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On the Mass Effect 3 endings. Yes, we are listening.


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#5376
Grasich

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maideltq wrote...

jeweledleah wrote...

Lordambitious wrote...

Think of it like this. An artist goes out on the street with a massive piece of blank canvas. The artist has buckets of paint, all various colors, and dozens of brushes. The Artist then paints a basic outline or impression of something amazing, they then hand the brush over to the citizens of the town and explain "I have created the setting, do with it what you will, make it your own"

And the people do. And it's incredible.

The artist then comes by with a massive abstract sculpture, it is unstable.

"Help me make this art" The Artist calls out. "Build this how you feel it should be built, but be wary, if you do not prepare or properly gird this structure, it will collapse"

And people not only build it, they add their own unique twists to it, using one piece to support other, free standing pieces.

They even add on to it a year down the road.

2 years later, the Artist comes by a third and final time. They reveal that the painting is wrapped around the base of the statue, the lines of color made by the people leading to the contours of the sculpture, the latter being visually supported by the former.

The artist then says "My people, we have built this amazing thing, we now have one final addition to make. Enjoy this final leg of your journey" And the people rejoiced, and excitedly each took a section of the art to make their own, they tweaked it, removing bits of sculpture, reshaping it as they felt needed to be done, and was the stated wish of the Artist.

With 15 minutes left in the Day, the artist announces "It is almost done. now we must decide, Should I cover it in a Blue, Red, or Green Tarp?"

"But by covering it, you're negating all the work we've done! All the decisions we made!" cries many of the townspeople who have labored over this amazing interactive art for the past five years.

"But it is a fitting ending!" mumbles the artist

"No it is not. The aesthetic nature was secondary to the fact that despite this being a beautiful piece of art, it was *INTERACTIVE* the art was in US! We helped shape its direction in a myriad and beautiful ways! The strokes of paint on the canvas feed directly to the struts and beams of the sculpture! By putting a blanket on it, you are cheapening and negating one of the most beautiful and thought provoking things in this bleak time!"

"But I needed to do SOMETHING"

"Then do what you've always done before, allow us to contribute, and finish it right"


perfect analogy right there!


superve!!! My point!   you got it! you nail it!!!


This was a phenomenal analogy... seriously, this is great.

#5377
MD2

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 So many favourite moments, I love this game so I'll start with the positive.

One of the best was definitely "That's for Thane and MIranda, you son of a b****".

I think my most favourite moment was on Rannoch, towards the end I was trying to save the Geth, I've always tried to support Legion against the legions (ha.) of people claiming he's a monster. But the Admiral Bastard Gerrel insisted on pushing the attack and as Legion was updating the Geth, as I had instructed him to, it became apparent that they would be too strong for the Quarian attack. I hated Gerrel in that moment, he was going to get the Quarians killed and all the Geth wanted was free will, and I felt I owed it to them, and to Legion. 

Then Tali asked me to stop it.

Tali's been my love interest since 2. I needed the Geth and at that moment I hated the Quarians because of Gerrel. But I couldn't do it, at that moment it became apparent to me that I would do anything for Tali. I demanded that Legion stop the update, knowing that the Quarians would destroy the Geth. When Legion attacked me for betraying him I wasn't angry, just sorry. Then Tali stabbed him and saved my life.

See how deep I went into that? See the emotional response to what is effectively a bunch of pixels with voices behind them? That's what Mass Effect did to me. Up until the ending. I'll tell you exactly where the disappointment peaked. (Not many people would have read this far so I doubt I'll lose anyone at this point.)

The first hint of disappointment is when Harbinger hits me with the laser, I'm pretty sure Garrus and Tali were with me. What happened to the two people who have remained with me since the first game? I don't know.

The next sequence is brilliant, up until the kid tells me all the choices I made up until this point comes down to this: there are three endings - choose one.

