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On the Mass Effect 3 endings. Yes, we are listening.


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#5301
GiBBsBoT05

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N-Seven wrote...

Another thing is that throughout the serie, Shepard has always been a fierce, charismatic debater. In the end, he simply acquiesces to the 'starchild' and takes A, B, or C.

I feel the real Shepard would have said something like, 'No. There's a fourth choice. Give synthetics and organics a chance to co-exist. Withdraw the reapers.  Give us a chance!  The universe isn't as predictable as you think!'' Not coexisting through synthesis mumbo jumbo, but on their own. I mean they have already proven it can be done, with the Quarian and the Geth, and EDI. And like the starchild said, the simple fact that Shepard is standing there proves that the cycle can be broken and maybe things can no longer be predicted.  Is chaos so bad?  It leads to change and evolution, rather than some predictable cycle repeating itself.

The Crucible sends a pulse that deactivates/withdraws the Reapers without destroying the relays, (perhaps using the relays to transmit the pulse), Shepard wakes up in a hospital bed, with his LI at bedside, and the rest of his companions rush in to see him. Fade to black. :) Cheesy and cornball, but I'd be happy.


Yeah, I really felt the ending was out of character for Shepard. S/he usually will find another way. Shep usually gets her cake and can eat it too. Very few times is Shep in a no win situation (Virmire is all I can think of off the top of my head). Seemed like shep would of convinced the creepy kid to consider another option, or at least push him out of a window.

#5302
I am Sovereign

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diver_gr wrote...

The End feels rushed.........something tells me that there is a finger from EA that changed the Ending....

A finger that had plans for a later DLC continue from the unkown planet normady crashed.

I don't know , i loved this company ...... Over the years it offered me great games . From Baldurs Gate 1-2 , Star wars knights of the old republic to Jade Empire . Dragon Age (only the first ) and the ME series .

Dragon Age 2 is the latest game i didn't buy because you destroyed it.And with ME3 being the last game i bought from your company . I don;t even touch the Multiplayer . I don't care at all after you have destroyed my feelings for this amazing trilogy .I bought every DLC you made for ME1 and 2 . But no . i will never give money to you again .Maybe i will play some of you games but no , you don't deserve to get my money again.

After finishing ME3 got it out and sell it for half price .I don't care about DLC don't care for the multi and if you change the END don't care anymore .For me you are not worth anymore .

You were very high in my eyes and now you are so low.....

I'm very sorry to say but this is very similar to what I feel right now. Posted Image

#5303
luci90

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I take it nobody(from BW) has said anything about this yet?

#5304
Hervana

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Kathleen321 wrote...

This was hands down the best, most kick-ass game I have ever played. I've never shed a tear over a good story, but I was crying my eyes out the entire game. I've never felt so attached to fictional characters-they became so real. The combat was near flawless, the dialogue and acting was incredible. Everything besides the last 10 minutes was perfect. The ending was so out of place, so disjointed from the emotional fluidity of the overall experience. The emotional crux of the game was what was at stake- the earth, the well being and alliance between alien species, the future of Shepard and his/her love interest, and the hopeful future of Shepard's wellbeing. If I was allowed one of these rewards for my hard work I would have felt like the fight was worth it. But with the destruction of the mass relays, the death of Shepard, and the Normandy being stranded, I feel as though I've lost all of those things I was fighting for.


Yep, you got it right there.

#5305
MyAwesomeAfro

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Also. Thane styling on Kai Leng was an amazing moment.

A terminally ill Drell in the final stages of his life, forcing an Advanced Cybernetic assassin. Shame on Kai Leng.

#5306
spyro396

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indoc theory, ending dlc please

#5307
Findog

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ME3 is the worst in the series. Hardly any dialogue choices. What was the point in paragon and reneg. points if you only had like ten scenes to pick them for dialogue choices? That stupid mini side quest feature from DA2... Find some random item and turn it in and get a codex for it so you know what the hell you just did. Talk about LAZY! The pointless mods that they thought would appeal to the RPG fanbase(me) which failed. I watched more than I actually played for crying out loud. Not to mention the companions felt liveless to me. They were like the new characters you get from ME2 DLC. And of course all the lack of RPG element complaints you get from the ME2 days. Then you have that terrible ending. From a RPG standpoint ME3 is a terrible game.

I will never come to grips how they went from ME to ME2&3. Same nonsense with DAO to DA2. Ha and Bioware said the fanbase couldnt agree with our new innovation and change of pace. More like we couldnt agree with your rushed and lazy games.

