Dear Bioware,
i really liked Mass Effect 3 very much and loved the feeling you where able to create in me when Mordin sacrificed himself, Thane died as hero (at least) and the whole Setting - world going down and the only one who could prevent World dying was Shepard.
But the End - your closing sequenzes - made me feel the opposite.
Many words are written about the details and i dont want to rewrite them again after i can say i agree to most of them what most people write.
The Point is: All those things happend, hope and sense, Shepards fight to save the World was emotionally senseless at the end. This is no cognisance a Player ever wants to make after all he did, the Money and the time he spent.
I read you wanted to polarize with this endings but you failed. Look at the reactions to the people: over 90% in your own survey are not polarized - they are shocked and stand in line that this was not the Ending they wanted to see (nonetheless which kind of Shepard they played).
I dont like it when someone plays with my feelings or put me down for
any reason without chance i can give them flatly contradict.
Where are all the answers? Why did the Reapers do that? Why do they even exist and woh made them?
I really thought you where one of the Last Game Devs that could make really good games, but now i fear i was wrong.
So i fear i should not buy your following products like Dragon Age 3. I guess you would destroy "my world" in my mind again. And i would realize again that time i was spending playing was worthless.
I dont whant to become depressed at the end of a game like this (Mass Effect and... Dragonage - i fear).
Good bye
Moerp
Modifié par Moerp, 16 mars 2012 - 07:35 .