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On the Mass Effect 3 endings. Yes, we are listening.


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#4626
pharsti

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Neuthung wrote...

Chris, just letting you know that it's VERY hard for us to take your claim of listening at face value when there is no two way interaction between developers and player base. As it stands, you said you're listening in the original post and there hasn't been a post since with the BioWare tag. More and more people are starting to doubt you're even in here monitoring what's being said, which is troubling, especially at so critical a time for the Mass Effect franchise.


Its the best tactic ever, let people talking for what? 180 pages or so?

No feedback from the other side.... awesome.

On another note, why cut some of the conversation with Anderson in the end?
The cut dialogue would be right there, on top of the amazing experiences this game provided before destroying everything.

#4627
Omnike

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RiGoRmOrTiS_UK wrote...

thing is how long are they going to listen? how long are there PR guys saying they should follow this tactic? they have no reason to delay talking about it right now. its out in every region and quite frankly; this post is in the spoiler section. Whether someone has finished the game or not is irrelevant to whether they should address the issues now..


I'm holding on to hope. I'm hoping that at this very moment, they're writing the spectrum of endings we should have got based on the choices we made. I worked very hard to try and get a happy ending, at least the happiest I could. But instead, I got the same ending as he kid who rushed through the game. So right now, I hope they're listening and fixing.

#4628
Guest_Luc0s_*

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Hold the line people... HOLD THE LINE!


Really, if BioWare thinks they can get away with this, they're sadly mistaken. This sh*tstorm isn't simply gonna blow over, mark my words!

#4629
diggisaur

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I really like the idea of the indoctrination theory. That would be an amazing arc.
http://my.spill.com/...source=activity

One thing that struck me as odd, and is mentioned in this blog too, is when Shepherd wakes up in rubble. Stone looking rubble. Not Citadel metal looking rubble.

#4630
DemonDestroyer

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Look all we need to know is, are these the true endings cause some interesting finds say otherwise, indoctrinations and hillucinations, which have some very good points proving it. So please don't pull a Lost saying "Noooooo, no it isn't" and then end up being it, so unless it isn't you can say no, if it is don't say anything and just give us the DLC, have us really save the galaxy, and then go make whatever ME game you want. Please stop making people angry, I'm not angry at your endings but I wish they weren't the real or main endings.

#4631
MetalCargo999

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Neuthung wrote...

Chris, just letting you know that it's VERY hard for us to take your claim of listening at face value when there is no two way interaction between developers and player base. As it stands, you said you're listening in the original post and there hasn't been a post since with the BioWare tag. More and more people are starting to doubt you're even in here monitoring what's being said, which is troubling, especially at so critical a time for the Mass Effect franchise.



You should check out how much bioware is working on twitter to talk to everyone who asks questions.  They are listening and responding to us.  Just not necessarily on the forums.  They will respond eventually though, and officially as well.  Whether or not we like their response is another story.  Fingers crossed!

#4632
Deemz

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MetalCargo999 wrote...

Neuthung wrote...

Chris, just letting you know that it's VERY hard for us to take your claim of listening at face value when there is no two way interaction between developers and player base. As it stands, you said you're listening in the original post and there hasn't been a post since with the BioWare tag. More and more people are starting to doubt you're even in here monitoring what's being said, which is troubling, especially at so critical a time for the Mass Effect franchise.



You should check out how much bioware is working on twitter to talk to everyone who asks questions.  They are listening and responding to us.  Just not necessarily on the forums.  They will respond eventually though, and officially as well.  Whether or not we like their response is another story.  Fingers crossed!


They say they are listening. That is it ... they say it. I still have not heard "oh man, sorry you did not like the game.". Life has taught me that when somebody says they are listening. They just want you to get it out of your system and shut up.

#4633
Njald

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What you mean is "we urge everyone to calm down while we let time pass because that's what our PR guys tells us to do". I understand the need for BW to take stock and evaluate their product (95% excellent car, 5% deadly firetrap) but this just reeks of PR spin.
You either took a gamble or a shortcut and it backfired. Deal with it.

