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On the Mass Effect 3 endings. Yes, we are listening.


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#476
txmn1016

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LPKerberos wrote...

txmn1016 wrote...

LPKerberos wrote...


Waking up next to Aria


WHAT?! When was that? I have to know?


Drinking too many drinks at the upstairs bar in Purgatory.  :devil:


*Jumps into the Normandy, flies to the Citadel with a relay.*

Oh no, wait. Everything went BOOM a minute ago...



Lolz.  Well there's your excuse for another playthrough.

Modifié par txmn1016, 15 mars 2012 - 04:03 .


#477
haloxx

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 I loved the whole series (only series i ever played more than once and got as many acheivments as close to all as possible), there was nothing more satisfying than keeping everyone alive and keeping the peace between everyone and just feeling like the ultimate good guy bad ass, the distinct personalities of the different races showing through the team member avatars, in all honesty i was expecting shep to die, you cant do that much good and not have karma catch up to you, but that ending, it doesn't fit.
i can understand  the big bad publisher rushing the devs to a deadline but after putting in all that creative effort over 3 titles to just ugh(all the codexes, the npc's little convos, the filler, the lore stuff) if thats the case and you wanted to protect the artistic/creator vision stance wouldnt someone say no, hold the release, to hell with 'marketing and business models, we need to do whats right. I'm sure you heard how it was a defining work in science fiction, thats alot to live up to granted, its not something you finish up and just to take the money and run, you werent just giving the player something you were creating something that was promoting intellectual growth, in a media still looked upon as irelevant because its for 'children', in an industry that is becoming more and more transparent for foregoing quality over quantity, theres an either what happened or a whats going on reason on your guys part.  Thats just my out-field logic as to why the ending was actually very anti-climactic and empty and not Mass Effect.  
I fell pretty bad cause i got a bunch of people to play ME1 and 2, dudes who dont even like rpg's and they were actually pretty receptive, but after the third one even they were like "meh whatever".

I think the ending is a moot point now...
you can either throw a hail mary which gets caught in the endzone,
or you can just put out a humble statement w/ the truth of the snafu matter,
or you can stick by your guns
...either way you killed off alot of fans.

#478
TJWWE2007

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In all honesty, I believe that Mass Effect is the single greatest story ever told in video game history.

I loved every second of ME3, until the end. Everything that needs to be said about the ending has already been said, so I won't be repetitive.

All I can say is that I trust Bioware to do the right thing by the fans, and HOPEFULLY they had this planned all along, because I know that the people responsible for this incredible game are too smart to end this story that way.

#479
Jack_Forest

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Well, apart fom the rubbish ending, I feel like ME2 romances should have been dealt with in a much better way. I mean, is it really so hard to make a two seconds video of Miranda or Tali or the final flashback? One patch is all that would take to mak a lot of people a little bit happier!

Modifié par Jack_Forest, 15 mars 2012 - 04:03 .


#480
Nighthunteer

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simfamSP wrote...

I don't think many people appreciate this, but druing Palaven if you look up there is an AMAZING view of the battle above, it's just pure awesome! It's strange... Bioware are good at many things but enviroments aren't one of them, but in Palaven... you can feel the tension going on and how hopeless the situation is against the Reapers.


Indeed, I feelt the same way!
Palaven was the moment what I thought to myself.....this game is amazing, and i never stopped feeling that way.
.
.
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.
.
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oh yeah, the endings...

#481
FierceReaper

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Everything before the ending, which trashed my enjoyment entirely. I can't even replay, I've tried on all three. As an aside, I would like to say that I think you did a marvellous job with Cortez.

#482
Rawgrim

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I think my favorite moment was running into Jack again. If the indoctrination theory turns out to be true, the ending will be my favorite moment.

#483
Roguekad

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Personally I think the writers stepped it up and were clever as hell here. The voice acting was phenomenal. If Hale doesn't get at least nominated for something I'd be surprised. Small things caught my attention, like most here. The whole `there goes the next Shadow Broker. Not funny, Shepard.' was just one of these many clever bits. The drama leading up to the end was fantastic. Introducing a new character like Cortez with his subplot was dramatic gold in my eyes. Thane was heart wrenching. You guys made me glad I had trouble romancing him in ME2 and gave up. I romanced Kadian but my next play through of ME2 will be Garius. The clips I saw of that for ME3 were great. I played Paragon through all 3 and it was damn hard watching Mordian step into that elevator, likewise with Legion and Tali. You guys really want us to hate heights don't you?

