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On the Mass Effect 3 endings. Yes, we are listening.


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#5426
Jackem_Kross

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It is really bad that I forgot a lot of good and great content from the game thanks to the end...

I was thinking in many ways (I have also considered that I am the one who missed something)
I am trying to found logic between a lot of moments from ME 2 (Haestrom- why so many dialogues about dying star? I was hoping that there will be some explanation in ME 3, Human reaper- Why to make it when the reapers are on the way?)
If there is an answer (and I´ve missed it) I want to know it from you, guys :)
And why in the end is not more dialogue option with some more explanation! I need to know and understand why I´ve done what I´ve done!
Please!

I won´t write about Normandy crash because it never happened(period :) )

#5427
The Lightspeaker

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Adding my voice to the dissatisfaction.

Put bluntly the general concept behind the ending wasn't that bad. Having a bittersweet ending is legitimate, if not popular. However it was badly constructed, contradicted much of the lore and, to paraphrase someone else from this forum, "had plot holes large enough to drive the Destiny Ascension through". And thats not even addressing the fact you're railroaded into one of three virutally identical options.

For myself, however I personally think that having only bittersweet endings is a bad call. With all due respect I think that we, your customers, deserve options given thats essentially how you sold this series to us (with all of our actions effecting the story). If you do well enough there SHOULD be a happy ending; plenty of people have put a huge amount of time and emotion into our stories specifically for that purpose. There should also be a disasterous ending in which you fail. And a variety of others in between; that would make our decisions and our relative amount of effort actually mean something. I can't have been the only one who got something like 7-8k war assets and built up my readiness to around 85% to ensure I would succeed in the best manner possible. The endings, as they stand, render all of that completely meaningless. All of my efforts to unite the Korgan and Turians, the Quarians and Geth, even getting the rachni on board and even going as far back as the original and saving the Citadel Council. None of it seems to matter in light of the endings.

Also I have to verhemently disagree with leaving the ending as a cliffhanger or vague in any shape, way or form. Yes, sometimes that is a legitimate way to end things, especially in films. However the way Mass Effect has been built up and up ending it in such a way is a massive anticlimax. Many customers want to see the actual outcome of what they've done. To prove that all their efforts weren't in vain and get some resolution, regardless of how good or bad it might be depending on their respective decisions.

At the moment all I can say is that I sincerely hope the hallucination/indoctrination theories are correct. Because god knows that was no way to end this epic story.

Modifié par The Lightspeaker, 17 mars 2012 - 10:46 .


#5428
diver_gr

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It would be much better if there was an ending where sep . Says to The children ''F.... Off '' we will stand and fight , and after that watch en epic space battle against the Reapers with 2 outcomes.! The win of Human-Aliens alliance or Reapers win and destroy them all . It can;t be more simple than that.I doesn't matter if Sep lives or dies .It's the outcome of the battle and your actions .Its Survival of life or copletely destruction.

#5429
Espurr

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Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.

#5430
Drxx

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I just had finished my first playtrough.
Thx to spoiler group i was prepered for something bad, but this...
I really hope that you will realese ending DLC.
I dont have words for this. Endings are bad, really bad.
When people were speaking about ruining franchise, about no point for replaying.... Now i understand.
Oh and "nice surprise" with Liara not Miranda as flashback...

#5431
ChildOfEden

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It's only a matter of time until someone kills themselves because of the ending. And it'll either be BioWare's or EA's fault.

#5432
Exiledone1

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SavageLycan wrote...

My thoughts are pretty much the same as most of the people here, but I just want to reinforce the problems a lot of people have with the ending and add to the discourse. Call it beating a dead horse, but I just want to Hold the Line.

I want to say that I have no problem with bad endings or tragic endings; only the fact that EVERY ending is a bad/tragic one that completely murders the lore and future of Mass Effect. Just one ending where the allied powers win at heavy cost, the relays are still intact, and people can at least look forward to some sort of spacefaring future after massive rebuilding is good enough for me. If I knew that there was at least one truly "good" ending I could get, that offers some degree of hope, I would gladly do other Shepards to get the other sad/bad endings knowing that the option to really save the galaxy was there. I would replay Mass Effect 3 forever. As it is now, I have no impetus to replay any of the games or play any prequel games knowing that the galaxy is doomed regardless and that none of my decision made any difference in the eyes of the God Child.

