I am really getting tired of all the whining of "I dont like the ending". Personally I had no problem with the ending or the choice I made.
I destroyed the Reapers (sorry Geth, and maybe EDI. but that was a collateral damage for winning the war.). And that may set back the Quarians adaption to Rannoch.
Its not like Bioware was hinting through the game that Shepard would probably die and there was definately more than one occasion where they announced that choices with difficult to make and always seemed to come at a price. If you didn't notice those hints you rushed through the game like a bull in a china shop.
And the fact that the Mass Relays and the Citadel were destroyed in most endings. So what? Bioware thoroughly tells you that the relays and the citadel were one BIG LIE. How could they NOT "big-boom" those lies. ME1 pounded in the fact that the Reapers wanted races to use and become completely reliant on their technology. The destruction of the mass relays and the citadel in most endings was necessary to me.
Its not to say they are cut off, completely. Galatic civilization still has FTL drives (faster-than-light drives) and I am sure with all that dead reaper tech lying around the place galactic civilization shouldn't have trouble advancing their own interstellar travel. I mean, if we have all those crucible scientists and engineers sitting around looks like they have something new to work on now.
We also need to remember that the Protheans were told to be close to unlocking the mysteries of the Mass Relays and I believe they were hints in previous ME games that the Protheans were trying to build their own Mass Relay. Perhaps another opportunity here for galactic civilization to leave Sol? Maybe more Prothean beacons on Mars with more clues?
Also, I dont remember, I would need to replay but someone had mentioned the communications relays or buoys had all been upgraded for instant communication. Were these using the Mass Relays for transmission? I seem to remember something about FTL communication relays as well. Communication across the galaxy may still been possible, even though the fleets are marooned in Sol.
I loved the game. I do admit there are some things I would have like to have seen, such as more alien forces or cutscenes of alien forces, taking earth. Plus even though you rally the Hanar, Elcor and Volus you see little of them in the final push. But it did imply they were mostly support freighters or lacked any real numbers. Would have been cool to see Elcor with rocket-launchers strapped to their backs as mentioned in the Codex. But I am still pretty happy with what we got. I did have a small issue with convincing the Illusive Man to blow his brains out. Seemed a little copied from getting Saren to do that in ME1, but for me that was such a minute issue I didnt really care. It would have also been nice to find out a little more about what happened to everyone on the Citadel. I am assuming dead as soon as the Reapers took over. Not really anywhere to run. But would have been nice to explain it a little more. Would have been nice to show a cutscene of the Citadel defenses getting wiped out, despite some of those side missions, like rallying a Citadel Civilian Militia.
I loved the Prothean Ashes DLC. I thought the mission was nice. Hopefully that map will become available on multiplayer. And the Prothean Savik was great. "How do you see well with only two eyes."
I loved the fact you finally saw a picture of Tali! I am guessing you only get that one if you romanced her. And they gave her some sass too. I dont know if anyone saw it but if you romanced Tali and took her and Garrus on a mission, Garrus basically tells you and Tali to get a room, LOL!
The Quarian / Geth missions were awesome.
The Thessia mission was awesome.
The Krogran / Turian missions were awesome.
There was closure to many aspects of the game such as Miranda's father, or, the genophage. Or the Rachni (again).
There were tons of throw backs to ME1 and ME2.
Jack was great in ME3. The fact that she was at Grissom was a perfect storyline. And it was great to see the Overlord DLC characters play some form of a role in ME3.
I think many of the deaths were great as well, such as Mordin Solus and Thane. Excellently done.
They did a lot for characters from ME1 and ME2 who could have easily been dead in your import.
As far as DLC. I could see some definately possibilities here. There are some constants across all storylines. Especially the wrecked Normandy. Which even if they fixed won't breaks the planet's gravity (SR2 wasn't supposed to land - or crash land).
We could easily have Joker or Normandy Crew missions as they try and survive and explore the new planet they are on. Who knows where a exploding relay could of sent them. Maybe they are not even in the milkyway anymore. Maybe they will find where the Reapers were hiding in darkspace. The Reapers only are mentioned taking the Milky Way. The universe has countless other galaxies. Were the Reapers only local to extinguishing life in Milkyway? Maybe we will see a new threat from a new galaxy?
It seems like there is a lot of talk of prequels as well. I think a prequel of the First Contact War would be very interesting. Could it sell a game. I'm not sure.
Let's not be so closed minded here. Let's think of all the possibilities. Shepard does not die in every ending. If he rallied galactic peace, maybe he can get the right people together to figure new mass relays.
We can certainly have DLC that maybe explains the chaos on the Citadel as the reapers took it. Maybe you can play Bailey or a C-SEC officer trying to defend the citadel.
Modifié par diggisaur, 16 mars 2012 - 11:56 .