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On the Mass Effect 3 endings. Yes, we are listening.


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#5026
xxskyshadowxx

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Gre3nham wrote...

I think Bioware should release DLC that takes place reasonably early in the game. It could be a simple 15min side mission or a two hour long subplot. During this mission Shepard should find a ancient device that can interface with the catalyst. Obviously, as the time, he wouldn't know how it works or what it does, but come the ending, it triggers, and opens up alternate endings (possibly branching off before the star child scene.

I would prefer the endings to be retconed completely (as in the indoctrination theory), but I don't see Bioware doing that. This option allows them to keep the current ending, whilst allowing dissatisfied players a better one.


I dunno why, but I can't stop thinking that all this happens...and Shepard beams up to the Citadel, meets Star Child....and hands him a Vita. Hehee

In all seriousness though, that's a good suggestion.

#5027
Runa Shepard

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I started single player ( and I`m on half of it or 2/3 )  and then I
heard about how it ends !!!!  I mean - WHY ?!  Now, I don`t have a wish
to play anymore - and I WON`T !  <_<   `Till u make a DLC witch is going to
change the end!  If there is no Multiplayer - I would return my game in
the store and asked for my money back!  I`m really dissapointed with the
whole game !  Everybody dies and it`s kinda soul-less!!!  :(((



So PLEASE for all of us who played ME1 and 2 for who knows how many times, waiting for the Reapers, and waiting a GOOD END !     :crying:

That`s not the way to make a game memorable !!!  O.o





Good ending - and then I`ll play !  This way I have no wish to play at all!!!   :pinched:

#5028
Flyers215

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jeweledleah wrote...

Flyers215 wrote...

Fair points, of course.  I'm sure there are more than a few players that aren't overly pleased with the amount of love interests for FemShep in the game.  It's a shame that they're displeased and it's surprising that Garrus wasn't kept.  I'm assuming that he's the one that dumps her.  I've never pursued any of those romances.  My Shepards have all been quite asexual until Samantha came along.

I'm not sure what all these ManShep romances are either since I've never played him.

I also don't consider Liara to be a straight or homosexual love interest considering Liara has no gender.


no, they kept Garrus as imported romance only - his romance is actualy quite sweet. the outcry that would happen if Garrus dumped Shepard would have rivaled the one we are getting for endings right now.  Jacob always dumps Shepard. Thane always dies. Kaidan is dead if you save Ashley

however - Liara is most certainly a female.  Asari are monogendered, NOT genderless.  they look female and from a perspective of a human - they ARE female.  by pretty much entirety of the fanbase, she is concidered to be a female love interest.

nonetheless.

James is a wasted opportunity IMO.  especialy with all the flirting and teasing.

then again, with endings the way they are, replayability is nonexistant anyways.


I should've guessed Jacob after that Ex-Cerberus mission.  That makes much more sense.  I thought the two options were Kaiden and Garrus.  Oops :).  Thane dying was pretty intense.  It's probably more intense if he was romanced in the previous game.

I would argue that she is most certainly not female.  Whether Asari are monogendered or genderless makes no difference.  The terms "male" and "female" serve to identify the distinction in sexes among species that reproduce through sex.  This distinction does not exist among Asari since there is no opposite sex.  I'd further argue that the appropriate term would be "it" when referring to an Asari, but that seems a little degrading and offensive.  "She" certainly applies, but "she" isn't quite a "she."  The entirety of the fanbase can say whatever it wants.  I'll be over here doing my own thing, as I usually am.

I agree that James is a completely wasted opportunity.  He certainly made the option available and Shepard gave many indications that she was okay with it.  That also would've been a great way to learn about him losing his squad to the Collectors.

With the endings the way they are, I imported another Shepard immediately after finishing my first round.  I've got two more endings to see as well as a whole bunch of content that I didn't get in the first playthrough due to Paragon choices and just blatantly missing things.  Great game, in my opinion.  Fantastic finale.