#5308
Amairmeh

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 I fine with most of the game. I'm a bit disappointed in how it ends, how some of the previous game choices were over ignored. I Know not all of the choices would have a huge impact. One thing I  would of liked to see, and maybe can be incorporated in future titles, is the for example: In ME2 I had to gain loyalty of squad members, make choices in that area. So in ME3, I would of like the opportunity to choose who I wanted on my team. Keep the limit of how many, but you have to choose between the characters. I feel that would have given more reason to replay, to be honest unlike ME1 and ME2, I don't really see any reason to replay ME3 using my other files to see what changes, because not a whole lot does. One more example, the rachni Queen, I thought I get to utilize a rachni army against the reapers, instead they are captured by the reapers. but that doesnt really change if i kill her, ravangers are still throughout the game.

#5309
thehomeworld

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Well I'll try to focus on just the endings though I would tend to just keep going. I'll also assume we can do spoilers here so if you don't want that don't read


********* SPOILERS***************

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General thoughts on the endings
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OK the endings were odd, off, and confusing. Once you meet the kid.

For me I loved the fact shep was injured and was pretty much the walking dead running only on sheer determination to get the job done both m & f shep voice actors did really well here. I loved their voices and how they sounded like they were in pain.

Anderson him beating you to the room was odd because there is no second entrance, no ramp, and even if one says oh well he came via the hallway but how? Those walls aren't stairs they don't reveal other pathways Anderson is literally just teleported there and exactly how did he fallow shep into the beam without shep seeing him. You can turn around and see a 360 degree view and no one is out there but you, zombies, and the dead so no one was fallowing you.

The final ending link up where no matter what you choose it results in all the relays blowing up and the Normandy crashing onto a world I can only guess is Palvin this is the most confusing portion of the ending. Why was the Normandy jumping? Did Hackett order a retreat because the crucible wasn’t firing? We didn’t hear anything on the radio as shep was being taken up to show this. Was the Normandy fleeing because they recovered a seriously injured party member shep took with him on the final push were they trying to get emergency medical treatment for that part of the party? We get nothing on this just Joker trying to get away from the explosion and then they crash and Joker is alive? He has brittle bones that type of crash should’ve killed him.

This whole scene was unneeded instead I would’ve loved to know what happened to the world with CG pictures and well written legible paragraphs that only progress once the player hits the A button. Tell me what happened to my crew who was at the final battle and the ones in the final push did they die and get buried at a memorial site? What happened to the worlds I saved or tried to save how did my actions help/hurt civilizations both during the negotiations phases and my final choice did killing all the machines stop the Quarians from successfully recolonizing Rannoch or did my fusing man and machine make them uber powerful forces in the galaxy? What happened to our LIs once shep died do they do great things or find someone new and start a family? We know nothing on the persons we choose to love both past and present.


Why is it a human child? Why this avatar? It makes no sense there where humans x- amount of billion years ago? Or did the AI just pick this for shep?
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On Tim and Harbi
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Then TIM shows up wtf? Sure we knew he was on the citadel but after knowing what we know from ME that if the arms close and you fire the station up it's really bad and in 3 it looks like everyone just got slaughtered and or where killed when they decided to move the citadel. Also that's not explained how does one move a mass relay disguised as the citadel?

But back to my point TIM just shows up saying I need you to believe? Why? He's never needed us to believe in him before yet he does now? Shep doesn't ask and TIM doesn't tell why this is important to him. Also he's taking over shep's mind but does nothing with it? I really didn't like this at all TIM could've done anything to shep or made him do anything for him why didn't he? He only forces shep to shoot Anderson and goes no further. The scene was played well but TIM didn't go any further was him messing with shep's mind. Shep was clay in his hands why stop at just Anderson why not take him up to the control room? 

We also in this same scene have the issue of harbi he says he'll take over shep's mind and body but he doesn't? This makes no sense Harbi was parked outside he could've felt shep in the area and taken him via direct control as soon as he got near the beam but he doesn't?

Said reaper is also so silent it's annoying. I'm not his #1 fangirl here but honestly he was 90% smack and 10%scarry in 2 then he was 95% scary and 5% talk in Arrival then he's just plain gone? BW spammed us with him and they take him out now? This is senseless on their part they can't just make him go away after all the threats and promises he was making on shep himself. Harbi had several key phrases I could pick up on between me killing his mooks and that was he wanted shep's body intacted, he wanted shep's mind, he wanted to control shep, and he was going to make him suffer once he did all that but then Harbi is right there or he could've interfaced with shep while TIM was also messing with him but he does nothing. Very much a waste here on both sides for these villains both could've done some real psychological damage to shep and the player but chose nothing why did you have this angle if you didn't plan to exploit it?

