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On the Mass Effect 3 endings. Yes, we are listening.


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#5051
xxskyshadowxx

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Overzaz wrote...

Authors don't ask people if they like their ending, guys.
You made choices, and it's very bold of you considering the context : money, EA, metacritic (...).

Mass Effect (trilogy) has been the most amazing gaming experience of my life (and I've been playing for about 24 years).

I finished the game (first run) a few hours ago I'm still sad and thinking about it.

This was AMAZING.

I want to feel disturbed, conflicted, even pissed off. This is where games become more than products and "fun stuff".

I was pissed by technical issues when starting playing ME3. I was kind of angry because I expected perfection.

Now, it doesn't matter, I has given me SO MUCH.

Some things bother me in the story and ending, but it's okay. Things bother me in star wars, too :)

Being the "sepherd" of life in the universe ? Defining the future of organic and artificial life ? I can take this for an ending.

Also, everybody with a bit of brain knows real heroes don't just say they'll give their life for others...they do it.

It's been coming from the beginnig of ME2. The ultimate sacrifice was inevitable. At the end of ME2 you're still in a videogame, you "win at the end". Too easy, I thought, but I enjoyed it.

In ME3, there was this feeling of "this time, It's gonna end sadly". Everyone told me. "This is it" (kind of Michael Jackson-esque). This is THE END, not just the end of a videogame. This is more profound and you're going to freaking cry because of all that's you've emotionally built playing the trilogy.

You got me, guys.

Do it again, please.


First it's an interactive game, and not a book....and authors don't usually don't have to ask if you like their ending, because like it or not, their ending follows the lore and continuity of the saga that they created, and if it doesn't, the publisher makes them write a new draft until it does. This was not the case with ME3.

I am happy that then ending satisfied you, or at least didn't detract from your whole experience. I truly wish that I could say the same for myself.

The fact that Shepard dies, the galaxy is destroyed and the Cycle ends regardless of any previous choices that you made, or which of the three colors you choose at the end does not leave me begging for more. Real heroes do give their lives for others and when they do, it's epic....when it turns out to be for absolutely nothing, that's failed narrative. Bioware writers used to be better than that. But when you make a deal with the Devil (EA...)...

#5052
ShadowAussie

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BIOWARE I can understand that you are listening to the fans and our ideas. I'm a huge fan and a supporter of bioware. I just got into mass effect 2 years ago and having played mass effect 3 after so much hours wasting my time. having thought that the script towards the ending was confusing you may have to start all over again its not how I thought it would end their should have been paragon/renegade options and other alternatives. it made sense to have negotiate with all races to get them on your side gaining support espically war assets but the fight was Ironic it was terrible. when I first played mass effect 2 I downloaded all the dlc one by one until I finally did everything I could to make it the way I wanted the stories to end in mass effect 3. My adrenaline made my heart beat onces I heard of the harbinger making statements against all trash talk to make everyone open their eyes everytime you meet the collectors and onces arrival came out somehow I felt I knew you were going to make a face off between shepard and the harbinger. it wouldn't make sense to forget that reaper is the ring leader and to finsh the war or even to slow it down it would be epic to have to destroy it or to capitalize it maybe damage it. I also felt you left out the mass effect 2 characters helping in the end. they were only in the war only able to speak with shepard on a holo??? it would have been fun to have them in the battle field met them and they would ask for back up or something. atleast a clip showing them holding off the reaper husks. I also believe all the friends from the series you could save would all rally in the war room to assess the strategic situation. mainly the ending needs to be fixed having "Catalys"tell you what options you can do, NOT GOOD ENOUGH! I say. having import my character and playing hours no days even weeks to finsh this game. the choices needed to be extended paragon/renegade options need to be applied. since I of all people want to save all races and have the crucible to send an electric pulse wave to deactivate all reapers but not to effect the geth. having the RELAYS!!! intacted. the citadel intacted and resent back to wear its from. also finding out that everone on the citadel had evacauted in large alliance vessels, but it wouldn't make any sense to win a war and have them all destroyed. how would the turians, salarians, geth, quarians,batarians,drell, all races return home. please don't take me as a spammer but more of an idealist. I would rather get a dlc to fix the issue then to argue about it. also having shepard and anderson survive as an option would make it worth wild

#5053
Sheridan31

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It's been coming from the beginnig of ME2. The ultimate sacrifice was inevitable. At the end of ME2 you're still in a videogame, you "win at the end". Too easy, I thought, but I enjoyed it.

