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On the Mass Effect 3 endings. Yes, we are listening.


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#3851
VAIOMANIAC

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Well I have written you Chris no response anyway I will say the same as many others all ready have.

The game is amazing until the ai kid shows up that´s when the plot really falls flat.
I really don´t get this ending or why you could imagine this being a good ending to the series.

Anyway good moments hmm : Well Tali drunk was funny so was being a jerk to Ashley some great fanservice and of course Mordins sacrifice which was heartbreaking but really well done.

The romance (Liara in my case) was also well handled I really liked the moment right before final battle.

DLC

The prothean Javik was kind of douche but then again he was ok not great but ok.
He had several good lines and I recommend that you get early on and bring him on as many missions as possible as he has some interesting comments on different subjects.

I also enjoyed Liara giddy as a school girl when she met him asking him about everything.

#3852
Palaven

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I get really attached to characters, and Bioware is so good at writing personalities and backstories that I get really invested in them. Seeing all the hell everyone goes through, seeing them either get killed or put through emotional hell, it was really hard for me.

I’ve beaten it and I’m still waiting for the ‘happy’ part. Seriously, the whole game it’s just dragging Shepard (and the player) down. It just made me more sad, and angry, and frustrated, and just felt like I was constantly losing. Horizon just made it so much worse too. I understand it is war, but clouds with silver linings and all?

The small happy bits there, like Liara and her 'time capsules' and especially the sniping on the Citadel with Garrus, I liked them. I thought some of the side missions were neat too. Loved seeing recognition of the books into the games, finally!

I mean, it was fun to play and I adored it up. I played at leat 40 hours thoroughly enjoying it, even with the trying parts. Until the last 20 minutes, basically as soon as you enter the Citadel. It’s just really hard playing through the games, having the characters grow, learning so much lore and history, and then have that ending.

I’m not that fond of the ending, I’m dissapointed definitely, but honestly I can’t expect a perfect ending for the trilogy. That being said, this ending was far, far from it. It would have been nice to see a true epilogue, something letting you know what happened afterwards. The impact. How the surviving characters continued their lives (or didn't), if the earth was ok, if there was rebuilding, alien camaraderie continuing or another war soon after, etc. Even a brief thing like at the end of DA:O with just words would have been better than this bizarre ending, in my opinion.

It also would have been nice if the weeks I spent trying to perfect different playthroughs (for different impacts on the story) were actually worth it. I was really looking forward to seeing if my keeping/destroying Collector Base would actually affect anything.

Modifié par Palaven, 16 mars 2012 - 04:34 .


#3853
RIkke

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First of
all I want to say that I just love all 3 games and is a huge fan!



Im from EU so I got the game a little later but i the two days of waiting alot
of chatter began to rise about a "bad ending" and now that I
fisnished the game I dont know what to say.



In one way I think that we all knew that it kinda would end that way (maybe
with more options though), and maybe people wouldn't realize it..

I speak on my own behalf when I think the game lacks a true paragon ending, i
felt they all were renegade in some way, and that made me truly, sad since I've
dedicated so much time in ME2 to get especially Zaeed and Tali loyal and then
get an ending where I just felt "**** this".. that was a bummer.. But
then again, I chose what I thought was right, and I cant really deny that the
Mass Effect triology forever will have a special place in my heart!



One of the things in this game that made it so brilliant was all the emotions..
Jesus i sobbed and sobbed, felt like i betrayed my best friend when someone
died.. Maybe it's because I'm a girl :P  I spend hours thinking wether to
reload or not, so I could save my people another way or get another outcome.. I
have never been so emotional over a game before. I thought i was emotional when
I escaped the Collector Base with my crew, but **** me, ME3 takes all the
credit.. I love how you made me love all charecters, their person, their
being...



I can understand if some people are sad about the "lack" of ending,
and I miss closure, I want to know what happens with my beloved crew..
I simply need closure for what happend to all, what happens to the
Universer? Is that up to me, to my friends to discuss? I hoped I
would have gotten an ending like ME2 where i felt like a god damn hero and my
adrenaline pumped in my veins..