Some closure on the fates of your friends and allies, and the galaxy as a whole in general would be nice too. Gilligan's Planet just makes my head (and heart) hurt, as does the ending epilogue. I have nothing against Colonel Aldrin (tons of respect in fact), but him giving a very vague reference to everything that has happened with no elaboration on the state of the galaxy afterwards is no ending.

Anyway, my two cents.


Well said. Sometimes people just want the happy ending. Show us Shep and the fleet winning the war, show us life for the crew a few years in the future. What are they doing, are they happy, did shep and Tali get married? Did Garrius ever get home to his sick mother. Did the Quarians rebuild their homeworld. Did the Krogan end up having peace? Its the conclusion for the characters we want more than anything.

Oh and not have them stuck on  a planet. Not have more questions than answers. This is the end so we need resolution and answers not more questions. Shep and his crew deserve some peace. Hell, maybe they all get together for a huge party to celebrate the reapers being taken down. Who knows. I just want Sheperd to live happily ever after and settle down with Tali, have a kid and let that kid be the start of mass effect 4: A new era haha

#5433
Drxx

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ChildOfEden wrote...

It's only a matter of time until someone kills themselves because of the ending. And it'll either be BioWare's or EA's fault.


This :o

#5434
Guest_maideltq_*

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Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


MY GOSH!! this made more sense...than the nonsense given to us!!!

#5435
stargatefan1990

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Exiledone1 wrote...

SavageLycan wrote...

My thoughts are pretty much the same as most of the people here, but I just want to reinforce the problems a lot of people have with the ending and add to the discourse. Call it beating a dead horse, but I just want to Hold the Line.

I want to say that I have no problem with bad endings or tragic endings; only the fact that EVERY ending is a bad/tragic one that completely murders the lore and future of Mass Effect. Just one ending where the allied powers win at heavy cost, the relays are still intact, and people can at least look forward to some sort of spacefaring future after massive rebuilding is good enough for me. If I knew that there was at least one truly "good" ending I could get, that offers some degree of hope, I would gladly do other Shepards to get the other sad/bad endings knowing that the option to really save the galaxy was there. I would replay Mass Effect 3 forever. As it is now, I have no impetus to replay any of the games or play any prequel games knowing that the galaxy is doomed regardless and that none of my decision made any difference in the eyes of the God Child.

Some closure on the fates of your friends and allies, and the galaxy as a whole in general would be nice too. Gilligan's Planet just makes my head (and heart) hurt, as does the ending epilogue. I have nothing against Colonel Aldrin (tons of respect in fact), but him giving a very vague reference to everything that has happened with no elaboration on the state of the galaxy afterwards is no ending.

Anyway, my two cents.


Well said. Sometimes people just want the happy ending. Show us Shep and the fleet winning the war, show us life for the crew a few years in the future. What are they doing, are they happy, did shep and Tali get married? Did Garrius ever get home to his sick mother. Did the Quarians rebuild their homeworld. Did the Krogan end up having peace? Its the conclusion for the characters we want more than anything.

Oh and not have them stuck on  a planet. Not have more questions than answers. This is the end so we need resolution and answers not more questions. Shep and his crew deserve some peace. Hell, maybe they all get together for a huge party to celebrate the reapers being taken down. Who knows. I just want Sheperd to live happily ever after and settle down with Tali, have a kid and let that kid be the start of mass effect 4: A new era haha


Mass effect 4: Shepards kid! the highschool years, Bully: "My daddy bet up 4 people at once" (insert name) shepard: "well my daddy defeated Rediculously high number of cerberus, Krogan, oh and not to mention lots and lots of Reapers" . Bully speechless

#5436
jeweledleah

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ToastPants wrote...

Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.