In ME3, there was this feeling of "this time, It's gonna end sadly". Everyone told me. "This is it" (kind of Michael Jackson-esque). This is THE END, not just the end of a videogame. This is more profound and you're going to freaking cry because of all that's you've emotionally built playing the trilogy.

You got me, guys.

Do it again, please.


I 2nd this.

I don´t like video games, like standard MMORPGs where you can only win and level up. The imperfect part of the ending is great.

Maybe i just want to continue being in the ME universe. Solving the next mystery (who is starchild? and what does he do after i wiped out all mechines around him?

What i still wish is more prologue to say goodbye to the game. What happend to - everyone of my beloved charakters?

Still, bad ending or not, ME was and is facinating. Choices in games is the evolution of gaming.

Maybe having no time for the loved one after the death teaches to enjoy the time with the loved onces during the journey. after all we all are mortal ;)

#5054
nitraw

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What bothers me most about the ending is that it says you saved the galaxy, which might be correct on a very basic level (i.e. you saved the advanced species from extinction, nothing more). But what did I really want to save? If it was just organic life I wanted to preserve, then there was no need to intervene, because that is what the reapers are for.
What I wanted to save was the galaxy with all the races and their culture, their civilization, everything that really matters (especially after just bringing so many old enemys together). But it seems that all this is lost, no matter what I do. While this isn't explicitly said in the ending, I don't have any clues indicating that the galactic society as a whole survives and what I see in the end doesnt even give me hope the races might continue working together.
And to those who are fine with the ending because of the indoctrination theory: Well OK. Shepard fought off indoctrination and is laying in the rubble of London and ... what? What happens now? The indoctrination theory would suggest that the reapers have not been destroyed (because it was a hallucination). That means Sheppard is laying in the rubble of London underneath Harbinger with reaper groundforces roaming about. And what about the fleets? Without the Crucible they don't stand a chance against the reaper fleet, as we've seen (reapers need 3 blast for a dreadnought while we need a big fleet for a single reaper). So what the indoctrination theory really says is: all is lost, but at least Sheppard dies with his/her free will intact? That's not very satisfying, either.

So let's sum up all 4 endings (all three endings taken at face value plus indoctrination)
  • Control: Sheppard dies, reapers move out (forever?), mass relays destroyed (I'd argue that the energy that destroyed the solar system in ME2 is channeled into the blast to the next relay to power the "control field" of the crucible), everybody is cut off from each other and thus there is no more galactic society,culture,etc.
    -> BAD ENDING
  • Destruction: Sheppard lives (somewhat), reapers destroyed. But also geth destroyed, EDI destroyed, mass relays destroyed. Sheppard wiped out two species and a friend to save the rest of the galaxy, but they are still cut off from each other as above.
    -> BAD ENDING
  • Synthesis: Sheppard dies again, everybody gets turned into some kind of cyborg (is that good or bad?). But again mass relays are destroyed and everything will fall apart.
    -> BAD ENDING
  • Indoctrination: See above, reapers win, everyone dies -> WORST ENDING
So unless someone comes up with another interpretation of the ending(s), I can't convince my self to accept Mass Effect as finished.

#5055
k0pernikus

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Chris Priestly wrote...
What was your favorite moment?


Getting shot by Marauder Shields. :pinched:

And yes, I do have other favorite moments pre-endgame. But they all feel meaningless in retrospect now.

#5056
x Fresh2Death o

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The game is amazing up untill the ending which left me very disapointed and needing closure. Im hoping the indocrination theory is true and if it's not Bioware should take full advantage of it and just go with it like it was the plan all along, they will go down in history for creating the best game ever.

But on the lighter side my favorite moments from ME3 have to be peace between quarians and the geth, bottle shooting with garrus and curing the genophage.Posted Image

Modifié par x Fresh2Death o, 17 mars 2012 - 11:07 .


#5057
Xenite

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Ironically, intended or not the indoctrination theory gives Bioware a perfect opportunity to fix the ending.

I really hope they take advantage of it and fix what is otherwise an awesome trilogy. I will really be sad to see three great games ruined because of the last ten minutes.

For me and a lot of people, I think this will define whether Bioware truly does listen to it's fans.

