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On the Mass Effect 3 endings. Yes, we are listening.


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#4176
Sunnyhat1

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Chris Priestly wrote...
 Please note, we want to give people time to experience the game ...

I think you have a typo here.

 Please note, we want to give people time to buy the game ...

There that's better.

My pleasure. ^_^

Modifié par Sunnyhat1, 16 mars 2012 - 07:22 .


#4177
Illum.se

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My favourite moments in the game are absolutely the Geth missions,
especially the big cannon shockwave area, awesome with headphones and
high volume, and also the moments with Liara. The romance part was much
more alive than in ME2. The final battle with the approaching Destroyer and tons of brutes and Banshees was also really intense.

Gahec85 wrote...

This has to be the stupidest thing ive ever seen from BioWare. Mass Effect epic story all came crashing down at the final minutes with three same endings that the player has no control over it. Shurly there is no way any of the BioWare team had no sudgestion at all against this endind. Furthermore there is no objection to implay that the player's final decision actually kill more races than the reapers, but lets not get into details. The fact that we have been playing this amazing story for 5 years means the players love it, and the game is indeed very good. If we help develop the sotory, as BioWare claims otherwise then why is the ending completly against all the fans? But well the best pocible solution BioWare came up with was to give the player a little message saying thanks for playing the game and stay tuned for more DLC. I have no idiea how to explain my facial expression when I saw this, it is simply stupid. I and im sure thousands of fans as well played this game since 2007 and painstakingly chosing the right decissions and even playing the hours of contest all over again just to be Perfect (personal oppinion) at the final ending. But all this dont matter, 5 years dont matter because no matter we did, decided, changed or bought changes anything. At the end the outcome is the same: shepard dies, the mass relays explode, and somehow Joker lands on some strange planet that happens to be with oxigen. Really ? What can i say other than its stupid, and that it makes no sence.

I fully agree. Most of all the ending just feels stupid. Too many, too brightly glowing "nope" written all over it. I wrote a post on it here:
social.bioware.com/forum/1/topic/355/index/10063892
... but it disappeared fast in the flood of threads at the moment.

The Crucible, advanced beyond the best scientists of several galactic cycles, and yet the only user interfaces are a bonfire, two holes in the wall and a break-in-case of invasion cylinder.

And no Prothean VI even came to think of dropping a line like "oh, and by the way, the damn thing will end all life as you know it anyway, and the only DNA it accepts is Shepard DNA, none of those billion corpses in the hallway will do". Minor UI glitch in the blueprint, hehe.

Stupid.

#4178
XTiferethX

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Alxea_Eve wrote...

New endings need to include,
choices all of them need to mean something, our choices should have a
large impact on the game and not suddenly for nothing, assets need to
mean something and have a impact on the endings, romanced characters need
to be included. We want to build a house for Tali, make some babies
with her, closure like that for our loves.We want to see our assets just
like in ME2. Why did we never see that in ME3? Ship upgrades mattered
in ME2, assets mean nothing in ME3 so what happened? Why do we never see
all of the ships we should see or all of our army that we gathered?


Most of all, why do we not have a end boss like Harbinger to kill? What
happened to epic boss fights at the end of every mass effect game since
ME1 and ME2? Feels like to me that the ending was rushed and not
complete. Really no boss battle at the end of ME3... maybe that should
be added too. There should be atleast a 4th ending where you don't have
to give in to the cataylist and fight in a conventional battle with the
reapers ship to ship. Or have it just a dream so maybe we can fight
harbinger and see a decent outcome depending on assets? Point is everything we done should stack up to something and if we miss something there should be even a little difference in the outcome of a fight. All our assets should mean something in the final battle.


What ME3 ending should include

#4179
Major.Joe.Kickass

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Great game, ending sucked we know this already.

About something else.
In the second book I read that the Quarians send 1 ship to explore the galaxy for a habitable planet for the Quarians. The ship also took Greyson's daughter with them.
Any reference to this in Mass Effect 3?
I haven't seen or heard anything on my playthrough.

