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On the Mass Effect 3 endings. Yes, we are listening.


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#4151
Garhdo

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I haven't read most of this forum so I apologise if I echo anyone else. I also have so far only completed one playthrough. Here are my thoughts about Mass Effect 3:

1) The game had many amazing improvements on the first two, including restoring several things I missed from Mass Effect 2 such as the in-game loading screens and upgrades for weapons. Other things I enjoyed were the Citadel's redesign, including allowing you to wear your casual clothes and interact with your shipmates while there. I also loved how your characters were more alive, moving around, talking among themselves and even starting relationships with each other. And Javik was amazing!!!

2) I liked that there were more references to events in previous games and DLC, such as the return of many systems from before as well as appearances and emails from characters such as Shiala, David Archer and Balak. I also liked how we finally got to see more of the tie-ins getting referenced in the story, including an appearance from Kahlee Sanders.

3) I was a big fan of the War Assets system, including how old squadmates and other characters turned into them. I also loved how main plots such as the resolution of the genophage and the geth-quarian war affected which assets you had available. As an aside the Memorial Wall on the Normandy was also amazing, letting you see the personal cost of your war.

However Mass Effect 3 did have problems, the main one being the sudden and abrupt ending. It started amazingly well, especially the amazing space battle and seeing what the Reapers had done to my home city (a London native right here). Major Coats was a brilliant character (would love to know who voiced him) and the Forward Operations Base, with your squadmates and other major characters, as well as the communications terminal, was amazing. The battle itself was incredible and perfectly challenging, and while it would have been nice to see some of your War Assets in action here, it was a suitably epic ending to the amazing Mass Effect trilogy.

The problems arose after being blasted by Harbinger. You are left with no idea what happened to your squadmates after the blast, or indeed what the outcome of the battle was. I tend to agree with many of the indoctrination theories regarding the ending, especially the odd sequence with the Illusive Man and the wavy lines at the edge of the screen. The true problem came with the Catalyst. It was promised that we would have varied endings, especially if carrying a save from the first two games. It was promised that we would have all our questions answered. Neither of these felt like they happened. The reasoning given behind the Reapers and the cycle was extremely weak, with no way to protest against it. The endings were very limited, and mainly unaffected by anything we had done previously, as well as having their own plotholes (How did Normandy escape?), and they all had one scene in common. A scene which while staggeringly epic, also left many unanswered questions of its own.

As it is, while I hope there will be a way to answer our questions, as well as maybe provide more answers regarding the cycle, and maybe a way to protest against the Catalyst's reasoning for it perhaps by using EDI and the geth as evidence, the ending had as many good points as bad. I hope for some kind of expansion which might return us to the battle on Earth, and maybe allow for different outcomes, yet I am also very happy with the game, and the entire trilogy as a whole and I look forward to where Mass Effect will take me next.

#4152
DarkPhoenixAsh

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I enjoyed most of the game. The way Thane's romance was handled and the endings... made it hard to stomach at times though.

Positives:
1.) IMHO: Mordin's death scene was perfect.
2.) Moments when EDI started to become more "human" and started rewriting her programming.
3.) Legion allowing Shepard into the geth's "mind". I loved that mission.
4.) The scene when Liara made the time capsule and asked Shepard how he/she wanted to be remembered.
5.) Silly things like Blasto the Hanar, Prothy the Prothean comments, and chasing around my hamster.

#4153
Ruusaar Cin

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Everything I have to say has already been said, but I need to say it again in my own words. This is not the opinion of the usual minority of haters. This is the opinion of a die-hard fan who has been with this series from the start. A fan who has supported every controversial decision made by the company. (well, except the Hammerhead. It’s the tank I love to hate). This is the opinion of a fan who drove for three hours through a blizzard to stand in line for seven more hours, in armour, to support the launch of a game I knew I wasn’t even buying until the day after. This is also representative of the views of all my friends who have finished the game so far.