Having taken a moment to change my thought track and get on board with this, I make my choice. I am then rewarded with the sight of a terrified Joker trying to flee a green wave of something gooey/gassy in the Normandy which, for some reason, is not still trying to destroy the Reapers. It then transpires that some random-ass planet (which sure as hell aint earth) has been made/remade by the green goo and everything's just dandy. Oh and for half a second I can see Tali exit the Normandy.

WHAT?! The only hint as to what happened to my beloved Tali is the knowledge that she retained the ability to walk. ALSO, this suggests that some time between Harbinger's laser hitting, and me waking up, Garrus and Tali managed to board the Normandy before Joker had the foresight to flee the green goo, which is logistically impossible given that THERE WAS A WAR ON. 

Ok, calming down.

The biggest problem with it, (I did hate that Shepard died but I can just about accept it) is that I have no idea of what happened to all the characters I cared about - the characters I spent three games with. After pulling me in and getting me attatched to these characters, you yanked the carpet from under me and left me with a dead Shepard and no information about what happened to my crew. Cheers guys. Cheers. 

#5378
Revan89

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Ok well....i've spent countless hours playing Mass Effect and Mass Effect 2, love 'em both and i enjoyed Mass Effect 3 to...until the ending.

Shepard dies in every possible choice? Seriously, why even bother with Romancing a squadmate or gather as much military assets as possibly in that event? I thought Shepard was supposed to be the Hero of this trilogy and have the game end in a satisfactory way. In both Mass Effect 1 and 2 you can atleast complete the game and feel good about yourself but Mass Effect 3:s endings are among the worst possible ones i've ever experienced in my gaming career.

I've only completed the game once so far and i don't think ill be comleting it again unless i want to commit suicide, seriously after all the time invested in the previous games all the alternatives for completing it ends with the death of Shepard? all synthetic life dies including EDI and the Geth after all the peacemaking and the friendship with EDI?
And now please excuse me while i caps the rest of this message

WTF THE GAMES WAS BUILT AROUND CHOICE BUT THE ENDING
IS PRETTY MUCH THE SAME ANYWAY YOU FINNISH IT WITH THE HERO OF THE STORY DYING AND ALL 
MASS EFFECT RELAYS DESTROYED?
MEANING THAT THE MORE PEOPLE THAT YOU BROUGHT TO THE FIGHT WILL 
BE FORCED TO BATTLE EACH OTHER FOR WHAT SCARCE RESOURCES IS LEFT IN THE SYSTEM AND IN THE END PROBABLY DIE ASWELL?

#5379
rvgifford

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Loved it, all three games, until the last five minutes. Not going to wax nostalgic because none of it matters with the current ending(s). Look back to DA:O for how to end a game. It wasn't as a good a game as the ME trilogy, but it had an ending that made playing the game multiple times worth it and made sense within the context of the story.

Modifié par rvgifford, 17 mars 2012 - 08:45 .


#5380
xaurabh123

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Grasich wrote...

maideltq wrote...

jeweledleah wrote...

Lordambitious wrote...

Think of it like this. An artist goes out on the street with a massive piece of blank canvas. The artist has buckets of paint, all various colors, and dozens of brushes. The Artist then paints a basic outline or impression of something amazing, they then hand the brush over to the citizens of the town and explain "I have created the setting, do with it what you will, make it your own"

And the people do. And it's incredible.

The artist then comes by with a massive abstract sculpture, it is unstable.

"Help me make this art" The Artist calls out. "Build this how you feel it should be built, but be wary, if you do not prepare or properly gird this structure, it will collapse"

And people not only build it, they add their own unique twists to it, using one piece to support other, free standing pieces.

They even add on to it a year down the road.

2 years later, the Artist comes by a third and final time. They reveal that the painting is wrapped around the base of the statue, the lines of color made by the people leading to the contours of the sculpture, the latter being visually supported by the former.

