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On the Mass Effect 3 endings. Yes, we are listening.


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#5351
xxskyshadowxx

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superfuzznpd wrote...


Thinking about this a bit more, if the destruction of the Charon relay destroyed the Sol system, then that means most habitable planets in the galaxy have just been destroyed by all of the mass relays exploding. If that is the case, that is even more depressing than if the reapers had won. At least life could have flourished for 50 thousand year cycles. Now you have one lone bastion of life on some luckily placed garden world, with no hope of ever going anywhere, because everything worth visiting has been blown to bits. Then you have the whole issue of destroying hundreds of star clusters, thousands of stars and their myriad planets across the galaxy at once. The massive gravitational flux of that would probably be enough to tear the galaxy apart. So thank you Bioware. You just destroyed the Milky Way as a reward for 3 games worth of struggle.


This is one of the things that truly upsets me about the ending. It's not tragic, nor does it promote victory or hope as Bioware says it does. Regardless of what you do/choose/are forced into/whatever, Shepard sacrificed his/herself to do the very thing he/she gave up everything to prevent. That's not a bittersweet tragedy, that's an abysmal travesty. Seriously Bioware...why didn't you just end the cut scene at Anderson and Shepard dying together in the Citadel, then just cut to a filmed scene of the writing staff taking a collective dump on a pile of copies of the previous two games, while at the same time lighting a box of kittens on fire?

#5352
tuzem2

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I've already posed this in another topic, but maybe I should've posted here... so just in case, he it goes:

Can please someone from the ME3 staff explain to us the endings?

Yeah, there may be 16 endings. When you remove the color differences there are approximately 5-6 with minor variations - Earth gets fully destroyed, half destroyed or not destroyed- Shepard always dies unless you get 5000+ EMS where he breathers at the end under some ruble (which seem to be ion Earth as people mentioned the Citadel is not made from concrete). What does this mean=

Also why in order for Shepard to live we had to supposedly kill EDI and the Geth.

When the Mass Relays get destroyed by the Citadel beam, doesn't this also destroy the planet systems (ME2 Arrival DLC)?

Why was Joker running away from Earth? Why was my team on the Normandy after it crashes when they were just with me? Why would they leave me alone to die?

Why was it important for Shepard to die to control/synthesize/destroy the Reapers? To tell us that whatever you do you are part of the cosmic joke and your actions at the end don't matter? Who created the AI kid at the end?

How does creating the synthetic Reapers and having them kill/harvest advanced civilizations to avoid destroying all organics better that destroying all organics? It seems rather cruel, doesn't it? "Instead of killing you immediately we are going to wait until you are able to think and feel and then we'll kill you"?!

What's the aftermath for the MASS effect universe when the MASS relays are destroyed?

What does the "breathing" ending mean´- is Shepard ultimately dead or alive? If alive, why does this only work if you decide to exterminate a whole species?

How do you think we will be willing to replay ME3 (or ME1 and ME2 for that matter) or download more pre-death ME3 DLC's when we know at the end we are still going to die? We have to be masochist to be willing to go through the sadness and depression again to see Shepard die?!

Why?

The ending is not bitter-sweet - it's bitter-sad!

P.S.: Sorry for my awesome grammar - I'm sad, depressed and drunk -- Happy St. Patrick's Day!

#5353
Spirea

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It is time for me to join this movement. It has been two days since I have finished ME3 and still can't get over its disappointing ending. I have invested almost 200 hours of my time in Mass Effect games and had plans for another 200, but now I can't.

*Here is what I did to help myself a bit with the ending. As a paragon I turned the game off right after Anderson died with a sense that we saved the galaxy and destroyed the Reaper. As a renegade, we failed, after Anderson dies there is an additional cinematic. 50 000 years from now an unknown race finds a box made by Liara and it helps them save the galaxy in their time. Not much, but it helps me get through the day.

Bioware, I love your games, I more than love Mass Effect and I believe we are not the only one who is sad to see how the ending turned out. Who is to blame I don't know, whether it is EA and deadline or something else. There is no way how someone who can create such an amazing game would end it like this.

#5354
Hervana

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Le0n1 wrote...

Finished Mass Effect 3 about half an hour ago. After a brief period of looking at my TV screen totally motionless, with a cigarrette burning between my fingers, I decided to put it down for a moment just so I can write this:

Bioware, whatever it takes, fix this. You do not want to have the best damn narrative in the history a video games to end in such a lazy, simplistic, convoluted, illogical way.

I'll try to add something more construtive once I get up to speed with all that has happenned and all that's been said since the game's release.

But... Jesus.


See? This is what happens. C'mon Bioware. Sort it out.

