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On the Mass Effect 3 endings. Yes, we are listening.


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#4101
madhatter160

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Since you said you're listening...

Just give me an ending.  Light or dark - I don't really care.  I want closure.  I thought that you said the ending would answer all the questions.  I thought you said the ending would reflect our choices.  The "16" endings just left more questions than answers.

- What happened to our squadmates, which we spent 3 games getting to know and getting invested in?
- What happened to our bro, Admiral Hackett?
- What happened to Earth?
- What happened to the Normandy and its crew (really what did happen - I was really baffled by that one)?
- What the heck WAS the Catalyst?
- What caused the Catalyst to create its "solution" (yes "chaos", but WHAT chaos exactly)?
- What happened to the fleets stranded in the Sol system?
- What happened to the remnants of the civilizations in the rest of the galaxy?
- Probably thousands of other questions I can't think of right now.

This is not the way to end a story.  Storytelling is an art form.  If you say, well "You'll just have to buy a DLC/game/book/comic/whatever or subscribe to an MMO to find out the answers."  I say, "That's not art, that's capitalism."  And that is what I'm afraid of - one more way to extract our money.

The other 99% of the game (and franchise) was really excellent, in my opinion.  It evoked a lot of emotion, which is indicative of good storytelling.  Just have to work on the ending!

#4102
Zhen-Lin

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I said it earlier to Chris, but I'll just put it here for the record

I have been depressed for days after I finish playing it. We all thought this is going to be a heroical moment after we united the Galaxy to fight reaper. But it turned into a tragedies. There is no good ending or happy ending for the "Galaxy united". I can understand the logic you trying to say:
“The organic and synthetic can never get alone, the chaos between those will never end.”

But EDI would like to die for her relationship with human, Geth willing to accept Quarian back and help them rebuild, these events shows that Reapers' opinion is highly subjective and un-academic. There is a hope between the organics and synthetics. But if we choose "control the reapers", then reapers win, the peace will not last and Shepard will be stored in reaper form.
If I choose the Synthetic ending, add Shepard into the "crusible", then Mass rely will be destroied and its shockwave will destroy everything. Shepard dies. But after everything Shepard has done, why do we have to kill him and everything else?

The last choice is to destroy the reapers. In this case, once again the reaper win. Because the catalyst said: if you choose to destroy the reaper, you will destroy all Synthetic lifes, geth included. So I presume that will kill EDI as well. Like the catalyst said, our children will create Synthetics, the chaos will start again. And those newly created Synthetic may not be as nice as the Geth and EDI. They may become the new reaper one day.

Also the story sometimes seems unlogical as well in my humble opinion:
in the first game, reaper said that they created the mass relay and the citadel, and for every 50,000 years they will send a singnal to the keepers, and the keepers will activitied the citadel as a mass relay. But in this game, the ending says that the Catalyst is the citadel, and it is actually controlling the reapers, then why does it need keepers? Since the Catalyst is in control of everything, he can just activite the citadel without keepers. So why did we running around in the first game?

If I may suggest a happy ending:
Earlier in game, the admiral hacket mentioned they don't even know how the "crusible" work. We only presume it is a weapon of some kind. Even in the last moment, admiral hacket expected it to fire at the reapers. Therefore the "crusible" is a mystery. If we united enough of Galaxy force to just blow all reapers out of the sky, then we don't need the "crusible". And the "crusible" itself will remain a mistery. And what effect it may have impact on us is unknow. Think about it. We attached the "crusible" on to the Citadel, what it did to the citadel will be unknow. And it will become all gamers' guess. (Or we can just let the "crusible" be a weapon) And earth is saved, everyone is happy.
The whole mass effect game is about survival, we all expected the ending to be "beat the reapers and come up for air", but instead we get a Tragedies noval, that is why so many of us are not satisfied with the ending. If you can give us a harmonious ending like this, I don't know about everyone else, but I had a discussion with some of my friends who are also like to play Mass Effect series, if you can introduce a harmonious ending through DLC or patch. We would
like to pay $50 for this particular DLC just to get the ending.

Also, in one of the ending, there were a scene after the credits: a grandfather is telling the story of Shepard to his grandson. In the harmonious ending, it can be Shepard, Ashley and their young kid. The kid is listening to his/her parents tell the stories about their advantures.