Shepard's story is unique to each and every player. We've invested our time and our hearts for five years in this truly amazing universe. Would I like a happy ending? Yes. Do I expect a happy ending? No, but I expect an ending that I have earned. I need the ending that I spent five years and three games fighting for.

There is definitely emotional payoff in the game itself, to a huge extent. The most emotional moment in the game for me was the mission on Rannoch. I didn't have what it took to make the peace, and having to kill Legion and watch the geth die absolutely tore me up. That's why I love the series, right there. BioWare can create characters that I truly feel emotional over. I cried multiple times of over the course of the game, I admit.  Thane’s death was an incredibly moving moment. (When Kai Leng tried to taunt me saying Thane died like a coward, I just laughed at him and thought “Thane died like a boss and you know it”)  I genuinely hated the Illusive Man. He was such a well-built villain that I was ready to put a bullet in his face just after reading the books. I was pissed when I found out he was staying safely on the other side of a hologram from me. But I was pissed in a good way. That’s exactly the sort of strong emotion I want to feel playing this series. More than anything else, I was fighting to be able to build Tali that house on Rannoch. The romances in this series are the greatest of any game I’ve ever played. It’s not just an arbitrary love interest that leaves you feeling “aw, I’m happy for you two” when the characters finally hook up. It’s a relationship YOU develop over the course of three games with a well written character you actually care about. As much as it’s possible to truly love a fictional character, I love Tali.

I think that was the first breaking point for me, back when I was still not finished the game and was trying to accept the three choices at face value. The moment when I realized that no matter what I chose, no matter what I did in the whole game, there was no hope of ever being with Tali again. Even the smallest hope is a reason to fight, but all future playthroughs are now tainted with the knowledge that all that awaits my hard work is heartbreak at best. Although this campaign is not about getting a happy ending, I have to go on record that a noble sacrifice is not the only way to have an emotional end. I can’t think of a more emotionally fulfilling end than having all your hard work pay off in the hardest ending to get, where you win at great cost, but survive, get reunited with your LI and “live happily ever after”… until the next galactic crisis ;) Yes, it’s not “original”, but to me there is a very big difference between being given a happy ending and earning a happy ending.

But that’s not the main reason why I’m writing this.

The journey, the stories and the choices that you face as you play the game are truly engaging. I've grown to love this universe, and it's become as much about saving the galaxy from itself as saving it from the Reapers. Every choice I made I tried to help the best I could, knowing that the lives of entire species and people I cared about were on the line. I knew that what I did would have consequences, and a huge part of the enjoyment of the game came from knowing that I risked screwing the galaxy over if I made the wrong calls. I was concerned about how the krogan would handle being cured without Wrex, but I thought I would take a risk and trust them, and see how things played out. I never found out.

The ending gives us nothing for all our hard work. Many hours spent thinking about and discussing with friends all the difficult moral choices found in the series are rendered irrelevant by this stunted, cookie cutter ending. Worse than that, it feels like all our choices have been retroactively made pointless. I can kill my whole crew, screw over every race, and still come out with the “best” ending if I have enough military strength. All you need is 5000 war assets and 100% readiness. None of the choices factor into the ending in the slightest way. This is a betrayal of everything this series has tried to create. We were given the rich clay of the Mass Effect universe and told to make it our own. We spent five years sculpting that clay into our vision of Commander Shepard, only to have it snatched away at the last moment, thrown into a mould, and pressed into an incoherent and uniform blob that we were then told was “our ending”.

Not even the final choice has any real effect on the ending. The destruction of the mass relays is inevitable, and this would be crippling to the galaxy. The combined militaries of all the races are stranded at Earth. The political and social fallout from this be immense, but it is never even looked at. Not even in a few seconds of cutscene. I don't even see the difference between controlling the Reapers or killing them, other than that killing them would kill the geth as well. But again, nothing about the geth's fate, or anyone's fate, is even hinted at. The synthesis ending would be galaxy altering. The social and religious implications are huge, but again, we get nothing. For all we know, the relays exploding destroyed all life but earth (if you’re lucky). We've seen a relay destroy a system before, after all. At best we’ve destroyed all galactic commerce, at worst we just annihilated most of the populated galaxy. We really can’t tell.

