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On the Mass Effect 3 endings. Yes, we are listening.


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#5401
HumingTurtle

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So many choices for good moments. Thanes death was pretty bad ass and a good moment happy i got to kick that little asains ass later. Mordins was good to i miss him so. The ending was NO! it the worst part of the series. But over all my favorite moment in ME3 is grunt facing off against the ravagers, it was so bad ass and i thought he was gonna die cause you know i was expecting that but he stayed alive and it was just pure bad ass and the best moment.

#5402
Spearmint

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Just don't make Tali and Garrus and all Turians and Quarians on Earth starve to death by blowing up the relays and stranding them, it annihilates my sense of justice. The game is also about being interactive, if it needs to be 'more grim' how more grim can it get than it already is? Civilizations are being annihilated.

Life itself is grim enough, sensically so, even. Give Mass Effect 3 the possibility to have a not depression inducing ending that destroys the player base on an emotional level, provided the right choices were made and the right consequences were met.

#5403
MadGodNerevar2

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 Loved the game, absolutely loved it can't think of any game better. Now I'm not gonna say remake the end I think it's crap, I'm just not like that all I will hope for is that you bring out some content that can expand on the options that you choose whether its destroy the reapers, or make a new DNA by combining yourself with the beam from the crucible or just taking some control over the reapers, I would love to see if shepherd will get saved after nearly blowing himself up to destroy the reapers. To be completely honest I think I could write something up that'll show how shepherd gets picked up then does what he can to find his ship and squad mates, then takIng on a new enemy that has risen up through the change of the universe

#5404
ashe389

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The people at Bioware are masters of storytelling. The entertaining and engrossing stories of Mass Effect 1 and 2 made my hopes very high for Mass Effect 3, which makes the bleak, uninspired, and linear options that comprise the ending of the game such a bitter disappointment.

One of the shining aspects of the Mass Effect series is the idea that your decisions matter, and that in general the plot is cohesive. No matter what choices you make, whether one race survives or not, whether one character lives or dies, the story still makes sense.

I am surprised that Bioware created an ending to Mass Effect 3 that has not only a multitude of plot holes, but also does not adhere to the story telling standard set by both preceding Mass Effects. If Bioware had not enabled players to make such unique experiences, each crafting his or her own version of Shepard and his or her personal story throughout both ME 1 and 2, then fan reaction to the Mass Effect 3 ending would probably not be so outspoken; but Bioware did give players that freedom, and then revoked it in the very last minutes of a long journey through the Mass Effect universe that started back in 2007.

I recognize that not every story has to end with the traditional 'they all lived happily ever after' ending, but I did expect that to be an option, or that individuals (like squad mates) would have be sacrificed, in order for that to happen. I do not feel that any of the endings allow for closure. I recognize that this may have been the intent of Bioware, but I expected some kind of ending that explained, not just hinted at, the fate of galactic society.

The 'paragon' ending feels unimaginative and contrived while the 'renegade' ending is ruthless and feels like a stretch, too. The 'middle of the road' option still feels like a mild defeat, is full of plot holes, and seems to create a multitude of problems for survivors (which is not addressed in the ending).

I am still a Bioware fan (you guys have done so much more right than wrong) but this feels like somebody invited me to a nice restaurant and then threw food at me. I was expecting a great dining experience, and although I did get food, it wasn't what I was expecting.

#5405
Exiledone1

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 First off, my hats off to you guys for three great games. I loved everything in mass effect 3 except for the ending and the reveal of tali face. It would have been better to reveal her face when she removed her mask on her home world during mass effect 3.

Now personally I understood most of the ending. I believe I understood what the starchild was. He was the V.I Program left behind by the ancient race that created the Reapers. Okay, that's cool, but who were there, why only three choices and why are all the endings pretty much the same. Where is the conclusion and resolution?

Shep dies or maybe lives depending on one ending and the crew ends up stuck on a planet somewhere. What the heck?

I understand the ending after the credits. It showed that Mass Effect is more than just the story of Shep. Its a bunch of stories passed down through the ages. Shep stories was just one of many. Still the main problem with the games ending is conclusion and resolution for all the characters and for us to truly see how the choices we made throughout three games effected the outcome of it all.