Pull together the great writing with the music it was AMAZING. So glad I got the collector’s edition paid off back in x-mas of 2010. You guys had me crying like a baby over Anderson. Really wish you guys hadn’t cut the audio clip I heard about the whole `would have been a great mom' speech. When I heard that I cried even harder. The goodbyes with the crew were sooo much harder since I had the Prima guide and wasn’t sure I had enough assets.

That all being said as a whole the series is in a word PHENOMINAL. I hold it on the same pedestal as I do Dr Who…. And I’m a BIG Whovian. It’s brilliant, intelligent, clever, funny….. ME series not ranting about Who. Most importantly ME3 is dramatic when it needs it. I’m a big fan of not every ending needing to be sunshine and roses, not everyone gets to live, it’s war. That’s why I’m cool with the deaths that happened leading up the denouement. And even the endings we were given I don’t have THAT big an issue with. Out of them all I went with the Green one cause that was more my Shepard. She was a Paragon for all 3 games and that to me was the most self-sacrificing ending. It was also the most beautiful of the three. I’m not religious in any form, but that swan dive had a very Christ like feel to it. She gives her life so others can live and technically she goes on since her energy gets scattered to everyone. By the way give your Composers and Musicians a BIG bonus cause I was crying again. My only real issue with the ending was there was no epilogue. I’d have been happier with a Dragon Age type flashcard ending telling how people made out based on our choices. Like what happened to Kate Boeman if I saved her? Did Helena Blake make it off Omega, if so is she still working as a social worker? Did she team up with Conrad and his Shepards after the war to help honor Shepard’s sacrifice? That’s not even going into what happened to Shepard’s crew. Had that happened like I said I’d have been happier. By the way, Buzz Aldrin at the end was GREAT. Small touches like that I love.

Now if the Indoctrination Theory is right I’m already working to the `good’ ending. Have to replay ME2 over to not rewrite the Geth. Considering my save file on that is clocking in at 150+ hours you know I love the series. If this is the way you guys were heading all along I have to say job well done. I had moments in the game were I said `now that’s odd’ shrugged and went on. Was this to be the ending we were heading for all along you not on indoctrinated Shepard, but you got the fan base too. I’ve been waiting to see someone try to pull something like this well for a while and if that’s Bioware you guys just earned another 14 years loyalty from me. Hell my N7 hat is already in the mail. Only reason I didn't buy a N7 hoodie is I'm not giving up my Cardinals hoodie. Sorry.

Modifié par Roguekad, 15 mars 2012 - 04:05 .


#484
Zaki1991

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Craven1138 wrote...

You can't discuss ending - I can't discuss my favorite moments.


+100000000

#485
shirobuta

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 I love the game and was cringing at the thought of it ending before the final beam up to the Citadel. I think I enjoyed the story too much as I felt the game was too short. But then again I was playing on a casual level.... :lol:

Also:
- Love all the scenes of Kaidan. Wish there was more! :P
- Deaths of old friends. Heart wrenching and memorable.
- The farewells before the final showdown.
- All the funny dialogue like: STEEEEEEEEVE! ...... You sure? 

Last thoughts:
For a moment I thought the story will end when Shepard settled down by the dying Anderson and will probably die (I snarl at that thought). All of the sudden Hackett calls out for help and Shepard snaps to attention. This is kinda like A.I.'s ending which equates to a "Wha~~~t" reaction. 