I was very pleased to hear all the references to Greyson.
I was pleased about many things.
Stuff that rubbed me the wrong way was:

Tali her stock pile photo and Bioware saying: Yup, Thats her.
The ending.
Lack of wanting to take EDI or James with me on a mission. I did like to talk to them on the ship.
No end boss. Because Casey saying it was too video gamey. (Hint: Mass Effect 3 is a game)
Romances lacked. Only Liara her romance was really worth it. I romanced Tali'Zorah and it felt a bit empty.

#4180
XSarenXArteriusX

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jeweledleah wrote...

why do people keep thinking that art has to be abstracted, unhappy and vague? classical art is none of those things.


take any famous artist, any painting they made or scuplture, and they were all astounding, then the final one they made, they exclaimed was gonna be so amazing, and the final painting or sculpture, was of a pile of dog sh*t.  me i would say the inspiration was smelly....

#4181
PatriotsFan

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I'm not posting something here that hasn't been posted before, but i HAD to still post.  The game was AMAZING...the story was better than I could have imagined (the way Mordin redeemed himself, and the way Thane died...hit hard like a great story should), but in the end I still have a VERY bad taste in my mouth with that ending.

1 week before the game came out my Xbox HD DIED, and I lost all 6 of my ME1 and 2 characters.  I  had to go back and plow though ME1 and 2 making the same choices as I did with my first character and not play ME3 while I finished this one character up.  I didn't mind it that much b/c the story is so good, I loved playing through it multiple times.  However, as it stands, I don't think I can play through ME3 again with such a locked ending.  I understand if Shep. has to die, but I think for those that have put the work through all 3 games, there should be a way to keep him alive and once again rejoin his LI (as a side note, little disappointed that all you get to see is a dark picture of Tali without the gear on.  Was hoping the ending would involve seeing my Shep and her on her planet, and she didn't need the suit anymore but I digress).

For such an outstanding series to end like that, after 38+ AWESOME hours in the game leading up to it is a HUGE letdown.  I would take a delay in shipping, a 3rd disk, whatever it took to get it right.  Options and the ability to create your own story and ending is what makes this series the best ever IMO, and to have such a strict, straight line ending just goes against all of that.

It would be unprecedented, but I believe in Bioware and I really  hope they make this right by creating a DLC to make up for this.  I don't even care if I have to pay a little extra for it, or what it might look like for the franchise and game, but (based on the responses) you have to know you did the game a little injustice with the current ending and it's a mistake that should be corrected. 

I hope you mean it when you say you're reading these (and I believe you are) because the Mass'es are speaking out.  I hope you listen.

#4182
Arad-Tzui

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There were a whole truckload of great moments, seeing Jacob find love, running into Kaylee and the idea that perhaps her and Anderson might finally have their chance, Mordin singing as he goes up the tower to cure the Genophage, Legions sacrifice and Tali telling me about how the geth are helping them acclimatize themselves to Tutchanka, Thane sacrificing himself and seeing his son at his deathbed, EDI and Joker romance, downtime with Garrus...I'm probably forgetting something, but basically, there's a lot of things to love, and I was truly emotionally involved in the game.

And that's precisely why the final mission pissed me off so much. All these great moments, all the work put into making them happen, and none of it matters. If the game series hadn't been so great, I wouldn't have been nearly as annoyed and disappointed by the ending.

#4183
surleygentelman

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McBaal wrote...

Just dont buy any Bioware products until they fix this terrible ending. Every choice matters? Haha...good joke Bioware.
You wont see a cent from me and i will continue warning every friend and the friends of their friends to not buy your products anymore (especially ME3). Make your job Bioware. As your customers we want what we payed for. You didnt deliver what you promoted, this isnt just about angry fans anymore. You lied to your customers and you dont have any spectre status or a lowlife council covering your butts. Finish the job.



