies in all three, but I heard you live with the destruction one, but fail to see how. I believe that the "Green" ending is the best seeing nothing but the Reapers are effected, and you dont betray the Geth, and Joker gets to stay with EDI. But thier should be a fail save in the Crucible system that lets the activator the second (or third for Shepard) chance at living. I'd also would have liked to see a bit more diaolog between team members. Tali, James, EDI, and others don't really get much to say. But back to the endings, I've never played a game that made me feel like I wanted to be a part of the fiction and be a character and live in that world like Mass Effect has done, and seeing it end the way it did really made me feel sick. I'd hope to see this changed at sometime.
#3319
Posté 16 mars 2012 - 10:22
ydna2600 wrote...
Well bioware, I think the ending is perfect... for an average shepard. I think that the sheppards who did everything and had everyone survive and filled that silly green bar way past max should deserve a 'perfect ending' where shep and the LI end up on a beach or something. You know, give the player a reward for doing well. A well played paragon shep would find another way and survive to (in my case) end up with Liara (by the way what an effing awesome romance). Also it would be satisfying to see some more direct imapcts of what you've done in the last 3 games (in cutscenes or bonus missions(like help a rachni squad reach an objective on the final run)). instead of all the acomplishments being converted into a number on a green bar. I hope a better ending can be added cause I think alot of shepards deserve to work toward a golden ending. I think that we should have more of a choice as to the end result. Even if the determining factors are hidden in behind the scenes number crunching like the me2 suicide mision. I have a renegade shep and i would like him to have the current one while my good one rallies the entire galaxy to the point where his actions save his life and he retires and has blue children. Other than that, the rest of the series right up until the illusive man dies is just the best thing ever. Ill take it over any book or moive I know any day.
hope someone from bioware reads this. That is all I can ask for. Cheers for the great series.
THIS!
#3320
Posté 16 mars 2012 - 10:23
#3321
Posté 16 mars 2012 - 10:24
http://fourwordsfory...ter-to-bioware/
For the record, I thought every moment until Shepard landed on Earth was perfectly conceived and executed. I wouldn't dare ask you to change a thing up until that point. Even on Earth, nothing was unforgivable and everything still had strong emotional power behind it. The link is all of my thoughts on the ending - what worked and didn't work, based around the assumption that this is truly meant to be the end of Shepard's story and that the indoctrination theorists are wrong about Bioware having planned this as an ARG/publicity stunt.
Also, thank you for an incredible game. I regret to say that I can't bring myself to play it again because of the ending, but the parts before the end....they were something else.
#3322
Posté 16 mars 2012 - 10:24
You'll forgive me if there are spoilers below, but anyone who's come to read a thread about the games ending surely has seen them all already.
Where to begin? It was a fantastic game right up to the dash down into the beam. I can only compliment Bioware on their efforts and say I was happy to have bought and played the game, right up to that point. From there on, I was just disappointed.
The only redeeming moments after the beam were the sit-down with Anderson, and the end of the Illusive Man. I don't intend to ever repeat the moments after that on any subsequent replays. I'd rather pretend they didn't exist, and after what was a brilliant 30-some hours of gameplay beforehand, that left me on a high, those few minutes left me on a low.
Clearly a massive amount of work went into the resolution of just about every plot thread I can remember from ME1 onwards, and yes, I played my original Shep, and I was thoroughly satisfied with how the story wound up. Right up until the post-beam sequences.
All the work I (Shep) put in to resolving those Galactic problems; saving the Rachni, saving the Quarians (and the Geth), saving the Krogan by curing the Genophage. All of those worked fantastically, and all of them cost me (Shep) in some way. They cost me Kaidan, they cost me Thane and Mordin and Legion and finally Anderson - and I really felt those losses.
I collected damn near every galactic resource I could, I played the multiplayer (yes, it was good fun for what it was, but it is not why I bought the game or why I would keep replaying it - to be honest the only reason I would play it is in order to improve my ending, which is what I mistakenly thought it might do) to get my readiness up near 100%.