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The Chip and Shep as a cyborg
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Speaking of exploiting shep has several really interesting and very scary weaknesses to exploit the series brought it up in the past then chooses to ignore it because its too complicated to explain to new gamers this is why new gamers shouldn't start play a trilogy at the end. Shep has reaper tech in him, the tech had two days to link up to the reaper system in Arrival, shep can be hacked, shep has a high chance of having a husk beacon being part of the process of reviving him sense we know these things need flesh and computers to work properly and TIM himself survived one, shep is over the series always exposed to mind altering tech, the reapers themselves, and the beacons we saw how Rho really socked it to him, Rho shows he is weak to emp, and we only have TIM and Miranda's word that a chip wasn't placed into shep at any time.

All this plus she's backgrounds of ptsd really could've been used in a wide range of ways over 3 yet none where touched. Shep even brings up a possibility that he could be an advanced AI who just thinks they're Commander Shepard yet he seems to not want to go any further on this and no one else like the SB isn't willing to try to dig into this possibility. All these weaknesses on shep's part of overlooked by his enemies wouldn't any of them want to exploit this at all? Every badguy wants shep to be their puppet yet no one picks one of the many ways to achieve this? The series kept playing off of free will of both man and machine shep having his cut off would've been right along with it and say Garrus, Tali, EDI, and Legion all have to go through trials and various missions to secure a hacked shep back from the evil mook who took him and that is now forcing shep to do things against his will.

The man machine angle is dropped shep doesn't question himself at all on this, Miranda doesn’t bother with it, EDI doesn't want to know no one the series just wants the fact shep is a cyborg against his will to go away. No conflicts no questions this sucks. I've waited 2 games for shep to start giving a damn about this forced revival and cyborg interface and we get 3 LP entries shep does seem worried here and scared but he doesn't push to know more, he doesn't make EDI mine that base for all its worth. I'm soo disappointed that the LP files were gone and no one cares about his mind altering Earth shattering part of shep's self. If I died and was revived by some magic I'll sure as hell want to know every specific detail of what the hell they did not just experiment wise but what went into making this possible considering EDI has reaper tech in her shep could too and he's fighting reapers! That's very important to know what reaper tech, how much, and am I indoctrinating my crew or opening myself up to it while its in me?

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Shep as a prothean and the beacons
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This whole angle was nearly dropped as well sure we get Thessia which I loved but now the beacons don’t give visions they give spheres on data disks that can be taken by mooks what? All straight beacons gave visions all round ones gave visions only holo floor pedestal gave holograms and data disks he Thessia one was like Eden Prime not like Illos so there for shep should’ve received a vision and Kai Lang should’ve come to kidnap shep so they could force a meld or something else to get the info out of him or hack him and have him work for them to give them the info they needed. This scene also says to the player you were a tool for what? Are we expected to believe TIM knew about Thessia when he rebuilt shep but didn’t send him over there in 2 to check it out? When Kai calls him a tool to me it means shep was only rebuilt so he could reactivate this beacon so Kai or someone else could get the data disk from it really? 9 Billion credits for that? That’s more then just excessive.

Shep also had 2 opportunities to interface with beacons both times he didn’t all he had to do on Mars was walk up to it, Liara could’ve used the computer as aback up plan but really he only needed to touch it and he would’ve found out about the device. Thessia same thing the sphere breaks what we’ve been shown to be how the beacon types work that one should’ve given him a vision only he could understand not a sphere and data disk for plot convince.
Shep also being able to speak, read, write, and think prothean is discarded he doesn’t offer to help Liara translate anything, at Mars he can’t use any of that for anything, another thing BW didn’t want to have to explain to new players which is frustrating to long time ones.

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Shep and the geth
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I could go on and on with some of the things BW is missing conflicts, explanations, or details on but I'll just give one more:

Shep going into the geth hub world he is literally the first organic to do this, the geth themselves say they're hungering for info on organics and no one backdoors shep to mine the crap out of him while he's fixing their problems? Legion doesn't trap shep in there and say now that you've cleared all that nasty code out for me I won't let you out until you interface your hardware with ours? They had a golden opportunity to get into an organics mind and experience all he has and understand them fully but they don't. Also harbi a reaper doesn't take this time to try and take over shep? The reaper code doesn't want to bound with him? Shep can be hacked he is sooo vulnerable here and nothing happens. Shep could've had to fight off a reaper mind invasion or geth heretic mind/body invasion.