The artist then says "My people, we have built this amazing thing, we now have one final addition to make. Enjoy this final leg of your journey" And the people rejoiced, and excitedly each took a section of the art to make their own, they tweaked it, removing bits of sculpture, reshaping it as they felt needed to be done, and was the stated wish of the Artist.

With 15 minutes left in the Day, the artist announces "It is almost done. now we must decide, Should I cover it in a Blue, Red, or Green Tarp?"

"But by covering it, you're negating all the work we've done! All the decisions we made!" cries many of the townspeople who have labored over this amazing interactive art for the past five years.

"But it is a fitting ending!" mumbles the artist

"No it is not. The aesthetic nature was secondary to the fact that despite this being a beautiful piece of art, it was *INTERACTIVE* the art was in US! We helped shape its direction in a myriad and beautiful ways! The strokes of paint on the canvas feed directly to the struts and beams of the sculpture! By putting a blanket on it, you are cheapening and negating one of the most beautiful and thought provoking things in this bleak time!"

"But I needed to do SOMETHING"

"Then do what you've always done before, allow us to contribute, and finish it right"


perfect analogy right there!


superve!!! My point!   you got it! you nail it!!!


This was a phenomenal analogy... seriously, this is great.



#5381
Starscream723

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FrazzyNZ wrote...

 I haven't finished ME3 yet. But if Shepard dies and he probably will. I believe it'ed be a fitting end of an era. Hopefully this can open up to other games in the Mass Effect universe that'd involved players being able to pick what race upon class selection and gender selection. There are a number of senarios that I can think of like prequal's eg during Rachni wars, First contact wars or even in the future after the Reaper era. 

Though adding to this I believe the main characters have to be spectres. In my opinion spectres are best fit for main characters with all their perks and all with being able to travel where they want and do what they want as long as they adhere to the Council.:)


I used to think like this, then I took an Ending to the soul.

When I heard that the endings were bad, but I hadn't finished the game yet (I'd avoided specific spoilers) I also assumed it was just the usual people over-reacting. I figured "It's probably sad, he'll probably die, oh well, I'm sure I'll enjoy it. It'll probably be like DA2, which I liked even though so many people were so very critical of it." Turns out I was wrong. I wouldn't have minded so many bad things happening on the way to the ending if I'd managed to save the galaxy in the end. Instead I basically destroyed it just as much as the Reapers would have. If not more so, as the lack of Mass Relays will be seriously detrimental to future races advancing as far as "our" races and those previous had.

#5382
Turbotanden

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Yes, you are listening. And avoiding. And delaying. And answering real concerns/questions with silly PR stuff like "In the meantine, what is you favourite..." to make us think happy thoughts and forget the actual issues.

#5383
N-Seven

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Turbotanden wrote...

Yes, you are listening. And avoiding. And delaying. And answering real concerns/questions with silly PR stuff like "In the meantine, what is you favourite..." to make us think happy thoughts and forget the actual issues.



To be fair though the topic was created a mere two days ago and it is the weekend.  I wouldn't expect them to:

A) have the staff sitting in a war room monitoring this forum on the weekend and debating things
B) expect any sort of answer until after meetings have been held to discuss possible actions and what to communicate, and to build a consensus. 

I wouldn't expect to hear anything for several days or perhaps weeks. 

Yes the endings suck. 

Modifié par N-Seven, 17 mars 2012 - 09:00 .


#5384
Polat995

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Bioware, you are trying to deceive us but you can't, sorry.

#5385
Deepo78

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Something Awful just did a front page about the problems with Mass Effect 3.

http://www.something...effect-dumb.php

Pretty much nailed it.
Then, of course, there is the ending. It's not just that the conclusion to the series is disappointing, it's that there is absolutely no consideration for the player's choices up until that point. The character that you built across three games is swept aside. You can press one of three buttons, all of which make Shepard submit to a magical hologram child and a bunch of last-minute mysticism that Stephen King would dismiss as being too silly.Commander Shepard. The soldier who came back from the dead. The man that did everything in his power to stop the Reapers. The guy that solved all the galaxy's problems by punching or not punching people. Told by a child to give up and push a button for reasons that didn't make any sense, so he gave up and pushed a button because there was dramatic music and slow motion.