#5058
Thore2k10

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hope its the right thread, my letter to Bioware:

Dear Bioware,



I am a fan of your company since the release of Baldurs Gate. Bought
everything you developed for the PC since then, except MDK2 and the
Neverwinter Nights trilogie. I was pleased with how you presented and
told a story every time, as for me the story is the heart of every game!




I bought the first Mass Effect in 2007 and was completely overwhelmed by
the almost movie like atmosphere in a computer game. Honestly, what you
created was the most beautiful, astonishing and lively world ive ever
seen in a video game! So it took me not too long and i finished my first
playthrough, just to find myself starting another and another. The
final hour of the game was so thrilling and intense and just perfect.
When Sovereign got destroyed in my first playthrough, i was like "YES,
take that! Good job Joker!" jumping out of my seat, which startled my
girlfriend a little bit back then (i was still young back then).



Then came Mass Effect 2 and it was still great. The game was more about
characters than reapers, but that was good, cause all those little plots
around them were fascinating and exciting. For the main part the game
wanted you to get emotionaly attached to your squad, at least that was
my expression of it. Great final hour in that game as well!



Finaly Mass Effect 3. It was supposed to be my personal game of the year
2012, the grande finale of the best game in the last decade. For the
most part its exactly that, it was a very intense opening and you had a
good impression about the might of the reapers. They were not an enemy
to be underestimated, you made that one clear. The changings on the
citadel as the war progresses, the fight over Palaven, the Reaper on
Tuchanka, Mordins sacrifice... i could go on forever, its everything
great and exactly as i imagined! Thrilling and intense from beginning to the end.



Then the ending. I still dont know what happened. What happened to the
writers there, how can they come up with something like this and get
trough with it? In 5 Minutes you threw everything away, i mean literally
everything! All this struggling and fighting and sacrificing was for
nothing and meaningless in this ending. I am playing this for 6 years,
thinking that i somehow have a chance to beat the odds and save the
galaxy my way. Suddenly i got presented one ending where everything i
cared about got destroyed. I immediately reloaded to take another choice
at the end. Still the same ending (different color though). 



Shepard dying - can live with that, but not how i would have wanted it.
and certainly not in the way he did now, broken and alone...



Space Child / Godkid - The deus ex machina of the deus ex machina? Out
of the question, this decision was bad. Nothing else. Just bad. In a
story you dont want to have a completely new "something" be thrown at
you just to explain everything at the very last minute of the game.
Especially when the explanation doesnt make sense ("We synthetics kill
you, so you wont be killed by synthetics"). Even more so, with no way of
talking back in a game where you are supposed to have a choice all the
time. Should be cut in my opinion...



And the worst part of it all, the destruction of the universe by
destroying the mass relays. This one finaly brought me to the decision
to never touch the games again if you choose to keep it like this! The
relays are vital to the Galaxy i came to love and theyre eponymous
for it. Even if theyre not exploding like the one that killed a hole
batarian colony, theyre gone and with them the possibility to travel
through the galaxy.



Maybe it was better for Shepard to be killed, before he gets lynched by
the Quarians who definitly wont see their homeworld again, right after
they made peace with the geth...



When i saw the Normandy fleeing i was really thinking i missed some
important dialogue which explains that. Joker, of all charakters, is the
oldest comrade of Shepard and he is supposed to abandon his position,
without even contacting Shepard?!  They crashed on a jungle planet out
of FTL Speed (he must have been fleeing for a long time, cause the next
habitable planet is quite far away) and the new Normandy must really be
endurable cause she is looking quite fine for that impact.

Joker just crashed on a planet, gets out of the Normandy, looks at the
horizon and starts... smiling?! Galaktic civilization just got
destroyed, your ships down, best friend presumed dead and he starts
smiling. He has some serious humor...



Right where i thought things couldnt get any worse i saw Garrus exiting
the Normandy. Garrus was supposed to be on earth.... nevermind...



long story short: worst ending in video game history!



you know, i trust in you to make it right. i know you can. i simply know
that bioware is better than this, after ive had so many good times with
your games! I wont write much of an conclusion, i think you get my
point.



sincerely and with deep respect,

***********



p.s. maybe you already noted, english is not my native language so please excuse any mistakes in my text.



p.p.s. sorry if i got a bit carried away towards the end, it was not my
intention to affront someone at bioware.



#5059
Sheridan31

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Xenite wrote...

Ironically, intended or not the indoctrination theory gives Bioware a perfect opportunity to fix the ending.