Modifié par thehomeworld, 17 mars 2012 - 07:15 .


#5310
Spanking Machine

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I loved everything about the first 99% of the game, right up until the Catalyst showed up and started talking nonsense about how conflict between organics and synthetics was inevitable. Based on our experiences withvEDI and the Geth we know that's not true. That made everything that followed, which was based on that "inevitable" conclusion, just seemed like some weird nightmare where we were forced into participating in the end of galactic civilization and give our lives for no good reason. I was prepared at that point to die fighting the Reapers, but not for some crazy nonsense that seemed to do as much or more damage than good.

#5311
surfer561

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Extremely disappointed in the lack of effort in the ending. I own all three mass effects and both dragon age games. I am one of the few that could forgive Bioware and EA for day one DLC fiasco because I loved playing these games. Thank you for taking that away by releasing a poor ending to a stellar series. While I like the color blue for my game ending explosions I promise both EA and bioware will never see the green color of my dollars as I refuse to purchase another game made by these people.

Modifié par surfer561, 17 mars 2012 - 07:13 .


#5312
MDT1

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The actuall purpose of this threat is to calm us and bore us, so we loose our will to resist.
Don't let that happen!


PS: But it would be really cool Bioware, if someone could explain where the starchild was during ME1.

Modifié par MDT1, 17 mars 2012 - 07:10 .


#5313
N-Seven

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Findog wrote...

ME3 is the worst in the series. Hardly any dialogue choices. What was the point in paragon and reneg. points if you only had like ten scenes to pick them for dialogue choices? That stupid mini side quest feature from DA2... Find some random item and turn it in and get a codex for it so you know what the hell you just did. Talk about LAZY! The pointless mods that they thought would appeal to the RPG fanbase(me) which failed. I watched more than I actually played for crying out loud. Not to mention the companions felt liveless to me. They were like the new characters you get from ME2 DLC. And of course all the lack of RPG element complaints you get from the ME2 days. Then you have that terrible ending. From a RPG standpoint ME3 is a terrible game.

I will never come to grips how they went from ME to ME2&3. Same nonsense with DAO to DA2. Ha and Bioware said the fanbase couldnt agree with our new innovation and change of pace. More like we couldnt agree with your rushed and lazy games.



Actually I'd call ME2 the best of the series.  The only hiccup being the lack of RPG customization.  Story was great and the huge cast of squadmates all the their backstories was awesome.  And I also didn't really mind the resource collecting mingames that much or the land missions.

#5314
jeska22

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Worst ending since "Lost" and biggest lie of video game history :
"that means the endings can be a lot more different. at this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. it's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C." - casey hudson, jan 11, 2012
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#5315
WarChicken78

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I've just come to the point in my second Playthrough, where I'm headed for earth.
I can't bring myself to play through that ending again.
Either I'll just import another shepard from ME2 or I'm going back to placing blocks in Minecraft or something.

It's so sad.

#5316
Ghost of a Messiah

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I'm on the edge here about to jump off... Its just to bad I don't have a big green friggin laser beem to jump into. I haven't been able to play games anymore since that end. I turn on my console, I put in Mass Effect 1 to try to look for some clue or at the very least some kind of closure. I just want my Mass Effect back. I don't care how but i'm afraid some bells you just can't un-ring.

#5317
thorcik

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jeska22 wrote...

Worst ending since "Lost" and biggest lie of video game history :
"that means the endings can be a lot more different. at this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. it's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C." - casey hudson, jan 11, 2012 


Yup, that's a nice one.

#5318
Kathleen321

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Ghost of a Messiah wrote...

I'm on the edge here about to jump off... Its just to bad I don't have a big green friggin laser beem to jump into. I haven't been able to play games anymore since that end. I turn on my console, I put in Mass Effect 1 to try to look for some clue or at the very least some kind of closure. I just want my Mass Effect back. I don't care how but i'm afraid some bells you just can't un-ring.


I feel the same way. I haven't played a game or touched my console since I finished ME3. I just can't....

#5319
Grasich

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Ghost of a Messiah wrote...