#5386
hchadw

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I wander if this game was dumbed down for consoles.... seems that way...... I experianced a crash or 2 in this game where i seen a brief picture of an xbox conroller with the colored buttons....

great game...................... untill the end... i was so let down... my decisions and galactic peace making went down the tube in less than 10 mins~!

#5387
0Sion0

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Listening is nice. I do that too. I like to listen... but sometimes I zone out. I kinda lose track of what the other person is saying, but that's okay - sometimes I can make them believe I was listening by saying something generic that would give them the idea I wasn't just zoning out, I was actively involved.


Sorry for that but come on - I know and am sorry for the fact some fans go too far. That they let themselves and this situation out of hand in some way or another (Not talking about the Retake action or seeking out the media - just the people with pitchforkes and torches). But fact is that the people that voice their opinion have a few (major) problems with the way ME3 ended.

And they are right. This many people being so vocal about it - it shows that something is very wrong with the way ME3 ended.

Perhaps giving us a little more then the default defcon PR treatment here and actually, openly, communicate.

If we aren't getting anything (a different ending, patch, whatnot) then come out and say it - if we are... let us know you're doing something with it. Other then 'listening and thinking about it.' Don't be so passive about it - or wait for it to die down(which a lot of people suspect you are doing).

Show us you've got a quad ;)





(p.s.Phu-lease give us a better ending? Pretty please? With a cherry on top?)

Modifié par 0Sion0, 17 mars 2012 - 09:18 .


#5388
NotCras

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hchadw wrote...

I wander if this game was dumbed down for consoles.... seems that way...... I experianced a crash or 2 in this game where i seen a brief picture of an xbox conroller with the colored buttons....

great game...................... untill the end... i was so let down... my decisions and galactic peace making went down the tube in less than 10 mins~!


No the game was dumbed down for people who have never played mass effect before, AND because theyre trying to appeal to the small minority of people that enjoy stories with no closure.

I wont say any more lookup my blog: toomuchbrainfart.blogspot.com

#5389
Boudicia_

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So many have said it so much better than I could; but to make sure Bioware understands we are not just a minority I'm adding my voice to those unhappy with the endings. It's not about rainbows and unicorns (sure I would love to think my shep has some time left for her and her). But losing shep is fine if that loss makes sense and if that sacrifice means anything. Right now, in the manner presented, it doesn't.

How can it make sense when the relays are destroyed and those solar systems with the relays (& all home worlds have them pretty much) are destroyed as well (following the Arrival dlc canon). How can it make sense when some wacko ghost kid shows up? How can it make sense when Kaidan, who was with me on the ground in London running to the beam, is shown marooned with Joker on some deserted planet. Why wold Joker run away?

What happens to those races that I worked so hard to help save. This, at least for my Shep, was not a fight for humanity. It was a fight for the galaxy. Greatest moments for me were brokering peace between turian, krogran, geth quarian etc. I want to know if my death helps them.

I think it feels as if they have become so in love with their standing as the premiere story telling game developer that they decided to take a risk to satisfy their artistic vision. Thing is, it's a game, albiet a game that tells a story in a very compelling, cinematic manner, but still a game.  Not a painting, not a poem, etc - know your audience and know your meidum. They seriously miscalculated their audience; and I don't understand why they don't get why we want answers. I think if they had provided some type of epilogue letting us know what our decisions meant (red, green, blue) that would have made the ending a more palatable.

Don't get me wrong; it's an amazing game and an amazing series; until the end. Maybe though I should not be surprised; this is after the same company who pretty much forces you to multiplay in a single player game in order to achieve the best outcome. So sad and disillusioned.


Edited for clarity

Modifié par Boudicia , 17 mars 2012 - 09:23 .