#4634
Bigdoser

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Why should I tell you what I think when I don't see even 1 bioware tagged post in this topic? You say you are listening I am personally not seeing it.

Modifié par Bigdoser, 17 mars 2012 - 12:58 .


#4635
merylisk

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I hope they are actually reading this thread and others.

#4636
Deemz

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MetalCargo999 wrote...

Neuthung wrote...

Chris, just letting you know that it's VERY hard for us to take your claim of listening at face value when there is no two way interaction between developers and player base. As it stands, you said you're listening in the original post and there hasn't been a post since with the BioWare tag. More and more people are starting to doubt you're even in here monitoring what's being said, which is troubling, especially at so critical a time for the Mass Effect franchise.



You should check out how much bioware is working on twitter to talk to everyone who asks questions.  They are listening and responding to us.  Just not necessarily on the forums.  They will respond eventually though, and officially as well.  Whether or not we like their response is another story.  Fingers crossed!


Oh and all the twitter repiles I have gotten say exactly the same words. Like it is a bot and that makes me even more angry.

#4637
diggisaur

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Great YouTube video on Mass Effect 3 ending. Entertaining and well put together.


#4638
glennfetherston

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the endings were alright but there were a few things that annoyed me eg joker running from the battle etc but the thing im the most angry for is shepard taking a breath because if this is the last game you cant just leave it like that and not come back to it there are so many unanswered questions

#4639
RinuCZ

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diggisaur wrote...
@RinuCZ... I don't see how Bioware could have let the Mass Relays and the Citadel survive....

Thanks for your reply. I can see the point.
But if you choose Control, it is only reasonable you want to preserve as much reaping tools as possible. Crucible is saved by this option.
If you choose Synergy, you presumably erase a need for Reapers and such relays don't represent a danger. Additionally, members of societies will contain a reaper's information in their DNA.
I can see probably only Destroy option as one where your grudge against Reapers is supposed to be big enough to want destroy everything related to them (in that case, you should be included too, right?).

First and second options are basically an agreement with Creators' intentions and such, your motivation should be preserving a structure.
I am aware that a destruction of relays is a cannon neccesity for all solutions, I just don't see it as a requirement (as in the case of Control Citadel).

I suppose I should have saved this discussion for a different thread :pinched:.

#4640
fuellenbach

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The game was awesome until the last minutes. Even a week later I am still in shock how could this have happened. It feels terribly wrong, so disconnected from the rest that I just don't understand it.

I mean, at some point you did have people playtesting this, it wasn't just the work of one writer in his basement who might got tied up in his own visions. Hundreds of people worked on this... how you actually release something like this.

I so want to believe the indoctrination theory is right and that Shepard never went up to the Citadel and the ending is going to be patched in very soon. I really do, but I just can't bring myself to believing that this is all a big surprise from you Bioware, that you have the ending ready and patch it in soon once Japan has time to get through it. Something big as this, with the all the negative feedback you are getting right now.. I just don't see it.. something would have leaked.

Even if the endings were as intended, they are in quality so much below the rest of this brilliant game, I just don't get it. At all. The Normandy fleeing the blast, the crewmembers grinning like idiots on some world.. how did they get there from London, why would Joker even consider fleeing, why was Anderson suddenly there, why was the dailogue with the child so minimal, why couldn't I ask anything really. So many gigantic plot holes, this is so vastly different from the rest of the game. Again: I just don't get it.

I read all the comments the Devs made pre-release, some of them from this year, about connecting up all loose ends, about giving us a real ending where our choices matter, many different endings. Nothing of those comments is even remotely close to what is actually in game.

I am so frustrated right now, because the ending ruined the whole series for me. I actually started a second playthrough, but by the time I got to the Citadel, I looked around.. " you're all dead... dead". What's the point.

*sigh*

They say hope dies last, and even if I don't understand how an ending like this even got past the whiteboard, I still hope that beneath all the suits and money concerns and EA there is a shimmer of decency left. That the spirit that made Bioware and this series so amazing still lingers out, and they do the right thing and give us an ending the series deserves.

Holding the line.