I'm on the edge here about to jump off... Its just to bad I don't have a big green friggin laser beem to jump into. I haven't been able to play games anymore since that end. I turn on my console, I put in Mass Effect 1 to try to look for some clue or at the very least some kind of closure. I just want my Mass Effect back. I don't care how but i'm afraid some bells you just can't un-ring.


Ya, I've been having the same problem. ME isn't like most other games where if it ends poorly, you get pissed for an hour and then move on. A lot of us had a lot of emotional attachment to it, and having it end so poorly just... well, it's depressing, really.

#5320
WardyLion

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thehomeworld wrote...
For me I loved the fact shep was injured and was pretty much the walking dead running only on sheer determination to get the job done both m & f shep voice actors did really well here. I loved their voices and how they sounded like they were in pain.


I am glad that someone else agrees with me on this bit.  After Harbinger basically death-rayed everyone to buggery, Shep staggers to his feet and I actually stopped and looked around for Garrus and Vega.  No sign of them and I figured they either made it to the beam or have been blasted to smithereens.

So, with hate in my eyes (sorry if I slip into first person, I get very immersed!) I kept on advancing...

All the while in the Citadel when TIM was banging on and on and basically getting off on the sound of his own voice, I was hoping that Garrus, similarly wounded but forcing himself onwards after Shepherd, would finally drag himself to the top of that slope and snipe TIM in the head, possibly making a snippy remark about bottles!

If anything else, I would have liked to be able to tell the kid to get stuffed and keep on fighting the Reapers.  Or, like thehomeworld said, use the Mass Relays to send out a pulse that affects the Reapers.  My money was on the Crucible being a massive transmission burst generator that used the relays to send a one-shot pulse that re-configured the Reapers to render their indoctrination effect's null and void - thus robbing them of what is arguably their most insidious weapon of all! 

Modifié par WardyLion, 17 mars 2012 - 07:24 .


#5321
Skeejee

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I'ma going to repost something I made a thread for, because now I realise this was probably the best place to post it ;X

I actually think that the ending of Mass Effect has the
potential to be one of the most profound, soul-searching endings I have
ever experienced in a video game. Ever. 

Before I get labelled as
just another **** bleating about how great they are and how I lick
their boots, let me just tell you how much I have come to care about my
Shepard and my initial reaction to the ending. I don’t blame anyone for
the hatred towards the ending, because when I finished for the first
time I sure as hell know I was hating it. Oh my god I was hating it. I
swore out loud several times. I took so long making that single,
horrifying decision I ran out of time. Twice. I took the decision I
thought was right, watched it play out, walked away, ranted at my
flatmate, came back and swore at the screen before shutting the game
down and going downstairs for tea and cake. I couldn't believe how
terrible and incomplete an ending it was. Was this it for the most
beloved series of all time for me?

Having invested so much time
and effort into this game the ending as it stands is a complete kick in
the teeth. It…..destroys everything I have ever felt for and cared about
when it came to my Shepard.

Let me tell you about him.

I
called my Shepared Alexander. That name means ‘defender of mankind;
humanity’ - it felt appropriate.  He was born on Earth; orphaned, he ran
with gangs until he joined the Alliance military to escape the cycle.
He made his name when Elysium was invaded, in the infamous Skyllian
Blitz. He is a young, perhaps idealistic man who believes that there is
good in everyone, that each side has a story to tell. He's an
Infiltrator; one hell of a shot with a sniper rifle. But he lets Garrus
win that impromptu contest on the Citadel, because he and Garrus have
the greatest bromance the galaxy has ever seen.

Like your own
Shepards, his accomplishments started small. He talked down Wrex on
Virmire. He made the terrible decision to let Ashley – who he had been
lightly romancing – to die there. He talked Saren into shooting himself
before taking down Sovereign. In ME2 he took an entirely loyal team
through the Omega relay, and got them all back out again, blowing up the base as his parting shot at the damned Illusive Man. During that time he
took
pity on and fell in love with Jack. Sure a lot of people hated her. But
like I said, this was a Shepard who saw both sides of the story. And I
still find Jack’s story tragic – made all the more heartwarming when you
catch up to her on Grissom Academy.

In Mass Effect 3 I united the entire galaxy.
No man left behind. I saved Eve and watched as Wrex and her came to
lead a new, stronger krogan, cured by the genophage. The krogan formed
an alliance with the turian – two
most hated of enemies – to save
the turian homeworld. My personal highlight? Uniting the quarian and the
geth in one glorious, drawn out campaign that had me crying like a baby
at the end of it. Uniting those two was something I had wanted to do
ever since ME1, as my Shep quietly made Tali question just what their
attitude towards the geth really was and only solidified on meeting
Legion in ME2.