Modifié par Zhen-Lin, 16 mars 2012 - 06:30 .


#4103
Apollo-XL5

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daboy042188

Why does it not make sense, there is a video on youtube "mass effect 3 shepard's indocrination", it is a very well (professional quailty) made video that goes through indoctrination and all the evidence that points to shepard being hit with it. Check it out and let me know what you think.

#4104
Ruthac_Arus

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Himmelstor wrote...

We're here. We're on the side that wants clarity, a better ending as well.


I'll post my lengthy opinions later on the topic's primary subject later, but before that, I just have to pop in and say Holy ***, Mordin's back. And that I agree with his statement.

#4105
Belhawk

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there r many small things wrong, but they r annoying, like u have to use the pistol they give u to kill Eva. On earth u have to hit the husks physically to enable the cut-scene where the Reaper laser slices thru the building so u can continue.
sometimes the dialog options felt like your choice didn't matter and the same thing happens no matter what u said.
the end with the Normandy and your squad also makes no sense.
the ending itself is depressing. I saw a youtube fan made ending where Shep died, but it sawn't depressing like all of the BW endings. Are the people at BW manic depressives where they picked 3 sad depressing endings?

#4106
Lurchibald

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And you seem to be completely ignoring the fuel problem, not every uncharted system has a fuel refinery and most systems with fuel dumps have had their fuel dumps destroyed by the reapers. and harvesting resources (even in the ME universe) still takes a hell of a lot of time.... and resourses.

DESTRAUDO wrote...

Amazing that you seem to know your codex so well but do not know that ftl drives in ME can do 12 light years a day. The codex is totally correct in that mass effect relays join places hundreds of years apart by conventional ftl. However  i specifically discussed it in terms of being able to visit systems close to sol and access their resources. Also with patience a longer trip would work, they would just have to make jumps between systems less than 50 lights years in distance to discharge. 

Ay the rate of speed goven for current drives yes it would take maybe 100 years to reach the opposite side of the galaxy to the geth , but the progan dmz is only about 5000 lightyears, or a years travel. 

And again, i stated this would be unnecessary because the mass relay system can and undoubtedlty will be rebuilt . 

Lurchibald wrote...

DESTRAUDO wrote...

SNIP


1. Because it makes total sense that Shepard is able to breathe in rubble in space with no helmet...
2. The problem is that there is only one path to that room.
3. So Saren was right all along? http://www.youtube.c...TNEeGxg#t=1m33s
4. FTL wouldn't work

Mass Relay Codex entry wrote...
 They are enormous structures scattered throughout the stars, and can create corridors of virtually mass-free space allowing instantaneous transit between locations separated by years or even centuries of travel using conventional FTL drives.

Thats not days, also, space is very empty, they would have to reach a planet every 50 hours to discharge their FTL drives (otherwise everyone on board a ship would fry, read your codex) and larger ships have to discharge their cores more often... oh, and they would need fuel....



#4107
Archonsg

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Himmelstor wrote...

Archonsg wrote...

Here's something that's bothering me about this thread.

Where are all the old Talimancers? One would think this thread would have hit 1000 pages already.
^.^

We're here. We're on the side that wants clarity, a better ending as well.


Ahh. I did a "fanfic thing"  uhh.. Head Cannon as its is called I believe. Had the draft saved on my bioware blog (they deleted my older stuff!) though the more or less final thing is burried in this thread several pages (10s of pages back) I think. :) 

Oh here's the link. 

social.bioware.com/13096/blog/211782/


Good to see you still around.

Modifié par Archonsg, 16 mars 2012 - 06:36 .


#4108
Milish

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so obviously endings did not match the promises bioware made. Such a dissapointment. So many things unanswered.

Also.. so where is this huge citadel you promised?

I dont know about others but to me ME3 felt most linear in the series. Not too chuffed about that.

#4109
magnutz06

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Before running at the beam Shep looked at Li and said " Where all are of the shadow brokers units we need backup" her reply " Shouldnt have cheated on me with Miranda ,have fun running at that beam with a handful of soldiers" Thats why shes on the ship with Joker and Shep has no visible assets. Hell has no fury like an Asari scorned

#4110
Firnwind

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Have written enough already but want to repeat my most pressing question ... why did you destroy the mass effect universe you have built over the yeras with this ending? After the destruction of the mass effect relays and perhaps the utopian synthetic ending how could there ever be more stories told in the mass effect universe?