I understand that Casey Hudson wanted to have an ending that raises questions, but the questions that should be raised along the lines of “where do we go from here? What are the implications of this?”. Instead we are left wondering “What just happened? Was it real? Is this seriously what they thought a good ending was?”. This ending could possibly work as the ending to a standalone game, but it falls painfully short as the ending to this epic and unique trilogy. Regardless of the intentions, this ending has left a lot of people feeling very very unsatisfied, to put it lightly. You can’t explain away that hurt with any logic or arguments. This is not how you want your audience to feel, especially if you want them to buy future products from you.

This ending doesn’t live up to the potential of the series. I’m not normally a hater like this, and I’m truly sorry that I am being one now. The reason I can’t let this go is because I love this series, more than any other game. The journey I’ve been on with these characters is truly a masterpiece unlike anything else, and I just can’t disown the series and stop caring just because of the very final moments. Thank you BioWare. Thank you for creating this amazing series and giving us these amazing characters and fantastic galaxy. Thank you most of all for listening to us. It’s not too late to save this franchise. We believe in you, please don’t let us down.

Modifié par Ruusaar Cin, 16 mars 2012 - 07:45 .


#4154
BWGungan

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jkflipflopDAO wrote...

Caz Neerg wrote...

jkflipflopDAO wrote...
Except the "Indoctrination Theory" fails just as hard as the real ending when you remember the Prothean VI can detect indoctrination, and it doesn't flag when it sees you.


Fundamentally flawed logic.  Not being indoctrinated for the entire game =/= not being indoctrinated by the end of the game.


Fast indoctrination produces a husk. Shepard is most definitely not a husk.


If you pick synth or control, his skin peels away and he defiantely looks like a husk.

#4155
Archonsg

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TheRealMithril wrote...

I have created a skip-bwfex-macro Got to love macro keyboards.


Hmnss gotta learn that kungfu. I'd just skip any "Indroctination" mumbo jumbo. Its wrong. I know they want the "lesser of two evils" but its still wrong on so many levels its not even funny anymore. 

#4156
Blackgate456

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ME 3 was great, except for the endings...

Other than some, I'm not ashemed to say that I want a "happy ending".
I'm not talking about that wondrously everybody has to survive in the end.

My ending can't be fully happy, where everybody gets a lollipop and survives. I played full paragon and that is the reason why I lost Thane, Mordin and Legion on the way to the final.

But I could live with that. It makes sense and I believe if these characters were real they would not want it any different. Especially Mordin and Legion have given their lives to change the hole future of entire races for the better!

But I want for Shepard to have his triumph. He or she should survive. Perhaps only if you get 5000+ war assets or 4000+ if you talked the illusive man down. All under 4000 or so see Shepard die, but unless the screwed up totally, they should see the galaxy saved.

I want to see how the end of the war has it's impaced on the other races, as well as the fate of my crew. And if Shepard survives I want to see her with Liara and the little blue children or how he build a home for Tali on Rannoch....

Please Bioware make it happen ! As you can see I bought all your other games including all DLC's and I loved it. I even enjoyed DA 2 and think that you learned from it and will make an even better DA 3.

So please make me believe in Bioware again. Give the Mass Effect trilogy and your faithful and loyal fans the ending they deserve.


And to my favorite moments:

- Scene with Liara before the ending.
- When Liara visits  me and "writes my name into the stars"
- Shepard to Liaras father: "Nobody touches my girl!"....Only renegate option I will use in the game every time.
- When Tali takes of her Mask on Rannoch
- Seeing Grunt akive, covered in blood and demanding something to eat!
- Shooting boxes with Garrus on the citadel
- Walking in the hive of the geth
- Seeing Thane fighting Kai leng and showing him how it's done
- Jack: "Shepard, everybody knows you can not dance!"
- After seeing the endings....playing the game again and watching with joy as the shuttle of the space kid gets  destroyed by a reaper...or when it burns in the dream scenes
:devil:

But their are so much more I probably will see only if I play both male and female in every possible way. And while I'm writing this sentence I added 3 mor points to the list above, so it is devenetly more....except the 1% at the end of the game which destroyed everything for me....:(


Sorry for my english. I'm not a native speaker.