I mean, we have come to love this game, the characters, the bonds and the relationships between them. Just like how we develop connections to our favorite tv show and movie characters we have for character such as shep, tali, and more.

The ending didn't bring any real resolution or conclusion. All it did was bring more questions which isn't right if this is the conclusion of the story. Now, if you were going to do a mass effect 4 to continue the entire story and bring everything to a close that would be fine, but this was suppose to be the end. 

If this was the end for shep and I'm not saying it is we would have been okay with his death  if we just received closure.

For instance, what is the overall end result of the romances between you and the character you picked. I mean, they are fun and everything, but was is the real end result of the romance. The romance scences are important in my opinion especially the one where Tali and Shep talk right before the final battle.

When the world is about to end love is important. In a world of death and war, love is needed. So it would have been nice to see a conclusion to that love.  I'm a soldier in real life and when im overseas the only thing that keeps me going is the fact that I will one day see the woman I love again, my wife.

So maybe in one ending Shep destroys the reapers and we see Tali and Shep living on Tali new home on her homeworld 30 years in the future in a house they built together on the beach as Tali mentioned in the game showing peace, happiness and a world where everything is okay.  Maybe they got married after the war and all the squad mates are there. So us a resolution to the romance since they seemed to be played up on more in this game. Everyone loves a happy ending and a wedding. I mean, can't Sheperd have a life and some peace. 

Let his son or daughter save the world in Mass Effect 4 lol.

What happens to the other squad mates. What does Garrius go on and do with his life, what about Liara? These characters are just as important as Shep when it comes to the ending. Remember, were not just looking for an ending for the war, were looking for a conclusion which involves the emotion, love and conclusion of characters we have come to love and adore.

What happens after the war, what happens with the fleet, what happens with the Krogan and The Turriens? This is the resolution we need after 3 whole amazing games.

It's not an accident we came to love the characters. You guys designed them that way, the voice acting, the movements.  We care about them and want to see what happens. Conclusion and resolution is the theme.  

Why did Shep only get three choices and why didn't he really contest them? We earned the right to have Shep live depending on the choices we made. Just because he lives doesn't mean he has to be in another mass effect. He could just be a guest character like some of the squad mates were in the third one if more were ever made.

Sometimes we just want to know the characters we love are happy somewhere. Then we can let go of them and move on because we know they had conclusion.

What race is the starchild and why oh why destroy the mass effect relays. I mean, the game is called mass effect. Yeah, if we destroy them then the reapers can't get to us for a long time, but now the whole fleet is stuck around earth and will die from lack of resources. Come on Bioware. You have got to see it.

Please just give us resolution for the characters and show us our actions and choices really effected the universe.I mean, I think I heard somewhere it was going to be like 16 different endings, but in reality all you had was one ending which was a little bit different.

So long story short, give us endings which truly reflect our choices made through the game, allow us a couple of good endings which show things being resolved. Hell, if the cutscene for the ending has to be an hour lo0ng do it. We think we earned the right.

Personally I just want to See Shep save the world, explain the whole reaper starchild thing, not have my crew left on some odd planet which was sooooo odd. If you were going to do a 4 than fine, but this is supposed to be the conclusion. We should have answers not more questions.

Let Shep get some happiness in his life. He has earned it.  Please Bioware. We care about the characters and just want to make sure they are okay so we can say a properly goodbye.

Oh and Sheps crew never would have ran at the ending, why isn't our crew there with shep at the end.  Remember, if this is the conclusion make it a real conclusion.

Thank you for giving us 3 great games and now we just ask for the ending these 3 great games truly deserved. Questioned answered, resolution, conclusion, what happens with the characters and Shep and Tali married living in a house on her homeworld or whereever with the universe saved and peace, for a while at least :)

I love the game, love the actors, the work you put into it, but this just isn't right and I don't think you meant to do this on purpose. I support you guys and just ask for a properly send off our crew deserves.

Take care
Josh

Modifié par Exiledone1, 17 mars 2012 - 10:43 .


#5406
Richmonde

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I don't know... but... maybe all of us have discovered one ending according to the things we have done... but not all decisions taken leads to the one we have in mind... and... maybe all 100% resources, and new game + changes something... hope so.

Even that, for me, was a good ending according to Mass Effect.

