Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#4826
Angry Finn

Angry Finn
  • Members
  • 185 messages

shnellegaming wrote...

Brokering peace between Quarians and Geth

All things Garrus!!!!!  Garrus Smoochin!!!!

Grunt covered in blood.

"you are a sister to me" from Wrex

Staring down and blowing up a Reaper on Rannoch

Tali and Ashley Drunk

Waking up next to Aria

Being punched by Jack

Space Hampster chase

Blasto the Hanar Spectre

"I'm Garrus Vakarian and this is my favorite spot on the Citadel"

Thresher Maw vs Reaper

Liara writes your name in the stars

Heroic Mordin curing the Genophage

Punching Han Gerrill

"This is for Thane you SOB!!!"    *STAB*

"I'll be back for you and I'll bring every fleet I can.  Good luck."

"welcome to the crew Edi"

Liara's Dad


This and so much more. Say what you will about the ending (liked the theme of it), the rest of the game was some of the best, funniest, cleverest, and most emotional writing I've ever had the pleasure to experience.

~But thats just my opinion, no need to go spreading it around.

#4827
Mcfly616

Mcfly616
  • Members
  • 9 002 messages
But either way every choice is bad....because we have lost something that we truly loved, with no explanation or closure....just a text message saying spread my story and if you pay for it, I'll gladly show you a few tricks, but either way you'll still be unsatisfied and feel guilty in the end for paying for a cheap date that amounts to the same empty feeling inside....."they say its better to have loved and lost, than to have never loved at all"....I say Bull****....go play all the way through the Mass Effect saga from start to finish....then look at yourself in the mirror and tell me you believe that

#4828
Rouge Batman

Rouge Batman
  • Members
  • 1 messages
i've got say my favorite part was how emotional the WHOLE game was, after a week of thinking i appreciate the ending for its good and i don't loath it for it's bad. the whole game was emotional to the very end and i REALLY liked that, i almost cried when Mordin died. i got even closer when i thought Grunt died, closer when Thane died, and closest when Miranda died. i didnt like miranda in the second game but to see her last moments with her sister, that was very touching and heartfelt, I'm usually a Paragon player but when the Renegade interrupt for Kei Leng came up i mashed the trigger down and yelled with Shepherd "thats for Thane you SOB!!" now i really appreciate the ending and like how it brings Shepherd full circle from "just another soldier" to a man willing to give his life for his love, for his planet, and the galaxy, great game BioWare Bravo!!!

#4829
BWGungan

BWGungan
  • Members
  • 473 messages

babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job



Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.

Modifié par BWGungan, 17 mars 2012 - 04:14 .


#4830
ohenn

ohenn
  • Members
  • 9 messages
You were so close... so close to making this an excellent game. 99% of the game was great. It was painful to watch squadmates and friends from past games die, but I was willing to accept that in the overall context of building a story where not everything was sunshine and roses. I'd be willing to accept that a "brighter" ending doesn't have to be sunshine and roses either, but what we got was just way too much in the other direction. There were continuity errors and no real choice whatsoever. Every ending results in the same thing: total destruction of the world as we know it. Was it too much to ask to have a little bead of hope that Shepard could settle down with the survivors and pick up the pieces, knowing that he had accomplished something incredible? This isn't a movie, no matter how much you'd like it to be one. Gamers like to identify in some way with their characters, and by virtue of the direct interaction with the game, their characters are an avatar of themselves. To present them with a choice that makes them feel like they've destroyed everything they've built over the course of this trilogy was a gross miscalculation and a huge disappointment. Its such a shame too, BioWare painted the Mona Lisa, then they drew a big sad face on it with crayon.

#4831
babachewie

babachewie
  • Members
  • 715 messages

domonhearts wrote...

Mcfly616 wrote...

Bioware is just biding its time, letting indoctrination take its toll....Casey and the ME Twitter just say cryptic things and deflect questions just as Starchild did...they'll never reveal their true intentions until its time...once we're fully indoctrinated, we'll make a choice to Control the Bioware Social Network and keep spamming and arguing over what the whole point was,(so Bioware created a game, where all of choices have definite consequences, in order to show what you did mattered, up until the the end when it is revealed it really didnt?) This isn't really the good choice because the Control of forums would be an illusion for they built this and are always in control

Or we can go the middle route and Synthesize with Biowares thoughts and accordingly accept them, showing that we've truly lost atleast a little bit of our Humanity....this isn't good either, if we accept a shallow ending with no heart, than we are shallow and have no heart and conform to the idea that everything should be accepted and taken at face value

Or....we can Destroy our ME3 game discs and all of the art books, figures, comics

 i think the more ppl B**** about it,the longer they are going to take


Go ahead and destroy your stuff. they dont care. They got your money. 

