On the Mass Effect 3 endings. Yes, we are listening.
#426
Posté 15 mars 2012 - 03:57
Harvest the focus group into a smoothie, then pump it into a crowd-sourced ending. Life imitates art.
#427
Posté 15 mars 2012 - 03:57
Shin Yodama wrote...
I haven't finished the game yet, as my Shepard is lying, wounded, in a dirty London street, fighting off indoctrination.
Loved the game like crazy until that ending, indoctrination or no. (EDIT> By this I mean even the indoctrination theory doesn't make me any more fond of it.)
Favourite moment? Uhmm, now there's a tough decision. Liara's gift, maybe. Or Joker and EDI in Purgatory:
"Dalatrass Linron."
"Ew!"
Makes me laugh every time.
Modifié par evisneffo, 15 mars 2012 - 03:59 .
#428
Posté 15 mars 2012 - 03:57
Lots of favorite moments, but the Geth-Quarian arc was my favorite.
And I loved Mordins death too... almost cried.
Thanks for 99% of this game.
#429
Posté 15 mars 2012 - 03:58
And the Mordin renegade option...I made it through the two dialog options...but just could not get myself to put a bullet in my friend's back. That had a huge impact on me...and it's part of the reason the ending pissed me off so bad. My friend basically sacrificed himself for no reason.
#430
Posté 15 mars 2012 - 03:58
Everything before The Catalyst. Everything before this Diabolus Ex Machima, this wanna be God thingy.
I can't understand how you could make such a big fail, when you made everything else near perfect!
#431
Posté 15 mars 2012 - 03:58
-Mordin's and Thane's deaths were handled well.
-Liara's story in the game, especially from an LI perspective, was handled great.
-Crew interacting among one another. Garraus and Tali anyone?
-The end scene between on Ranoch between Shepard and Tali really gave me a sense of accomplishment getting Tali her home planet back.
-Grunt coming out of the cave like a champ. A fist pump was done on my end at this moment.
-No vehicle mission. Sorry the mechanic has never been my favorite.
-Curing the genophage. Seriously even if the ending stands can we get some concept art for a baby Krogan?
-EDI: Liked her as a squadmate. However I would have liked to have more conversations with her on humanity.
-Miranda: Really liked how her story stretched over the whole game.
-Weapon choice and customization: Seriously best of all 3 games. You mod a weapon and it looks different.
Multi-Player: As begrudging as it is to say, there is some fun to be had in it. That being said it stills affects the single player experience too much. The 'casual' gamer this option was included for would have played that component whether it affected single player or not. Also more than one mode would be appreciated.
-The communicator to say goodbye to ME2 Squad: Really added to emotional pull. Although I lied to quite a few of them about making it through the war.
-Overall story was excellent.
That all being said you know what my biggest qualm is.
#432
Posté 15 mars 2012 - 03:58
#433
Posté 15 mars 2012 - 03:58
sircaren wrote...
It was pure brilliance.
Until the ending.
This. Also the final romance scene with Liara was really tastefully done, kudos for that.
#434
Posté 15 mars 2012 - 03:58
Least favorite- The Deus Ex endings
#435
Posté 15 mars 2012 - 03:58
qdust wrote...
Favorite moment:
When Admiral Hacket calls a broken bleeding Shepard and her immediate answer is "What do you need me to do."
Nothing could possibly exemplify Shepard better.
Worst moment:
Everything afterwards
Yeah. If she had reached for the keypad, teetered for a moment, and then collapsed for good and I'd gotten a big GAME OVER screen right there? I'd have said this was my all time favorite series EVER. I'd have sat and cried for a while first, but still.
#436
Posté 15 mars 2012 - 03:58
You wanted a response, you got it. They said they will try and address this issue once more people have finished the game. If they don't and continue to delay (it's still only been ONE WEEK) then by all means, go nuts.
The reasoning behind not just going all in with a response is fine for now, you all just need to be patient. Give and take here.
What exactly do you want to hear? This is as good as your going to get from any developer a week after release. Be patient.
#437
Posté 15 mars 2012 - 03:58
Lot's of good moments in the series and especially in ME3. I liked the squad banter you added to this one. I was happy to see Ashley back, although more face time with her would have been welcomed too. I liked the changes you made to the combat system. I was pleasantly surprised with the multi-player coop part of the game. Very fun. The battle on Earth, in London was well done. Very immersive. Sounds, art and overall feeling of chaos was top-notch.