And maybe, the decisions we chose in the other games, makes diferences during THE GAME, and not the ENDING of the game.

A good (But apocalyptical one), can be the fact that the reapers, cannot be stopped, even with the crucible and all battleships... leading to the fact that the cycle really cannot be broken.

The good one already exists... organic and synthethic life together.

But... everyone wants Shepard alive...

Think about the worst scenario possible... Shepard died in Mass Effect 2... this endings will be okay, no emotions to the new "commander".

I liked everything in this game, except one, and the only thing.

Who created the Reapers...?

The BioWare answer will be: What is the meaning of life, or the existence, or infinite universe?

No one knows the answer.

Enjoy the game.

#5407
Araela

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The ending(s).. Ugh. This is in interactive story. Shepard's choices should have affected the ending(s). It's a shame you did not incorporate this, but, that isn't the worst part.

The worst part was lack of fulfillment. It feels like all is for nothing, since there is no closure or hints as to what happened after the ending. If the Relays are destroyed, that means all those fleets are stuck on Earth.

Why can't Shepard tell the kid/Crucible to get lost and take the chances like Hackett said if the Crucible fails?

It's dissappointing to see it end like this.. Hopefully it hasn't, for the ending. I know Bioware is better than this, and I know they can fix it. I guess all that matters is getting people to rage over it so much that your game gets the word out on it so maybe more people will buy it, but all it does is frustrate fans and disappoint nearly all of them.

#5408
High_Road

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        The biggest problem that I have with the ending is that it makes any decisions we’ve made in the past nearly pointless because the mass relays are destroyed.
        Killing Commander Shepard was always going to happen at the end of the series, its very poetic and anyone who has a problem with that aspect just cant handle meaningful drama which is one of the things Mass Effect creates so well. The problem now is that any new DLC’s that you come out with will feel meaningless because we know our decisions wont change anything at all. This is the same for any future Mass Effect games you may come out with in the future. These will all have to take place in the past and wont feel significant in the grand scheme of things. For instance, when I tricked the krogan into thinking the geneophage was cured I was thinking that in a coming DLC I would have to help piece together the galaxy and put down the inevitable war with the krogan. The aspect of humanity edging its way into a position of power during times of chaos was lost as well. Now these are impossible plot lines because the mass effect relays are gone.  The only thing to do now is have a game based around all of the galaxy’s fleets being trapped in Earth’s solar system but again, that wouldn’t be as significant.
        Another lesser problem was that the endings were so farfetched and/or confusing. Having endings that people will discuss and debate is one thing but you’ve taken it to the extreme. If you fuse organic and synthetics what does that mean? Nothing seemed to change. And if you control the reapers what happens? They obey Shepard but is it just the one command or does his consciousness survive in the reapers so he can keep controlling them? And wasn’t the Normandy fighting? How does it get through the relay before the explosion goes off? Why would joker run in the middle of the fight? He should know even less about what’s about to happen than we do. And how do all of your squad mates come out of the Normandy? I had Garrus with me on earth and it seems like he should’ve died during the charge to the beam but somehow he got out on the random planet joker somehow got them to.
        Another small problem I have is that for some reason I never got to say goodbye to Ashley. The last I heard of her was when she became a spectre. Her return was made such a big deal and then she disappears. Why wouldn’t I get to say goodbye to her when I get to say goodbye to every other squad member through the communications officer?
        In conclusion, most of the problems could be fixed by not blowing up the relays and ruining any future the mass effect franchise may have. Don’t get me wrong, the Mass Effects are my favorite games ever, but blowing up the relays was a bad move in almost everyway.
       P.S. I gave the elusive man the collecters ship in ME2. Did that change anything? Would the Cerberus soldiers not b husk-like if I didn’t? or did that not change anything? Because that seemed like it was going to be important but it was barely mentioned.

Modifié par High_Road, 17 mars 2012 - 09:53 .


#5409
wasawsolos

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Read, print, copy this article for your team and address these issues.

http://www.gamefront...ns-are-right/6/

I also propose the indoctrination theory and hope you guys build off of that.

Until then, we continue to Hold The Line.