#4832
domonhearts

domonhearts
  • Members
  • 8 messages

jhubbard9516 wrote...

I loved every damned second of ME3 (excluding the endings). The romances, the combat, the story... Pure gold.

same here

#4833
domonhearts

domonhearts
  • Members
  • 8 messages

babachewie wrote...

domonhearts wrote...

Mcfly616 wrote...

Bioware is just biding its time, letting indoctrination take its toll....Casey and the ME Twitter just say cryptic things and deflect questions just as Starchild did...they'll never reveal their true intentions until its time...once we're fully indoctrinated, we'll make a choice to Control the Bioware Social Network and keep spamming and arguing over what the whole point was,(so Bioware created a game, where all of choices have definite consequences, in order to show what you did mattered, up until the the end when it is revealed it really didnt?) This isn't really the good choice because the Control of forums would be an illusion for they built this and are always in control

Or we can go the middle route and Synthesize with Biowares thoughts and accordingly accept them, showing that we've truly lost atleast a little bit of our Humanity....this isn't good either, if we accept a shallow ending with no heart, than we are shallow and have no heart and conform to the idea that everything should be accepted and taken at face value

Or....we can Destroy our ME3 game discs and all of the art books, figures, comics

 i think the more ppl B**** about it,the longer they are going to take


Go ahead and destroy your stuff. they dont care. They got your money. 

lol im not breaking anything,just waiting on them to fix it,i still like the game,just not the ending

#4834
Guest_maideltq_*

Guest_maideltq_*
  • Guests

Blue Liara wrote...

Never thought I would post on a forum about a game. Never have about any game and I have played a lot. Started playing the Mass Effect Series when the second one came out and I loved it. All the choice it offers that actually makes you feel deeply connected with your characters I think is brilliant.

It's a shame that it feels to me like all of those choices and that personal connection is completely wiped away by the endings. While playing the game I had the feeling that I would want to play the game again and again and buy the DLC and the multiplayer and everything else.

The ending though ruined this for me. My thought can be summed up as, 'what was the point?' the game ended with what feels to me like a meaningless empty ending with no connection to the player or the characters. Every time I have thought about playing the game since I have not been able to because I have thought whats the point its all meaningless anyway. Real shame because the game is so good in my opinion right up until the end.

Truly have lost faith in Bioware and I know if this doesn't change I will never buy another one of their games again. I was going to by the next dragon age when it comes out but feel like that's too much of a risk.

The best way I would see of chaining the ending would be to continue with the player connection to the other characters and the world, this would create a sense of closure that is massively lacking at the end.


...and do not destroy the relays......and give me a chance to kill or save my character....let my choices be the ones that decide his/her fate..........not you Bioware...because you thought it fit.................
I will never forget when I went to GameStop, I just finished playing DAO and DA2, I liked them.......I wanted to see what Bioware was offering........ then the guy told me....this is a great game "ME" and your decitions will dictate the future of your character...I didn't believe it.....then I played ME2...MAN! I was like.....wow....need to carefully know ...should I save the Rachni queen...I did.....Destroy the Geth...or what? I saved them...give the Save or destroy de collector's base............saved it...though I knew it might bite me in the ass.........I even made carefull decitions in each sidequest..............................Overlord was beutifully made............got the last DLC arrival.............got to know more about the plot............I even bought the books........... I was wondering what was the future that I paved for my Shepard..........did it saved or screw the day?  Got all war assets...............ALL! I was planning to check the MP in my secong game................but....................you all know the rest.

#4835
wsandista

wsandista
  • Members
  • 2 723 messages

MASTERK8 wrote...

 This series was pure awesome, I would love to see more that the ME Universe has to offer. The ending was also pure epic reminded me a bit of DAO if you choose to slay Archdemon yourself. You know the one.