#5355
jeweledleah

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Lordambitious wrote...

Think of it like this. An artist goes out on the street with a massive piece of blank canvas. The artist has buckets of paint, all various colors, and dozens of brushes. The Artist then paints a basic outline or impression of something amazing, they then hand the brush over to the citizens of the town and explain "I have created the setting, do with it what you will, make it your own"

And the people do. And it's incredible.

The artist then comes by with a massive abstract sculpture, it is unstable.

"Help me make this art" The Artist calls out. "Build this how you feel it should be built, but be wary, if you do not prepare or properly gird this structure, it will collapse"

And people not only build it, they add their own unique twists to it, using one piece to support other, free standing pieces.

They even add on to it a year down the road.

2 years later, the Artist comes by a third and final time. They reveal that the painting is wrapped around the base of the statue, the lines of color made by the people leading to the contours of the sculpture, the latter being visually supported by the former.

The artist then says "My people, we have built this amazing thing, we now have one final addition to make. Enjoy this final leg of your journey" And the people rejoiced, and excitedly each took a section of the art to make their own, they tweaked it, removing bits of sculpture, reshaping it as they felt needed to be done, and was the stated wish of the Artist.

With 15 minutes left in the Day, the artist announces "It is almost done. now we must decide, Should I cover it in a Blue, Red, or Green Tarp?"

"But by covering it, you're negating all the work we've done! All the decisions we made!" cries many of the townspeople who have labored over this amazing interactive art for the past five years.

"But it is a fitting ending!" mumbles the artist

"No it is not. The aesthetic nature was secondary to the fact that despite this being a beautiful piece of art, it was *INTERACTIVE* the art was in US! We helped shape its direction in a myriad and beautiful ways! The strokes of paint on the canvas feed directly to the struts and beams of the sculpture! By putting a blanket on it, you are cheapening and negating one of the most beautiful and thought provoking things in this bleak time!"

"But I needed to do SOMETHING"

"Then do what you've always done before, allow us to contribute, and finish it right"


perfect analogy right there!

#5356
Guest_maideltq_*

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Knightsaber2010 wrote...

It's been said before. People don't play video games for drama and 'bittersweet' endings. They play them to be the hero, because life is bad enough already. I am not a real life hero, and the end of ME3 didn't make me feel much like an imaginary one either.


Yep....exactly...
I knew that the chances for Shepard to even survive were going to be a lot of work................but I was willing to even do all necessary and great decision to see it through, maybe, replay and check what were my wrong decitions... 
But no matter what....I get 3 endings, the mass relays and spacetraveling gone, my crew somewhere else....
And even when I saw Shepard's body move............what was the freaking point? and why didn't the solar systems get destroyed if the Mass Relays destruction cause a super nova....and even if earth is saved, which I really don't know .....what happened then to the fleets I brought? 

Maybe if I have seen my crew in earth......seen how the Reapers die......the Mass Relays and Tech intact.....and the body of shepard move, then I would come to conclusions that everything worked for the good.....that was the great ending I could have. I would have come and assumed that shepard maybe got rescued at the end.....would have a peacefull life with his LI....the problems that he resolved in the galaxy were worth it.....

But an ending where I just see Shepard gasp .......................and lots of questions..........................and the mass relays..........but the crew somewhere else??????? what happened? Bioware ended a trilogy like this???

#5357
BananasWithGuns

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Maybe this has been answered at some point but I'm curious, which of the endings does BioWare consider to be canon?

#5358
Pirates10i

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Huge Fan of Mass effect series, Love all the games however I feel that the ME3 ending does not satisfy me or many orther players Due to:

*After may hours playing each game the final choice takes away replay ablitly from last games B/c of 3 choices no matter what 

 * The fact hat all your past accomplishments and choices have no meaning leading to your final 3 Choices that you get.

* I Feel that if you had a certain amount of paragon points you get a choice of 2 paragon ending options
* While if you where Renegade you get 2 Renegade options to choose from.
* If you did not have enough points established in either you get 1 of the lesser 2 choices from possible paragon/renegade actions.


As well as after the final fight and choice, Being able to travel around and view your impact on the Galaxy is Crutial..
Please consider this Bioware, We all love your games which is why we are asking.. I myself want to be able to go back and change choices and actions to get different endings.



#5359
morten n86

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Balmung31 wrote...

Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


When I see Bioware give appreciation to Shepard by having an optional ending where he lives and can be reunited with his crew and LI, maybe I'll tell you. 