#486
Blade37rus

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#487
Abrax894

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Ok, so I've posted on a couple of other topics but I should probably say
something officially. I'm sorry, but this masterpiece of storytelling
was literally ruined by the last 10 minutes of garbage. I have been a
fan since the first time I picked up ME1. I have read the books, spent
100's of hours on both ME1 and 2 and been one of your staunchest supports
throughout the series. Hell, I was at the midnight release for ME3, took a day off work and played TWENTY-THREE HOURS STRAIGHT.  I wanted to make this clear so you understand
that I'm NOT someone just hating to hate. The ending was just so out of
left field and out of character with the class of writing I had come to
expect form BW. It made ZERO sense. It felt like the writers just gave up. I think the reason people are
continuously stating that the end must be a
dream/halucination/indoctrination attempt is because the end seemed so
disjointed that it HAD to be something like that. I would agree that it
IS disjointed but saying that it is any of those things doesn't seem to fit.

Why I'm upset, is the same as stated by so many others. Where is the effect my decision had on the ending? Where are the different endings BASED on those decisions? Where is the closure for the relationships, friendship or LI the we developed throughout 2 other games? And WHY did you, in winning, destroy EVERYTHING. It's almost like cutting off your nose to spite your face. Yes, the Reapers are defeated, but, at what cost? The Mass Relays were destroyed, millions if not billions of people are not only stranded, but many of them will probably starve to death or die of some other need since they can't go anywhere. The Galactic Fleet survivors are going to be in a major predicament for the same reasons. What happens there? Basically, the only ending we were given, was incalculable death and destruction, slightly less death and destruction and, finally, just major death and destruction. I can understand the death and destruction, but none of those endings are recoverable. Millions more will still die, species will go extinct and the advanced species of the galaxy or in shambles if not outright destroyed. Sooooooo, what was the point? What was the difference between that and letting the Reapers win in the first place? What was Shepherd' sacrafice for?

Then, to add insult to injury, we have the Director for the game come out and basically say to all of us who are upset 'Tough ****, we're not changing it'. Whether that turns out to be true or not, that is not the message fans need to hear from a representative of a company that states that they listen to fans. He stated that he wanted to be 'unforgetable'. Well, I think he succeeded, just not in the way that he hoped. I've stated in most of my other posts, I'm not so upset that Shep dies, I can understand why that could happen as Shep is the 'Savior' figure similar to NEO from The Matrix. That being said, I wouldn't be adverse to at least one POSSIBLE happy ending, but it's not entirely necessary. An ending that makes sense, that provides true closure, NOT the kind of closure you could have just as easily gotten from Shep being sniped through the head on his way to the transport beam, I mean REAL honest to God storytelling CLOSURE. What was given to us just felt half assed.


As an asside, you need to understand that I found everything else about ME3 to be excellent, the gameplay, inventory, storytelling (though it would have been nice to add a bit more content and dialogue with your primary characters), and weapons and armor modding were top notch and I couldn't have asked for better in those reguards. But this masterpiece was ruined in the final 10 minutes. Many have said that you can't ruin a masterpiece with something so small. I made this analogy in another post. If Michelangelo had, while painting the Sistine Chapel, decided, for some inexplicable reason, to spend the last day using dog sh*t as opposed to paint, his masterpiece would have been ruined........ and unforgettable. I hate to be blunt but that is exactly how this feels.


If your looking for suggestions or thoughts on how I think it should have ended or some things I think could be included to expand on the game, I would be happy to submit ANOTHER post i made on this topic.

#488
Fruxie

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 Like many others I am hopeful for an addition to the ending. As it sits, I feel quite unfulfilled after such an amazing epic. I adored all three games and they had many great moments.
It may sound silly, but I save bizarre screenshots. This one being a favourite :P Seeing Garrus with his head stuck in the door and flapping his limbs around wildly was amusing. This is of course, back in ME1.

I take Garrus everywhere, he is hands down my favourite character in the ME universe, but others are trailing very closely behind. The Garrus romance was beautiful, and I shall leave it at that lest I go all fangirl on this forum. James grew on me as I played the game and crew dialogue between missions always made me smile ( I totally thought he was going to redshirt like Jenkins, shows what I know!). So the new characters (Javik included) were a good addition.

I think my favourite part of the game(s) was the dialogue and the friendships. The connections you build up, the hope and courage that comes with them. Many MANY memorable quotes. Seeing them obliterate was... crushing. Disappointing to say the least.

Curing the Genophage was my favourite mission. To quote EDI "This redefines insanity!"

My Shepard and Liara combo of her 'damage' singularity and my cryo blast also has an amusing effect of spinning meat popsicles that go around and around until they shatter. XD I giggle every time.