But, in DAO you had a choice of 4 distinctly different endings and a little slideshow to show that your choices mattered. At the end of ME3, after you pick green blue or red, you are treated to a cinematic that shows the same thing with the only diffence being the color of the magic space ray. It didn't matter who you saved, who you killed, or even renegade or paragon, the same things happen.

Hell, i could've dealt with the destroy ending if I at least got to see some closure, but instead i'm treated with some old dude telling his grandson about the "Shepard", with no idea what happened to my Shep's freinds, enemies, LI, or even to Earth.

DAO at least gave you that if you died, the problem is closure for the majority of people, they don't want some Disney crap where Shep solves the Reaper problem with the power of caring and friendship, he's a space marine not a carebear. We knew that there would be no magic ending where everyone rides off into the sunset unscratched, but at least some surviving after all that sacrifice, all that work to raise a force capable of stopping the Reapers and you get the same options as someone who blazed through the game now that is crap.

Sorry for the rant guys iI only beat ME3 2 days ago, the endings still fresh.

#4836
Omnike

Omnike
  • Members
  • 284 messages
[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]

This was ignorant. If you make a product to make a profit and more than 70% of your consumer base is completely unsatisfied with your product so much so that they'll boycott your other products? You've got a problem. It's not "risking" anything changing it, the base that liked the endings were very clearly not as into the story as the ones who hated it. Simply put.

 

#4837
PoetKnight

PoetKnight
  • Members
  • 3 messages
I will go along and hope you guys are indeed appreciating our feedback.

Favorite Moments:
- Interactions with team members (some more than others, I would have also liked to have more of them)
- Mordin's sacrifice.
- Seeing old team members, friends etc (again could have been explored more)
- Interactions with Kai Leng and TIM
- Geth-Quarian War (especially the resolution, with reaper fight and final attempt for peace)
- Liara's "Fathe"
- Conrad Verner
- Romance interactions with Tali (they were fun and interesting)
- Citadel Coup and killing Udina (wheter directly or not)
- Interactions with Anderson
- The entire war effort, especially diplomatic meetings (collecting random lost items was annoying but not THAT bad)

#4838
Guest_maideltq_*

Guest_maideltq_*
  • Guests
[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]


Yep.

#4839
Mcfly616

Mcfly616
  • Members
  • 9 002 messages
@babachewie
Exactly my point. There's nothing positive about any choice...lose/lose/lose situation

#4840
Lolsies

Lolsies
  • Members
  • 6 messages
 Woo, my first post on these forums! I hope this is the appropriate place to post my response.

Just want to start off by saying that prior to starting the game, the only exposure I had to Mass Effect 3 were the advertisements, all in the fear of getting anything spoiled. In terms of the exposure to the Mass Effect Universe, I played the first two after I made the shift from console to PC gaming around 2009/2010. I finished five days ago and decided to hold off coming to any set conclusions I had about the game until I cleared my head of the emotion it invoked. I feel this emotion was invoked by what the ending ultimately delivered in terms of information (or lack of), the type of information that would have given closure to Shepard’s story, whether a player made the ultimate sacrifice, eliminate the reaper threat (with possible repercussions in terms of how someone dealt with synthetics), or dive into a brave new world. That’s how I see the three decisions now anyway.

For the record, I chose to control the reapers. My initial reaction to the immediate outcome (Shepard being consumed) of the decision was, “What?” I must have missed something that the Catalyst had said and I wish there was an option for it to repeat all my options again, as well as the implications each would cause. To clarify, I’m not asking for doing a full investigation, but just a simple repeat of what he said verbatim prior to the
decision. I was standing there for ten minutes trying to recall what it had told me and even thinking about going back and doing the entire sequence again. That really took me out of the moment. I think this was more of a “paying attention” issue and the fact I felt I was being bombarded with so much information at once.

Now getting to the point, I feel that the issue I had with the ending sequence came after that and that’s where I went, “WHAT!? That’s it?” As an individual who played the first two Mass Effect games, the anticipation and expectation I had in the ending was the past decisions I chose and the final decision would ultimately affect the final state of the universe. I would get to see all the hard work I did come to fruition. In my case, on a galaxy level, cut scenes depicting Wrex leading a new Krogan nation or Quarian and Geth peace and the personal level with surviving squad mates and friends mourning Shepard’s death. Of course, this would be different for other people depending on how they handled those situations + the final choice. For example, maybe their Shepard’s stories chose to destroy the reapers and because of past choices have Wrex’s brother Wreav starting another Krogan rebellion, the Quarians rebuilding a new kind of Geth/AI, and have Shepard (if he presumably survives with that extra tidbit latched on the end of that choice) reuniting with everyone and being celebrated.