#5029
Brawne

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 Superb game right up until last 10 minutes where annoying Star Child appears and wipes out years of story with single mindfart.
Comoon BW, cant get anymore lazy then this Deus EX 3 ending.

#5030
madlily

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My simple question for Casey and co is this.. 'Why arent we allowed our happy endings, why isnt our Shepard allowed to settle down and have a happy life after this, WHY do they have to die or sacrifice everything after doing that nonstop for 5 years'

Would love to know his reasoning behind making it so our decisions at the end of the day meant absolutely nothing.. so heartsick over this now.. but hey.. if a dev's reading this and can answer me.. feel free to inbox me

#5031
xxskyshadowxx

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madlily wrote...

My simple question for Casey and co is this.. 'Why arent we allowed our happy endings, why isnt our Shepard allowed to settle down and have a happy life after this, WHY do they have to die or sacrifice everything after doing that nonstop for 5 years'

Would love to know his reasoning behind making it so our decisions at the end of the day meant absolutely nothing.. so heartsick over this now.. but hey.. if a dev's reading this and can answer me.. feel free to inbox me


Not only that, but why do they have to die for nothing because the damn Cycle ends anyway? It's like you climbed Mount Everest and as you reach the peak thinking "Yes! I did it!" and you're getting ready to take in the epic, staggering view, a Bioware Dev who has been sitting at the top the whole time you were climbing leans back a bit....and kicks you off. And as you fall screaming "Whyyyyyyyyyyyyyyyy?!" He smirks and whispers, "Ah. Bittersweet..."

#5032
dChronologer

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While the current endings may be ideal for some fans, many more of us are feeling excluded because we are not able to work towards our own ideal endings. For many of us the current endings are crushing, depressing, and distressing. For me, it is just too painful to handle.

We do not begrudge anyone who enjoys the current endings, but why must so many of us be excluded from having an ending that we enjoy, especially when BioWare has worked so hard to be inclusive to everyone?

Personally, I have never had any doubt that my Shepard would make it through this war alive! That is the ending I have worked towards, and that is the one I want to see.

The more you love something, the more deeply you can be hurt by it. That is why this exclusion is so profoundly painful. I love Mass Effect. I love Shepard. I love BioWare and the tireless, brilliant, and wonderful people who work so hard there, who made such a beautiful masterpiece. Please do not ignore our pain. Please do not exclude us. We Love You. Please give us options for our own ideal endings.

If anyone is interested, please check out the Retake Mass Effect facebook page.
Remember the letter campaign on March 17.
Remember we love BioWare. They are not the enemy, and we the fans want the people at BioWare to join our cause.

http://www.facebook....ngToMassEffect3

Hold the Line!

#5033
joiner87

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If I know my Shep (and I should seaming as you allowed me to create her) she would have shot/knocked out star child and found a fourth solution. Give me the choice, The good the bad and the ugly as they say. My Shep was fighting for her own future as well as everyone else, otherwise the relationships you allowed me to build was for nothing

#5034
jeweledleah

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Flyers215 wrote...

jeweledleah wrote...

I should've guessed Jacob after that Ex-Cerberus mission.  That makes much more sense.  I thought the two options were Kaiden and Garrus.  Oops :).  Thane dying was pretty intense.  It's probably more intense if he was romanced in the previous game.

I would argue that she is most certainly not female.  Whether Asari are monogendered or genderless makes no difference.  The terms "male" and "female" serve to identify the distinction in sexes among species that reproduce through sex.  This distinction does not exist among Asari since there is no opposite sex.  I'd further argue that the appropriate term would be "it" when referring to an Asari, but that seems a little degrading and offensive.  "She" certainly applies, but "she" isn't quite a "she."  The entirety of the fanbase can say whatever it wants.  I'll be over here doing my own thing, as I usually am.

I agree that James is a completely wasted opportunity.  He certainly made the option available and Shepard gave many indications that she was okay with it.  That also would've been a great way to learn about him losing his squad to the Collectors.