Then I was presented with three near-identical choices that all effectively negated all of my hard work and investment in the story to date:
1. Destroy the Reapers (and the Geth I've worked so hard to save), and possibly live as it turns out, but live for what? All my friends are inexplicably trapped on a world far, far away, with no way of reaching them (see below)
2. Send the Reapers away, and die
3. The inexplicable Deus Ex 'merging' ending which is difficult to resolve against the established 'rules' of the ME universe.
All of the above require the destruction of the mass relays, the stranding of the entire galactic fleet in the Sol system (seemingly with no escape - a certain death warrant for the entire Quarian race, and the Turians too?) - damn near every male Krogan? Stuck on Earth, picking through the rubble with the rest, probably destined to starve. Could they build themselves a new Mass Relay? Did the Charon relay exploding wipe out the entire solar system? I am left wondering, and based on the fact that the Protheans could barely build a mass relay, what chance do the decimated fleets left in Sol have?
My companions, the ones who ran with me to the beam at the end? Inexplicably back on the Normandy, which was also inexplicably fleeing the endgame battle. Why? How? I am left guessing.
Where was the option to choose my own way? To let the organics fight to the end and refuse to accept those three options. Where was the option to persuade the Catalyst to rethink its 'solution' or propose a new one? One that didn't involve effectively screwing over every civilisation in the Galaxy, just in a new and inventive way?
I can appreciate the Catalyst, as the driving intelligence behind the Reapers. Harbinger would've been a more effective antagonist, though - it was otherwise very absent and a wasted resource if you ask me. Failing that, a final showdown with Harbinger -at- the beam would've truly capped things off.
I personally think it would've been far more effective if the Catalyst took the form of Harbinger, or even of Kaidan Alenko (or of Ash, for those who killed Ash) - it could've given me an otherwise absent callback to my dead companion, who meant immensely more to me (sorry Kid) than the random child in the air vent.
Why the kid? Shepard has lost so many more important people (to me, and to him/her) along the way, that surely it would've been more effective to use one of those. If indeed it was the intention of the Catalyst to emote some sort of response from Shepard, or to use the image of someone close/important to him in order to relate.
I can't quite understand the Catalysts logic - seemingly it can't quite understand its own, either. Repeatedly throughout the series it is beaten into us that the Reapers are vastly more intelligent than organics.
The Catalyst admits that Shepard has proven its solution will no longer work, better that it should admit that perhaps its logic is flawed, and that it needs to reconsider its 'solution'.
How is it that such a vast and seemingly all-powerful intelligence (it can destroy/alter all technological and organic life in the Galaxy, it seems, based on the three existing endings) cannot simply turn the reapers off, or rewrite their programming, or do any number of things other than choices 1-3 above?
Why not buy a reprieve? Send the Reapers away for another 50 000 years, and review the situation then, to see if Shep's actions with the Geth, and EDI and soforth have changed the Galactic outlook?
#3323
Posté 16 mars 2012 - 10:26
EDIT: And of course there could be a option that with your EMS you should be able to simply beat the reapers, and the catalyst would go like: "Oh you pulled up a fight, united with the syntetics, maybe theres hopes and he ives up and the reapers are gone.
Modifié par Elysar, 16 mars 2012 - 10:28 .
#3324
Posté 16 mars 2012 - 10:30
D4rkSektor wrote...
CerberusMolecularNetwork wrote...
Bioware told us that they care about their fans, customers. I don't want to complain about why the endings are bad, or good. You can find plenty of explanations out there on the internet.
So I just want to share my thoughts about what I would consider a good ending for Mass Effect 3. (I am not a native speaker. If my english is weird sometimes, sorry)
Well, allow me to write it down. Just ideas. The game what Bioware created is awesome! Every single game what they created in the last decade is amazing! Ah you know what I just spit it out: MASS EFFECT 3 is their f*cking MASTERPIECE! If they decide not to change the ending, than it remains the same MASTERPIECE in my eyes.
But they asked our opinion regarding the ending so here is mine:
I think Mass Effect 3 need some vastly different and distinct endings.
So, I think at the END of the trilogy the game doesn't need that space kid. It's just destroys the lore of the Reapers exsistence entirely. So cut out everything after Anderson dies.
Oh yes, and that means Shepard doesn't have to choose anything at the end. That's the point!!!