I saved the rachni queen - twice. I saved
Grunt. I saved Jacob. Every little moment where a decision from an
earlier game came back, I felt a surge of joy. Conrad Verner lived in my
game. I even talked Balak into supporting the fleet. Balak. I saved every  goddamn last one of the little lives that I could possibly save, because that who I am. It is who my Shepard is.
Neither I or Shepard allowed ourselves to lose sight of the individual
lives lost in a hellish, apocalyptic war. Sure that meant a few moments
coming back to bite me in the ass. I frankly cried on seeing both Mordin
and Legion sacrifice themselves for the greater good. But as I brought
the entire galaxy down upon the
Reaper’s heads as we went back to
take Earth, I knew I had done the damn right thing. I spoke to my team
-  my people - in London and shed a few tears at every conversation
before I chose Garrus and Liara to accompany me as we set out for the
conduit to the Citadel.

So yes. After all that emotional
investment, the ending. It felt like not just a kick in the teeth but a
shotgun to the gut, leaving me to slowly bleed out. It sullied
everything I had ever done. Everything I had tried to do was for
nothing. What the heck was even that conversation on the Citadel. Why
was shooting the Illusive Man a renegade choice?!
Why was the Illusive Man seen taking my eventual Paragon-coloured decision?

It had to be Paragon, right?

No. It wasn't. It was a bloody lie. The end decisions are all lies. You THINK you have a Paragon/Renegade choice because of the colours. You, the player, have been indoctrinated to believe that blue = paragon, red = renegade.

I
was fortunate that right after the ending, while I was still raging, a
friend of mine instantly linked me to the indoctrination theory video.
It fetched me right out of the brink of anger and despair, to being
suddenly so wildly passionate about how awesome this could be I stayed
awake until 6 in the morning, feverishly reading everything I could
about it, poring over ever video and screenshot. Given all the evidence,
I am a pretty firm believer that every moment since the time Harbinger
nearly blasts you is Shepard's hallucination as the Reapers attempt to
indoctrinate him. I am fully behind it. And this is what makes the
faux-ending truly great.

Thing is, I am not someone who pays much
attention to plot - I tend to take things as I see them at face value. I
tend to read a story and never think about how ends are tying up, and
as such every last little twist out of left field takes me utterly by
surprise even if it has been clearly telegraphed throughout the entire
film. I never predicted a single Harry Potter villain. Or thought about
who Jon Snow’s parents might be. It never crosses my mind to *ask*. But
the first time I played the ending, throughout the whole of this last
scene in ME3….something felt *wrong*. Too many things felt completely
and utterly wrong.

I asked all these questions, for someone who
never questions: Where did Anderson come from? Where is my team? What
are those black shadows creeping out from the screen? Is this the
Illusive Man trying to
indoctrinate me? Can he even do that? Why was
the Illusive Man at the Paragon decision and Anderson at the Renegade
decision? Why is my Shepard so....passive? Why doesn't he argue down the
boy -  my Shepard would have argued passionately against both the
Control and Synthesis results. Why is the Catalyst this same boy that
has been haunting me? Why does it take on that form, that means so much
pain and grief to Shepard? Why do all these choices SUCK?!

I knew
my Shepard was willing to die. In fact, I had expected Shepard to die
and as I heard reports of hatred towards the ending while I was playing
through, I simply assumed that Shep dies and people were raging because
of that fact. I still think Shepard will die. As a Paragon, laying down
his life for the galaxy is pretty much a given.

But these
choices....well I said it out loud at the time. Those choices SUCK. They
utterly suck. All of them. I chose blue, of course. Because I was a
Paragon. And I raged about the ending. It felt horrible, unsatisfying. I
learned no one's fate. I felt like my choice was horrible. I felt that
all of my time and effort to unite the galaxy - to broker peace between
the krogan and turian, cure the genophage, unite the quarian and the
geth - to save all those little lives - was for nothing. I
gained...nothing.

But if the Indoctrination theory is TRUE - it changes everything.

After
trawling through all those pages and theories suddenly I felt connected
to my Shepard again. I realised why he's acting so strange, why he's so
passive, why the image of the little boy is so jarring and WHY the
options presented at the end all suck and why two of them are clearly in
the favour of the Reapers way of thinking. He's facing his final test -
his crucible - in that the Reapers go all out and try to indoctrinate
Shepard into their way of thinking. And the first time I FELL FOR IT.