#5390
OhManTFE

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Yes we are listening, no we aren't doing anything about it.

Actions speak louder than words Bioware!

Modifié par OhManTFE, 17 mars 2012 - 09:18 .


#5391
N7_

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The Starchild was ridiculous and I couldn't even call 'it' on what it was saying, I just accepted it's logic (I use that word loosely...) with no questions, I've punched reporters for a lot less than what Starchild was telling me! It felt like it was included because you guys at BioWare felt you had to explain why the Reapers are doing what they are doing and what we've been fighting for this past 5 years when this is not the case at all, the fear comes from not knowing and not being 'evolved' enough to understand why..take that away and the fear goes with it. Shepard is fighting to destroy Reapers, not to understand them.

Destroying the relays was nonsense too, I'm sure its been pointed out over and over again why so I won't go into that too much but having us do the Reapers job (probably on a far larger scale if Reapers intend to leave unevolved species alone) is just a kick in the nuts and makes everything pointless.

I won't go into how I would love to see it end because that would be just be for me but I will say I loved the Illusive Man stuff and Anderson and Shepard staring at Earth was fantastic (that would be my final shot with an epilogue somewhere in the credits). It's down to BioWare to figure out a balance for everybody if they want to change anything.

Brilliant game overall but I'm not gonna let an anti-climatic finale spoil 5 years of awesome characters and the best sci-fi universe since Star Wars.

#5392
PatriotsFan

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Positives: The whole game is filled with them, but some specifics is the story telling (up until the end). The sacrifice made by Thane and Mordin were PERFECT. They were well written and made sense for the story. I loved all the little things as well (like how the crew moved around the ship and around the Citadel and their interaction with each other as well as Shepard). Basically 98% of the game was executed perfectly.

Negatives: Ending (obviously), but some other questionable things (minor) was the quest box. Even if we found, say, the obolisk that someone on the Citadel needed, the quest log wouldn't update. Always did in the past so that was a little strange. Also, was a bit annoying that when you open the quest log, it starts right in the middle (where a lot of completed quests lie). Really took a step back there, but again that's very minor.

Now...the ENDING...as everyone has stated, really ruins a lot of the experience for me. I can't imagine playing through again because that ending just makes me feel "why bother". Lack of choice and different endings is the real killer. Just like ME2 there should be a way to save yourself and have the "Happy" ending. If your Renegade, you should be able to, for instance, take control of the Reapers and rule for humanity (if that's how your character played out). Maybe someone on your crew sacrifice themselves to keep you alive (if you didn't get enough war assets or something). I was expecting more from my previous choices here (who wasn't expecting the Rachni queen to send in some crazy ships to help or something).

I don't care if the DLC will cost money if it fixes (and I mean really fixes) the ending. We deserve multiple ending options, and I understand that requires a lot of work to fix on your end, but it will be worth it for both sides to make this right. No way can I play my other 6 Shep. characters if this is the only ending option they have.

I love Bioware and the games you created (after playing ME1 I went out and bought Dragon Age just because your company made it...and it was worth it.) Please do the right thing and let our choices REALLY matter in the ending. I want to see my Shepard on Rannock with Tali (no mask and suit...and lets actually see her face talking and not just a small portrait in the cabin). The Mass Effect universe deserves better.

#5393
TheOriginalGoochman

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I just want to say that I will DEFINITELY pay for an ending DLC, I know that development/voice actors cost money....and I will definitely put in $$$ for it.

It wont even bother me that I have to pay.......I LOVE Mass Effect that much (and even though the ending was horrible.....I still love you Bioware!)