I like the premise behind it but not some of the execution.  for example - its heavily biased against Geth, to the point where it seems that chosing to help them is basicaly a wrong decision rather then one that would come with a different set of consequences/benefits.  or letting Jack's kids fight results in no benefits and only drawbacks (for instance, what I'd do is - there would be casualties among kids if you let them fight, but they would weaken some of the ground forces, making it easier for Shepard to fight trhough elswhere - think virmire and rerouting defence grid signal, vs leaving it alone - rerouting means Shepr has more enemies to fight, but Salarians have higher chance of survival). 

it still removes the point of choices as there are very obvious "right" and "wrong" decisions.  personaly I'm a fan of - win some/lose some style decisions where there are benefits/drawbacks to every choices (and I'll be honest, bring down the sky seemed to have been one of those decisions... until letting Balak go proved to be beneficial all around >_>  - I know he caused some deaths, but you didn't really feel those deaths.  you did however feel the strength of his batarian fleet with no apparent drawbacks)

but... as a general framework, yeah.

#5437
KermitTheFragger

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ToastPants wrote...

Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.


+1 For that decision/story tree. I really liked Mass Effect 1,2 and 3 except for those last 5 minutes which IMHO didn't provide any freedom of choice and felt more like watching a movie rather then playing an interactive game.

I know an endgame with more choice is possible, Heavy Rain is proof of that. It provided endings in a clever way ranging from white to black and all shades of grey in between (and taking previously made choices in the game in consideration).

Modifié par KermitTheFragger, 17 mars 2012 - 10:59 .


#5438
Guest_maideltq_*

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http://i.imgur.com/JhtqY.jpg

If you bioware.....gives us this endings that were prepared...don't know if true...man! I'll pay for the DLCs but come on!

#5439
badmojo88

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(ignoring the ending) i loved all the moments with tali (as my chars LI) wish she REALLY had gotten to take off the mask. also loved the scene with grunt "i dont need luck! I HAVE AMMO!!" mordin singing in his last moments and legion referring to himself as "I" right before sacrificing himself both had me almost in tears. lastly the garras moments...flawless. Finally getting a chance to put a bullet into Udina's hide was a lovely perk.:) .....(ending ruined all 3 games for me sadly)

#5440
Flyers215

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Richmonde wrote...

I don't know... but... maybe all of us have discovered one ending according to the things we have done... but not all decisions taken leads to the one we have in mind... and... maybe all 100% resources, and new game + changes something... hope so.

Even that, for me, was a good ending according to Mass Effect.

And maybe, the decisions we chose in the other games, makes diferences during THE GAME, and not the ENDING of the game.

A good (But apocalyptical one), can be the fact that the reapers, cannot be stopped, even with the crucible and all battleships... leading to the fact that the cycle really cannot be broken.

The good one already exists... organic and synthethic life together.

But... everyone wants Shepard alive...

Think about the worst scenario possible... Shepard died in Mass Effect 2... this endings will be okay, no emotions to the new "commander".

I liked everything in this game, except one, and the only thing.

Who created the Reapers...?

The BioWare answer will be: What is the meaning of life, or the existence, or infinite universe?

No one knows the answer.

Enjoy the game.


Lots of good thoughts in here that I want to comment on.

I also think that the ending is fitting.  I never expected Shepard to survive her quest for justice, but I did expect BioWare to go in that direction. Honestly, I was pleasantly surprised to see her make the ultimate sacrifice.  I didn't even think that she was going to complete her mission and was going to lose the war.

Also, the entire game people were telling her "this is it," "this is the end," and "it ends here."  How could she not die at the end?  Have you seen a Reaper?  They're bigger than battlecruisers, have negligible weaknesses, and have been wiping out galaxies for millions of years.  I never imagined that she could actually win the fight.  Put up a hell of a defence, yes, but win, no.

The scenario with Mass Effect 2 is also a great example.  For me, ManShep died in ME2 (I killed him on purpose), so the series was already over.  Would that have been a better ending?  I would say no.

As for who created the Reapers, I believe we did.  Not humans, but organics.  The Child speaks of the cycles and explains that destroying the Reapers will only permit organics to make more synthetics that will eventually take over.  It seems to me that the Reapers are part of a larger cycle and our organics friends and us are just part of smaller cycles inside that larger cycle.  Eventually, the organics are able to stop the synthetics and live in "peace" for a while before the synthetics take over again.  It's a constant push and pull.