Modifié par Blackgate456, 16 mars 2012 - 08:18 .


#4157
diver_gr

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I am deeply dissapointed from ME3 end.......I can't believe that this epic trilogy have ended like a mediocre B'movie.......


It also dissapointing to see that all the actions and descisions i made from previous ME games doesn't matter .What ever you choose the end will be the same .

With that in Mind you also killed the replay value of the franchise . We were talking wiht some of my friends that after finishing ME3 we will start all over again from the first ME and make completely differnet choices to see there impact on the final Chapter of the ME saga.....but that was before we finished ME3. It's very sad............

And it's not only the Ending but you left a lot of questions ?If you call this a closure then i am sory but you have to check your dictionary....

It's Sad to see an EPIC trilogy been destroyed in the last 10 minutes . Wheres is the EPIC finalle that this game deserves?

All the endings are the same , except from the colour of the Crucible's been ....Blue , Green , Red . Reapers leave - Reapers dies .That's all? I am thinking we won the war and it ends like that?we see a 3 colour been , 2 reapers in london destroyed and Normady crash on unknow planet and the END.....

I am not saying that shepard must live but where is the people -aliens with the hope of a new beggining?they survive the war , where is the celebration , the hope in their faces , the smile of victory ? Where is the Goodbye and the honnor to the ones that died in the battle? Nothing......Absolutely Nothing.........

#4158
surleygentelman

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I have a question, apparently if you liked the and don't feel that somehow Bioware personally attacked you then apparently you are stupid Conversely if you hated the endings you apparently are dumb and incapable of understanding basic writing. At some point we all know that making video games is a business and the object of that business is make money the most efficient manner for a company to do this is to leave a cliff hanger or at least a non-definitive ending so that more profit can be mined from the franchise. I willing to bet any amount of money that is going on here.
will there be DLC?: that's pretty much a given
will said DLC answer or "fix" the ending: who knows
will fans come back to this forum and complain in any case i refer to the first answer.

To the fans can we at least keep it civil remember it is just a video game and our worlds should not revolve around it. peace on the forums people

#4159
TamLin

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Modokun wrote...

If you play Mass Effect, you dont think about the story, you genuinely feel it.

When I finished ME3, I sat there for a couple of hours, and didn't know what to say or what to do. Over the last six days, I have tried to get into games. Whether a bioware game, an EA game, or another publishers game, I just cant do it. To say there is a disconnect between gaming and me right now, is to say that the sun shines during the day, and the moon glows at night. Call me melodramatic sure, but this is how I feel.

I thank you for giving my Shepard a universe, I thank you for letting my Shepard shape it. I just wish you let my Shepard finish it he would have, instead of making that decision for me.




Modokun, you've summed it up very nicely - this is exactly how I feel about the ME series. ME is one of a few rare games that made me care about virtual characters, made me cry and laugh, bite my nails in anticipation. It made me feel their pain and joy. I did not play it for its combat system, which is very average, but for its story. BioWare, you people have managed to achieve the impossible. You turned an action game into a storytelling medium, when one gets an in-depth characterisation of characters akin to a good sci-fi novel played out like a movie the gamer is directing. Freedom of choice is an illusion, of course, but on the whole it was done so masterfully that I did not notice. As far as I am concerned, I was in control of my Shepard until the last 10 minutes of the series. And suddenly that control was wrenched out of my grasp and the director sit was taken over by someone who evidently did not care about the ME galaxy, its inhabitants or difficult choices my Shepard had to make. The ending of the game is hideous and cruel and does not make any sense at all. It breaks ME lore established in the two previous games and turns my Shepard into the worst mass murderer in history. Small plot holes is one thing, but I just cannot accept the ending that rewrites the whole ME saga. Apparently, Sovereign did not need to do a thing if that icky starchild was sitting on top of the Citadel all the time.  "You big stupid jelly fish!"