Why? Because, our earlier choices will determine the actually ending of our saga. And that's it. No space kid, no last decisions. Just what Shep did in the last couple of hours. And YES If you want to see the other endings of Mass Effect 3 you have to play the game again, with a different Shepard. Not just quick load, and let's see the other one.. No. no.nonono... That would be too easy. You already made your choices, just like in the end of Mass Effect 2, here comes what happens next:
1, VERY BAD ending: What you guys at Bioware created. Minor tweaks of course would be necessary, but that shouldn't be a problem. First of all, cut out the Joker sequence. No need for that. Shepard dies alongside Anderson. The Citadel will blow up, the Reapers will die, Earth will be incinerated. And because every single Mass Relay in the galaxy is going to be destroyed, that means one thing. Every solar system, every species in the known universe is going to be completely destroyed. That's it. THE VERY BEST BAD ENDING.
2, BAD ending: Same scene. Shepard dies alongside Anderson. But the Citadel and every Mass relay will be intact. Of course the Reaper army will destroy the entire galactical armada, and they will finish what they started. The cyle of our destruction will continue. New scene: 50.000 years later: A new alien species discovers the memory box what Liara created. And when the Shepard VI tries to warn them about the Reapers, in that moment, they hear that terrible sound. They look up to the sky, but it's too late, the Reapers are already returned! (Admit it, it's a bad ending, but it's god damn epic!)
3, GOOD Ending: This is the hardest part. Because this is when you have to show what we did in the game mattered. In this ending Shepard will survive the war or not. And to survive the war, he/she needs two criteria. 1, High enough Paragon or Renegade score, and high enough EMS score. If the Paragon and Renegade scores are not high enough, he/she dies, but the good ending still plays if the EMS score is high enough. So here are the variations:
3/A: Shepard is dead. Now you have to show what he/she has accomplished. The major decisions are the most important.
1, Krogan-Turian conflict: cured Genophage, or not (peace or war)
2, Quarian - Geth conflict: peace, Geth survived, Quarian survived
3, Rebuilt Citadel, rebuilt Thessia
4, the crew! some minor things about what happened with them, Liara wrote a book about the protheans, Tali built a new home on Rannoch, James earned the N7 title, etc.... (the guys at Bioware know this better than me. I trust them, I always will!)
3/B: Shepard is alive. The first 4 are the same. And we have a 5th one!
5, Shep and his/her Love interest! Yes this is probably the hardest part. Because there are so many of them. That makes the story more exicting and adds replayability to it!
So there it is! My ideas, and opinion about what I consider a great, satisfying, most of all worthy ending of Mass effect 3.
Secret ending for New Game Plus: If Shep is alive: High enough paragon, or high enough Renegade score will determine his/her life after the war.
1, high enough Renegade score: He/She is a new Admiral in the Alliance fleet!
(Imagine the fans reaction... Yeah that's what I am talking about!)
2, high enough Paragon score: He/she is the new human represantative in the Citadel council!
(again... imagine the fans reaction! .... Yeah that's what I am talking about!)
Pure epicness, pure awesomeness!
I just wrote this down because Bioware doesn't deserve our hatred. They need our support, and new ideas! They worked hard to create an awesome experience. And I think they just did that.
I more or less agree with these endings. Could use a bit more emphasis on LI, but other than that, great work. ME3 needs to have the option for a happy ending.
I concur. Happy ending or not, the endings need to reflect the blood, sweat, and tears that went into building up to them, and not be some kind of weird drug/sim/Dream trip that bears no relationship to the world, the characters, and the situation.
#3325
Posté 16 mars 2012 - 10:31
danielleon wrote...
I don't understand why everyone's complaining about the end, for me it was a perfect ending of the most perfect gaming trilogies I've ever played. So Shepard sacrifised himself in the end. But I have to say.. If he had survived, or any other character that was scripted to die... The game wouldn't be as memorable as the game actually was. So stop complain about the end, and see the game for what it is instead! The game trilogy is a masterpiece
nope.
You have your rights, of couse, and I have no problem with that. Glad you're happy.
I simply can not agree with you.
Please kindly don't tell me waht to do and what I should feel.... I will complain, bcs the ending is crappy for me. Back there you could find my detailed explanation why I think that way.
Masterpiece - yes, but ruined completly by the final ending (s)




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