#5394
stalin931

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 I dont understand it, the previous two games have you building relationships taking sides in the deepest philisophical arguments ive ever seen in a game and preparing for this final epic battle for the fate of the universe. Then at the end you are given three choices and the universe that you spent three games shaping is effectively destroyed and not given a mention, so everything I did up untill then essentially counted for nothing? 
Honestly I was hoping for something a little less detatched from the rest of the game, I want to know what happens to all the team members and races that I invested so much in, I want to know if life survives or it was all a futile struggle. Most of all I want to know if any of the decisions I made mattered. In the end i got three choices, all of which gave identical cutscenes and none of which are choices I think my character would have made had he been allowed to choose his own ending. 

Seriously bioware, why? The game is good, possibly the best game in my favourite trilogy of games, but this ending just feels so out of place.

#5395
diver_gr

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Grasich wrote...

maideltq wrote...

jeweledleah wrote...

Lordambitious wrote...

Think of it like this. An artist goes out on the street with a massive piece of blank canvas. The artist has buckets of paint, all various colors, and dozens of brushes. The Artist then paints a basic outline or impression of something amazing, they then hand the brush over to the citizens of the town and explain "I have created the setting, do with it what you will, make it your own"

And the people do. And it's incredible.

The artist then comes by with a massive abstract sculpture, it is unstable.

"Help me make this art" The Artist calls out. "Build this how you feel it should be built, but be wary, if you do not prepare or properly gird this structure, it will collapse"

And people not only build it, they add their own unique twists to it, using one piece to support other, free standing pieces.

They even add on to it a year down the road.

2 years later, the Artist comes by a third and final time. They reveal that the painting is wrapped around the base of the statue, the lines of color made by the people leading to the contours of the sculpture, the latter being visually supported by the former.

The artist then says "My people, we have built this amazing thing, we now have one final addition to make. Enjoy this final leg of your journey" And the people rejoiced, and excitedly each took a section of the art to make their own, they tweaked it, removing bits of sculpture, reshaping it as they felt needed to be done, and was the stated wish of the Artist.

With 15 minutes left in the Day, the artist announces "It is almost done. now we must decide, Should I cover it in a Blue, Red, or Green Tarp?"

"But by covering it, you're negating all the work we've done! All the decisions we made!" cries many of the townspeople who have labored over this amazing interactive art for the past five years.

"But it is a fitting ending!" mumbles the artist

"No it is not. The aesthetic nature was secondary to the fact that despite this being a beautiful piece of art, it was *INTERACTIVE* the art was in US! We helped shape its direction in a myriad and beautiful ways! The strokes of paint on the canvas feed directly to the struts and beams of the sculpture! By putting a blanket on it, you are cheapening and negating one of the most beautiful and thought provoking things in this bleak time!"

"But I needed to do SOMETHING"

"Then do what you've always done before, allow us to contribute, and finish it right"


perfect analogy right there!


superve!!! My point!   you got it! you nail it!!!


This was a phenomenal analogy... seriously, this is great.


+1000000000000000000000000000000000000000000000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#5396
Cyberwast3

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MD2 wrote...

 So many favourite moments, I love this game so I'll start with the positive.

One of the best was definitely "That's for Thane and MIranda, you son of a b****".

I think my most favourite moment was on Rannoch, towards the end I was trying to save the Geth, I've always tried to support Legion against the legions (ha.) of people claiming he's a monster. But the Admiral Bastard Gerrel insisted on pushing the attack and as Legion was updating the Geth, as I had instructed him to, it became apparent that they would be too strong for the Quarian attack. I hated Gerrel in that moment, he was going to get the Quarians killed and all the Geth wanted was free will, and I felt I owed it to them, and to Legion. 

Then Tali asked me to stop it.

Tali's been my love interest since 2. I needed the Geth and at that moment I hated the Quarians because of Gerrel. But I couldn't do it, at that moment it became apparent to me that I would do anything for Tali. I demanded that Legion stop the update, knowing that the Quarians would destroy the Geth. When Legion attacked me for betraying him I wasn't angry, just sorry. Then Tali stabbed him and saved my life.