#4111
TheRealMithril

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Nightsider2169 wrote...

I LOVED the ending, tell your writers that they did a fantastic job as always. There was not a single moment in this game where I was not in total and utter awe. Masterfully written AND delivered. You've truly out done yourselves yet again.

As far as the nay-sayers not there, ignore them. If they cant be bothered to pay attention to ALL the clues and hints thru out the trilogy and see whats clearly right in front of their faces, then let them be mad

Obviously the ending was intended to be a TO BE CONTINUED and set the stage perfectly for future releases, whether it be DLC, Expansions, or hell even ME4.

I mean come on guys, think about it...
In ME2 you can continue to explore the galaxy after the credits roll and do DLC and what not. This CLEARLY can't be done with ME3. Bioware had to come up with a way to continue the story post battle so that they could add DLC and possibly even an expansion or two like Dragon Age Origins did.

Play thru the whole trilogy again, pay CLOSE attention to the hints and clues scattered thru out... And when it finally hits, you'll feel really stupid that you complained about something so ovbiously amazing.

Major Kudos Bioware, keep up the good work.

Your die hard hardcore fans are 100% loyal and 100% behind you.

Thank you for ALL the amazing work.


At least I loved 99.99% of the game. I didn't like that the game does not have an actual ending. When I buy a game, I want an ending. Or if it is split in parts, I want to know that too. As is weighs in if I decide to buy the game or not.  Oh, and illusions of a dying mind is not an ending. well, the actual dying part is 1 ending.

#4112
VvAndromedavV

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Nightsider2169 wrote...

As far as the nay-sayers not there, ignore them. If they cant be bothered to pay attention to ALL the clues and hints thru out the trilogy and see whats clearly right in front of their faces, then let them be mad

Obviously the ending was intended to be a TO BE CONTINUED and set the stage perfectly for future releases, whether it be DLC, Expansions, or hell even ME4.


Leading up to the game's release they promised not to "pull a Lost" and leave fans with "more questions than answers." They also said something to the effect of, "This is definitely the end of Shepard's story. We're going to wrap up all the loose ends."

So if their intention all along was "to be continued" why would they promise closure and a definitive end to Shepard's story? That makes no sense.

#4113
Arkaven

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i could recite several points that stood out for me... Like seeing how Jack developed, or having the male romance option for Kaidan (Yes, I'm a Kaidan fan. Haven't played any run through with Ashley because i just couldn't let him die. :D), but what stood out for me was the series in general.

Their are millions of people in the world enjoying Mass Effect, (the ending sidebar not withstanding, I don't buy the idea that Bioware have deliberately ended the Mother and the Father of all trilogies like that. They have plans to make the finale a big one... memorable and lasting. I know they have a cunning plan, but I digress.) And even though these players are all enjoying Mass Effect... they aren't enjoying 'My' Mass Effect... they haven't played 'My' Shepard nor have they been on 'My' adventure.
The experience, in its entirety, is unique to each individual playing it, and it has drawn me in and taken me on an emotional journey with these very symbolic characters that i have watched grow and develop.

It's a strange feeling, having gotten to the so called 'End' of ME3, i actually started to mourn... (for my preferred ending, but the jury is still out on that one...) whether there was more to come or not... Shepard's story was ending and the friendships and relationships built, the choices made and everything that had yet to unfold was... coming to a close.

So to summerize, if you will forgive the mushiness, the best part of this for me... was the fact that I had been on this adventure with Shepard and Kaidan and Garrus and Tali and Joker and EDI and... I could go on but you get the picture.

I can only hope that Bioware continue to make these amazing, deep and involved games... even though there is no possible way for this trilogy to beaten, nor replaced... not for me...
(Assuming my belief in Bioware's plans plays out... Fingers crossed...)

#4114
Xannerz

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Hi. I've been thinking of different ways to compile my thoughts into a neat, organized and civil fashion. I think I've got it. So, here it goes (spoilers below):

Naturally, I'm going to start out by saying I absolutely adore and appreciate the Mass Effect franchise. I've bought the games, read the books, comics, bought LOTSB and Kasumi's Memory, drawn fan art, written some (laughable) fanfiction - jee, I even own THREE N7 shirts! Three! (You can never have too many N7 shirts.) 