#4641
MetalCargo999

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Glitch007 wrote...

Riddic wrote...
Official Mass Effect Website
http://masseffect.com/about/story/

“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”

Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/

“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”

Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/

“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “

Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/

“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”

Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/

“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”

Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry

“Every decision you've made will impact how things go. The player's also the
architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”

“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”

Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx

“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”

Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/

“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”

“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”

Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”

Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2

Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”

“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”


Tell me lies, sweat little lies, tell me lies...:whistle:



All this just made me feel even worse...

#4642
PrediNater

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 Its just sad to see such a great story end in a little puff of smoke, where all of your choices really did not make much of a difference except a little cutscene here or there.  Or a brief mention of something that you did, nothing that the game should have been after all of this time.  This was the game that was supposed to define who your character was at the end and whether or not he made the correct decicions.  If he did not make the correct decisions could he make up for it? Or was it a lost battle in the war?  All that it lead to was a simple "which color explosion would you like at the end. red, blue, or green?"  Which is nothing ground breaking in any game as was promised.  This on top of an ending with such major plotholes and issues that makes no sense is SOOOOOOOO dissapointing.  Plus all of the unanswered questions.  If I was shephard at the end after everything I had been through I would of at least asked where the reapers came from and the origins of the mass relays and them.  He may not have gotten a full answer, but something is better than nothing.  The DLC you made us buy right when the game came out should of at least had an apology with it for such poor writing and planning after so many years.  This on top of one of the buggiest multiplayers with so many issues I dont want to sit here and list them all.  Its just sad to see what could have ended as a great series just plop out with such little disregards to the fans, and customers that keep you in business.  Also this area of the forum is made to reveal spoilers so I am not sure why you do not want to talk about it.  Anyone over here already knows the ending or is aware that it is discussed over here.  It makes me feel like you have to have a get together to get the best story together that will be good for the company instead of any truth.:(

#4643
ccracer

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I thought the game as a whole was great......... but:

1. There was alot of questions that were left open and created.

2. The ending as everyone has stated really left a bad taste in your mouth.

3. For those of us who has romances other than Liara there wasn't enough romance time with the one you spent so much of the game to be with.

4. I bought the Collectors Edition and I'm hoping we get a better Choice for our Shep. Alot of money to waste.

There is more but I'm hoping that we get improvements if not this is the last bioware game I get.

#4644
ilanaisatree

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Why would they want to wait for more people to finish the game before discussing the ending further? That just means that more and more people will finish the game feeling completely betrayed, and when they grasp about for some sort of comfort, some reassurance that things do get better, it won't be there.

Are they worried about somehow spoiling the ending? (That was a joke.)

#4645
grishame

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I am so happy that I was so excited for Mass Effect 3 that I bought the collectors edition and devoted so much time to perfecting Mass Effect 1-2 stories as prepartion only to be ROYALY SCREWED in the end and to see no ramifications of any of the monumental achievements that MY Commander Shepard made. 

#4646
pharsti

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Wonder why i even bothered to get both the 360 versions and the pc version of all the games (i have the pc versions because its where i started, my current pc cant run it thou, so i had to go into the consoles, from the 1st game).

If i knew my choices would ammount to choosing the same 3 colored explosions i wouldnt even have gone to such lenghts. False advertising if ive ever seen it.

Definitely, MY Shepard had so many differences from everyones Shepard that it can be said we all got one ending even, fun that.

I even feel guilty for getting some people to play this, waste of their life.

#4647
AtreiyaN7

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Jamie9 wrote...


Thank you for that insightful post! I believe this has helped me somewhat in pinning down the difference between those who liked it and those who didn't.

The people who liked it generally seem to take a philosophical approach to it. They believe the choice was taken away for a purpose, and that purpose serves a greater satisfaction than a regular "beat the Reapers" ending.

Those who do not like it are annoyed their choices made no impact on the ending. They wanted to see the Rachni if they saved them, and didn't if they did not.

Both of these opinions are completely valid. However, BW promised that our choices would matter, which I think is what is most grating to some.