With the endings the way they are, I imported another Shepard immediately after finishing my first round.  I've got two more endings to see as well as a whole bunch of content that I didn't get in the first playthrough due to Paragon choices and just blatantly missing things.  Great game, in my opinion.  Fantastic finale.


the other 2 endings are basicaly whatever you picked on your first play through, just different color explosion.  which is big part of the problem we have with them.  as for paragon vs renegade choices... well.. I'm trying to play my renegade on and off, mostly cause people keep saying how sweet Garrus romance continuation is and having seen youtube video's, it IS pretty nice.  but I don't see myself finishing up her playthrough any time soon. so far, I'm seeing a few dialogue differences here and there, but nothing major.  it seems like every choice is separate and isolated and with current reputation system - you can see every outcome just by reloading a save before a conversation a few times.

Thane is... that's another problem.  you barely get any extra dialogue if you romanced him.. and then he just gets mostly forgotten by everyone, except for occasional Shepard nightmare and a certain scene with Kai Leng.

we'll agree to disagree on Liara.

ME3 is not a bad game.  its a fun game.  in places - its a brilliant game.  but the bar has been set pretty high for it, by Bioware themselves.  promises were made.  we just want those promises - kept.

Modifié par jeweledleah, 17 mars 2012 - 10:14 .


#5035
bahamutomega

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the end of Tuchanka, the death of Thane (when he gets you to say a prayer) and Legion's sacrifice were by far the most powerful moments i can remember ever having played through.  despite the sense of loss and tragedy in those scenes, they were incredibly touching and conveyed more emotion than any other game.  even Wrex's joke about "maybe we'll name one of the kids after him.  maybe one of the girls." stayed true to the characters.  and Legion.  just hearing him refer to himself as "I" instead of "we" - as sad as i was to see him go, my Shepard would never have stopped him.

the ending, was, unfortunately, as big a disappointment as those moments were incredibly moving.  i know what you've said about the endings, but i felt no emotion whatsoever during the closing moments of the game.  i only felt disappointed that all of the promises made over the last year evaporated.

i have read a lot of angry comments in the forums over the last week.  my voice in the forums may have seemed angry, but i am not.  angry takes energy and usually results in two hurt parties.

i (and hopefully, the majority of those fans who agree with me) am disappointed.

#5036
Tibiilicious

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 okay. so now that more time has passed and i'm not quite as unconscious as last night, i think i've gathered some of my thoughts on mass effect 3 and the series as a whole. not saying anything new, just what i've been thinking about.

i remember when mass effect came out. it was about 4.5 years ago, but it feels longer. another space rpg like kotor could only be a good thing. i wasn't expecting anything major from it though, and right at the start i started bobbing my head along to the music (without realizing it) while it built up to the introduction with the logo. and then i was hooked. it was a cool attempt at getting a 1970s/1980s scifi movie in game form, right down to the ability to add grain to the look of it. while i never really loved any one of the characters right away, it has the most memorable moments in the series for me. i remember just sitting there after beating the game, watching the credits the entire time it took for m4 part 2 to finish playing, and enjoying the victory. and i wondered how my choices would eventually affect the third game in the series, but i had faith bioware could pull it off.

mass effect 2 was not mass effect 1. someone here once said mass effect was a sci fi film and mass effect 2 was a sci fi tv show. me2 honestly feels like a collection of dlc, and the story doesn't really matter in relation to the first game. nothing happens and then it ends. the reaper threat is still out there and you've done very little to slow it down and the twists aren't exactly mindblowing (collectors = protheans is about it). to top it off, even the presentation of the game is weaker than the first. it feels like a bunch of people filled in without understanding what the first game was trying to do. you can tell by little things like the way the logo just pops on screen all jarring-like, or the lack of the faunts for the end credits. all the cinematic aspects were thrown away to make it feel more like a video game (and i'm cool with that usually, but this was meant to be an exception). despite that, i did enjoy the game a lot. the characters were a lot of fun, and i loved seeing garrus and tali back. i even loved some of the alterations to the presentation like the mission accomplished screen (which i found satisfying). 