Modifié par TamLin, 16 mars 2012 - 07:29 .


#4160
endingsuxkroganballs

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At the end of mass effect 3 I was trying to make my decision of which choice to make none of them seemed right then... i look down at my xbox controller and notice left blue button middle green button right red button.... but at the top there's a yellow button so now i'd just like to know where's my option for a crappy ending with a yellow explosion!

#4161
XSarenXArteriusX

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hey look Stephen Johnson of G4 is being a corporate brown nosing dick bag again by bashing us about protesting the ending of ME3

#4162
XSarenXArteriusX

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endingsuxkroganballs wrote...

At the end of mass effect 3 I was trying to make my decision of which choice to make none of them seemed right then... i look down at my xbox controller and notice left blue button middle green button right red button.... but at the top there's a yellow button so now i'd just like to know where's my option for a crappy ending with a yellow explosion!


i approve of your name good sir!

#4163
McBaal

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Just dont buy any Bioware products until they fix this terrible ending. Every choice matters? Haha...good joke Bioware.
You wont see a cent from me and i will continue warning every friend and the friends of their friends to not buy your products anymore (especially ME3). Make your job Bioware. As your customers we want what we payed for. You didnt deliver what you promoted, this isnt just about angry fans anymore. You lied to your customers and you dont have any spectre status or a lowlife council covering your butts. Finish the job.

#4164
Wild_Pandas_Eat_U

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DarkPhoenixAsh wrote...

I enjoyed most of the game. The way Thane's romance was handled and the endings... made it hard to stomach at times though.

Positives:
1.) IMHO: Mordin's death scene was perfect.
2.) Moments when EDI started to become more "human" and started rewriting her programming.
3.) Legion allowing Shepard into the geth's "mind". I loved that mission.
4.) The scene when Liara made the time capsule and asked Shepard how he/she wanted to be remembered.
5.) Silly things like Blasto the Hanar, Prothy the Prothean comments, and chasing around my hamster.

That scene made me get all emotional...I let her decide and what she said was so fitting based on the way I played my Shepard.

Modifié par Wild_Pandas_Eat_U, 16 mars 2012 - 07:11 .


#4165
endingsuxkroganballs

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I will not be satisfied till my shep gets to ride off in a yellow explosion on a victory pony with my one true love Marauder Shields!

#4166
Tony Redgrave

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Riddic wrote...

Whether or not you enjoyed the conclusion to Mass Effect 3 (personally I feel
it tarnished an otherwise masterful series) please take a look at the
pre-release quotes below from websites and interviews with the game's
developers, writers and producers.

Does all that talk of meaningful player choice, multiple significantly
different endings and closure for the characters and series not seem,
at the very least, strange?

I believe Bioware can be legitimately accused of, at best, fudging the
truth if not outright deceit given the inconsistency between notions
of choice, closure etc. expressed before the game was released and
the ending as it currently stands.

In my opinion Bioware produced a badly written, ill-conceived shambles
of an ending riddled with plot holes and logical inconsistencies but
even if you loved the final moments of this great game do you really
think what was stated in the interviews below has been proved true?

Maybe Walters, Gamble, Hudson et al will be proved right when a decent
ending is released via (presumably free) DLC that explains the
original ending was just some sort of hallucination/indoctrination.
I'm not holding my breath waiting for that though.

*snip* wall of text.

“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”

Deliver what you promise.


Our choices were rendered meaningless and our stories were mangled in a nonsensical mess that flies in the face of everything the Mass Effect franchise has been since its beginning.

Modifié par Spaz85, 16 mars 2012 - 07:11 .