#5410
Ksingh

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in short Bioware i was waiting for this game for a long long time. i did not expect it to end this way , i was thinking that your game developers program managers and the rest of the staff got INDOCTRINATED .There is no point playing the game and seeing that all those hours that i played did not result in the galxy getting rid of repears . no point waiting for so long all the hard core gamers have already played the game and have spoken this should warrent an action to FIX the game you already are getting the pule of the fans . if ppl dont want the new ending they can live without updating the patch else update the patch for a better ending .
just set the ball in motion and have the ending fixed .
thanks

Modifié par Ksingh, 17 mars 2012 - 10:03 .


#5411
TheOriginalGoochman

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This is something I posted on the Retake facebook group. While I know it is not what people agree with, it is what I believe would create a better outcome in terms of ending our Mass Effect experience

I know this is not going to be a popular idea, but I would be willing to pay for an ending DLC...here is why

A: Development costs money...voice actors cost money. I would support what they had to spend to make the content

B: If we are willing to pay I believe they would be much more inclined to create what we want (more in a sense of meaty content, instead of something slapped together that says "there we did it now leave us alone". eg Think of if Indoctrination is what they go with. If people are down to buy the DLC they could possibly make it an amazing interactive experience, filled with cutscenes, more choices, more action....and heck maybe have a bunch of animated and voiced endings that give us a true Mass Effect experience.....that in fact reflect our choices.
Instead of a text scroll (which would be okay.....but I know what one I would rather have).

Again I know this a very unpopular idea.......but..............I believe the outcome will be more in our favor if it were to happen.

(sorry for posting in multiple threads, just trying to put feelers out and see if there are people who may agree)

#5412
AfrojackAvB

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***SPOILERS***
Yesterday I finished playing my favorite game in the world (it even beat Zelda which I used to dream to be Link when I was young), Mass Effect 3 was great, it does demonstrates that Bioware put A LOT of work into it, graphics, cut scenes, (there are few dialog options), graphics, and most important GAMEPLAY, that was sick, I mean watching my Shepard rolling around, kicking **** as a vanguard, or even the customization of the guns and the upgrades, that was awesome. The new Reputation system was really good, in the past game sometimes I wanted to make some Renegade decision (I play as a Paragon), but I would not do them because I was afraid of not getting enough points for unlocking dialogues. Doing some exploring with the ship was great, escaping from the reapers, and THANK GOD you took off does annoying hours we had on ME 2 doing the mineral scan in each planet hahaha. The re-design of the ship was amazing too, the com room, the war room, everything, I still think the kitchen needed someone like Rupert :P, overall I loved everything, and good thing you guys left the really important squadmates on the team like Garrus, Liara, Tali, Kaidan/Ashley, Wrex would have been cool to use or Grunt.

But… there are some pressing matters, that in my opinion, devalued the game, or makes re playing it somewhat of pointless, as you do not achieve anything worth (I don’t know how to explain this well, after I finished it, I started a new play on Insanity, but I fill I’m doing this for nothing since the end is not so good, like putting an end to the genophage, getting an alliance between the geth and quarians all this great things, it seems like we do them for nothing at the end, putting it mildly), or happy at the end.

Mass Effect 3 was AMAZING, I loved the Multiplayer (would be nice if there were more, scenarios, mods, something like capture the flag, control the area, disable the bomb idk...),

I loved the single campaign too, but "The End".... not so much. It seems that none of the work you do throughout the game (Citadel war Assets specially this ones, Miranda, Zaeed, Grunt, Kasumi etc…) and the past games (all those hard decisions, and those replays of the games just to the get it the way you wanted it) have no serious impact on the outcome of the game, I mean if you ended up getting most of the war assets (6000 - 7000, which I got 6998) Why not a different ending? *****SPOILER ALERT*** at least someone else besides Anderson could have gone to the citadel with you and help since you got so many more people to help the cause, like Miranda, Grunt, or Zaeed idk.. (for instance Javik, he says his only mission is to destroy the reapers, he could have been the one throwing himself to the beam, destroying the reapers or controlling them, instead of having Shepard dying, seems like there is no big reward for those who bought the "from ashes" DLC and got most of the War Assets throughout the game + all the past decisions, and there is not much impact from "the last Prothean" in the main story), it would have been nice also to include some backstory from the Keepers too, seeing the Quarians without their suits (instead of having to romance Tali, and trying to look at a picture), having another place to visit and stay besides the citadel (like in ME2 we had omega, Illium, Tuchanka, the citadel, Shadow Brokers Base), recapturing omega, seeing the female Turians, and by the way, we never actually set foot on Palaven, just the moon . I know I am a “no one” to make all this inferences or suggestions, but we definitely want something more than the ending you guys gave us, this was supposed to be the game where all those inquiries and questions we had where supposed to be answered, I mean maybe you guys had it all planned and are going to release all of this future plans you have through DLC’s but still, I haven’t seen Bioware say anything about this discontent we fans have so I’d rather be pro-active , and I respectfully just give some suggestions and share some of my thoughts.