but after saving everyone on the crew, and knowing that they would be combined with my mass effect 1 crew as well as new people for mass effect 3, i was worried bioware had bitten off more than they could chew. something like shepard dying should have been the big dramatic cliffhanger for mass effect 2, and it's used at the very beginning of the game. i felt the threat of the reapers vanished during mass effect 2, so i didn't feel like they were quite as built up to as they could have been. 

the most satisfying moment of the game was brokering peace between the geth and the quarians. you have the main enemies of the first game, who are also given some decent room for backstory in mass effect 2, and have the arc with them finish up in mass effect 3. it's a three-game arc that actually feels like you had some sway in making things happen.

there were other cool and well-done moments. i liked the death scenes for thane and mordin. i liked garrus being awesome. i liked facing off against a reaper with the tracking gun. i liked how the final scene on earth started with your final goodbyes, and everyone on the weakened task force being slowly whittled down to just a handful of soldiers, until it's finally a desperate sprint to the citadel beam.

i can also appreciate the scene with the illusive man mimicking the scene with saren from the first game, but i never cared about the illusive man as a villain. not sure why, but it may have something to do with his role in mass effect 2. i also don't mind the choices given at the end that let you decide how to save the galaxy, even though the endings all appear to be palette swaps of each other. 

i'm not sure what went wrong, but my guess is mismanagement from electronic arts and maybe bioware itself. moving writers and designers around during an ambitious project like this was not a good idea. the ending being so simple makes me think the game was rushed to meet a certain date, because the whole point of the trilogy was to be decisions you made in the first game affecting the outcome of even the third game, assuming you stick with it. this is why the stuff with the geth and the quarians was so successful. it's like the entire team ran out of time at the end, and the game was pushed to be out in a certain quarter just to meet sales expectations.

so the most unfortunate thing about mass effect 3 is that it completely fails at the very end to live up to the ambition set forth by the original game. there are other problems i have with it, like the lack of character stuff or actual important things being done in the middle of the game. i think if there had been a huge galactic summit between the quarians, krogan, turians, asari, salarians, and humans, and you had to get support from each one of the alien factions by completing missions that had been set up in the previous games, it would have been a little better organized, and probably have kept the focus on the reapers and not cerberus through a lot of the game. oh well.

#5037
Jhourney

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jeweledleah wrote...
...<snip>...

ME3 is not a bad game.  its a fun game.  in places - its a brilliant game.  but the bar has been set pretty high for it, by Bioware themselves.  promises were made.  we just want those promises - kept.


Agreed.

#5038
Darth_Trethon

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bahamutomega wrote...

the end of Tuchanka, the death of Thane (when he gets you to say a prayer) and Legion's sacrifice were by far the most powerful moments i can remember ever having played through.  despite the sense of loss and tragedy in those scenes, they were incredibly touching and conveyed more emotion than any other game.  even Wrex's joke about "maybe we'll name one of the kids after him.  maybe one of the girls." stayed true to the characters.  and Legion.  just hearing him refer to himself as "I" instead of "we" - as sad as i was to see him go, my Shepard would never have stopped him.

the ending, was, unfortunately, as big a disappointment as those moments were incredibly moving.  i know what you've said about the endings, but i felt no emotion whatsoever during the closing moments of the game.  i only felt disappointed that all of the promises made over the last year evaporated.

i have read a lot of angry comments in the forums over the last week.  my voice in the forums may have seemed angry, but i am not.  angry takes energy and usually results in two hurt parties.

i (and hopefully, the majority of those fans who agree with me) am disappointed.


Choosing to shoot Mordin yourself to side with the Salarians and dealing with wrex 10 hours later when he finds out were far more powerful moments.....they play the guilt card flawlessly and without mercy but ultimately losing two individuals and one Krogan clan to keep most Krogan forces and the salarian fleets is exactly the kind of desperate decision that I feel reflects the mood of the game and the necessary action that needs to be taken to face a threat like the reapers.

The game overall is absolutely epic and I think that the ending fix will surely land as DLC....hopefully sooner rather than later.

