superfuzznpd wrote...
Thinking about this a bit more, if the destruction of the Charon relay destroyed the Sol system, then that means most habitable planets in the galaxy have just been destroyed by all of the mass relays exploding. If that is the case, that is even more depressing than if the reapers had won. At least life could have flourished for 50 thousand year cycles. Now you have one lone bastion of life on some luckily placed garden world, with no hope of ever going anywhere, because everything worth visiting has been blown to bits. Then you have the whole issue of destroying hundreds of star clusters, thousands of stars and their myriad planets across the galaxy at once. The massive gravitational flux of that would probably be enough to tear the galaxy apart. So thank you Bioware. You just destroyed the Milky Way as a reward for 3 games worth of struggle.
This is one of the things that truly upsets me about the ending. It's not tragic, nor does it promote victory or hope as Bioware says it does. Regardless of what you do/choose/are forced into/whatever, Shepard sacrificed his/herself to do the very thing he/she gave up everything to prevent. That's not a bittersweet tragedy, that's an abysmal travesty. Seriously Bioware...why didn't you just end the cut scene at Anderson and Shepard dying together in the Citadel, then just cut to a filmed scene of the writing staff taking a collective dump on a pile of copies of the previous two games, while at the same time lighting a box of kittens on fire?




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