However, you are correct.  No one knows the answer outside of BioWare Edmonton.  Seriously, everyone, just enjoy the game.

#5441
zBenHawleyy

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I don't care about a happy ending, I don't care if my entire squad dies... but I still think with the right amount of war assets and galactic readyness there should be one, so the fans can try to achieve something completely different on each play through.

My ideal ending would be like the ME2 one, when you decide who does what which could lead to the possible a death to that particular squadmate. In the final mission an option could of been to order some ships to attack reapers at the chance of losing them. Also if Shepard squadmates are to die, I would like to see a cut scene dedicated to there death and their final words. 

Because this is the last game in the series all of your choices that you have made throughout the game should play out through out the entire mission and essentially in the final cut scenes. The choices made in all of the games do not affect the mission at appart from choosing Quarians, gethor both, Wrex or Wreav, Ashley or Kaiden and that is all i can think of  but I am sure there are more.

The ME2 final mission had lots of choices from choosing whether to destroy or keep the base to deciding to send someone to escort the crew. In the ME3 ending there is one major choice and whichever choice you make comes out with almost the same outcome but with different colours and other minor things for example in every ending the normandy crashes on to the tropical planet - which leads me to my next topic - 

There are lot of plot holes in the mass effect 3 ending, the biggest being how did your crew get back on normandy and why is the normandy fleeing. These scenarios need proper explaination.

One of the things I would of loved to see was a conversation with harbinger- the reaper on rannoch was a terrible substitute, I would rather speak to Harbinger than that silly star kid thing. 

Also the " Star kid" or what ever its called is a pretty stupid idea unless the "indoctronation theory" proves true, why would the catalyst VI be in the shape of a kid that was killed in earth,, and i don't understand how the VI of the catalyst can have any relevance to shepards nightmares.

There were times in the mission i also thought could use some background music, for example at some point of the spacebattle there was no music and I personally thought music would enhance the experiance and epicness of the battle.

One thing that really shocked me that there was no boss battle, you can't count Kai Leng as the final boss as that is whole other mission.

Finally, I thought there could of been more epic cutscenes, like Mass Effect 2 when all of the platforms are falling and you have to dive to save your squadmate.

The Ending wasn't a complete disapointment, I loved the shepard anderson and illusive man conversation and all the different directions that could go in. I also found Andersons final moments quite moving and perfectly written. I also liked the hole direction of the mission for example Harbinger breaking off the space battle to come and kill you, that was a "Oh S#@T" moment. I also loved the speaking to each individual squadmate before the final battle. The speeches and overall dialogue of all the characters was outstanding!

Overall Mass Effect 3 is an awesome game but the ending really let it down and my dislikes of the ending overthroughed my likes but if our decisions paid off in the final mission, there were no plot holes, if a squadmate was to die, had a individual death scene and the different endings were significantly different I would not have a problem with  ending.

I hope you agree with my opinions... 
Thanks 
Ben
B)

Modifié par zBenHawleyy, 17 mars 2012 - 11:10 .


#5442
Omnike

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jeweledleah wrote...

ToastPants wrote...

Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.


I like the premise behind it but not some of the execution.  for example - its heavily biased against Geth, to the point where it seems that chosing to help them is basicaly a wrong decision rather then one that would come with a different set of consequences/benefits.  or letting Jack's kids fight results in no benefits and only drawbacks (for instance, what I'd do is - there would be casualties among kids if you let them fight, but they would weaken some of the ground forces, making it easier for Shepard to fight trhough elswhere - think virmire and rerouting defence grid signal, vs leaving it alone - rerouting means Shepr has more enemies to fight, but Salarians have higher chance of survival). 

it still removes the point of choices as there are very obvious "right" and "wrong" decisions.  personaly I'm a fan of - win some/lose some style decisions where there are benefits/drawbacks to every choices (and I'll be honest, bring down the sky seemed to have been one of those decisions... until letting Balak go proved to be beneficial all around >_>  - I know he caused some deaths, but you didn't really feel those deaths.  you did however feel the strength of his batarian fleet with no apparent drawbacks)

but... as a general framework, yeah.