Modifié par Darth_Trethon, 17 mars 2012 - 10:34 .


#5039
Ghettohawk25

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In my 30+ years of playing video games, The ending to Mass Effect three has gotten me more upset than any other experience with any form of Entertainment media.

I have loved this series since its inception, and i agree with most of the members on the topic of the terrible ending.

I thought i was mad about the face importing issue, but moved past it quickly as I got my Shepard to look close to what i originally had.

After seeing the ending I got I immediatly started looking for other things i might have missed to no avail. I have not been able to focus on much else the past few days beliveit or not.

I was happy to finally hear that the developers were listining to fans, Then Casey Hudson responded with the "Polarizing" statement. it seems many fans didnt know how to take that.

Finally Casey and Bioware gave the answer i was looking for in the new post. Promising there will be future DLC that will affect the ending, providing closure for fans, and letting the fan feedback shape it.

I hope for something soon, but id rather have it done right than quick. I hope this was part of the plan Bioware, as i could not see how thease three games we so great up to the last few min. I know you're better than that. We've all seen it.

You wanted people talking about the ending, you got it. All i can say is " Be careful what you wish for" Bioware. If your hand war forced to a release date determined by EA, I wouldn't let them do that again. Tell em "when it's done".

#5040
SliPaladin

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Well I'm guessing that everything has already been said so I have nothing to add, oh yeah the ending sucked btw.

#5041
Evanz

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Being big fan of Mass Effect series. Have all games original, which for me happened only with Might & magic 6,7,8 and Heroes of Might & magic 2 and 3 (and yeah, 4).

So What is Good about Mass Effect?
Universe - complex, complicated, believable. You have achieved something many others have failed to do. In fact Universe in ME is more believable than it is in Star Wars, Star Trek, Battlestar Galactica.

Even tho the story of ME series is same ol knight in shining armour riding his horse to save a kingdom from a dragon, the way it was done - full voice acting and interactiveness was simply brilliant. It is the difference between reading the story from a plastic book with a lot of ads and listening to it next to the camp fire, being told by an old story teller.



So I have completed the Mass Effect 3 yesterday. I have collectioner edition pre-ordered because I believed in BioWare.

Choice at the end is like in this clip:

I am not even angry that everything that this series was has been just sh..ted upon.

I am just very, very, very sad. Disappointed. Depressed.

And I will tell you this.
Right now I agree with BW info that this ending is unforgettable.

It is unforgettable. It is unforgivable. Anyone, who thought that "yeah, that's an awesome idea" should have his/her head examined with a use of heavy equipment. There is probably not enough oxygen carried to the brain and so it resulted in progressive neural degeneration in this specimen.

I am done with buying anything with EA/BW logo on it until this Mess Effect is sorted out.

So what I think about the endings? Really?
They *suck*. All of them.







What we need is a DLC, where there will be new ending.
Shepard regains conciousness with his teammate standing next to him, and is being told that "we won't make it to the beam". So they call air support just enough to draw Reaper attention and get there.

Anderson gets wounded but survives.

They go up, have a final battle with TIM (and we see how C-Sec tries to fight back against the reapers and cerberus, even tho much of citadel population has been wiped out).
We take our fight to both the reapers on the Citadel (something like ME1) then we meet TIM and dispatch his remaining forces.

There is something about Catalyst here. Prothy says that they couldn't decided how to use it. Hand us a mission where this fact is revealed (if a player has no Prothy DLC have Liara find that out). And so we learn, that by properly modulating the signal we can send a kill-code to Big Reapers, and preserve Relays.

Of course smaller reaper forces will remain, but that's ok. Will give allies something to do aterwards.


After it is all over, I expect Shepard to be offered no less than a council seat.
I expect reunion with LI.
If Shepard is Female romancing with human male, she says she is pregnant.
If Shepard is Male romancing with human female, his LI says she is pregnant.
If Shepard is romancing with Liara, then Liara says she is pregnant (a lot of little blue children!)