YES!!!! my own wish. ass well pleas bioware. I really thougt. that the endings would be ATLEAST one happy (if you did EVERYTHING right) and one where all went straight too hell, and one..... well like the ones we had inn the game. witch was something innbetween. that was the superp with me2. I know everything isnt red roses all the time but it would be nice to have atleast one ending like the one over. LITTLE BLUE CHILDREN FTWPosted Image

#5360
xxskyshadowxx

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BananasWithGuns wrote...

Maybe this has been answered at some point but I'm curious, which of the endings does BioWare consider to be canon?


All of the endings are basically the same when you get down to it. Shepard destroys the galaxy, the Cycle ends, years later the next Cycle knows the story because Liara made a home video...so they will likely handle technology more responsibly.

#5361
Guest_maideltq_*

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jeweledleah wrote...

Lordambitious wrote...

Think of it like this. An artist goes out on the street with a massive piece of blank canvas. The artist has buckets of paint, all various colors, and dozens of brushes. The Artist then paints a basic outline or impression of something amazing, they then hand the brush over to the citizens of the town and explain "I have created the setting, do with it what you will, make it your own"

And the people do. And it's incredible.

The artist then comes by with a massive abstract sculpture, it is unstable.

"Help me make this art" The Artist calls out. "Build this how you feel it should be built, but be wary, if you do not prepare or properly gird this structure, it will collapse"

And people not only build it, they add their own unique twists to it, using one piece to support other, free standing pieces.

They even add on to it a year down the road.

2 years later, the Artist comes by a third and final time. They reveal that the painting is wrapped around the base of the statue, the lines of color made by the people leading to the contours of the sculpture, the latter being visually supported by the former.

The artist then says "My people, we have built this amazing thing, we now have one final addition to make. Enjoy this final leg of your journey" And the people rejoiced, and excitedly each took a section of the art to make their own, they tweaked it, removing bits of sculpture, reshaping it as they felt needed to be done, and was the stated wish of the Artist.

With 15 minutes left in the Day, the artist announces "It is almost done. now we must decide, Should I cover it in a Blue, Red, or Green Tarp?"

"But by covering it, you're negating all the work we've done! All the decisions we made!" cries many of the townspeople who have labored over this amazing interactive art for the past five years.

"But it is a fitting ending!" mumbles the artist

"No it is not. The aesthetic nature was secondary to the fact that despite this being a beautiful piece of art, it was *INTERACTIVE* the art was in US! We helped shape its direction in a myriad and beautiful ways! The strokes of paint on the canvas feed directly to the struts and beams of the sculpture! By putting a blanket on it, you are cheapening and negating one of the most beautiful and thought provoking things in this bleak time!"

"But I needed to do SOMETHING"

"Then do what you've always done before, allow us to contribute, and finish it right"


perfect analogy right there!


superve!!! My point!   you got it! you nail it!!!

#5362
Pirates10i

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All I am trying to get at is the fact that your past decisions still lead up to all 3 conclusions takes away from all the games.. more options would be nice but over all your past choices should matter

#5363
cristov

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I have just finished ME3. And I don't know what to say... All those 3 endings - that's all? Really? I have to take a walk... Last 10 minutes of the game are disappointing. When I played the game I was thinking all the time how this will end. And right now I regret that I know.

#5364
RobinEJ

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cristov wrote...

I have just finished ME3. And I don't know what to say... All those 3 endings - that's all? Really? I have to take a walk... Last 10 minutes of the game are disappointing. When I played the game I was thinking all the time how this will end. And right now I regret that I know.

Exactly. Me too.

#5365
Cobra's_back

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I love the music and visuals. I can’t get enough Keith David and Martin Sheen. Most of the game is just breathtaking. I love Morin sacrifice and Grunt’s battle scene.
I can’t get into the ending part. It doesn’t make sense. I only can make sense of it if our hero is fighting indoctrination. This makes sense after playing “ Arrival”. If it is a case of indoctrination then it would remind me of one of my favorite movies “Six Sense”. The only problem is there so closure. I really can’t tell what is happening in the end. The movie “Six Sense” I was able to figure it out. There was closure in the end. I don’t see it here.

#5366
BurgosShepard

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I was prepared to sacrifice my shep. I didn't need a happy ending for my character, but this.......

The endings were so disappointing that I have no desire to replay the series. None of the choices really mattered in the end. Saving the galaxy has never felt so empty.

#5367
Crazy666p

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Listen, I liked the entire build up to the ending. Really did, but why are they punishing the people who really don't like multiplayer because depending on your EMS, your ending differs.
Please bioware if nothing else, at least lower the EMS ratings to obtain all endings so people wo don't like MP or have a PS3 (who are missing out on a good share of war assets) can "enjoy" al endings.