#4167
Alxea_Eve

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New endings need to include,
choices all of them need to mean something, our choices should have a
large impact on the game and not suddenly for nothing, assets need to
mean something and have a impact on the endings, romanced characters need
to be included. We want to build a house for Tali, make some babies
with her, closure like that for our loves.We want to see our assets just
like in ME2. Why did we never see that in ME3? Ship upgrades mattered
in ME2, assets mean nothing in ME3 so what happened? Why do we never see
all of the ships we should see or all of our army that we gathered?


Most of all, why do we not have a end boss like Harbinger to kill? What
happened to epic boss fights at the end of every mass effect game since
ME1 and ME2? Feels like to me that the ending was rushed and not
complete. Really no boss battle at the end of ME3... maybe that should
be added too. There should be atleast a 4th ending where you don't have
to give in to the cataylist and fight in a conventional battle with the
reapers ship to ship. Or have it just a dream so maybe we can fight
harbinger and see a decent outcome depending on assets? Point is everything we done should stack up to something and if we miss something there should be even a little difference in the outcome of a fight. All our assets should mean something in the final battle.

#4168
LordBeburos

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Figured I would post my two cents. Had to to get someone to tell me how I could post in here because I've never been concerned with it before.

I obtained no resolution from the ending. In particular I was hoping to find out some history on the Reapers but that hope was coupled with the assumption that other things would be resolved and that would be extra. I want to see the results of my actions and it upset me enough that Anderson was no longer a councilor and the Rachni Queen was useless. I want some answers.

#4169
XSarenXArteriusX

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Alxea_Eve wrote...

New endings need to include,
choices all of them need to mean something, our choices should have a
large impact on the game and not suddenly for nothing, assets need to
mean something and have a impact on the endings, romanced characters need
to be included. We want to build a house for Tali, make some babies
with her, closure like that for our loves.We want to see our assets just
like in ME2. Why did we never see that in ME3? Ship upgrades mattered
in ME2, assets mean nothing in ME3 so what happened? Why do we never see
all of the ships we should see or all of our army that we gathered?


dont think humans and quarians can have babies together......

#4170
Mushufasa1512

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I enjoyed just about everything about ME3. Sure there were some plotholes, sure I would rather have more side missions fighting off reaper attacks than cerberus, but overall I was completely immersed in the game emotionally and loved every second of it, even the sad moments.

And then the ending. All those things I liked? Yeah, ruined for me. In fact not only did those endings ruin ME3, they ruined the entire trilogy for me. It was my full intention the day ME3 came out to play through it, then make a new shep in ME1 and play my favorite trilogy all over again. Now I have no desire to play anything associated with the Mass Effect game world. Unless there is some type of alteration, the trilogy story is now a radioactive dump of emotional disappointment and confusion.

#4171
noivoieidoi

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My favourite moments in series - the series' ending. First - I don't mind the not so happy endings. It's just a story, not my life, right? Second - it's the thing that saves the series from being nice, but pretty much forgettable. It was the right call. What I like most about the endings:

1. they are some of the few things open to interpretation and debate

2.they disrupt the pace in a shocking manner, giving the player the opportunity to think over the dramatic implications of that last choice

3. they leave a lot of ground to be covered further with new games in ME series

4. Shepard dying is just natural and the psycho-logical conclusion, giving closure to those who really ‘felt’ their decisions through the 3 games (and guilt is one very important, but overlooked by the players, emotion - it sets everything in motion at the end) – really great and the only way out under the circumstances! Choosing to kill billions by destroying a relay in ME2 – not such a big deal; choosing to betray and kill one of the friends in ME3 – suddenly changes everything. And I was tired of his story at the end of the series anyway, time to move on

5.introduce some major corrections to a fairly unbelievable (as in ‘hard to believe’) plot, by making it secondary in relation to emotions – nice trick!


6. emphasize some interesting questions found in ME games regarding the constant urge to push forward and survive people feel, despite the apparent and general lack of meaning in the indifferent universe


Lately, other several games or series of games broke with the tradition in some ways, so this one adds to my hope that there’s a trend in video games, to innovate and bring them closer to arts. Unfortunately, it isn't easy do so - people are just too... indoctrinated by shallow entertainment and I seriously doubt that (except for a minority) they could even name more than 2-3 basic emotion; arts never did exactly bring fortune to creators.