And afterwards Shepard says he/she is done with saving the galaxy, but Hackett insist that since we lost 80% of earth population, Alliance may need him/her in the future.
======================================================
Yes, this is typical, good ending. But I don't need (and I am sure that this applies to many) that cheap philosophical-like, deus ex machina like, poor end to the story.

Modifié par Evanz, 17 mars 2012 - 10:44 .


#5042
xxskyshadowxx

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Be careful what you read from his posts. He did not actually promise that there will be ending affecting DLC. It's as likely that released DLC will cover events that occured before the end game, as the message after the credits indicates. So far all of his PR "promises" (just read all the things he said in the months before release) have been inaccurate claims, misrepresentations and outright lies.

#5043
Flyers215

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[quote]jeweledleah wrote...

[quote]Flyers215 wrote...

I should've guessed Jacob after that Ex-Cerberus mission.  That makes much more sense.  I thought the two options were Kaiden and Garrus.  Oops :).  Thane dying was pretty intense.  It's probably more intense if he was romanced in the previous game.

I would argue that she is most certainly not female.  Whether Asari are monogendered or genderless makes no difference.  The terms "male" and "female" serve to identify the distinction in sexes among species that reproduce through sex.  This distinction does not exist among Asari since there is no opposite sex.  I'd further argue that the appropriate term would be "it" when referring to an Asari, but that seems a little degrading and offensive.  "She" certainly applies, but "she" isn't quite a "she."  The entirety of the fanbase can say whatever it wants.  I'll be over here doing my own thing, as I usually am.

I agree that James is a completely wasted opportunity.  He certainly made the option available and Shepard gave many indications that she was okay with it.  That also would've been a great way to learn about him losing his squad to the Collectors.

With the endings the way they are, I imported another Shepard immediately after finishing my first round.  I've got two more endings to see as well as a whole bunch of content that I didn't get in the first playthrough due to Paragon choices and just blatantly missing things.  Great game, in my opinion.  Fantastic finale.

[/quote]
[/quote]

the other 2 endings are basicaly whatever you picked on your first play through, just different color explosion.  which is big part of the problem we have with them.  as for paragon vs renegade choices... well.. I'm trying to play my renegade on and off, mostly cause people keep saying how sweet Garrus romance continuation is and having seen youtube video's, it IS pretty nice.  but I don't see myself finishing up her playthrough any time soon. so far, I'm seeing a few dialogue differences here and there, but nothing major.  it seems like every choice is separate and isolated and with current reputation system - you can see every outcome just by reloading a save before a conversation a few times.

Thane is... that's another problem.  you barely get any extra dialogue if you romanced him.. and then he just gets mostly forgotten by everyone, except for occasional Shepard nightmare and a certain scene with Kai Leng.

we'll agree to disagree on Liara.

ME3 is not a bad game.  its a fun game.  in places - its a brilliant game.  but the bar has been set pretty high for it, by Bioware themselves.  promises were made.  we just want those promises - kept.

[/quote]

I'm fine with that.  I didn't expect there to be a large variation in the way that the ending was handled.  There wasn't a big way to bring the series to a close without being similar.

I'm playing Renegade now and my issues with Renegade are continuing.  I feel that the Reneagde options are more "evil" than they've been in the past.  I still find myself not picking them simply because they're so rash and abrasive that they're counterproductive.  I've enjoyed a few of the changes, especially since my new Shepard has some different choices in previous games than my "true" Shepard.  This one's stuck with Wreav instead of Wrex, for instance.  There have been some alterations that are pretty big, I feel, and that make the story more interesting.

I'll probably pursue the romances at some point.  I'm not a big fan of reloading and unloading saves; I'd rather just play through the game again.  The Garrus romance should be pretty nice.  Shepard and he have been through a lot together.  That kind of relationship needs a good finish.

I also noticed that everyone seemed to forget about Thane.  We was a great warrior and a wonderful ally.  I also thought him to be the most interesting squadmate in ME2 due to the descriptions of his homeworld and his religion.  No other squadmate had that kind of depth and description.  I'd like to see that certain scene with Kai Leng.  Looks like I'll be playing ME2 again as well to get that romance with Thane (and then again to get the romance with Garrus).