And this is why Bioware needs to do something this post kinda sums up all the points i have been making. Your not going to please most of the people Bioware so just put something out so this isssue can go away. this is the first time that just reading other peopls opinion have affected my wanting to play through a game and this is a single player. I mean even the forums about SWOTOR are not this visious and that game has so many bugs its really not funny (still playing though). Honestly do we feel that they( EA) was going to let Bioware wrap this up in a neat little package that we could all sit around and say how amazed we were. of course they ( ea) would not don't be naive. I mean EA wants to make so that resaling counsole games is a thing of the past. So the obvious money grab is right there. As for me i loved mass effect 3 i was slightly put off by the endings, but when looking at them they sit the over all story to a small degree. However when watching the endings you mean to tell me that you cannot see the WE ARE GOING TO RETCON this ending neon sign that is on the 16 wheeled truck coming down main street blowing its horn. I mean come on we can all see that one and i would be willing to bet that if there was no DLC and the ending was some sort of finality with every question that there could possibly be about mass effect's lore people would still be right here writing how horrible the game is and how this has destroyed their faith in everything from video games to god. So at the very least lets give Bioware some time to either address this or to tell people to deal with it until then they anger that both sides are expressing is a tantrum that won't accomplish what we really want, which is more mass effect and that is what people are really pissed off about. whether they want to admit it or not.

peace people

#4184
WilliamDracul88

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LordBeburos wrote...

...that Anderson was no longer a councilor and the Rachni Queen was useless. I want some answers.


To be fair, that extremly pissed me off. That was one of the most distinctive decisions you have to make in ME1. In ME2 you even get a message like "the Rachni will help you when necessary". And finally, in ME3... you get 25 points for Rachni Engineers.

Quality Bioware Writing.

#4185
luzburg

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if we sucseed somway or another and a post ending dlc that includes a mass effect 2 style ending. bioware can adapt a post ending like me2 where you can fly around and do stuff

and the fact that shepard is a spectre and the original jobb description is to keep the peace there is several intresting consepts of post ending dlc and shepard employer is not actualy the Alliance but the citadel

after the reaper war the balance of power is probably just "f " ed up and the alliance betwhen geth and quarians and also the turians and the krogan is fragile at best has potential to go in a wrong direction.

so the possebiletys in that direction is endles and can create quite intresting dlcs

so other forum roamers and Bioware think about it......

#4186
Archonsg

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XSarenXArteriusX wrote...

LordBeburos wrote...

Figured I would post my two cents. Had to to get someone to tell me how I could post in here because I've never been concerned with it before.

I obtained no resolution from the ending. In particular I was hoping to find out some history on the Reapers but that hope was coupled with the assumption that other things would be resolved and that would be extra. I want to see the results of my actions and it upset me enough that Anderson was no longer a councilor and the Rachni Queen was useless. I want some answers.


the rachni queen was useless, half tempted to let her melt next time.... oh wait ha! there probably wont be a next time


Does not make a difference.
Reapers STILL found a "random" queen and made her a Techno Broodmother. 
But at least that is still plausible.

Blowin up Mass Relays, (space magic!) ignores one of my favorite lines from the series. 
"Sir Issac Newton is the deadliest SOB in space."

Physics becomes space magic where power and engery (not even physical mass mind you like in Arrival, just pure energy) is able to rip a structure that can survive a Super Nova undamaged  apart  ...without any thermal / energy transfer into the system it inhibits ...well now.

Why not just put in pink unicorns and He-Man going "I HAVE GOT THE POWER!!!" 

Modifié par Archonsg, 16 mars 2012 - 07:27 .


#4187
Jull3

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Major.Joe.Kickass wrote...
Romances lacked. Only Liara her romance was really worth it. I romanced Tali'Zorah and it felt a bit empty.


I beg to differ. I felt that Tali had the one true awesome romance, and the others were lacking. Maybe I like the lack of the hypersexualized character, or the innocence coupled with the ltitle flirty banter, but that's just me. I like Liara as a character, but I just don't feel her romance was all that good. This is just my opinion though, so yar.

#4188
sp0ck 06

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I love where they were going with the ending. I was expected the Dark Energy "mass relays use dark energy and the Reapers ensure everything doesn't die by stopping advanced civilizations from using the relays."

Instead, we got, for lack of a better term, some crazy S**t! Suddenly the game was delving deep into questions about the nature of the universe, time, chaos versus order, intelligent design. I really appreciate what BioWare was trying to do. This is not a videogame ending. It's a terrible videogame ending. But I think its a pretty cool ending to a piece of fiction.