The ME series has been greatness. Not everything mind you....it's not perfect but nothing is.
If you do put out more DLC, can you include a beret for Shepard in one of them? kthx.
#438
Posté 15 mars 2012 - 03:58
Realy appreciate the same thing that shnellegaming
But the end is really sad. Ok it s a dark game, we loose friend, must sacrifice people but you put pretty much more feeling in ME3 than in 2 others. And the last, the one that remain is sadness!! Dont think it s the better choice even if it s coherent with the all work
#439
Posté 15 mars 2012 - 03:58
#440
Posté 15 mars 2012 - 03:59
#441
Posté 15 mars 2012 - 03:59
But I won't lie, when I first saw the endings I was really confused, disappointed (as in "what, that's it?!?" ), and even angry because that's not how the game should have ended. It just ended with a cliffhanger when the game as a whole was meant to tie up loose ends and give closure to Commander Shepard's story. Course, after reading the theories threads as well as getting whatever I can get from tweets, now I'm just frustrated because something is obviously up.
Anyways, what I really liked about Mass Effect 3.
I honestly liked the priority missions on Tuchanka and Rannoch. The sacrifices of both Mordin and Legion brought tears to my eyes as it was brilliantly well done and had meant something to not just me as a player but to the game itself. I was playing paragon so the sacrifices of those two characters had helped resolved some of the major conflicts within the galaxy.
The last conversations with Anderson was also very powerful. I won't lie and say that I wasn't expecting Anderson to die because before the game even came out I just knew he would die either in battle or by sacrificing himself. Even though I was expecting it, it still brought tears to my eyes.
So if these theories that are bouncing around are remotely true, then I will applaud BioWare for the brilliance. Seriously, well played.
#442
Posté 15 mars 2012 - 03:59
The bulk of the game was full of amazing moments, most of which have already been cited and I simply agree with them. As a diehard fan of the Garrus romance I give particular thanks for handling that so beautifully. Beyond that, I have to admit: I was never a fan of Liara. She always rubbed me the wrong way. We never 'clicked'. Then I played ME3. And got to the 'time capsule' scene. Which literally left me texting my ME3 playing brother: "It's official. I forgive Liara for anything she ever did/said/acted that annoyed me. She is now one my favorite squadmates." Such an utter turn around of my personal perceptions was truly epic and delightful to feel, so special thanks for that as well.
Now if we could please just get some kind of real resolution to all the ways the ending left so many of us dissatisfied then the entirety of the ME series will be remembered - by me at least - as the epic I always wanted it to be. Thanks for listening.
#443
Posté 15 mars 2012 - 03:59
But this doesn't change the fact that ending hurt the game in a more ways than you probably calculated.
Our invested emotions, time and money felt like it was spend as a waste. It really breaks my heart to say this but truth must be said and that ending KILLED Mass effect series for me.
Aside from that, I enjoyed nearly all interactions with my companions , old companions and so on. At least some of them got their deserved , heroic ends....unlike the rest of us...
#444
Posté 15 mars 2012 - 03:59
LPKerberos wrote...
Waking up next to Aria
WHAT?! When was that? I have to know?
Drinking too many drinks at the upstairs bar in Purgatory.
#445
Posté 15 mars 2012 - 03:59
Sniper-rifle date with Garrus: Hillarious, and heart warming. I missed on purpose, of course.
Glorious defeat on Thessia. Came perfectly timed in the campaign: We were really developing big egos and thinking we could do Anything. Even Commander Shepard needs getting asskicked, even if just that once.
Telling Traynor congratulations for finding her Fight or Flight instincts.
All of the squad banter, especially that they kept moving around the Normandy and *interacting with each other without me*.
Liara writing our name in the stars. Sometimes you have to be the one that writes the prophesy, not just the one fullfilling it.
Similarly, Thane's prayer. It stands out so much to me because the absolute majority of the campaigns is Shepard doing things for other people. Sometimes because we need them for something, but a lot of the time just out of kindness. This time it was someone else doing something *for* Shepard, simply because he cared and found it so important to do this one thing for her.