I want to take a moment to thank Bioware for the series. I am saddened by the reactions of some of the fans but uplifted by many many others and have been an exceptional example of the love we have for the Mass Effect universe. I am glad you are listening, and I am hopeful.

#489
Bob5312

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Shooting Mordin in the back was the hardest thing I've ever done in a video game. Two things have always consistently defined Shepard to me; loyalty unto death to his friends, and completing the mission at all costs. In that moment, I had to choose between the two, and the choice I made says a lot about both Shepard and myself.

Let me say that again: A videogame taught me something about myself.

But that's not what I remember about the game. What I remember is the ending, and how none of what I did actually mattered. Regardless of my choices, regardless of anything, I get the same absurd ending (with colour variations), and the ending renders the rest of the story entirely pointless. None of it mattered.

My last memory of playing a Mass Effect game, the one that is going to stick with me, the overwhelming feeling I'm going to associate with the entire experience forever, is of being bitterly, crushingly disappointed.

#490
RogueState

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I loved the game, I thought it had alot of fantastic moments with the squad and the overall plot was highly enjoyable. I got shivers and teary eyes on more than one occasion and I'm really not the sort of person who gets overly emotional!

A few things I really liked:

* Drunk Tali - She was hilarious!
* Big epic Space battles!
* Much better customisation on the Squad appearence and weapons/powers
* Carnage - Just so much fun to watch those husks fly apart!
* Facing down a Reaper on Rannoch
* The fall of Thessia - Those last images at the end of the mission - Chills everywhere!

A few things I didn't like:
* The story felt a little too linear - there was chance to get out and explore but it didn't have quite the same feel as ME1 or ME2
* Mordins scripted death - how could you Bioware? Image IPB
* Diana Allers - I didn't dislike the character but I didn't really see the point of her - Emily Wong or Kalisha could have filled that role just as well and kept an established character.

The ManShep/Kaidan romance I thought I would give a special mention. As a gay player who has never had the option to romance anyone (I wanted to) before I would like to say I thought this was handled exceptionally well. It felt like a genuine, loving and caring romance not some fling tagged on to appease the gay fans so thank you Bioware. This might seem like a small thing to some but it really added to my roleplaying experience and the overall enjoyment of the game! And of course Steve is cool too but my Shep's been after Kaidan from the start of ME1 so he'll have to wait for my next playthrough!

Edit:
And oh yeah I forgot the endings! Well I've only done the one so far but I like it, it worked for my Shep! And from what I've heard from the other ones I can't wait to actually experience them myself!

Modifié par Lordy12, 15 mars 2012 - 04:07 .


#491
xeNNN

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everything was brilliant until the last 5 minutes completely destroy everything that made me love mass effect in the first place. fd;klajdlfhasdjkfhajksdhflkj -_- not impressed.

#492
grammaton niss

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 I would like to start by saying mass effect 3 was incredible, reguardless of my feeling about the ending. you guys really made something speacial. it is for that very reason though i feel so strongly about the ending(s) . to begin the lore holes which im sure you have heard and know about( exploding mass relays and the normandy sr-2 makin a freakin run for it) its hard to see how you let that slip? you made this universe so great bbut you leave that behind in the last 5 minutes? i dont understand.
next is, why would my love interest and my other squad mates leave me behind when the reaper messed our crap up next the the beam? shep was super hurt and when  my crew( who was down in the fight with me) walk out of the normandy after it crashes on some planet they look fine. not to mention why are the running in the first place? why not come save me?

the worst is that the ending is so not mass effect, i feel like nothing i did matters, it was cool ammassing the galaxie to earth only to still feel a looming doom. thats epic. its not epic to find out in the last five minutes it never mattered realy, mostly was numbers in side a green bar desiding if earth blows up and the desions i get, out of the three.

and its the final games in the series so you end it on a cliff hanger with nothing but, talk about it guys! how great was it? what do you think happened? what do i think? i think that i killed all synthetic life( even though that goes againts what the games has tought me from the start, tolarance, unity, free will. all the choices at the end go against these things) and now every galactic fleet is stuck in this one system. and then i wake up mostly dead and im gonna find joker and my coward ass crew and beat those fleeings jerks a new freaking a hole!