The Starkid represented a vast, incomprehensible sythetic intelligence. While it was certainly the driving force behind the Reapers, I don't think it was directly controlling them like Harby controlled the Collectors. A lot of people have pointed out flaws in the Starkids logic. This makes sense, because it's logic IS flawed. It is trying to maintain an order, a "solution" to what it views as the chaos of organic evolution. This fits with what the Reapers have been telling us all along. Sovvy said "we impose order on the chaos..."

The Starkid's motiviation was not borne out of trying to preserve life, but preserve order. Thus I think the ending s less about the literal "i build synthetics to kill organics to prevent them building synthetics to kill them" and more about deep question of order vs chaos. The cycle, the Crucible, the war against the Reapers, it all comes across as a test. A system established before time by some intelligence (presumably organic: going by the Starkid's own words, he must have been created at some point). The Starkid is the caretaker of this system, the impetus that drives the rotation of the galaxy. The Reapers are just tools of that system. I don't think the Reapers truly understand the nature of their existence, but they do have purpose.

Shepard, as the first organic to compete the Crucible and "activate" the Catalyst, is the literal represention of chaos, just as the Starkid represents order. This diacotomy is also expressed in the final conversation between TIM and Andersen. The Starkid, although seemingly godlike from Shepard's POV, is ultimately just a much a slave to the system as a Reapers and TIM. It's unable to make the final choice, leaving that to Shepard. So really the choices boil down to:

Control: Accept the validity of the system, assuming the Starkid's role as a machine-god maintaining the "old order" of the galaxy (reminds me most of 2001)

Synth: The system is flawed because it only represents one half of the universe's order: the synthetic, logical, scientific approach. It requires the inherently chaotic input of an organic lifeform to achieve balance.

Destroy: The system is flawed beyond repair. It nullifies free will by "determining" the continued, "harvested" existence of organic life is more valuable than the life in of its own. It values preservation of the order over faith in evolution to drive on its own.

This is how I interpreted the endings. I love the idea of these endings. BioWare has some cajones to let Shepard decide the ultimate fate of the galaxy from a metaphysical level.

WHAT I HATE IS THE IMPLEMENTATION

These endings are HUGE. I mean, this is the ultimate choice: you're basically confronted by a god and asked how you think the universe should procede from here. Yet the critics who say the theres only 1 ending, 3 colors, are absolutely right. We aren't shown anything that happened, just some silly "Lost" esque sequence with the Normandy and a bunch of stuff blowing up. What happened to the fleets? Our friends? The Citadel? Th explosions from the relays? WHAT HAPPENED TO THE GALAXY AFTER I DETERMINED ITS VERY NATURE???

It's disappointing, because I really believe if BioWare had just provided some closure the fans would have embrace d these endings and the idea behind them. As it is, all we get is the Stargazer thing, which was cool, but all that told was some life survived, along with legends of Shepard. Hell, even just text would have done. Did the geth rebel again? What happened to the fleets? Were all the relays destroyed, and the solar systems with them? Just want answers!!!!!!

TLDR: BioWare, I love the direction that you went with in the ending. I love how you truly tried to transcend the tired videogame format. But as a gamer, I want some closure to the choices I've made throughout this game. Just tell us what happened!

#4189
Dlaskin9218

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I honestly think the smartest move for Bioware to make at this moment is to give a date for when they make they're response. They don't need to give any specifics, they just need to say something like:

"We've read your complaints and have taken it to heart. Again, we'd like to wait for more people to finish the game, since it's only been about a week or so from the game's release date. Please wait x amount of weeks or months for our response."

I mean, they've obviously noticed our cries for help, and our demands for action. If this thread exceeding 100 pages within the 24 hours it was created isn't noticeable to them, then I don't know what is. But no matter what your two cents is, someone else has already said it in this thread. Calling Bioware names and insulting them isn't going to help our cause, and it's completely unnecessary.

And yes I know people have said what I've just said, and being hypocritical right now, but with all those damned pyramids, and this thread moving at the speed it is, nobody can see anything!

#4190
mpgeist

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Call it wishful thinking but I fully expected to see Rachni come in like the Dead Lord guys in LotR and just decimate hundreds of reaper ground troops at some point.