A question to you personally. Did you like the organics vs. synthetics reason they ran with, and do you again look at that philosophically? Does this change your view on the last two games?


That's more or less what it is for me. I found the ending that I chose to be philosophical and hopeful (not that I imagine most would view it in such a manner). My explanation is in my blog.

#4648
PistolPete7556

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Let me make this as clear as possible. I love Mass Effect. I love the universe, the combat, Shepard, the characters, the dialog. Everything. I admire the idea of having the ending be a somewhat "What really happened" idea, one where two people play it and see something different.

But I want an epilogue, Or an expansion, like Awakening for DA:O. If this is the end of Shepard's story, I just want to delay it as long as possible, and make the ending as clear as possible. It just makes sense from a business perspective, as well as a creative one.

How can the Universe continue without the technology? The Quarians reclaim their homeworld, only for most of them to never see it again? And what about Shepard's squadmates and friends? My friends? I just want to know everything, and I'm sure many people would agree with me.

#4649
LdyBelial

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Everything I said here still applies -- But it works better for this thread so I am copy/pasting it here as a quote, (I looked through the rules and didn't find anything that said I can't do this... but if I am breaking some rule somewhere, please let me know?  Thanks!)

I also collected a slew of links on my blog for the Retake Mass Effect effort if anyone is interested. 

LdyBelial wrote...

Look, I get it, some liked the
endings.  However -- many do not.  Yes, this was BioWare's story to tell
and maybe those of us who are disgruntled should "suck-it-up and deal
with it".  But to that I have this to say:  I have every right to expect
the same quality of play as were given to me in ME1 and 2.  I invested
in ME3 because of that quality of play.  It was somewhat of a promise
given but broken in ME3.  

The inconsistencies of ME3 are
appalling.  It is obvious that the focus of the game was no longer on
the Role-playing elements but centered instead on the First Person
Shooter aspect.  The first person shooter is fine; if they wanted to
allow players to focus on that and ignore the RP that would have been
great.  But they sold those of us out who came for the RP elements and
that is not fine in my opinion.  You make a promise you should follow
through on that promise or expect people to be pissed off. I'm rightly
pissed off!  

I played ME1 and 2; they were both awesome games.  I
spent much of my time conversing with my crewmates and I loved it.  I
get that other players may not have enjoyed that kind of thing as much
as I did.  I am totally cool with them having the option to tailor the
game to their preferences’.  But to lose so much of the interactive
elements in ME3 was very disconnecting for me.  It left me feeling
hollow inside and as if the RP elements were secondary to the
SHOOTING/violence when in past games it felt more like the meat of the
game to me.

And yes, I get it:  This was the "Battle for Earth"
and I did expect more fighting and I did expect it to be more intense. 
What I am saying is that I also expected the conversations to be the
same!  More intense!  More intimate!  Heck, all of the crew was facing
the same things: potential death and/or assimilation by the Reapers,
lost families and friends.   I anticipated a more visceral reaction and
hence deeper connections.  We got them in ME2, why shouldn't I have
expected to be given something similar in ME3?

I played Mass
Effect more for the RP elements than the first person shooter. 
Actually, I don't like first person shooters -- in ME1 and 2 I didn't
feel like I was being subjected to them.  In ME3 I felt the focus was on
the SHOOTING/fighting rather than on the awesome interactions I had
been blessed with in the other two games.  

I will say this: The
storyline outside of the endings was pretty darn good!  I would have
liked more options for interactions -- but I could have dealt with what I
got had the endings not proven to be so incredibly incompatible, out of
place, out of sync with the previous two games and let’s face it -
lame.  

**************Spoiler Alert!!!  *****************


The
endings...  I don't get how they can say we have 16, (or 17 if you beat
the game then import that save reportedly) potential endings -- we
don't really.  We have three very bad choices given to us by what feels
like a last minute construct so they could introduce an
existential-seeming twist for the highbrow pseudo-intellectuals out
there to buy into and defend with their last breath.  

