Neuthung wrote...
Pangloss0 wrote...
ME3 was incredible! Already on a third full play-through, and this from someone who has to burn the midnight oil for every minute of play time. While the illusion of control through the dialogue wheel was blunted, the storytelling was excellent. This beat the heck out of any other rpg - at least tied all the greats, if it didn’t exceed them, which I really think it did. This was a more mature ending than one expects - and that makes it great.
A favorite moment is hard to isolate. I appreciate the many other comments listing several key moments. If I had to pick just one - right now, I would go with Mordin sacrificing himself to cure the genophage. For Mordin to give his life to essentially undue his life's work... a breathtaking use of the hero's journey, using one's last life-breath to reverse one's own legacy, to overcome one's own hubris, one's own evil... to even acknowledge the fault... tremendous. Better, even, than the Skywalker redemption.
And, let me just say that the facet of the ending that seems to have folks most cheesed off - that Shep must sacrifice her/himself, is pitch perfect. There are some foibles in the ending, but all explainable, all reasonable, and (at least in all the “good” endings, with adequately high EMS) not necessarily depressing, depending upon one’s interpretations and assumptions. And, thanks for leaving something open to the imagination. Depending on the ending selected, or really with any of the “good” endings selected, one can reasonably see some kind of further existence for Shep… maybe not bodily, but that just opens up the science fiction iris a little wider. As the post-credit dialogue implies, there’s a galaxy of amazing potential out there… and a bigger universe beyond. And, thanks, in advance, for whatever you might do in DLC - if you have anything on par with Shadow Broker or Arrival, you’ll get my $$.
So, thanks for an excellent game, for a conclusion worthy of such an excellent narrative.
Not to be rude but I don't think you understand why people are mad. SO many people have said they expected Shep to die, the problem is that there is no closure for a game that was supposed to tie everything together.
First, that's not at all rude - but thanks for the cordiality. Second, I didn't discount anyone else's discontent, but I do have a very different take on the ending than those who are displeased. I'll also say that I don't think that those displeased with the end are monolithic - that is, I have read and can understand various complaints. I just don't share most of them, and none of them ruined the ending for me.
As for closure, let me offer this: in the context of a game that took on fundamentally existential questions, it strikes me that there is simply no such thing as closure. Closure is, itself, largely illusory. No matter what, unless BioWare gave us an extended prologue that followed through to every character's demise, there would always be an open road ahead, full of potential, good and bad. Even beyond that, the galaxy would go on, open-ended. What makes the ending for me is that it brought Shep's story to a close, but blew the door open for the remaining story of the galaxy, and the greater universe beyond.
I can respect that may not suit everyone’s taste. As the Romans said, de gustibus non est disputandum - there is no disputing taste.
Cheers, and thanks, again, for the civil discussion.