#5368
Pirates10i

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BurgosShepard wrote...

I was prepared to sacrifice my shep. I didn't need a happy ending for my character, but this.......

The endings were so disappointing that I have no desire to replay the series. None of the choices really mattered in the end. Saving the galaxy has never felt so empty.

 

^ this exactly... your past choices should be the deciding factor of the end.. and you should be able to see your galaxy after the actions

#5369
Fynir

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It has been a really amazing trip from Mass Effect to Mass Effect 3; seeing how characters have evolved according to our decisions, consequences, etc...
My favourite moment is divided between Mordin sacrifice and Quarians mission/Geth.
Still I can´t help saying the dissapointment with the ending. After all the possible choices, saving or not the council, establishing alliances, joining mercenaries, keeping crew members alive in the second part, the ending in ME3 is....trivial. No matter what you do or you have done, the difference is almost non-existent! The thing that changes is the colour of the wave (blue, red or green) If u can't play online, Shepard dies. So where are all the consequences from the 2 games? No happy ending? Like destroying reapers, sending them back to wherever they came? No choice of saying, hey, the Catalyst controls the Reapers, so let´s blow up the citadel! I really hope you guys fix this. It is such a pity ruining the greatest saga of the last years like this....

#5370
Squirrel Empire

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It was a great game, the greatest game that I'd ever played. I had seen all the choices and decisions I'd made throughout the narrative, and I thought to myself as I was playing, gee, this isn't so bad. Obviously this is how our choices are reflected, in the game itself, it is all the ending. I don't know what all these people are complaining about, the ending can't be that bad. And than I got to the ending.

Oh.

****.

#5371
Tyrannotaur

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 Hey Bioware. Just wanted to give you guys my two cents. 
First off I want to say I loved the game. I was super hyped for Mass Effect 3 and once I got my hands on it, it did not dissapoint. The combat system is amazing. The "Auto dialog" as people call it makes the whole seem more cinematic to me, so I don't mind it here and there. All the new characters from Traynor to James are great and have that awesome touch you guys add to your characters that makes me like each of them so much. It was great to also see all my favorites from the past two games. Plus you guys handled Jack very well (except for a decent romance scene, but thats neither here nor there). 

As for the ending, I beat the game last week and since then hadn't gone back to do another playthrough until yesterday. In comparison in Mass Effect 2, as soon as I beat my first game I did a new game plus and then shortly after a Femshep run. The reason for this I think is because the ending left a sour taste in my mouth and I didn't want to touch the story mode for a while until it wore off. I then jumped into multiplayer for a while, which I have to say is excellent. Back to the topic of the ending however I feel that it leaves way too many unanswered questions. First off, what happened to Shepard's squad? Did Harbinger kill them? If so then why was Garrus both dead on the floor in my game, but then walked out of the Normandy with Joker? I'd love a bit more detail on the fate of my squad and crew as a whole. You guys have done such a great job getting us to care for these characters, but then to just drop the ball and not explain their fate seems very careless. This is especially true since I doubt many of these characters will make an appearence in Mass Effect 4 (c'mon you know its coming). I'd love to see the fate of Wrex, Jack, Tali, Garrus, etc.  That being said, why does Joker cut and run in a Mass Relay in the first place. Seems out of character for him and everyone on board the Normandy. To leave them on a random planet is also not how I'd like to see them end, but if thats how you want the story to go then thats fine, but I'd like to have seen some explanation to what happens to them. Even if its a blurb of text. 

Now for the Mass Relays being destroyed. I have to say I am fine with this. AS LONG as you explain how it effects the universe. Do the races stuck at earth put their minds together and build a new set of Mass Relays? Do they all settle on Mars? Do they all starve to death and fullfill what the Reapers were going to do in the first place? Explanation would make these seem so much better. Many fans see the Mass Relay destruction as a violation of the lore. Like taking the force out of Star Wars. I don't see it that way as long as you have a decent explanation. Leaving it open is too much of a negative concept. 

Shepard's fate is up to you guys. I am fine with the hero sacrifice deal. I am also fine with the "blue babies" idea or the "Disney ending". I would like to see him stay truer to his character however. Some members here have posted excellent arguements over how Shepard would not blindly accept the Catalysts' word as fact. He would argue and tell the Catalyst there has to be another way, even if there isn't. I agree with this. I'd like to see Shepard argue with the Catalyst and perhaps find anotherway. Having to kill the Geth after ending their civil war with  he Quarians was a major downer. I do realize I picked the more "selfish" ending however which resulted in that, but it should still be an avoidable outcome given enough paragon/renegade. There is also the option I think of ending the game in a more Hollywood style similar to the first Star Wars. You can have a Shepard Memorial built on Earth and all the characters and imporatnat characters are there for a ceremony honoring your sacrifice. That to me is a perfectly acceptable ending as it lets you know who survived and that Earth and the universe will be alright, even though your character did in fact die to make that happen. 