#4172
michal9o90

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Kylie Nightbreeze wrote...

Kylie Nightbreeze wrote...

There is a lot that I love about all three games. From ME3 though I would have to say may two fovorite scenes are the one with the Rachni Queen and Moriden's death scene. The Doc went out in style I'd say. The Geth Collective is another good scene that I completly enjoyed. I also like the EDI and Joker pairing... dang I love so much of it I keep rambling on about it.

That being said the as stated by other: The last ten minutes kinda killed it for me. I wanted to be able to reconect with Tali as my male Shep and with femShep I wanted to be able to be with Liara for as long as humanly possible. I think surviving the Synth ending would be visable considering Comander Shepard is already a bio-synthetic fusion. Thats just my thought though. As stated I would personally love to see an ending where Shep survives even if he/she has to fight their way out of the Citadel. Also the relays destruction is a bit much don't ya think?:)


I need to add to this. In truth like so many others it does feel like my decisons didn't mean anything at all in the end. I mean you go through all that stuff with the Geth just to stab them in the back? I don't think so. I mean it may be just me, but I would never double cross someone like that.


Well this ending just kill all what ME was afterall. And the much stupid things is, when you choose control reappers, citadel didn't throw this energy to ME relay this is just simple wave to control reapers, and still relays were destroyed, and Joker tried escape but from what? Simple wave which only was to control reapers? This is Bull SHi*

#4173
XSarenXArteriusX

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LordBeburos wrote...

Figured I would post my two cents. Had to to get someone to tell me how I could post in here because I've never been concerned with it before.

I obtained no resolution from the ending. In particular I was hoping to find out some history on the Reapers but that hope was coupled with the assumption that other things would be resolved and that would be extra. I want to see the results of my actions and it upset me enough that Anderson was no longer a councilor and the Rachni Queen was useless. I want some answers.


the rachni queen was useless, half tempted to let her melt next time.... oh wait ha! there probably wont be a next time

#4174
jeweledleah

jeweledleah
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why do people keep thinking that art has to be abstracted, unhappy and vague? classical art is none of those things.

#4175
Jull3

Jull3
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There were plenty of things to just absolutely love about Mass Effect 3. Tali's reunion with Shepard. This made it seem so real, the little things about the relationship showed me that the two of them truly cared for one another, and that they never wanted to be apart. The banter, oh god the banter, was amazing. Simply put that had to be one of my top 3 favorite parts of the entire game.

The fights were well designed, and challenging. I remember playing insanity on 2, and while on certain parts it gave me trouble, for the most part I could just dip under new cover and I would be fine but on this, you can't just hide and shoot. You've got to actively use your powers, squadies, and know when to run-and-gun.

The missions were well paced, and so many of the deaths had me in awe. The biggest thing for me was the fact that if you took too long,certain missions wouldn't be there, and I'd have lost out on a WA, but most importantly, in saving an old squadmate (I'm sorry Jack!). This made it really feel like the Galaxy was at war, not just kinda sitting there while you took your sweet time.

All of this, couple with the emotional moments, was all torn down at the very end. in 5 minutes I had gone from feeling giddy with butterflies in my stomach to sad, and feeling physically ill from how depressed the ending made me. I went back, did the part again and when I saw the cookie cutter ending with tweaks here and there, I felt betrayed and now it's hard to even play the game. I don't want to do the ending, but I love the Tali romance.

The best way I can explain it to someone is using sex. You know, you're having sex. and your partner is utterly blowing your mind but you don't know who they are, or what they look like. You're in the dark about how this night will end but it's just amazing and then, the lights get switched on. You're sitting there, torn; you just had your mind blown all of the walls from how good they were, but you see their face. You want to have sex again, but you don't want to see there face. So instead you just do it again, never turning the light back on.

The sex is the entire game, but when the light gets turned on, that's the ending to ME3. You're blown away, but terrified, and almost betrayed by how ugly it is.