I really hope they take advantage of it and fix what is otherwise an awesome trilogy. I will really be sad to see three great games ruined because of the last ten minutes.

For me and a lot of people, I think this will define whether Bioware truly does listen to it's fans.


True. it gives Bioware / shepard / the fans a 2nd chance. For more then just a marter end.

As i wrote above i see value in the current ending, still it can be better.

Babylon 5 has a fitting quote: Lorien (first living being) to Sheridan (Main Charakter): 
"It´s easy finding something worth dying for. do you have something worth LIVING for?"

Modifié par Sheridan31, 17 mars 2012 - 11:13 .


#5060
xxskyshadowxx

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Well they created a purposefully meaningless and obscure ending to get people to remember it. And it will be remembered....as the biggest writing failure in video game history. They were rolling with perfection initially, then threw it into a septic tank....on purpose. *mind boggle*

I have a hard time choosing the fave moments before the ending ruined the series for me....but at the top of my list is a tie between Garrus and Shepard shooting bottles (best ME2 tie in line ever, haha) and Garrus' response when Shepard questioned how much a person can take before falling under the weight. Garrus is the best friend you could have. :)O

#5061
Darth_Trethon

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Xenite wrote...

Ironically, intended or not the indoctrination theory gives Bioware a perfect opportunity to fix the ending.

I really hope they take advantage of it and fix what is otherwise an awesome trilogy. I will really be sad to see three great games ruined because of the last ten minutes.

For me and a lot of people, I think this will define whether Bioware truly does listen to it's fans.


Oh it was intended believe that.....they would not screw up the ending of such an amazing game if they did not know what the obvious reaction would be and planned for it. As I said in my previous post at greater length(bottom of last page) this is very aggressive and carefully planned DLC marketing. The bad word of mouth spreads like wildfire giving them a lot of free marketing....now the whole world will want to know what this is about....and if they have an epic fix(which I'm certain they do) this can and likely will generate sales on epic proportions.....plus sell DLC which is money directly in BioWare and EA's pockets.

#5062
Himitsu Tai

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Hello,

I think this is the first time I post in BW forums, so nice to meet you.

I just wanted you to know that there is one more player who has finnished ME3 here.

I hope you can explain wtf have you done with a masterwork saga and this undeserved end. There have been many people who have made ​​constructive criticism about the end of the game, so I just want to add myself to these people and I wanted BW to know about it.

brds.

#5063
Darth_Trethon

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xxskyshadowxx wrote...

Well they created a purposefully meaningless and obscure ending to get people to remember it. And it will be remembered....as the biggest writing failure in video game history. They were rolling with perfection initially, then threw it into a septic tank....on purpose. *mind boggle*

I have a hard time choosing the fave moments before the ending ruined the series for me....but at the top of my list is a tie between Garrus and Shepard shooting bottles (best ME2 tie in line ever, haha) and Garrus' response when Shepard questioned how much a person can take before falling under the weight. Garrus is the best friend you could have. :)O


Initially yes.....that creates exposure but they do NOT want to be remembered long term for a failure....when they bring the equally epic fix the internet will be on fire and ultimately create them a lot of profit. The from ashes DLC as well as the retail game ending have carefully planned DLC strategy game written all over it.

#5064
O.Sev_en

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conclusion : the ending without EXPLAINATION at all

#5065
Thoma

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For me it is not that much the endings that almost broke the whole experience, more like the complete lack of coherent epilogue. You can't finish such a trilogy with a crashland on a jungleplanet looking up the sky, this is just cheesy and lazy writing. This is not like metaphor that is open to interpretation but it should have been shown how things went after the end. How the other races coped with the destruction of the mass relays. We could have easily seen it with Shepard as well, since s/he did not exactly die but got absorbed somehow. (At least in my endings.)

Again, the endings I can sort of live with, against this big a foe and force you really can't have a super-duper marshmellow rainbow ending that is true, but to mention an example: the Lord of the Rings trilogy had a really long and extensive epilogue for readrs to get a decent sense of closure. The Mass Effect trilogy utterly lacks this and it definetley should have had it.

#5066
Archonsg

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You guys made a beautiful game, then right at the end, decided to throw everything out the window. From the game universe science and physics such as exploding Relays.

To Logic such as why are squadmates who were right with you and on the ground when you took that hit from the beam are now not only undamaged and in perfect health on the normanday but due to "time restrictions from the time you set off the Crucible to Charon Relay (earth's relay) exploding, meant that Joker and everyone on board decided to run and jump out of Sol before you triggered the Crucible.