Whenever I discuss video games being an art form, I always bring up Mass Effect, because it really ecompasses the concept of an epic. It has everything: an engrossing story, a dynamic universe, and interesting, relatable characters I can actually *care* about. As we fight alongside Shepard through his/her journey, we become Shepard, and that's one of the best parts of it all: the immersion, and the grasp of the sense of urgency everyone on the Normandy feels. 
This part is gonna sound sappy, but I'm gonna say it, anyway: Shepard is more than just a character. It's an idea. The idea of hope, and all that jazz. That idea of, "You know what, I don't care if no one else believes in me. I know what has to be done, and I'm gonna DO IT and do it RIGHT."

And then... the ending happened. Mass Effect 1, 2, and 3 are spectacular games until the last 10 minutes of ME3. 
The ending destroyed the replay value of the series for me not because I suddenly started hating the games - because I don’t - but because it hurts too much to know that all of Shepard’s actions were for nothing. The series is still a great one, but the ending made me feel so insignificant and unaccomplished. I'm still trying to tell myself it didn't happen, which is sad, because the conclusion was written so the series won't be "forgettable," but that is in fact what I'm TRYING to do: forget.

I'm sure you've already heard all the points I'm going to bring up. There are so many videos and articles online discussing what went wrong with the ending. So many people wrongly assume our problem is: "Oh, no! The ending is SAD. I can't believe it's SAD. Shepard DIES? Boo-hoo!" That is NOT our problem, although I will say having an ending where Shepard lives and everyone is like, "We lost a lot of good people but we can rebuild now," would be nice. We are playing a series revolved around brutal war and sacrifice.

We all went in full aware that we may lose our beloved hero and many others. We expected sad, we didn't expect... bad. Sure, I was hoping for a happy ending, too, but that would be the hardest one to get - would probably require another playthrough to achieve it, which I have no problem with, but it would BE in there.

The issue is the nonsensical, rushed, and detatched ending we're given. I'm not even going to bother to say "endingS," because everything basically has the same result: mass relays are gone, everyone is going to starve, and the Normandy suddenly gained plot armor upgrades. Therefore, it's a lose/lose ending. Three games, hundreds of hours of gritting teeth and anticipation just for, "...Nice try, kid. Ya'll dead, anyway. Also, here's a random planet. Let's hope it has food for Garrus and Tali, who magically appeared on the Normandy even though they were on Earth." 
The sad part is, now when someone asks me, "Should I play Mass Effect?" I don't know what to say. They're great games, but the ending destroyed the point of the battle.

I wish I had the will to play through the games again. I still have another ME2 playthrough I have to finish but I can’t bring myself to even put the disc in. I’m obviously not the only one devastated by the ending - both as an audience member of an epic story, and as a consumer. And for those who believe that Bioware is a business and they have to do everything to get the biggest buck, read this: http://www.forbes.co...ible-consumers/ and this: http://www.forbes.co...-good-business/

A BUSINESS magazine is vouching for our plea, and that should say something big. This isn't a matter of "self-entitlement" or whining for the sake of whining. Oh, God, NO WAY. Sure, Mass Effect may be "just a video game," but it's one many of us have grown attached to, and we still paid for a product we expected would deliver. 

This is a matter of delivering an ending that does the series justice, that respects the player, and delivers the closure we have been waiting for. Did destroying the Collector base matter? I brought everyone and their grandmothers into the Sol system... why are they stuck here? Why is the final boss of the game Marauder Shields? The list goes on. I feel like the ending was made for shock value - just for the sake of being "edgy," being "dark" and "fatalistic." Endings should NOT be made to instigate forum chatter, as I've said numerous times before in discussions.

There is nothing wrong with ambiguity, but only when it's done right. Scrawling "SPECULATION" at the bottom of a notepad leaves such an obtuse, cluttered perspective on both ends that it's just scarring and - simply - disappointing. The intention to cause an excited response has backfired. Tremendously.

One-third of our dialogue options have been removed in ME3. So many times Shepard said things I would never have had her say. There are various clipping glitches, and bugs that prevent me from completing sidequests. Ashley was redesigned to have more "sex appeal."