The final thing I'd like to add is I am a bit dissapointed there was no "true" final boss. I understand fighting Harbinger 1 on 1 is a bit silly. But it would be cool to have had a fight with him in some form. Maybe he "assumes Control" of "Maurader Sheilds". Frankly I am surprised at his lack of appearence after how much he trash talked you in the last game. Honestly besides the one on Rannoch, the reapers are awfully silent in this game. I think thats a bit of a mistake considering what they are trying to do. Having the Vent Boy/Catalyst be the voice of the reapers seems like a silly idea to me. I understand who vent boy is and what he represents to Shepard, and why the catalyst choose him, but it still seems silly to me. This of course is just a general critisim on my part and doesn't need to be fixed by you. I would like to see Harbinger make a bigger presences however. Even if it is just him mocking you as you run for the beam. 

Thats all I have to say. Thank you Bioware for opening up the floor and being willing to listen to us fans who love your games so much. I look forward to seeing what you guys come up with next. 

#5372
Brawne

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Blowing up all mass relays is single most stupid idea ever. They sould have ended right there with Anderson and Shepard watching how reapers get annihilated, with good ending Shep lives and with bad ending the Citadel with Crucible gets blown up in spectacular backfire explosion after taking out the reapers but mass relays survive eitherway.
Cut the damn Casper the Genocidal Ghost out and all is well.

I mean after incredibly powerful scene of Anderson and Shep sitting there they start with some braindead Godchild improv crap, I wonder who was the nutcase who thought it would be good idea.

Modifié par Brawne, 17 mars 2012 - 08:37 .


#5373
Irishkev

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I don't see the point in buying any DLC to get more members or get more story before the end because the ending sucks I know the DLC won't help that. If we get DLC after the events in ME3 how is that even possible they reset the saves to before you did the final mission and even if it didn't all 3 endings have Mass releys destroyed so how would we travel. they just killed the DLC market for this game as well

#5374
jbez0rg

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The ending of ME3 simply reminds me of this scene from the the movie Ed Wood. Particularly a specific line.

Edward D. Wood, Jr.: ...and then, Dr. Vornoff falls into the pit, and his own octupus attacks and eats him. The end.
Old Man McCoy: Whew! That's quite a story.
Edward D. Wood, Jr.: Yes.
Old Man McCoy: So, uh, you made the movie, and now you wanna make it again?
Edward D. Wood, Jr.: No. We shot ten minutes of the movie, and now we're looking for completion funds.
Old Man McCoy: Oh, son, you're too vague.
[Yells to one of his butchers]
Old Man McCoy: BILLY BOB! You're cuttin' em too lean.
Edward D. Wood, Jr.: Mr. McCoy. How can I make you happy?
Old Man McCoy: [Spits] Okay. Two things. Number one: I want the movie ( ME3 ) to end with a big ( red, green, or blue ) explosion. Sky ( Galaxy ) full of smoke.
Edward D. Wood, Jr.: Yes. But it ends with Dr. Vornoff falling into the pit.
Old Man McCoy: Not any more. Number two: I got a son. Little slow, but a good boy, and somethin' tells me he'd make a helluva leadin' man.

It's a shame, and a bit comedic, that I can sum up the ending of the Mass Effect series by paraphrasing a line from this movie.

I want Mass Effect to end with a big red, green, or blue explosion. Galaxy full of smoke.

So, that's it. It ends with me making a comparison to a movie about Edward D. Wood, Jr. and a punchline from that 
comparison.

I also wonder. Was there a backer that thought they were a game designer responsible?

Modifié par jbez0rg, 17 mars 2012 - 08:38 .


#5375
Grasich

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Hervana wrote...

Le0n1 wrote...

Finished Mass Effect 3 about half an hour ago. After a brief period of looking at my TV screen totally motionless, with a cigarrette burning between my fingers, I decided to put it down for a moment just so I can write this:

Bioware, whatever it takes, fix this. You do not want to have the best damn narrative in the history a video games to end in such a lazy, simplistic, convoluted, illogical way.

I'll try to add something more construtive once I get up to speed with all that has happenned and all that's been said since the game's release.

But... Jesus.


See? This is what happens. C'mon Bioware. Sort it out.





Seriously... I got like 1 hour of sleep the night after I beat it. You can't make your fanbase care so much about this world just to ruin it for us in the last 10 minutes. :(