To not taking anything we did, whether we were Renegade / Paragon / whom we saved / who we have recruited into consideration. Just three "A B and C choices." that Mass Effect's ending would not be. - Casey Hudson

It seemed like you guys just went "committee" and took suggestions as to what would look the "coolest" never mind what the player did, never mind the science never mind the logic and just did an ending that had;
1) Explosions

2 ) Space Ship Case

3) Squad mates landing on a beautiful planet (which should have been fried when the shockwave from exploding
relays reached it)

4)Teaser with a shot that suggest Shepard is alive dispite the fact that his armor is compromised and spacing him would be a VERY bad idea, how he got to re-entry orbit (since the Citadel is in high orbit and nowhere near earths gravity pull for Shepard to immediately go into re-entry.
Re-entry itself into Earth's atmosphere did not burn Shepard into a crisp, terminal velocity and impact into rubble didn't kill him that being space with practically no armor and re-entry didn't.
Not to mention, he lands in london ... at the very least make the ending PLAUSIBLE.

Or if as others suggest and that you take the only way out if you want to keep the ending as it is, and use the "indoctrination" excuse, you better have a plausible explanation as to how it came about and how he'll break it while not giving every reaper critical information of Allied forces with which the Reapers will break and end all hope as we know it.

Bioware, regardless of what happens, whether the ending was as intended, a joke, an incomplete ending whereby we needed to purchase or wait for the "real ending" DLC, what you guys did was so monumental in lapse of judgement that not only did you cause someone like myself who had kept well over 12 saved games with different Paragon / Renegade / romance choices to not even want to go through it all again only end with the A, B, and C choices (which are really just 1 choice with a slightly different flavor) that you gave me.

You have made me see you as a company that sold me a defective product and am told to like it.
No matter what Bioware has achieved in the past, this lapse of judgement will color my buying decisions in the near and distant future.

I will definitely not buy any DLCs, Why would I since I see no replay value in ME3, I will not buy new IP / Titles even though have DA1 and 2 and SWTOR (which I would cancel if not for my wife still wanting to play) since I now doubt your sincerity to keep promises and ability to sell me what I paid for.

So yes, Mr Casey Hudson. You got what you wanted. You made me remember ME3 not for the beauty that the series was but the last 10 mins of self indulgent rubbish you threw into the face of fans and people who believe you in this interview

youtu.be/P14J91EXfaA

So go ahead and laugh. You had your joke, you just lost me and many others as loyal customers.

Modifié par Archonsg, 17 mars 2012 - 11:38 .


#5067
Severyx

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Time to throw in my two cents! Yeah!

For starters - the game was absolutely great. I loved the entire thing.

The ending, however, left players hanging badly in terms of finding out what happened to everything. I, as a player, have invested quite a bit of time, effort, and emotions into the events that shape this huge, 3-game story. When the ending comes about, I don't really know what happened to anyone. Where's the player's romance interest in all this? What happened to those trapped in the Sol system that didn't get blown up? Why is the kid from earth what Shepard sees on the citadel?

I see many implications, but these implications have far too many possible outcomes. I'm not asking BioWare to change the ending - that was a tough call and kudos on having the stones to do it. I just want some more information on all my favorite things. In short, closure.

Sidenote: I read in my recent Game Informer magazine that Mac Walters plans on going over the various squadmate's stories after the events in ME3 through Dark Horse Comics. I'd rather not, especially if this is information that should have been with the game to begin with.

Thank you to everyone involved in crafting this awesome series. It'll forever hold a place in my memories.

#5068
jlbetin

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Dear Designers of MassEffect 3

After saving 7 carreers from Mass Effect 1 through Mass Effect 2,  please give me any reasons to play them now in Mass Effect 3?
Because whatever the choices I made with them the ending will be always the same !! For me one conclusion I will have no fun to replay them

And about the Mass Effect 3 End

Hypothesis one
You miss time to manage many endings as we may expect them and maybe some money hungry managers urge you to find a quick end to reap our € $ £ and make share holders pleased

Hypothesis two
You will provide players different endings throug other DLC to reap again players bank notes,

At last
If this end is really the END the only one then I feel betrayed, and I feel no need to replay Mass Effect and buy any other DLC

Sorry for my Frenglish

A French Mass Effect Player which feel very sad

JLBétin

Modifié par jlbetin, 17 mars 2012 - 11:48 .