i just cant rest knowing this is how it ended, lore holes, plot holes and it all feels incomplete. you guys at bioware are the best, you made us fall in love with this game and in the end i guess its really the ride that matters not the destination. but i think the player base is just looking for closure, and maybe less plot holes like the joker thing. i mean why is he fleeing in a mass relay? moments befor they were fighting reapers? ok im done. sorry and thanks for listening

#493
revo76

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Mr Priestly,

The game was awesome, without endings it's GOTY for me, there's no doubt. I hope and think you already checked this forums about possible ending and plotholes. The people want:

1- No more plotholes for example:

Runaway of Normandy, teleporting squadmates. These are cheap stuff and we have these, ME3 doesnt deserve these endings.

2. Our choices mattered in all series, however whatever we do in ME3, our character is dying. There should be an option the character survives, and we'll have en end just like Dragon Age Origins.

I dont care what's necessary for it, %100 readiness ? Replay whole franchise ? All solutions works for me.

Modifié par revo76, 15 mars 2012 - 04:09 .


#494
Kralin Ignatov

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I could have been more please with the LI. More time together and whatnot. But other then the endings, I was very emotional throughout the entire game, and found it very enjoyable.

#495
DoctorCrowtgamer

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Bioware please listen to this.

If you give use some bright options for the ending(you don't have to get rid of the ones you have in the game now)and make it so in singleplayer I can see all the endings with out playing multiplayer(this may be hard to believe but just over 10% of the united states still can't get highspeed internet) then I will consider ME3 one of the greatest games of all time and Mass Effect will be back as my favorite series.  I just want an ending where either Shepard lives and gets to make a life after giving up so much or if he died the galaxy is still intact and we get to see all the races he brought together over three games working together in a new golden age.  In other words make the ending mean something and give me a way to get at it with out having to play multiplayer.  Look even if it works now for most people think of this in the long term,five years from now people are still going to want to play Mass Effect 3 single player but most multiplayer people will have moved on,is it really fare to people who want to play this game for years to come to lock out some of the endings once people stop playing the mulitplayer?

Also if you think shepard needs to die here is an idea I had that got some positive feedback from friends and people here.
Here is an example of a Shepard dies ending i would have liked.  it
would have made me tear up but i would have been happy with it and it
would leave me with sense of hope.  When I played the games I did
everything I could to keep the team alive and unite the races so here is
my ending.  Shepard is in a situation where he can defeat the Reapers
and live but he would be risking the lives of his team after losing so
many friends earlier in the game he decides he is not going to lose
anyone else so he goes on a suicide mission that saves the Galaxy. Cut
to a few years later we are on the Citidel.  We see that the races are
united in a way they never were before,the cousil is not just made up of
three older races controlling everything every race that helped fight
the Reapers now has a voice in it and races that were fighting eachother
are now working together.  Tali is seen walking around with out her
suit,Garus is now in charge of the military,and now this is where things
change based on a choice the player makes.  There is a statue of
Shepard and Liara is talking about now if she was not Shepard's LI she
is telling about group of school children about Shepard,if she was
Shepard's LI she is talling a child about it and in the end she says
"your father was a hero" roll credits.  that ending shows Shepard paying
a price but it shows that there was a reason and that there is hope and
that he died making the galaxy a better place and maybe even saving his
family.

I hope the feedback on this forum helps.  please understand that we are all fans and I respect your trying to make an ending we didn't see coming but a lot of use were let to believe that a happy ending was out there and that is what we have been working for ove five years.  Again hope this helps and you listen so that Bioware can go back to being a company I buy from and my favorite game maker on the planet.

#496
Deventh

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MacNille wrote...

LPKerberos wrote...


Waking up next to Aria


WHAT?! When was that? I have to know?


I want to know too! I want to bonk that blue ass.

If you go and drink 3 glasses in a row at the bar near Aria you will wake up next to her.

#497
IhateEA-Mask

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I love the game except the ending.(unless indoctrination theory happens to be true, then it becomes awesome since it would show how tempting indoctrination truly is) Combat is finally awesome.