With all that said... I thank you for making such a journey, gosh I have
enjoyed it more than ever, and I waited for a long time for ME3 to come, and
now its over, and I wished it would continue forever and I  would never
stop play it. I think ME3 was ever stunning and beautiful so thank you! 

I will miss waiting for a ME4

#3854
Esoretal

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New DLC option: shoot the Starchild.

That was a joke.

#3855
Ekebes

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- "I only forget to recycle the Normandy's oxygen when I find something really intereting."
- ó_ò

There are plenty of other parts I liked, also the short part where you see the faces of joker, liara and anderson when you made your decision in the end. this really touched me deep within. And did you hear that piano tune? awesome.
Ok, and then everything goes to hell because the mass relays get blown to pieces and so on.

I can see why some people liked the ending, but I just had a really, really hard time remembering something good about the game. In german there is a saying about the first impression being the most important one. Mass effect 3 taught me otherwise.

#3856
JDLowe

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I like the improved combat and most of the story was very good... especialy the way charectors interact with oneanother more. Ultimatly I liked the game, just not the destruction of the relays.
anyway thanks for a great game series and I hope for more mass effect games (just no FPS please)

#3857
xistfirat

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my review of the ending (just the ending)

http://grudgevision....s-effect-3.html

#3858
Stygian1

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StripedStocking wrote...

bwFex wrote...

I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.

I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.

I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.

The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.

When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.

I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.

When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.

When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.

When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.

And then, just like everything else in this trilogy, it was all for nothing.

If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.

Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.

And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.

It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.

No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.

In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.

And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?

It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.

No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.

Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?

Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.

No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.

The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.

And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.

Just make it right. 


^This is absolutely perfect.


Yeah BioWare, if you read nothing else in this thread (or if you read ANYTHING at all in this thread) read this. BwFex summed up all my feelings and expierences with ME perfectly. :crying:

(sorry I couldn't find his original post to quote.) 

#3859
Conspicuous Cake

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eghbdgdsgh wrote...

In my humble (European Feet and buyer of a lot of "Special Edition"s) opinion, we should stick to [color=rgb(255, 0, 0)">DEMAND AN ANSWER NOW. That is all. Keeping saying "oh, hey, great work, ending sucks" it's not helping because its not new. Everybody thinks that the game is great. 97% of people (or more, or less, who cares? But A LOT for sure) thinks that and ALSO that THE ENDING MUST BE CHANGED. So, the only sensible thing to do, because we can't "force" ]DEMAND THEM TO ANSWER IF THEY ARE GOING TO CHANGE IT OR NO[/color][/u][/b].
I don't know the rest, but I would be pleased enough just KNOWING WHAT TO EXPECT.


Quoting does not like colored text. ._.
But yes, that. ^

Modifié par Conspicuous Cake, 16 mars 2012 - 04:34 .


#3860
Stygian1

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Esoretal wrote...

New DLC option: shoot the Starchild.

That was a joke.


Good god, why should that be a joke? The Star child needs to die. He needs to be burned, burned with acid and fire. 


or just destroyed with his own SPACE MAGIC :wizard:

#3861
R3MUS

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I loved the Reaper conversation with the Reaper Destroyer. BUT it was TOO SHORT.

I want more conversations with the Reapers! And no conversation with Harbinger? That makes me sad! :crying::crying:

Modifié par R3MUS, 16 mars 2012 - 04:35 .


#3862
XSarenXArteriusX

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www.youtube.com/watch

the real ending.... :-D

#3863
Wild_Pandas_Eat_U

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Sir Fluffykins wrote...

Forgive me for Posting again, but there was one thing I actually didn't like during the main game. To be clear, this wasn't BAD, I just didn't like it., that being >>>Diana Allers<<<.

Who in the world would hire a reporter who slurs her words and comes across stoned? I guess she was hired because of the Tank Top XD.

I forgot about her, but in replaying I remember how much she rubs me the wrong way, even though I lost War Assets I kicked her off the ship when she hit on me. >_<

I get the whole "embedded journalist" angle, but I think they could have done a better job.  Allers just never seemed to express any emotion.  Even when I turned her down when she hit on me, it was still the same monotone voice and herp-derp look on her face. <_< I think if we had more interaction with her (instead of just having the option to throw her off the ship), if the voice acting would have been better, and if she would have been dressed in a professional manner I would probably feel differently.