The ending is really sad, in ME 1 and ME 2 endings were either happy/epic or Sad/epic depending on how well you did in the game and which decisions you made, in here, it’s only a sad/epic ending, it seems like Bioware took that option from us, to decide which type of ending we wanted for our Shepard, instead of giving us three different endings (which was fine) with 3 similar outputs 2 in which Shepard dies and one in which we are not even sure if he survives, what I’m trying to say is that it would have been nice if you guys would have considered more what we did through the gameplay and have a super awesome Happy and Epic ending to the franchise, especially if it’s Commander Shepard’s last appearance as commented by Mr. Casey Hudson. The epilogue was cool, nice detail, although we never know what happens with the rest of the races, or even earth which is like one of the main reason the game develops around, something like Shepard reuniting with his Romance, I remember reading that “Mass Effect 3 is going to be about answering all those questions and mysteries we had about the galaxy”, said bye Casey Hudson, respectfully, I think the epilogue should contain at least something saying what happens to the rest of the your squadmates and galactic races, somewhat like the end of Dragon Age Origins.

The game was what I expected from my favorite story and game franchise, i had so much fun, the story is really immersive and emotional, I even got the collector’s edition, I pre-ordered it since August, 5th, 2011, (I live in Cancun, and youy know, Mexico is a 3rd world country, I was worried the game was not gonna arrive because we have a really bad postal service, but UPS took care of that) through amazon, but the ending was so disappointing.


I appreciate you for listening to us the fans, I hope someone from Bioware reads this, it would be nice, and looking forward for the DLC’s, for now ill enjoy playing he multiplayer or trying to do the Insanity achievement haha.

Modifié par afrojackavb92, 17 mars 2012 - 11:46 .


#5413
Nemo Malus Felix

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Just finished my second playthrough. I managed to have Shepard survive, but I too am dumbfounded at the destruction of the Mass relays. Where was Joker going, what's the chances of crashing on a garden world that has somehow never been discovered before? How come Vega was onboard when he got blasted with Javek on the streets of London? (I had those two with me as I didn't care if they lived or not). Why couldn't I go to Omega? I've got a stealth ship! I feel like the time I have invested in my Shepard has not been rewarded properly- 2 plays of ME1, import into ME2 and played that twice then imported into ME 3, for a confused finale and no sense of completion.

#5414
Ksingh

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Members please fill out the poll on the ME3 ending that Bioware is collecting this should help them
thanks

http://social.biowar...16/polls/29849/

#5415
Exiledone1

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Btw, in addition to my notes above.

My favorite moments have to be the romance between Shep and Tali. In a world where hope seems to be loss and all odds against Shep the romance and talks between them are critcally important I believe.

The best moment had to be on Tali's homeworld after they destroyed the reaper and they just sit and talk and then she takes off her mask. Honestly, you should have revealed her mask there. It would have been perfect. The romance and the relationship just shows that their is something worth fighting for still. In a world where death is everyone love still exist and that is powerful.

You may not realize it, but the romance and the relationship really set the stage for everythng. Think about it, why are they put right before the final battle. It's put there because it shows the characters have something to live and fight for and return home too. I'm a soldier myself and the thought that keeps me alive when I'm overseas is returning to the love of my life. I'm sure its the same for Shepeard.

I hope if you guys do release a new ending we get to see Shep and Tali married or living together in her new home that they built on her homeworld. Hell, maybe see a marriage event and all your squadmates that surivied would be there.  It would be a nice conclusion to see the reapers destroyed and to see all of characters lifes after the war. Happy for once.