And the gutwrenching moment near the end when Shepard is happily bleeding out, looking at her hard-won allies kicking ass and winning all on their own; battle done, journey ended, mission accomplished. And then Hackett comes over the comm and throws a bucket of cold water, saying it wasn't enough and mostly dead or not, you've just gotta get back up and keep giving. The desperate/lost "what do I have to do". Really liked that.
#446
Posté 15 mars 2012 - 03:59
Just for that scene I was ready to play the game 10 times over and romance Kai every time, with different characters and genders. And I was also excited to try out all the other romances to see if they were equally as satisfying.
Then the ending happened. I haven't picked it up again since since it feels so useless.
Modifié par Neezoy, 15 mars 2012 - 04:01 .
#447
Posté 15 mars 2012 - 03:59
Besides that the ending, I want an explaination.
I loved the part where Garrus visits Joker on the bridge and they start throwing each other jokes.
Modifié par sOUZUKEN, 15 mars 2012 - 04:00 .
#448
Posté 15 mars 2012 - 03:59
LPKerberos wrote...
Waking up next to Aria
WHAT?! When was that? I have to know?
Get drunk in the bar in purgatory
#449
Posté 15 mars 2012 - 03:59
#450
Posté 15 mars 2012 - 03:59
This bothers me too. I have to point out, tho, that your username in this context is hysterical xD.Faceless Minion wrote...
So much of the game just smacked of laziness. Naturally, the endings...
But seriously... Who the hell thought that grabbing a random image off of the internet and photoshopping it was a worthwhile way to show Tali's face?! Some of the time you spent on that BS Day 1 DLC could have darn well been spent there!
I have some faith that someone at BW will read -all- of these, and my dissertation from page 2 will be read (and when i hit Submit there were 8 pages, lawl), so in fairness here's more favorite moments like you asked:
What looked to be grunt's final charge. I was yelling GRAAAAAAH along with him.
Grunt's unexpected survival, after I thought I'd lost him.
Renegade interrupt for Leng. Even if I had a perfect paragon, would be so worth it.
The agonizing moment right before I decided to shoot Udina. I let the Council die in ME1, beause I really thought it could adversely affect the battle to save them. I thought "no, I can't let another council member die right in front of me." Maybe, when I get over the shock of the end, I'll go back and see if i made the right call, if she's saved even if you don't shoot him.
Lance Henriksson. :happy:
Martin Sheen. :happy:
The soundtrack, and the two Clint Mansell tracks.
The paragon interrupt when Javik starts talking to the small crowd gathered in the Embassy. "Uh, I don't think that's going to work..." xD
Shouting at the Reaper while using the targeting laser. The slomo leaning over you about to fire when the volley from space hits it. The AWESOME cinematic of the reaper getting blasted from space by excessive firepower.
"And - for the record? Still totally worth it."
Garrus and Joker on the bridge swapping jokes.
Finding a path to peace between the Quarians and the Geth - and the way the path itself is set up. I can't emphasize this enough... it's a prime example of when you CAN stick to your morals and, even though Tali is freaked out, you CAN navigate through to save them both, and you do it by refusing to sacrifice either.
That last one is vital. You did that successfully; so... if ID theory is remotely true... why didn't you do that at the end? There is no such hints at any similar path, and you have to be willing to sacrifice the Geth and EDI to achieve what may be the "right" decision.
IMHO, if the godboi was gonna lie, a MUCH better way to handle it would be to have him tell you that Destroy is the option that will kill you - and only you - and the others let you live on, even if just "in some form."
That way, you can choose to sacrifice yourself and have it wind up being the right choice that saves everyone... and maybe even yourself.
And choosing the wrong choices actually don't work to save you.
Just an idea. I still maintain there's too much metagame involved in the final ABC choice, and not enough in-game info to choose to stop trusting the game.
.... more favs: Mordin. And Thane too. If a character has to die, that's how it should be done. Kind of opposite end scenes, but both just perfect.
Liara and her time capsule. And, actually Liara herself. I LOVED that - after Tali was my LI in ME2 - you meet Liara first and have no indication you can even -find- Tali again, AND Liara is interested in rekindling something. And there are multiple opportunities to do so. But it's possible to let her down gently - to remain friends, and good ones - and I couldn't help but notice that, having had a different LI in ME2 - I got Paragon points for not jumping into bed with Liara. Nice touch xD.
... Emergency Induction Port!




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