#4191
OntologicalShock

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Eebatsama wrote...

I loved every single bit of this game, except for the last 5 minutes of play. Even the showdown with TIM was fantastic, I loved talking him down and the tense standoff when he's about to kill Anderson. I'm definitely not complaining about the ending being far too sad and bleak as well, because I think a heroic sacrifice to ensure a peaceful future is exactly the way I'd want my Shep to go out. So ignoring the sadness and the plotholes (like my squad teleporting to an escaping Normandy when by all means they were all fighting on Earth alonside me), I still have a glaring issue with the ending.

My problem with the ending is the lack of closure for the many stories found within this trilogy. Take the events on Tuchanka, for instance. I loved the story of the Krogan, and wrestling with the ethical implications of the genophage. I think they were masterfully written, and put me on emotional highs and lows unlike any videogame I've ever experienced. Ultimately, I decided to help my old friend Wrex cure the phage because I trusted him to put the Krogan on a peaceful path going forward. Flash forward to the ending, with Wrex and his Krogan fighting by my side... what happened to the Krogan after the Reapers were defeated? Did my decision end up coming back to bite the galaxy in the ass? Did curing the genophage, as the Salarian Dalatrass suggested, set up the galaxy for another Krogan Rebellion? I don't know... no one knows, and when I go back to play as my Renegade Shep my choice to take the Dalatrass' offer of sabotage will similarly go without closure.

The same thing happens with the Geth and Quarians... will my decision to achieve peace by evolving the Geth to individual sentience have huge repercussions for the galaxy? No one knows... similarly to no one knowing what would have happened if I let the Quarians obliterate the Geth. And the mass relays are destroyed, so we have no way of knowing how our decisions could have a lasting impact on the galaxy. I think that's what the entire series is about... seeing how each individual Shepard handles ethical dilemmas, and how his decisions ultimately affect galactic civilization.

We don't get that kind of closure in ME3, so regardless of the absolutely fantastic voyage to get there, upon finishing the game I get a bitter taste in my mouth... because we never really get to know if the voyage was worth it.

The game is still awesome, and I still play it every night after work, but a chance to get that closure through DLC would elevate it to literal perfection, not only for the third entry into this beloved series, but for the entire trilogy that the dev team at Bioware has been crafting for the better part of this millenium.


This guy captures my feelings on the matter exactly, except the playing it after work part... I just can't do that anymore; what's the point?

#4192
ebevan91

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Jull3 wrote...

Major.Joe.Kickass wrote...
Romances lacked. Only Liara her romance was really worth it. I romanced Tali'Zorah and it felt a bit empty.


I beg to differ. I felt that Tali had the one true awesome romance, and the others were lacking. Maybe I like the lack of the hypersexualized character, or the innocence coupled with the ltitle flirty banter, but that's just me. I like Liara as a character, but I just don't feel her romance was all that good. This is just my opinion though, so yar.


It seemed to me like they were trying to cram Liara down my throat, and Tali appeared way too late into the game, so I went with Ashley.

I'll let Garrus and Tali have their happy fun time :D

#4193
Slashice

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Sunnyhat1 wrote...

Chris Priestly wrote...
 Please note, we want to give people time to experience the game ...

I think you have a typo here.

 Please note, we want to give people time to buy the game ...

There that's better.

My pleasure. ^_^



Haha! Word! :D

#4194
XSarenXArteriusX

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Jull3 wrote...

Major.Joe.Kickass wrote...
Romances lacked. Only Liara her romance was really worth it. I romanced Tali'Zorah and it felt a bit empty.


I beg to differ. I felt that Tali had the one true awesome romance, and the others were lacking. Maybe I like the lack of the hypersexualized character, or the innocence coupled with the ltitle flirty banter, but that's just me. I like Liara as a character, but I just don't feel her romance was all that good. This is just my opinion though, so yar.


i agree the Tali Romance had more feelin in it, where liara just felt cold and dry the entire time and avoided all the discussions

#4195
Syfoor

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Xannerz wrote...

eternalnightmare13 wrote...

Wikkr wrote...



this guy says it best. 134k views, 172 dislikes, 9.7k likes


That guy in the video is a ****.