#5069
ChandlerJ

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 What was your favorite moment? :) 


The final scene with Anderson was my favourite. His line talking about sitting down hit me so hard. The scene was short but so sweet.

#5070
Blachier

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Concern 1: Mass Effect was scientific and realistic, NOT fantasy. The ending of Mass Effect 3 was abruptly unrealistic, illogical, and confusing in every way imaginable.

How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).

Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.

Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?

Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?

Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)

Come on Bioware, why?

#5071
Johnny777999888

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)

:devil:



Alright then Mr Priestly I have few questions I want to air out how much time are we talking about giving people to experience the game a month, half a year, a year? the ending was good but to have put so much effort into game the way it did after about 90 hours + per playthrough from ME1-ME3 it felt like the first 60 hours of other 2 games in series didnt matter my final statement/question also regards the ending I understand its not possible to give every individual the ending they want because everyone has their own ideas and concepts on how any game ends especially if its a trilogy because people get more excited cause its the end to their story so what I'm wondering is bioware actually considering changing the ending? because i would like a different ending compared to those which are already there they werent as groundbreaking as i expected and made the major parts& endings of ME1&ME2 felt empty because I dont think I know or heard of game ending being re-edited because it didnt appeal to its audience I will value and understand what happens over the course of time of what bioware decides to do cause its your intellectual property and at end of day I really have no say I just to wanted to voice my opinion :)

Now lets focus on the great things of the mass effect series my favorites are

  • Conrad Verner from the 1st time i found him till the last time i saw him he didnt die in my ME3 playthrough when the gun make that shot I thought he dead that was saddest moment for me out of all ME games

  • ME1 when you decides whether Fist lives or dies meeting up with wrex for the 1st time
  • ME1 meeting sovereign "you will end because we demand it"
  • ME2 introduction of heavy weapons especially collector rifle
  • ME2 poisioning batarian bartender
  • ME2 meeting thane, grunt
  • ME2 Shadow Broker DLC
  • ME3 losing against Kai Leng and then killing him
  • ME3 watching the reaper blowing up the shuttle with child on it when leaving earth favourite ME3 moment I've watched it so many times and still cant keep a straight face and not laugh when playing it Posted Image
  • ME3 killing Udina the 1st time I did that I remember from ME1 Nobody stabs me in back and gets away with i got the revenge :D
  • ME3 watching the combined fleet attacking the reaper
  • ME1-ME3 much more that I cant think of right now


#5072
Glitch007

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‎"You all know the mission, and what is at stake.
I have come to trust each of you with my avatar -- but I have also heard murmurs of discontent. I share your concerns. We are trained for achievement hunting; we would be legends, but the records are sealed. Glory in battle is our way.
Think of our heroes; the Silent Shep, who defeated a nation with a single sentence. Or the Ever Alert Shep, who kept armies at bay with hidden forces. These giants do not seem to give us solace here, but they are not all that we are.
Before the social network, there was the fleet. Before diplomacy, there were soldiers!
Our influence stopped the Rachni, but before that we held the line! Our influence stopped the krogan genophage, but before that, we held the line!
Our influence will stop the plot holes; in the battle today, we will hold the line!"

#5073
DopeTR

DopeTR
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Even though I was - as most ppl on here - disappointed with the ending that left way too many questions unanswered, I still thought it was a great game, am on my second playthrough right now. It seems that, throughout the game, choices you made in ME1 and ME2 do actually matter a great deal and its amazing to meet all those NPCs again (Wrex, Rachni queen etc.). However, as mentioned above, the ending doesn't really fit the awesomeness of the 50+ hours before the ending..
Favourite moments in ME3:
"What are you?"
"A prothean"
"ah yeah..crazy genetic modifications these days..but seriously, what are you really? Drell?"
"Prothean!!"
"err ok"

other than that:
Legion's sacrifice, Mordin singing a last song before dying, the prayer with Kolyat, Wiks saying "For eternity" and smiling, the music during the sad scenes (awesome) and many more.

#5074
ReapersSniper

ReapersSniper
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My favorite moment is when I took the game back to gamestop and used to it to pre order Resident Evil Op Raccoon City with it, since you guys ruined the whole series.

#5075
Flyers215

Flyers215
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These posts continue to entertain me. I can't believe the demands that are being made. This is absolutely ridiculous.