#3864
sergeym1990

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I hope masseffect twitter was serious and some DLC is on the way.

#3865
Raanz

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TopcatPlayer wrote...
and this one really illustrates the indoctrination theory



I like this video it was well done.  A couple of minor details are extremely speculative, but overall, good stuff.

#3866
spz123

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Just registered to add my voice to the numerous others who are discontent with the ending.

I had in fact just a few weeks before the release date finally gotten round to completing the first Mass Effect, uploading my character into ME2 and replaying through that just because I wanted the game to reflect my choices as much as possible.

If I'd have known that all I needed to do is choose a colour to pick which poorly defined ending I felt was least worse, I'd likely have not bothered.

I rarely pre-order games but such was the quality from ME2, that ME3 became one of the few games I had to have on the release day. I'll be waiting in future before I buy so I'm sure that a pretty vital part of the game, the ending isn't some hack rushed job trying to pass itself off as "deep".

#3867
Conspicuous Cake

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Stygian1 wrote...

Esoretal wrote...

New DLC option: shoot the Starchild.

That was a joke.


Good god, why should that be a joke? The Star child needs to die. He needs to be burned, burned with acid and fire. 


or just destroyed with his own SPACE MAGIC :wizard:


I did shoot the Starchild!
To no avail, sure, but I am proud to say I shot "it".

Modifié par Conspicuous Cake, 16 mars 2012 - 04:36 .


#3868
TopcatPlayer

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EVERYONE! the reason the ending sucks is because it isn't the ending, they gave us a great game but because they're holding their cards close to their chest before the epilogue DLC comes out they've damaged their reputation. They need to get on that quickly. My eyes have been opened wide by the Indoctrination theories and if its true it has made the ENTIRE game a billion times better than it already was, but the ending that explains this and gives us closure isn't part of the game yet and it's killing us, especialy due to the fact that we'll have to pay for an ending that should have been included on the disc. The story isn't complete without it. It's like watching LOST and not having the final season.

watch the video below and if it doesn't calm you down some or make you excited in the series again i dont know what will and Bioware has lost another customer.... but not me, i still have hope



To quote Shepard (kinda) "But you're taking away our ending, without an ending we have no hope, without hope we might as well be machines, programmed to buy what we're told"

#3869
Felene

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I just want to state that I am very VERY upset about the way ME3 ending is handle. I am totally cool with Shepard dying but that colored space magic solution, destroy all Mass Relay(and the whole galaxy with it) and Squadmate to Normandy teleportation is just not on par with the quality of product I expect from my favorite game develop company.

In short, WTF is this sh*t?

Favorite moment, after Thessia defeat Shepard & Joker dialog.

Modifié par Felene, 16 mars 2012 - 04:43 .


#3870
Teacher50

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I started to write something here. The more I went over my theme, the structure, and my ending summation, the angrier I got. So, I'm not ready. I don't need this emotional baggage right now.

I have been very vocal all over the place; here, the internet tubes and videos, blogs, articles, etc. I will continue that with short crisp two line retorts about my feelings. That's all most people will read.

So don't give up the ship people. We all have a lot invested and like any investment, we're looking for some return. I don't think we should settle for a penny on a dollar.

#3871
Neuthung

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So... Are we going to be getting a reply from a BW rep, or did they create this just to herd complaints into one spot?

#3872
StarYukiko

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Stygian1 wrote...

Esoretal wrote...

New DLC option: shoot the Starchild.

That was a joke.


Good god, why should that be a joke? The Star child needs to die. He needs to be burned, burned with acid and fire. 


or just destroyed with his own SPACE MAGIC :wizard:


If it's not possible to get rid of that stupid kid, can we atleast have a skip-option for the annoying dream sequences?

#3873
RareMaestro

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Honestly guys, what the hell were you thinking with that ending? It felt like I was watching this awesome story unfold and the next moment some fool changed the channel...

#3874
KaeserZen

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Neuthung wrote...

So... Are we going to be getting a reply from a BW rep, or did they create this just to herd complaints into one spot?


This sounds about right.

#3875
xistfirat

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and this is my review of the whole game

http://grudgevision....t-3-review.html