I actually think he's cool, lol. You can't say his Garrus impression sucks. xD


god damn when dude in the video started talking about garrus and shepard on the beach, turians shaking hands with krogan and all that stuff i was getting shivers. THAT would be simple, awesome, fans would cry and instead of waisting their time here, replay and praise Bioware wherever they can. GJ Bioware, EA initiated self-distruct sequence in you.

#4196
Victoorius

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Tp begin with, ME is the most compelling, intelligent and versatile universe one has ever created. ME3 is far the best of the three episodes (though I've beaten ME2 four times, I loved it so much), it is pure excellence! It is so emotional, so witty so abundant, I loved every second of it!

I don't understand fans being dissatisfied with the ending. I would have been angry if the ending had been sweet and pink. I cannot even imagine a superb ending to the trilogy than this one.

However, there's something I feel very angry about. I would not be surprised if somebody litigated BioWare for depriving the gamer of the possibility to 100% finish the game without playing the multiplayer segment. The problem is that when we bought the game we paid the FULL price for this (100%) but those who - for any reason - does not play the multiplayer received an incomplete game. What if somebody simply does not have an internet access or hates multiplayer, or is reluctant to pay for Xbox LIVE Gold? Without the galactic readiness raised to at least 90%, you cannot see one of the endings. That is, you should not have prevented gamers from experiencing the "most positive Shepard scenario" when they paid the full price.

For a full price game you always have to provide a full (offline) content, however, you haven't done so in this case.

This made one of my friends so angry that upon completing the game he broke the disc into tiny pieces and promised not to buy and play a single BW game in the future. I could not help but agree with him.

#4197
ObsidianAgent

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Kirrahe's, then Morden's death. Tragic but also noble and uplifting.

#4198
Welsh Inferno

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eghbdgdsgh wrote...

LordBeburos wrote...

...that Anderson was no longer a councilor and the Rachni Queen was useless. I want some answers.


To be fair, that extremly pissed me off. That was one of the most distinctive decisions you have to make in ME1. In ME2 you even get a message like "the Rachni will help you when necessary". And finally, in ME3... you get 25 points for Rachni Engineers.

Quality Bioware Writing.



We should of got 500 atleast for the Rachni. Lots and lots of ground troops. Would have been nice to see what Rachni ships look like aswell. :pinched:

#4199
XSarenXArteriusX

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Sunnyhat1 wrote...

Chris Priestly wrote...
 Please note, we want to give people time to experience the game ...

I think you have a typo here.

 Please note, we want to give people time to buy the game ...

There that's better.

My pleasure. ^_^



this is PR scripting, what we mean, but what we wanna say so we dont sound like the greedy SoBs that we are, but well said non the less

#4200
Moerp

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Dear Bioware,

i really liked Mass Effect 3 very much and loved the feeling you where able to create in me when Mordin sacrificed himself, Thane died as hero (at least) and the whole Setting - world going down and the only one who could prevent World dying was Shepard.
But the End - your closing sequenzes - made me feel the opposite.
Many words are written about the details and i dont want to rewrite them again after i can say i agree to most of them what most people write.
The Point is: All those things happend, hope and sense, Shepards fight to save the World was emotionally senseless at the end. This is no cognisance a Player ever wants to make after all he did, the Money and the time he spent.
I read you wanted to polarize with this endings but you failed. Look at the reactions to the people: over 90% in your own survey are not polarized - they are shocked and stand in line that this was not the Ending they wanted to see (nonetheless which kind of Shepard they played).
I dont like it when someone plays with my feelings or put me down for
any reason without chance i can give them flatly contradict.

Where are all the answers? Why did the Reapers do that? Why do they even exist and woh made them?

I really thought you where one of the Last Game Devs that could make really good games, but now i fear i was wrong.
So i fear i should not buy your following products like Dragon Age 3. I guess you would destroy "my world" in my mind again. And i would realize again that time i was spending playing was worthless.
I dont whant to become depressed at the end of a game like this (Mass Effect and... Dragonage - i fear).

Good bye

Moerp

Modifié par Moerp, 16 mars 2012 - 07:35 .