On the Mass Effect 3 endings. Yes, we are listening.
#5076
Posté 17 mars 2012 - 12:28
I finished the game 2am Monday morning, having played pretty much every waking hour since Thursday evening...Amazon uk got it to me a day early. I had booked annual leave on the Friday and Monday specifically to canter through a game for which I had unprecedented levels of anticipation, and I'd kept myself largely spoiler free, so that the experience wouldn't be - y'know - spoiled.
To be honest, I had very high expectations of the game, and to be honest again, the game exceeded even those high expectations. Sublime moments that made me cry, others that made me laugh. Even Shep just idiosyncratically jogging around the Normandy made me smile. The game is a massive credit to the hard work, imagination and artistry that clearly went into it. I took the Shep I had invested in the most, the Shep I identified with and loved, my best ever Paragon Vanguard heroine into ME3 so we could be in it together. So nearly perfect.
And it is the quality of everything that leads up to the point where Shepard runs into the beam which throws everything that comes after into such stark relief. It's why, at 2am on Monday morning I was feeling shocked, confused and bereaved, and why, when my RL LI asked me how my game was going on Monday, I couldn't tell her about it without a tear in my eye.
It felt like it had all been for nothing, a literal anti-climax, a sucker punch and a betrayal. Like many others, I felt like all those NG+ and other flavours of Shepard would now be closed off to me. The months of fantastic replay value just gone in the blink of an eye. Al the outcomes I hadn't seen in my main run, I just wouldn't see, because I could barely tolerate even looking at the box the game came in.
And I sat, and I thought about it a lot, way more than I should have. The effect that the games had on me came as a revelation. I knew I enjoyed them, and felt a part of them, but the way the ending knocked me back? That was unexpected. I trawled this forum, looking for hopeful info, I regained some sense of humour looking at the magnificent Motivationals thread, I donated to charity and I decided something. That all the investment I had made, all the joy the games had given to me, all the tough decisions I'd had to make - they were mine. The ending cannot take that away from me.
I've started a NG+, with the Shepard I am so attached to, and we are doing it all again, with the love of our squadmates, the determination to do the right thing, to fight and to make a difference. And when Marauder Shields steps up to do the decent thing and give us a Critical Mission Failure, we will stop, and rest, in the hope that someone else can get the job done.
So, listener from Bioware. The hundred plus hours that me & my Shep have spent together - you can't take that away from me.
The futile, illogical and frankly unbelievable ending you tried to palm me off with - no, I won't take that from you.
Make it right, Bioware.
#5077
Posté 17 mars 2012 - 12:31
#5078
Posté 17 mars 2012 - 12:38
Concerning the ending (I refuse to use plural here), much has been said about it, and more eloquently and in-depth than I could have. I think this was the first Bioware game were the ending left me feeling empty, unsatisfied and depressed, and I'm not talking about the "I most propably died" thing. I loved my first run through DA:O were I made the ultimate sacrifice, and got a proper eulogy from my friends in return. my character died, but in dying he won, and the people I had come to like in the course of the game appreciated it and remembered my character fondly. That was great. ME1 and 2? Good endings too. Not as epic as the DA:O one, but good and satisfying nonetheless. BG? Great ending. And now... this.
I really hope this will get tackled somehow. I won't dress up all in black and howl at the moon in grief if it doesn't, but this series deserved better than what it got. I know the people at Bioware know how to set up and deliver some awesome payoff, because I have seen it multiple times, even in ME3. So why this, the very ending of this great trilogy, got such a sub-par treatment is really hard to fathom. I'll follow developments in this matter with interest and hope there is more to come than Hudsons statement that didn't really say all that much...
#5079
Posté 17 mars 2012 - 12:39
#5080
Posté 17 mars 2012 - 12:41
I guess I can place it at the beginning as I saw Earth burning with the ME3 logo above. Knowing that, FINALLY, the moment has come after years of waiting. The final battle, the final moment Shep would save the galaxy. The sheer exited glee that filled me as I tentatively took in every detail of the Reaper invasion of Earth knowing that I still had 30+ hours of it left.
That was my favourite moment. The time I still had hope.
#5081
Posté 17 mars 2012 - 12:42
#5082
Posté 17 mars 2012 - 12:43
ShadowAussie wrote...
hey I assumed tali was going to show her face?