Just to be clear, I’m not saying this is what would or should happen or how the writers say it would have come about. After all, that’s their job not mine, and they know the characters and universe better than any of the players do since they created them. What I am saying is that what I presume other players (who are currently addressing disappointment with the ending) and I feel are missing are concrete conclusions to our Shepard’s stories. Not so concrete that one would take it for what it is (in my case, everlasting peace), but could still leave some room for speculation to the future (again, in my case, uncertainties to the Krogan, the Quarians and the Geth), a type of
closure that ends Shepard’s journey and knowing that all wasn’t done for naught.

Instead, I and others have found ourselves asking more questions, particularly pertaining to the Normandy and crew’s fate and the actual result of the galaxy based on our decisions (not just the final one, I personally believe there’s still hope to rebuilding after what seems to be the relays being destroyed, because after all, if the available science can have people communicate across the galaxy and bring people back from the dead, then why not). Not to mention there’s some confusion regarding some details (i.e. the radio reporting no one made it up to the conduit when Shepard is clearly standing there, Anderson and the Illusive Man’s appearance, squad members appearing at the Normandy’s crash landing when they were with you at London, why the Normandy was where it was in the first place). I’m left with uncertainties and muddiness that further distracts me from the implications of the final decision I made and as to whatever thoughts I may have of this galaxy’s future. It took me further out of the immersion from those final moments.

Regardless, I definitely enjoyed the adventure. There were definitely many moments I loved, from resolving the racial/specie conflicts, the interaction between the characters, discovering Garrus and Tali together, and the heartfelt conversations leading up to the final assault. The fact that I as a player can become so invested in Shepard and the other characters that I’m reacting so intensely to the ending is a testament to how great of a story and universe the Mass Effect is. As a matter of fact, I feel that more often than not when I refer to “I” in regards to the story, I mean it as through the perspective of Shepard.

Just as I’ve seen another say: “It’s not about the ending that I [the player] deserve, or even the ending that we deserve. It’s about the ending that Commander Shepard deserves.”

Thanks for listening (and hope that all made sense)!

Modifié par Lolsies, 17 mars 2012 - 04:20 .


#4841
shephard987

shephard987
  • Members
  • 171 messages


Here, Bioware. This guy knows what we're thinking and feeling.
He's not the only one either, for we are Legion.
Now, you don't have to ask how we feel anymore.
Ask us that only after you change the ending.

HOLD THE LINE

#4842
babachewie

babachewie
  • Members
  • 715 messages
[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]

interactive media, passive media. It's the same thing. It's aform of visual entertainment. Its trying to tell you a story. unless you're playing tettris or something. They get hollywood writers to even do it sometimes.  On noooooss you didnt see them in the space battle. Who cares? They aren't gonna make 2000 cutscenes that differ so slightly from one another. A Disk can only hold so much. All those endings you wanted probably would of taken a whole disk. 

#4843
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

Velocithon wrote...

DNC_N7 wrote...

This is the best post I have read anywhere about how nonsensical this ending is. This pains me MORE than the nonsensical Star Wars novels that literally destroy the entire storyline there. This is worse... I didn't think anyone could have possibly beaten those, but Congratulations BioWare... or is it EA...

Akael_Bayn wrote...

Quick, deflect the topic to something positive!

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done BS. 

How about a straight answer about where all the many and varied endings we were promised went?



Posted Image

“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?”

“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”

“Every decision you've made will impact how things go. The player's also the architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”


My god...He really said that? And the ending we got...

Anger level increased x10.


Anger level increased xInfinite.

#4844
Omnike

Omnike
  • Members
  • 284 messages
[quote]babachewie wrote...

[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]

interactive media, passive media. It's the same thing. It's aform of visual entertainment. Its trying to tell you a story. unless you're playing tettris or something. They get hollywood writers to even do it sometimes.  On noooooss you didnt see them in the space battle. Who cares? They aren't gonna make 2000 cutscenes that differ so slightly from one another. A Disk can only hold so much. All those endings you wanted probably would of taken a whole disk. 