Shep has fought hard for us and he deserves to be happy, for a while at least :) Best scene in the whole game in my opinion is the battle for Tali's homeworld and the end scene where they are just sitting and talking.

Modifié par Exiledone1, 17 mars 2012 - 10:28 .


#5416
DamiosD

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for me i must say there where many emotional moments in the game, especially when i made choices to kill my former friends for the greater good. So when the end came to me most things did make sence. i was one of the last of my former crew to make the sacrifice for the greater good. yet after the final cinematic scene i felt disappointed by the fact as to what happened to those that did survive from my former crew. surely it could not be that only three survived and they just happen to be on the normandy. not to mention not one choice i made during the series affected the end game. no free will. I truly hope bioware will live up to there promise and give us an ending based on our choices.

#5417
Alex-_-

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Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg

#5418
Espurr

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Just copy pasting some more of my thoughts I typed up elsewhere.

I am honestly a big fan of the Indoctrination Theory. It allows for the explaining away of essentially EVERYTHING about the endings that people are dissatisfied with, it adds a very interesting layer to the story (Shepard's internal battle mirroring the final battle), it requires no (or at least VERY few) inherent changes to what is already there, and it allows a lot of freedom for what could come after. Shepard can live or not live as indicated by the current ending (though perhaps alter it so they can live in more than just ONE single possible ending). If he/she lives, they now have the opportunity to activate the true crucible and watch the ending play out as dependent on their EMS score. We get a brief epilogue indicating the fates and futures of characters and the galaxy at large (heavily influenced by EMS, prior decisions, and relationships with individual characters). Perhaps if Shepard does not live, it becomes the responsibility of their LI or (if they had no LI) closest squad mate to carry out the duty of activating the true crucible and ending the battle. It could be very interesting stepping into their shoes as they essentially step into Shepard's.

Just throwin' stuff out there.

#5419
Boudicia_

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Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Yes it could have!

#5420
Exiledone1

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DamiosD wrote...

for me i must say there where many emotional moments in the game, especially when i made choices to kill my former friends for the greater good. So when the end came to me most things did make sence. i was one of the last of my former crew to make the sacrifice for the greater good. yet after the final cinematic scene i felt disappointed by the fact as to what happened to those that did survive from my former crew. surely it could not be that only three survived and they just happen to be on the normandy. not to mention not one choice i made during the series affected the end game. no free will. I truly hope bioware will live up to there promise and give us an ending based on our choices.


I completely agree with you. Even more than the resolution of the war I wanted to see the resolution of the characters. They are just as important as Shep. We have come to respect and feel connected to them. I personally hated the being stuck on a planet thing.

Give me the good old fashion ending where Shep learns who really created the reapers, makes his own choice which is just and ONLY destroying the reapers, show him coming home, show what happens after the war, what happens in the lives of our squad mate, did Tali and Shep get married  and live to old age on a house they built together on her homeworld. What happened with Garriis and Liara? These are the things we want to know.

Shep has fought and been through hell and back so doesn't he derserve peace for a while. Resolution, conclusion and seeing the results of all our choices and what happens after the war is so important. I care for the characters and just want to know they will all be okay. If it takes an hour cutscene so be it :)

#5421
Plasma Prestige

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Earlier in this thread I said thanks for making a response. I take it back entirely. We wouldn't be wasting our time to talk about how great this game is if that were the case. We want direct answers to the problems we have. We want to see that the gripes we have are being addressed directly and that we are not being cast aside in hopes that our little "uprising" will not affect your sales.

I will make it my mission as a gamer to ensure that Bioware sales of Mass Effect 3 are hurt by discouraging new players to the franchise from purchasing Mass Effect 3 because of the ending. Until I have some form of evidence that there is action being taken to rectify the mistakes, there are no thank-yous or empathizing statements from me, nor should there be from anyone else who supports the cause.

#5422
mastirkal

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None the less as the ending stands it makes me feel like this was a better ending music to fit how I feel bioware handled it.

Modifié par mastirkal, 17 mars 2012 - 10:36 .


#5423
SavageLycan

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My thoughts are pretty much the same as most of the people here, but I just want to reinforce the problems a lot of people have with the ending and add to the discourse. Call it beating a dead horse, but I just want to Hold the Line.