Now many
feel that a sad ending would have been fine with them.  And yes, I would
agree... if it were MY choice.  I don't see why they couldn't give us
endings of our choice.  If I wanted to sacrifice my Shepard for the
greater good, then I should have had that option.  If I wanted "rainbows
and unicorns" then I should have had that option too. (Like wanting a
happy-ever-after in our FANTASY is some kind of a crime these days,
really people, really???!  Are we that jaded and small-minded that we
can't allow room for those who want it?)  That was supposedly the whole
point behind the game series to begin with... wasn’t it?  We direct the
story the way we want it to go… right?  In Mass Effect 1 and 2 we got
that -- why not give it to us in ME3 as well?  Is that so hard to
understand?  And if it is… Why?

The plot-holes are staggering! 
The fact is:  According to the "Arrival" dlc, (which is effectively
established cannon by now and is why our Commander Shepard is under
House-Arrest at the beginning of Mass Effect 3), every solar system in
the Milky Way that had a Mass Relay in it was destroyed, (whether or not
BioWare wants us to REALIZE this or not).  Everything BioWare created
with the Mass Effect-verse has effectively been destroyed by any of the
three endings.  Wow?  That's like -- insanity!

Whatever hope we
had of a continuing Mass Effect-verse is essentially gone... but of
course I am sure they will find some other lame excuse to feed us that
it's not. 
 
And please -- don't try to label it art and how it
is BioWare's right to dictate the storyline at me, the supposed
"audience"!  Art is something I can look at before I purchase it.  I can
invest in it and bring it home knowing its value and aesthetics’ before
I buy.  A movie I get to choose based on many factors so I have a
pretty decent idea of what I am investing in.  If I hate it was less
than a $20 and I can walk out on it if it is crap.  A Video Game is
interactive entertainment -- I am supposed to get some kind of
satisfaction out of playing it.  If this was the FIRST Mass Effect game,
I wouldn't be complaining, I would chalk it up to my own stupidity for
purchasing crap and then never buy anything from the developers again. 
This is the THIRD game in the series.  I had every right to expect the
same quality of play as the first two installments gave me.

We are customers who purchased a game with the promise it would be the final episode in a trilogy of games.  We expected the same considerations and quality they gave us in the first two games. We are NOT asking too much from BioWare.

And for you haters out there thinking we are being pissy and childish:

You
don't have to agree, you don't have to like those of us who are unhappy
-- but neither do you have to subject us to your sarcasm, your hateful
words or callous and unseemly behaviors.  We get it, you liked the
endings and you think poorly of us who didn't.  GOOD for you!  Some of
us didn’t and we are upset.  Why don’t you suck it up instead of telling
us to?

Many of us who are unhappy have every right to feel as we
do.  Those of you trying to subject us to your derisiveness are out of
line.  You got what you wanted.  Why can't the rest of us have what we
wanted too? How does that hurt you? The way I see it?  It doesn't hurt
anyone for us to ask for due consideration for the quality we rightly
deserve.

Just my opinion, if that needs to be stated,

Lan

P.S.
Apologies if I sound harsh -- I am upset and angry because a beloved
series has been ruined for me in less than five minutes of game play.  I
am also tired of reading how some think we who do not like the endings
are being childish and demanding.  I have invested years into these
games, and as silly, insane or idiotic as this may sound, they really
are beloved to me!  I feel betrayed and heartbroken by BioWare's seeming
indifference to my investment -- and how they topped off what I know to
have been (before those terrible choices at the end of the game) one of
the BEST RPG series ever created.  I wanted ME3 to be the crown of
Glory -- not the sad, dreary disappointment it became. 



#4650
DoctorCrowtgamer

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Luc0s wrote...

Hold the line people... HOLD THE LINE!


Really, if BioWare thinks they can get away with this, they're sadly mistaken. This sh*tstorm isn't simply gonna blow over, mark my words!


I hope you are right.  I have a simple rule if a company lies to me they do not get any of my money until they make it right.

To me everything Bioware has done and said in the past couple of days seems to be the product of a worried company that is trying to stall hoping the whole thing blows over because they know if it doesn't they are in major trouble.  That means we can win,remeber they need us more then we need them.

Hold the line for as long as it takes people.