[/quote]

Then you are not a true Mass Effect fan. You are looking for borderline entertainment, and that's fine. But don't try to say that we are unjustified for wanting the endings we were promised. We want what we payed for. We did not recieve, they did not deliver. We are disapointed. Passive and interactive entertainment are not the same thing. You can tell because they have different names.

#4845
Blue Liara

Blue Liara
  • Members
  • 418 messages
My own idea for a possible ending:
This is assuming a Romance with Liara

Shepard overcomes the indoctrination from the Reapers activates the Crucible and activates it and they begin to be destroyed (NO destruction of Mass Relays). Shepard then could live or die based on Galactic Readiness. If you have a lot you have a bunch of allies come in and save you during a last ditch attempt by the dying reaper Harbinger to kill you. If you have enough galactic readiness your companions will come in force and save you. If you have too low an amount you die, if you have nearly enough some of your companions are put at risk during the fight and you have to choose which one to save. Or you could sacrifice yourself to save your companions. There are many possible variations.

Epilogue: Liara's Box:
This is something I thought was definitely going to be in the end of the game while I was playing. Liara's time capsule explaining who the reapers were and who Shepard was and his role in defeating them. This is what I THOUGHT was going to happen but didn't.

I thought there would be an ending where Shepard would die but the reapers would be defeated and the epilogue would show a statue or shrine to Shepard on all the worlds he visited and saved throughout the Mass Effect Series. By each statue or Shrine would be one of Liara's time capsule's explaining to all who came who Shepard was and reminding the galaxy the great debt they all owed him. If Shepard is alive in this scenario which is a possibility, he could joke to Liara that she has given him his own Prothean beacon.

Following on from this I could see Liara visiting a statue dedicated to Shepard on Earth with her and Shepard's daughter. The daughter would ask Liara why they had come to Earth (maybe saying she didn't like it) and Liara would explain that her father was a great man who saved the entire galaxy from destruction and that he came from Earth (or if your Shepard wasn't born on earth, this scenario could take place somewhere else or, Liara could simply tell her daughter that her father was a human so its still appropriate to take her to Earth). This scenario can work with Shepard alive or dead. With Shepard alive it would be him simply showing his daughter a certain part of Earth.

Ok this is all completely off the top of my head in the past 15 minutes or so. I know its not that good and very rough. But come on I think most people would think if fleshed out a bit it would be preferable to the current endings. Let me know what you think if your interested.

#4846
babachewie

babachewie
  • Members
  • 715 messages
[quote]Omnike wrote...

[quote]babachewie wrote...

[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]

interactive media, passive media. It's the same thing. It's aform of visual entertainment. Its trying to tell you a story. unless you're playing tettris or something. They get hollywood writers to even do it sometimes.  On noooooss you didnt see them in the space battle. Who cares? They aren't gonna make 2000 cutscenes that differ so slightly from one another. A Disk can only hold so much. All those endings you wanted probably would of taken a whole disk. 

[/quote]

Then you are not a true Mass Effect fan. You are looking for borderline entertainment, and that's fine. But don't try to say that we are unjustified for wanting the endings we were promised. We want what we payed for. We did not recieve, they did not deliver. We are disapointed. Passive and interactive entertainment are not the same thing. You can tell because they have different names.


[/quote] I guarantee im a bigger fan than you. You're just a bunch of kids screaming in the middle of a grocery store trying to get attention for something your'e never gonna get. The real fans are just waiting for you all to just tucker out and go away. And promised? You know how many things developers promise and never follow through on? Just ask Peter Molyneux. Game Developers always overreach when it comes to making promises. So you feel you got screwed. big deal. I say Bioware did well enough

Modifié par babachewie, 17 mars 2012 - 04:29 .