I
loaded up the game again. And this time, when I got to the choice, I
followed my gut. I followed the option that I actually wanted to take
when I first had to make that choice - to destroy the Reapers - but
after ten minutes of agonising I ended up rejecting the option because it wasn't blue. Oh my god. I made my entire first ending choice based on the fact the option was blue. Because the game had completely indoctrinated me to believe that Paragon is blue and that therefore I was making the best choice.

So
this time I followed my gut. I followed Anderson. I chose Destroy. It
presented itself in a horribly Renegade way. I wondered...if this was
even right.

And then Shepard woke up.

==================================

IF
the Indoctrination theory is right, that everything of the ending was a
hallucination that Shepard has had to fight off to stop himself being
lost to Reaper indoctrination, then when we get the true ending
to this game this will be the greatest, most profound end-game moment I
will have experienced in my 22 years of gaming and will fully have
captured the horror of indoctrination and just how it feels to lose
everything. It feels right to me. Indoctrination is what makes the
Reapers horrifying; it's been the constant terror in the shadows. It
makes sense that Shepard has finally had to confront that horror head
on...and in a way that also dragged us, the PLAYER, into the terrifying
idea of indoctrination and how easy it is to have your own judgement
swayed merely by the presentation of ideas. Because I bloody feel like
this game indoctrinated me! If the theory is true then god I LOVE this
game for having so thoroughly, insidiously, turned me over to the
Reaper's way of thinking through the colour of a single option.

They've
done this on purpose. They've done this because Bioware wants YOU, the
PLAYER, to feel just how Shepard is feeling when he wakes up and
realises that all that was a lie, born from indoctrination. They've
evoking a real, emotional response in the player - anger and rage at how
the very core of their Shepard, who for many of us has come to
represent a core of OUR very being - has been assaulted and betrayed.
I'd even use the r word to compare how my Shepard would feel at being so
horribly, cruelly misled and exposed by that indoctrination. As a
player, I feel that. How you feel, right now, sheer anger and rage at an
ending that doesn't feel right - is how Shepard feels. And I actually
think that if they had followed the dream sequence with the actual
ending...it wouldn't have had so much impact. The time I have spent
since the ending of ME3 researching the Indoctrination theory and
feeling that ray of hope that this could be the greatest ending ever
makes my initial rage feel worth it and part of the experience of the
game.

The one thing that could possibly challenge the theory is that the Prothean VI says
that no one there is indoctrinated. But THAT could also be wrong. Let's
face it, we know nothing about indoctrination and what it actually
feels like to go through, 100%. I read the Paul Grayson novel. To him it
was a very clear overtaking; feeling the Reapers in the back of his
mind, sensing them. Was that how Saren felt it? How TIM felt it?
I don't think so. To them it was a very, very slow, gradual warping of
their ideas. Benezia, when she was taken, knew it was the ship but
thought it was Saren doing the indoctrination. It comes in many, many
more insidious and quiet forms. Here's food for thought - if the
Prothean VI was so damn good at picking up indoctrinated people then WHY
did this not become a defense against it? Why did sleeper agents and
spies still end up betraying their own if they had a foolproof way of
spotting indoctrination? Simple put - they didn't. The whole idea of a
sleeper agent is that they don't even know they're an agent.
Indoctrination really can be as insidious as to be completely
undetectable -even to the afflicted - until that moment the Reapers need
their agent to do their work.

That's why the VI didn't pick it
up. And that's why they finally pull out this last gambit against
Shepard to stop him. And why Harbinger has to intervene....personally ;)


People are right. This IS our story, our investment. This
is why - I hope - we have this small grace period where Bioware can look
at our feedback and see what people want out of the *real* ending. I've
heard the comparision to a GM before where people have said that when
you run an RPG that the GM needs to listen to what his players want.
This might well be Bioware's GM moment, that moment where they pause and
listen to their players to see if they've picked up all the little tips
and tricks of the plot, to see if they are getting it, and to tweak the
ending if needed (or confirm that they are right).

I have
always thought that the best games, the best stories, sometimes leave
more questions than they give answers. They're the games that stay with
you long after it is over. They made you confront yourself head on and
question who you are as a person and what you believe in. And my god
this game is going to stay with me long  after I have finished it.