I want to say that I have no problem with bad endings or tragic endings; only the fact that EVERY ending is a bad/tragic one that completely murders the lore and future of Mass Effect. Just one ending where the allied powers win at heavy cost, the relays are still intact, and people can at least look forward to some sort of spacefaring future after massive rebuilding is good enough for me. If I knew that there was at least one truly "good" ending I could get, that offers some degree of hope, I would gladly do other Shepards to get the other sad/bad endings knowing that the option to really save the galaxy was there. I would replay Mass Effect 3 forever. As it is now, I have no impetus to replay any of the games or play any prequel games knowing that the galaxy is doomed regardless and that none of my decision made any difference in the eyes of the God Child.

Some closure on the fates of your friends and allies, and the galaxy as a whole in general would be nice too. Gilligan's Planet just makes my head (and heart) hurt, as does the ending epilogue. I have nothing against Colonel Aldrin (tons of respect in fact), but him giving a very vague reference to everything that has happened with no elaboration on the state of the galaxy afterwards is no ending.

Anyway, my two cents.

#5424
Rex Fallout

Rex Fallout
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Mass Effect 3 was an amazing game. In fact, while I played it, it was probably one of the best games I have ever played, up there with the original Bioshock and Portal! And I know that I am not the first, nor will I be the last to say this but... the endings killed it. After so much work. So many choices, so many different scenarios... suddenly none of that mattered. I couldn't technically really lose the battle with the Reapers, I couldn't save the galaxy and be the hero who lived happily ever after. No I get to choose between one of three endings that all result in the exact same thing. Bioware, Mass Effect 3 was to be the game that convinced me to continue buying your games despite the EA label on it. And at first it won me over. But then, it lost me.

#5425
Lammothas

Lammothas
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 The ending made previous game decisions feel void. Nothing i did from ME1, ME2 felt like it had any impact upon the ending whatsoever. From the start i was led to believe that this would've been the case. However, the decisions only imparted upon whether or not my squadmembers survived, and the side quests during the game.

To a certain degree, this complaint applies to Mass Effect 3 itself aswell. I spent 36 hours playng paragon and gathering a massive fleet, securing alliances etc, and i expected this to have an impact the same way that upgrading the Normandy in ME2 would have - in short it did not live up to this expectation. 
The only effect it had was increasing a generic score that would decide the ultimate ending sequence. As hard as i tried i could not fathom why this would have an effect upon unlocking the different endings - it just seems so ... meh.

However, this is not the worst part. Everything from the start of the game till just after getting blasted by Harbinger was phenomenal - easily one of the best games i've ever played. However, this does not excuse what seems to be a hastely assembled ending sequence. I found numerous faults which has already been pointed out in almost all the threads i've read.
- How did Anderson outpace me so fast  It was practically like "Im in a room with shifting walls", and i was arrived there 5 seconds later, and he was gone.
- Being lifted by that elevator was extremely cliché.
- The entire conversation with the AI child was really badly executed. It did not live up the expectation that everything would be answered. The only question that was answered was the reapers motivations (Which by the way was really, really strange seeing as the Geth and EDI was on my side, thus in my opinion nullifying their argument)
- Why was the Normandy suddenly fleeing a battle that was multiple times stated as all or nothing. And how did EDI and Liara suddenly turn up on the Normandy after getting roasted along with me? Also why did the green beam destroy the Normandys drives, when it clearly allowed the reapers to fly away from Earth?
- No epilogue like in Dragon Age: Origins in which your decisions would have been described: What happended to the different races i helped? What happended to my squadmembers? Nothing gets explained, described thus leaving nobody with the closure they expected.

These faults, or however you formulate them - are so encompassing that I find it almost impossible to see past them. They overshadow thef the rest of the game, that to me had the potential to being one of the best games i ever played. It effectively ruined subsequent playthroughs of both ME1/2 which was one of my favorite game series It left me a foul taste in my mouth that left me leaving the game for a week before even touching the the multiplayer. 

The fact that i even took the time to write this is a testament to the series, and it would be a scandal to leave it with such a horrible executed ending.

Modifié par Lammothas, 17 mars 2012 - 10:42 .