Agree to disagree we shall.

I think the game is a true work of art.  It has some of the best production, music, polish, character development, and story that I've ever experienced in a game.  There were just so many memorable moments, so many powerful words exchanged, and more.  I was hesitant to call Mass Effect my favourite franchise before seeing the ending, but now that is most definitely true.  I love the series and everything about it other than Miranda not being a squadmate and love interest for Shepard in 3.

The bar was set pretty high by the team and by the media.  I did my best to stay away from it, so I don't truly share the same sense of those promises you mentioned.  I wanted this game to be new and fresh for me, so I stayed away from any story content before 6 March.  I think that BioWare delivered one of the best games ever crafted with Mass Effect 3.  Is everyone pleased with the ending?  Obviously not, but it's the way that they chose to end it.

From reading some of the posts in this thread, I've noticed that a lot of players seemed to have constructed this view of how the series would end in their heads and are now disappointed that that's not what happened.  Although I love BioWare, they're not mind readers.  Furthermore, the story is theirs, and I feel that the Mass Effect IP is very near and dear to many of the people at BioWare.  I've noticed the passion that they've displayed about the project that I haven't seen for anything else or from any other developer about any other project.

Thus, I find this community outcry for BioWare to create some new ending to please everyone to be complete and utter ludicrous.  Anything that they add now would be fake and wrong, in my opinion.  Yes, a happy ending would be preferred by many, but not by all.  I feel that they should've added a way for there to be a "happy" ending, which is what I was looking for when I chose the path that I chose atop the Crucible.  I didn't take control of the Reapers simply because I wanted Shepard to live in order to warn the rest of the galaxy about The Child's warnings.  I would like to have seen Shepard live, be reunited with Traynor and the rest of the Normandy crew, and stare off into the sunset as the credits rolled, but that's not the way it happened.  I am still quite fond of the ending, especially because Shepard was more successful than I thought she was going to be.

#5044
ShadowAussie

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alot of things need to be done to improve this game

Modifié par ShadowAussie, 17 mars 2012 - 11:02 .


#5045
commandershepard360

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I loved everything especially the moment were liara decides to store a detailed record of commander shepard on a box. I still miss vehicle exploration

#5046
Sheridan31

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I was wondering what you U.S. guys are thinking about the ending and i am pleased to hear that you (Bioware) are listening.

My ending experience:
- I like to end it with choices, where all have positive and negative sites to it. I like that aspect.
- I wish to have more information about the starchild / katalyst, especially since in all 3 scenarios that thing is going to survive and i don´t know what it´s motives and origins are.
- I´d like to see more after the ending. http://social.biowar.../index/10014531 here´s a guy referencing to all important characters and what happend to them. I also want an ending epilogue where i see my (massive) effects on the personal lives of those charakters.
- I also wish the 3 endings to be more different. e.g. one where the mass relays survive but shepard dies. and one where shepard lives but e..g. the mass relays are destroyed.
- At least one ending shell have shepard continuing the romance to [insert your favorit love here], ending with a big happy kiss before the credits.
- What i do like about the ending is that i have different choices where all have a positive effect and a sacrefice component.

Modifié par Sheridan31, 17 mars 2012 - 10:48 .


#5047
sammcl

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My favourite moment was probably the Suicide Mission from ME2, it had awesomeness, consequence, influence from prior actions, influence from current actions, and you can tell the Illusive Man to get bent. But what really did it for me was the music of this mission, it was perfect :)

#5048
Overzaz

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Authors don't ask people if they like their ending, guys.
You made choices, and it's very bold of you considering the context : money, EA, metacritic (...).

Mass Effect (trilogy) has been the most amazing gaming experience of my life (and I've been playing for about 24 years).

I finished the game (first run) a few hours ago I'm still sad and thinking about it.

This was AMAZING.

I want to feel disturbed, conflicted, even pissed off. This is where games become more than products and "fun stuff".