Now,
before it all comes out with EA/Bioware smelling of roses there is
still one thing that makes me worry that this could still be screwed up
and ruin the entire game. Because if this true, and our real ending after Shepard wakes up is just around the corner - if this comes in the form of paid DLC then
I will feel betrayed as a customer. I would probably still buy it but
paying for the real ending would be an absolute kick in the teeth and
would leave me upset and disappointed. Playing on my emotional
investment into this game to get more money out of me is frankly
despicable and if that is true...I don't honestly know if I could trust
Bioware again. And this is from someone who bought all the DLC for every
other Bioware game because it felt worth my money.

I hope that
this is not what Bioware (or, let's face it, EA in reality) intend to
do. I am hoping that this is a small grace period, to let us collect our
thoughts, understand and come to terms with everything we have known
about our Shepard and ourselves, and to enjoy that surge of hope when we
find out that it was all a lie and the Reapers were making one last
ditch attempt to stop the sheer charisma and might of Shepard from
bringing them down. If it is, then this game will truly have been
brilliant. This is our cliffhanger.


Right now, my entire
option of the game will come down to whether we have to pay for our
happy ending or not. Is it an utterly brilliant last twist to fully
invest you emotionally into Shepard, or a just money-grubbing exercise
to milk more pennies out of customers eager for a full experience. And
well, if we ever DO get a happy ending, because this is a theory.

I
have a great deal of faith in Bioware as storytellers. I've followed
them since the days of Baldur's Gate. Hell one day I'd like to write for
them. That'd be my dream job. So I'm sitting here hoping that my faith
in Bioware is well placed and that the true moment of epicness is just
around the corner.

And that Shepard gets to give one last two-fingered salute to the Reapers when he wakes up ready to kick some ass. [smilie]../../../images/forum/emoticons/cool.png[/smilie]

#5322
Deflagratio

Deflagratio
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N-Seven wrote...

Actually I'd call ME2 the best of the series.  The only hiccup being the lack of RPG customization.  Story was great and the huge cast of squadmates all the their backstories was awesome.  And I also didn't really mind the resource collecting mingames that much or the land missions.


I absolutely agree. Each Mass Effect has a unique trait that makes them stand apart, but overall quality in my eyes, is something that is far beyond simply scoring through a checklist. They've all got good, and bad aspects, but for me, the definitive Mass Effect experience will always be Mass Effect 2.

If only they didn't get rid of the UNC missions. Sure, I didn't like the Mako (I actually like the Mako more than the Hammerhead...) but to completely amputate a feature that so critically sold the "Huge freaking Galaxy" atmosphere? Sad, sad, sad.

Modifié par Deflagratio, 17 mars 2012 - 07:29 .


#5323
Unlimited69x

Unlimited69x
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It's only been 48 hours and look at the number of relies to this topic. Certainly explains how we feel about the current ME3 endings.

#5324
luci90

luci90
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Kathleen321 wrote...




Ghost of a Messiah wrote...




I'm on the edge here about to jump off... Its just to bad I don't have a big green friggin laser beem to jump into. I haven't been able to play games anymore since that end. I turn on my console, I put in Mass Effect 1 to try to look for some clue or at the very least some kind of closure. I just want my Mass Effect back. I don't care how but i'm afraid some bells you just can't un-ring.






I feel the same way. I haven't played a game or touched my console since I finished ME3. I just can't....








Me too.




I find it very disturbing that I can't enjoy other games because of this.

#5325
Guest_Roaming Cricket_*

Guest_Roaming Cricket_*
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I am Sovereign wrote...

diver_gr wrote...

The End feels rushed.........something tells me that there is a finger from EA that changed the Ending....

A finger that had plans for a later DLC continue from the unkown planet normady crashed.

I don't know , i loved this company ...... Over the years it offered me great games . From Baldurs Gate 1-2 , Star wars knights of the old republic to Jade Empire . Dragon Age (only the first ) and the ME series .

Dragon Age 2 is the latest game i didn't buy because you destroyed it.And with ME3 being the last game i bought from your company . I don;t even touch the Multiplayer . I don't care at all after you have destroyed my feelings for this amazing trilogy .I bought every DLC you made for ME1 and 2 . But no . i will never give money to you again .Maybe i will play some of you games but no , you don't deserve to get my money again.

After finishing ME3 got it out and sell it for half price .I don't care about DLC don't care for the multi and if you change the END don't care anymore .For me you are not worth anymore .

You were very high in my eyes and now you are so low.....

I'm very sorry to say but this is very similar to what I feel right now. Posted Image


I'm hoping for a DLC ending, but this is about where I stand.