I think you summed it up pretty well. And I'm sure if this was the case of the ending, it would be polished up quite a bit to make sure that the impact of choice was there. Or would it? Who knows with Bioware anymore.

#5443
Guest_maideltq_*

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jeweledleah wrote...

ToastPants wrote...

Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.


I like the premise behind it but not some of the execution.  for example - its heavily biased against Geth, to the point where it seems that chosing to help them is basicaly a wrong decision rather then one that would come with a different set of consequences/benefits.  or letting Jack's kids fight results in no benefits and only drawbacks (for instance, what I'd do is - there would be casualties among kids if you let them fight, but they would weaken some of the ground forces, making it easier for Shepard to fight trhough elswhere - think virmire and rerouting defence grid signal, vs leaving it alone - rerouting means Shepr has more enemies to fight, but Salarians have higher chance of survival). 

it still removes the point of choices as there are very obvious "right" and "wrong" decisions.  personaly I'm a fan of - win some/lose some style decisions where there are benefits/drawbacks to every choices (and I'll be honest, bring down the sky seemed to have been one of those decisions... until letting Balak go proved to be beneficial all around >_>  - I know he caused some deaths, but you didn't really feel those deaths.  you did however feel the strength of his batarian fleet with no apparent drawbacks)

but... as a general framework, yeah.


Well, the Geth decision was a decision and why not pay for it? and see the repercussion of our decitions.....
At least these endings make sense....and have repercusion to our decision made before the final battle...
The blue, Green and Red doesn't even make sense at all!!!

PLEASE Bioware, I'm willing to wait, give time...and even pay for a full glorious ending to ME saga..............SURPRISE US!!!

#5444
Shallyah

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Let us fight our way to a satisfying ending. I do not ask to just serve us a fairytale ending in a silver plate, but allow us to fight for it. Even if we have to make sacrifices, even if the "perfect" or at least "good" ending are very hard to reach, let not the things we did fall into a bottomless bag, in which we feel that seeing Legion pass away to give a conscience to the Geth was vain, or seeing Mordin die with a proud smile to cure the Genophage was futile, or hearing Tali's wishful sighs in Rannoch about getting a beachfront property was a vain illusion of something that can never happen, and just add to this terribly sour feeling of inescapable failure. The current best ending only leaves us with a quantum of solace seeing our LI crash landing in some unknown planet, and Shepard gasping for breath. That is nearly not enough...

Modifié par Shallyah, 17 mars 2012 - 11:07 .


#5445
xxskyshadowxx

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ToastPants wrote...

Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.


Agreed! Oh wow...I mean seriously Bioware, hire this fellow...he didn't even write the story and understands it's continuity and lore better than the writers who did. Maybe it's because he left his ego out of the flowcharts and ending concepts....

#5446
Xervek

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From Mass Effect 1 to 3 it is like buying a car which is worth 500.000 €, $, ... get it from the car salesman, drive home and the street before you arrive you total the car...

I agree with the article where the 5 reasons are written down why the ending is so amazing! Thanks BioWare!

#5447
FenixWylde

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Emergency Induction Port... :)

#5448
Coolmaster_nl

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Sheppard: Good luck
Grunt: I dont need luck, i have ammo!!!

Most awesome line i can remember

#5449
Guest_maideltq_*

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Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Has anyone noticed that this one has 6 types of endings???

#5450
Dessalines

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ToastPants wrote...

Alex-_- wrote...

Don't know if this has been posted already but this shows how mass effect 3's ending could have been so much more than it was

http://i.imgur.com/JhtqY.jpg


Oh my god that image is fantastic. If that had been the way it worked out I would have NO complaints (take note Bioware). If they were to consider overwriting the endings rather than taking the idoctrination theory and running with it, that's a great framework for it.

Is this legit? I mean if it is, then why is the world would they change it.

Modifié par Dessalines, 17 mars 2012 - 11:09 .