I was pissed by technical issues when starting playing ME3. I was kind of angry because I expected perfection.

Now, it doesn't matter, I has given me SO MUCH.

Some things bother me in the story and ending, but it's okay. Things bother me in star wars, too :)

Being the "sepherd" of life in the universe ? Defining the future of organic and artificial life ? I can take this for an ending.

Also, everybody with a bit of brain knows real heroes don't just say they'll give their life for others...they do it.

It's been coming from the beginnig of ME2. The ultimate sacrifice was inevitable. At the end of ME2 you're still in a videogame, you "win at the end". Too easy, I thought, but I enjoyed it.

In ME3, there was this feeling of "this time, It's gonna end sadly". Everyone told me. "This is it" (kind of Michael Jackson-esque). This is THE END, not just the end of a videogame. This is more profound and you're going to freaking cry because of all that's you've emotionally built playing the trilogy.

You got me, guys.

Do it again, please.

#5049
Nickolaeris

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Whole game was awesome, though some moments were unclear and undescribed like:
- Why Udina is Council? I know, there are few strings about the change in Codex, but it was not enough for me.
- Where is M-44 Hammerhead? They were shown in "Take Earth Back" trailer, hundreds of them - and all I hear in game about them is that they are scrap metal in labs.
- We receive M-920 Cain which can destroy Reaper AA Cannon, but why can't we use it against other Reapers?
And so on... Small situations, but there are many of them, and that's disappointing...

I could have accepted all endings, no matter that they are not affected by my decisions, but I want more explanation on what happened later, how they affected on universe. Well, ok, not what happened later, but what happened at this moment, short videos were not enough. I'll even be ok not to know what happend with Shepard and team (I'd love to know, but this casualties at galaxy war are accepatable) - but what happened with other planets, fllets, races... Want to see Rannoch, Thessia...

Multiplayer is great, I really liked it (though I'm not a big fan of multiplayer at all), but I absolutely agree with others that it should not have ANY affect on singleplayer. There really is a way how you could avoided - just by allowing to play same missions in singleplayer (with your team). Want to keep online check for it? Ok, keep it - just let us to play it alone, as much as we want - it'll be especially good to try all singleplayer guns and armors you're giving us in DLCs - Spectre's shooting range in Citadel is not enough (btw, why shooting range, not holographic arena?) for this.

I loved missions on Tuchanka and Thessia - though I wish I could have saved more lives on Thessia, I didn't really needed this 2 fighters - and they died helping me...

#5050
Darth_Trethon

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xxskyshadowxx wrote...

Be careful what you read from his posts. He did not actually promise that there will be ending affecting DLC. It's as likely that released DLC will cover events that occured before the end game, as the message after the credits indicates. So far all of his PR "promises" (just read all the things he said in the months before release) have been inaccurate claims, misrepresentations and outright lies.


Oh no.....it's not about promises from PR....it's about the underlying lines in how the game was made and marketed. The game is absolutely epic but the ending nonsensical? They would have had to be stupid to not know what the reaction to the ending would be and believe me they are NOT stupid.....a child could tell you what the reaction would be like. They wanted us to ask for ending DLC....reaction may be a bit more explosive than anticipated but I have no doubt that it was expected. Then the From Ashes DLC not included in the regular edition and sold separately for $10......they just have a very aggressive DLC marketing plan. This has DLC written all over it but they have to play it like it's a reaction to player request which is why they are vague. I don't know if EA is having financial problems or whether they are just insanely greedy for DLC buck push and shove but there is little doubt in my mind that this will have an ending DLC. Fallout 3 and Prince of Persia(one of them) were VERY successfull in selling DLC that fixed the endings.....this is a srategy that has massive money written all over it.

This would be too big of a goof if it were not planned for and believe me.....you do NOT get to work on a game that sells 4 million copies if you were stupid and no they are not planning to sweep it under the rug. Pinnacle Station was a screw up and they never reacted to it at all except by banning a few people....this time they WANT our feedback because it'll be played like a reaction to it.