Pacing of the game was better because every sidequests(expect N7 ones) where truly unique missions with story. I mean, they felt like they were part of the story and not just you randomly searching around doing random stuff while yours squad members say nothing major like in ME 2 and ME 1.(might be exaggerating little) I mean, yeah, I don't need to do all sidequests, but I'm obsessed with 100% completing and since this series uses save file import.. Anyway, I actually liked that all quests felt plot important.

Krogan arc? Awesome and love the interaction between Mordin, Eve/Bakara and Wrex. Espicially when you tell them about Linron trying to make you sabotage the cure. Heck, I will be interested in doing Wreav alive, Maelon cure not used, Mordin not die, cure sabotaged playthrough just to see differences.

Liked the missions with old squad members, Jacob one was short of underwhelming, but that might be because of Jacob since most interesting thing about all optional quests with old squad members were the squad members. It was interesting to see how Jack had changed and nice to see Kasumi and Zaeed again.

Liked ninja fight between Thane and Kai Leng, also its nice to see council finally being on your side, so yeah, I liked Udina coup.

Quarian and Geth arc was awesome too, nice that romance with Tali actually added to plot. I'm now interested in see how game changes with other romances.

It would have been awesome to geths come with colossuses and armatures and such with you to the final mission if you had them as assets, but thats minor thing. Final quests was still awesome. Also would have been nice to have collectors as enemies in multiplayer or Javik meeting collector general.(I've been ever since ending of ME 2 wondering what Collector General is like when Harbinger isn't controlling him) Though last one is just thing that interests only me.

In final Cerberus mission I felt like going Rambo on them, so I took revenant and shot gun and went to revenge rampage of them because of Thessia, Thane, Sanctuary and other dickery by Cerberus. That was awesome xD

I was confused at how did Citadel get to sol? Did people on citadel close it to keep them safe from reapers then reapers move it there? Did they have indoctrinatee closing it or have reaper go inside it to close it? Did everyone there die? Including Conrad? D: If they did, whats point of citadel security assets? Actually, why you don't lose that asset if they did die?

So yeah, I love everything about the game except the ending. Unless indoctrination theory IS true.

Modifié par IhateEA-Mask, 15 mars 2012 - 04:08 .


#498
THEFRIGGINDOOMGUY!

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Oh, the game had a lot of great moments, for me it was definitely the best Mass Effect.Thane's death, Garrus, Tali, everything was so good about the game, except the ending which I don't think was THAT bad, it was bad but I actually liked the Synthesis ending a bit.The problem with the ending is that it was supposed to give a conclusion to the series.

I will be honest with you, I always thought that the story of Mass Effect is nothing special.What makes the series truly special is the way the conflict influences your friends and the Mass Effect universe.The Reapers are present in the story only to generate the CONFLICT.In the end we know that happened to the reapers and how the war ended but we never found out what happened to our squad mates and the mass effect universe, the most important things about the series.

I think an alternative ending where you can use the crucible to make your fleets stronger would be perfect.The actual ending is determined by your Galactic readiness.

If you have 6000 galactic readiness you get the perfect ending, followed by a speech given by Shepard, commemorating the fallen and then a party on the Normandy.

If you have less than 6000 galactic readiness, you sustain heavy losses, whole planets are occupied by the Reapers, Shepard dies but you just barely defeat the reapers.After the final cinematic, Admiral Hackett gives a speech at Shepard's funeral after which every squad member says goodbye to Shepard.

Finally, if you have 4000 galactic readiness or less, the Reapers win.

#499
thesmallearth

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Bioware have created a world, a universe that has been so readily adopted, that the current outcry is an acknowledgement of the what the trilogy means to the fans - and the closure that is needed - from spending so much time, effort and commitment into completing the games....I haven't come across such a loyal fan base for some time.

Bioware should be proud of the Universe they have created, the fans that have purchased and played the games....and to offer a means of fulfilling the need of closure, that is so apparently evident.

#500
Magnum5234

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sircaren wrote...

It was pure brilliance.

Until the ending.


this

but to be more specific:
  • Tron-Level on Rannoch
  • Mordins death (both versions of it)
  • Tali/Legion conflict