#4847
rastabud

rastabud
  • Members
  • 15 messages
Hello this post is directed to Mr Chris from bio-ware and his fellow team. Look i only ever post in the Tech support

forum because i rather help people get there games up and running than flame on about pointless dribble as

does so many people in this forum. But for the first time i shall make a post not directed at tech support but about

this story. Now this game is amazing and is everything i hoped for... but i must say i feel like the last 10 min really

did just ruin all 3 games. I had my worries after playing dragon age 2 and waiting for the game to really start and

of course it never did. My concerns were put to rest after playing ME3 for 5 min until the last 5 min. I went from

feeling yes this is it they finally did it made a game that was as perfect as a human could make it. Then silence

utter silence ........ All i could think was WTF was that did the writing team decide to let the interns finish the game,

did you run out of pot i mean really WTF. I appreciate everything your team has done really amazing work but and i

mean no insult.... how in the world did any of you that wrote this game, play it all the way through and say yeah

that's good right there. If i was you or a part of the team i really would be ashamed of my self for letting such a

poorly constructed ending release. The ending was the very antithesis of everything these games stood for your

choices meant nothing, in fact nothing i did in any of the games meant a thing. The plot holes in the ending are

big enough to drive a Saturn five rocket through. I read your post and sir if you think any thing the main stream

gaming media says is any way indicative of what the actual people that play this game think you are border line

deluded. I dont mean to sound harsh but your crediting the same reviewers that said kingdoms of amalur was a 9

out of 10 and we all know that it was a giant pile of rehashed garbage. Look i like the work you guys do but i will

say the games of the last 2 years have been disappointing to say the least. I had thought you guys maybe saved

the best for ME3 and you did except the last 5 min. I just dont understand how in the world you watched this

ending yourself and felt yea thats perfect i mean you guys made such a wonderful and emotionally engaging

game how could you let all that hard work just go down the drain. In the end all we have left to show we were here

is the work and people we left behind. I know you guys sacrificed so much to get this series done i am sure some

of you have worked on it since the beginning. I just don't understand how you guys could let the last 5 min of this

series destroy the whole thing. I am beyond disappointed and to be really honest Mr chris and team i am a bit

embarrassed for you even if you guys are not. I know i sound harsh but it is simply how i feel.... but i will say if

ANYONE can fix this its you guys. Thank You one sadden Mass Effect Fan

Modifié par rastabud, 17 mars 2012 - 04:29 .


#4848
Omnike

Omnike
  • Members
  • 284 messages
[quote]babachewie wrote...

[quote]Omnike wrote...

[quote]babachewie wrote...

[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]

interactive media, passive media. It's the same thing. It's aform of visual entertainment. Its trying to tell you a story. unless you're playing tettris or something. They get hollywood writers to even do it sometimes.  On noooooss you didnt see them in the space battle. Who cares? They aren't gonna make 2000 cutscenes that differ so slightly from one another. A Disk can only hold so much. All those endings you wanted probably would of taken a whole disk. 

[/quote]

Then you are not a true Mass Effect fan. You are looking for borderline entertainment, and that's fine. But don't try to say that we are unjustified for wanting the endings we were promised. We want what we payed for. We did not recieve, they did not deliver. We are disapointed. Passive and interactive entertainment are not the same thing. You can tell because they have different names.


[/quote] I guarantee im a bigger fan than you. You're just a bunch of kids screaming in the middle of a grocery store trying to get attention for something your'e never gonna get. The real fans are just waiting for you all to just tucker out and go away. And promised? You know how many things developers promise and never follow through on? Just ask Peter Molyneux. Game Developers always overreach when it comes to making promises. So you feel you got screwed. big deal. I say Bioware did well enough
[/quote]

How? How can you say they did enough? Where did your choices go? How does it feel knowing you got the same endings that the dude that rushed through on easy mode got? It's like the rest of the game blew out your a** and you said "Oh Shepard died so it's artistic". No. Wrong.

#4849
BWGungan

BWGungan
  • Members
  • 473 messages
[quote]babachewie wrote...

[quote]BWGungan wrote...

[quote]babachewie wrote...


Sure, it would have been faster, but it also would have been a different story altogether and probably wouldn't have dealt with a lot of the themes it does now.

ME has its own themes, choice and consequence, victory through unity, among other things, and discards them all in the final 10 minutes, along with everything the player achieved in the first 99% of the series.  It doesn't matter if you saved the Krogans, the Geth and the Quarians because they don't contribute at all to the ending.  It doesn't even matter if you wiped them all out.  The ending is still the same.