Although these are still major issues, I did my best to ignore them just so I can see the grand conclusion, which failed to deliver. This is about the relationship about trust between consumer and developer, about transitiong from, "Definitely going to buy it on the first day!" to, "Uh... I don't think I'll get it." Another problem is that people are asking for DLC for the ending, which is just... odd. Why should DLC be needed for a conclusion that should have come with the game we paid for?

I'm holding onto the indoctrination theory. If all this ends up being a giant troll by Bioware, well... wow, wow, wow I guess. I'm going to watch and wait, but I hope this message doesn't fall on deaf ears. 
Thank you.

Modifié par Xannerz, 16 mars 2012 - 06:35 .


#4115
captainbob8383

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Some bioware guy is actually responding on their twitter:
https://twitter.com/#!/masseffect
It's time to speak up your mind if like the great majority you've been heavily disappointed by the ending.

#4116
dekarguy

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Best moment in the game was just about everything involving Legion. The way his storyline wrapped up on the Paragon path was excellent. The aftermath of the Quarians and Geth surviving symbioticly and working to help the Quarians get away from needing suits just seemed like the Geth were an entirely new, sustainable species.

It was really a shame with the end that you get no follow-up to any of the choices you made. 

#4117
Wikkr

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this guy says it best. 134k views, 172 dislikes, 9.7k likes

#4118
TheRealMithril

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@Xannerz: Paragraphs, use them.

#4119
Xannerz

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TheRealMithril wrote...

@Xannerz: Paragraphs, use them.


It messed up on me. I fixed it.

#4120
eternalnightmare13

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Fantastic game - loved it all including the ending.

#4121
Midna Shepard

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FOX216BC wrote...

On the mass effect 3 endings. Yes, we are listening.
Yet you change the subject to "What was your favorite moment?"


If people are upset because the endings disregard an entire trilogy, hours of gameplay, money spend on games,merchandise, dlc's.

So you want to know my true favrite ME moment?
It was the day i bought my ME3 edition thinking that my choices in ME and ME2 would matter in the end.
That there was a way for shepard to survive or even miss it up en yes even shepard to die.
But that moment was clearly an illusion.

So if you have any respect for this community let us discuss the problem whit the ending
and not derail from this problem.


I hope you read this as words of concern, and not as haterd towards you or bioware.

 



#4122
Archonsg

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Xannerz wrote...

TheRealMithril wrote...

@Xannerz: Paragraphs, use them.


It messed up on me. I fixed it.


Ya. This forum has some funky formatting issues. Copying and pasting from word and you get odd stuff, copy and pasting from notepad (the most dumb down thing I can find ) STILL has your text wraped, return carriages messed up. :)

Modifié par Archonsg, 16 mars 2012 - 06:41 .


#4123
eternalnightmare13

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Wikkr wrote...



this guy says it best. 134k views, 172 dislikes, 9.7k likes


That guy in the video is a ****.

#4124
SebbeT

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 There we go, after finally wrestling with the forums I can finally post! <3

In any case, you want to know what you did right? 

99% of the game is pure perfection, it's a no brainer to keep in my shelf along with the other two ME. 

Moments that stand out: 

Mordins sacrifice, Thane's heroic defeat, Legions philosophic ending. 

Seeing the Quarian homeworld, RETAKING THE DAMN THING! Oh that was epic! The banter between squadmates was epic, it really felt like I was on the Normandy and not watching from the sidelines, the ship came alive. Garrus! 

The actual fear I got the first time I overscanned a system, hearing the BWWWWWWWWWWWWWWWWWWWNAAAAAAAAAAAAAAH freaked me out enough to get mah stuff outta there! 

The Krogan felt a bit misrepresented during this game, no Krogan companion made me sad but James Vega was entirely awesome in his own right especially when he did the *flexsmashhandstogether*, it felt right for some reason. 

Was a bit sad however that ME 2 characters were so largely out of the loop in everything, because I really liked some of them. 

Finally getting to see Miranda taking revenge on her father was epic! Jack as a teacher aswell! The character progression they had without me affecting their every step was pretty sweet, it shows that there were more to them than I saw when aquiring them at first. 

The entire game was awesome in it's own right, stood out in every case and did not stop giving at any corner. And now it's all gone and I have no idea what happened during the last 5 minutes leaves me a bit sad. 

#4125
Vasparian

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Wikkr wrote...



this guy says it best. 134k views, 172 dislikes, 9.7k likes


Hell yeah. This guy gets it.