Well she did in a photoshoped picture if you romanced her
Favorite moment: tali drunk
#5083
Posté 17 mars 2012 - 12:43
#5084
Posté 17 mars 2012 - 12:45
ReapersSniper wrote...
My favorite moment is when I took the game back to gamestop and used to it to pre order Resident Evil Op Raccoon City with it, since you guys ruined the whole series.
Wow. Around here, so many people have returned it that Gamestop isn't taking it any more.
#5085
Posté 17 mars 2012 - 12:46
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5086
Posté 17 mars 2012 - 12:46
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5087
Posté 17 mars 2012 - 12:47
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5088
Posté 17 mars 2012 - 12:48
#5089
Posté 17 mars 2012 - 12:48
#5090
Posté 17 mars 2012 - 12:49
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5091
Posté 17 mars 2012 - 12:49
#5092
Posté 17 mars 2012 - 12:50
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5093
Posté 17 mars 2012 - 12:50
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5094
Posté 17 mars 2012 - 12:51
Just to make my comment on ME3, my favourite part was giving Tali the rock on Rannoch. That she can carry her home with her. Also Mordin sacrifice and all Wrex interaction was truly great.
But... the ending..
To me it looks like the ending in the 2nd Matrix movie. Where Neo meets the "creator", where it is revealed he is not the first chosen one. And he is given the chose to assimilate to the matrix, and let the cycles continue or keep fighting. He chooses to fight, and the story continues..
In ME3 it just ends... you may assimilate (green/blue pill) or continue to fight (destroy the reapers). But in any way we choose, it don't continue. It just ends.
I'm still holding the line to wake up back on earth to keep fighting.
Like they said on mythbusters; "I reject your reality, and substitute it with my own"
#5095
Posté 17 mars 2012 - 12:52
.
.
.
Why use a stock photo?
#5096
Posté 17 mars 2012 - 12:52
Fred_MacManus wrote...
ReapersSniper wrote...
My favorite moment is when I took the game back to gamestop and used to it to pre order Resident Evil Op Raccoon City with it, since you guys ruined the whole series.
Wow. Around here, so many people have returned it that Gamestop isn't taking it any more.
lol wow. Come on Bioware, fix this or you're going to be losing a ton of money. Good luck selling new copies when the shelves are overflowing with used versions, and good luck selling DLC when the main fanbase just doesn't give a damn anymore. At least start working on fixing it and just outright TELL US you're fixing it. Hiding behind corporate BS doesn't earn you any favors.
#5097
Posté 17 mars 2012 - 12:53
Blachier wrote...
Concern 1: Mass Effect was scientific and realistic, NOT fantasy. The ending of Mass Effect 3 was abruptly unrealistic, illogical, and confusing in every way imaginable.
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
They don't give in for spammers.
#5098
Posté 17 mars 2012 - 12:53
How does one "rewrite" synthetic DNA? Why was my team on earth one second, and flooring it with Joker in the Normany the next? Why was Joker flooring it when all three possible explosions didn't harm organics or ships in the area? How do I see Shepard living/breating despite the citadel exploding in the vacuum of space if I chose red (destroy).
Concern 2: Bioware has been consistently above the crop in game designers, they along with Blizzard Entertainment chose effort over time for profit.
Why is Mass Effect 3's ending earily similar to the play called the Crucible, in which the underlying theme is "conflict is inevitable", and ME3's is "synthetic conflict is inevitable"?
Why was Tali's picture a stock photo of a Middle Eastern model from Google Images?
Concern 3: Why did I find the day one DLC "From Ashes" files on my disc? Between the ending, Tali, and this, I feel like ME3 is Bioware flipping off it's fans. (At least have us download the thing so we don't feel like we paid for it twice?)
Come on Bioware, why?
#5099
Posté 17 mars 2012 - 12:53
Why the hell is Joker smiling in the end? Sure, he just managed to survive a crash on a alien planet, going faster than lightspeed with no mass and suffering a fatal brittle bone disease. Yeah, I could say I would smile if I would survive those odds, but still... EDI didn't. You'd think he'd be crying "Whyy?!" or some such and not just stare up at two moons before the weird ass 80s pop music began to play.
I vote indoctrination theory.
#5100
Posté 17 mars 2012 - 12:54
Modifié par Sev5, 17 mars 2012 - 12:59 .




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