[/quote] It does matter. It mattered to the point that you got to expereince some cool stuff. So what if the endings the same. Even though they're not. And who cares if you don;' know what happend after. I didn't get to see what happened to Leo in Inception.  I just accepted it. Hell even the first two MEs only had 2 choices and all you got was slightly different diaogue depending on what you did.  From what I read from Casey said he knows  you people are pissed but he also knows some people really liked it. He's not gonna risk changing the ending for you people and end up pissing off a whole other group of people. He loses either way. In fact this whole **** fest is playing right into their hands. They wanted this. That people are talking about it. good or bad. So good job


[/quote]

Don't even try to compare passive media to interactive ones.  And no, it didn't matter if you saved Krogans, Geth and Quarians in the end because none of them participate in the space battle, or have any effect on the ending.[/quote]

interactive media, passive media. It's the same thing. It's aform of visual entertainment. Its trying to tell you a story. unless you're playing tettris or something. They get hollywood writers to even do it sometimes.  On noooooss you didnt see them in the space battle. Who cares? They aren't gonna make 2000 cutscenes that differ so slightly from one another. A Disk can only hold so much. All those endings you wanted probably would of taken a whole disk. 

[/quote]

It has nothing to do with being visual.  I'm including books, music and theatre in my statement too.  Passive media has one story in which events are set in stone, and the consumer has no input.  They just watch and things happen of their own accord.

Interactive media gives the consumer authorship of their experience, and things don't happen until the consumer has their input.  In this case, you do not give the consumer 100 hours of interactive gameplay where they see consequences of their choices unfold later in the narrative, then in the last 10 minutes mysteriously revoke their authorship, and make up some nonsensical BS that in no way ties into joint story written by the devs and/or the consumer in those previous 100 hours.

You think all those low res cutscenes take a lot of space? They're like 10-20 MB a piece. Some comm chatter doesn't take a lot of space either considering how much dialogue is already in the game.

Modifié par BWGungan, 17 mars 2012 - 04:39 .


#4850
Guest_maideltq_*

Guest_maideltq_*
  • Guests

rastabud wrote...

Hello this post is directed to Mr Chris from bio-ware and his fellow team. Look i only ever post in the Tech support

forum because i rather help people get there games up and running than flame on about pointless dribble as

does so many people in this forum. But for the first time i shall make a post not directed at tech support but about

this story. Now this game is amazing and is everything i hoped for... but i must say i feel like the last 10 min really

did just ruin all 3 games. I had my worries after playing dragon age 2 and waiting for the game to really start and

of course it never did. My concerns were put to rest after playing ME3 for 5 min until the last 5 min. I went from

feeling yes this is it they finally did it made a game that was as perfect as a human could make it. Then silence

utter silence ........ All i could think was WTF was that did the writing team decide to let the interns finish the game,

did you run out of pot i mean really WTF. I appreciate everything your team has done really amazing work but and i

mean no insult.... how in the world did any of you that wrote this game, play it all the way through and say yeah

that's good right there. If i was you or a part of the team i really would be ashamed of my self for letting such a

poorly constructed ending release. The ending was the very antithesis of everything these games stood for your

choices meant nothing, in fact nothing i did in any of the games meant a thing. The plot holes in the ending are

big enough to drive a Saturn five rocket through. I read your post and sir if you think any thing the main stream

gaming media says is any way indicative of what the actual people that play this game think you are border line

deluded. I dont mean to sound harsh but your crediting the same reviewers that said kingdoms of amalur was a 9

out of 10 and we all know that it was a giant pile of rehashed garbage. Look i like the work you guys do but i will

say the games of the last 2 years have been disappointing to say the least. I had thought you guys maybe saved

the best for ME3 and you did except the last 5 min. I just dont understand how in the world you watched this

ending yourself and felt yea thats perfect i mean you guys made such a wonderful and emotionally engaging

game how could you let all that hard work just go down the drain. In the end all we have left to show we were here

is the work and people we left behind. I know you guys sacrificed so much to get this series done i am sure some

of you have worked on it since the beginning. I just don't understand how you guys could let the last 5 min of this

series destroy the whole thing. I am beyond disappointed and to be really honest Mr chris and team i am a bit

embarrassed for you even if you guys are not. I know i sound harsh but it is simply how i feel.... but i will say if

ANYONE can fix this its you guys. Thank You one sadden Mass Effect Fan


Agree!