See how deep I went into that? See the emotional response to what is effectively a bunch of pixels with voices behind them? That's what Mass Effect did to me. Up until the ending. I'll tell you exactly where the disappointment peaked. (Not many people would have read this far so I doubt I'll lose anyone at this point.)

The first hint of disappointment is when Harbinger hits me with the laser, I'm pretty sure Garrus and Tali were with me. What happened to the two people who have remained with me since the first game? I don't know.

The next sequence is brilliant, up until the kid tells me all the choices I made up until this point comes down to this: there are three endings - choose one.

Having taken a moment to change my thought track and get on board with this, I make my choice. I am then rewarded with the sight of a terrified Joker trying to flee a green wave of something gooey/gassy in the Normandy which, for some reason, is not still trying to destroy the Reapers. It then transpires that some random-ass planet (which sure as hell aint earth) has been made/remade by the green goo and everything's just dandy. Oh and for half a second I can see Tali exit the Normandy.

WHAT?! The only hint as to what happened to my beloved Tali is the knowledge that she retained the ability to walk. ALSO, this suggests that some time between Harbinger's laser hitting, and me waking up, Garrus and Tali managed to board the Normandy before Joker had the foresight to flee the green goo, which is logistically impossible given that THERE WAS A WAR ON. 

Ok, calming down.

The biggest problem with it, (I did hate that Shepard died but I can just about accept it) is that I have no idea of what happened to all the characters I cared about - the characters I spent three games with. After pulling me in and getting me attatched to these characters, you yanked the carpet from under me and left me with a dead Shepard and no information about what happened to my crew. Cheers guys. Cheers. 



I also was confused about what happened when the harbinger's laser hit, i couldnt see my squad, (Garrus and liara) so i feared the worst, posssibly burnt to dust by that giant laser :o Then after the conversation with illusive man and the kid, choice of bad endings and then show that normandy crashes, with my crew inside WTF how did garrus and liara made it, then fade to black and me screaming to screen what is this bull****. This is not a proper ending to game series like this which we have loved, give us at least a proper ending. 

I would pay to get good ending, hell it just felt like that they wanted to kill mass effect series as well as they could, no more shepard, no more mass relays for space travel. 

We want better ending and with that also possibility to sometimes have mass effect 4

#5397
AttaBoyTroy

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OhManTFE wrote...

Yes we are listening, no we aren't doing anything about it.

Actions speak louder than words Bioware!

It's been literally DAYS. Patience is a virtue.

#5398
StevieD11

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I still don't think that's the real ending. It makes no sense.
Haven't touched the game since I finished it last Sunday and I don't plan to play it again until it get's an actual ending.
I still have faith in Bioware though, they probably have something up their sleeve(s):alien:

Modifié par StevieD11, 17 mars 2012 - 09:30 .


#5399
NotCras

NotCras
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AttaBoyTroy wrote...

OhManTFE wrote...

Yes we are listening, no we aren't doing anything about it.

Actions speak louder than words Bioware!

It's been literally DAYS. Patience is a virtue.


HOLD THE LINE!!!!!! WE SHALL NOT FALL!!!

#5400
Johnathonm

Johnathonm
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Well...

Shepard is alive. That's about all we can take away at the moment.

If you look on the PC version, in the X:\\Origin Games\\Mass Effect 3\\BIOGame\\Movies

There are two files named "End03_Shepard_Alive_Fem.bik" and "End03_Shepard_Alive_Male.bik"

http://tinypic.com/r/33u7och/5

So that reinforces what we've sort of inferred from the "Red" ending.

Just sayin'

Also...

When Shepard is being shown the options - it's Anderson shooting the "Red" device.  The file that plays is even called "End03_Anderson_Short.bik".   

In viewing the many endings there are "slight" differences between the "good" variant and "bad varint".  It looks like these make up the several endings.  The main difference is with the "Red" you have the male and female variants taking a breath.

I be confuzzled... still... but it is what it is, I suppose.  

Modifié par Johnathonm, 17 mars 2012 - 10:56 .