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On the Mass Effect 3 endings. Yes, we are listening.


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#5501
Flyers215

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xxskyshadowxx wrote...

When a Relay blows up, it takes the entire system with it and all the Relays blow up regardless of which of the three color endings you choose. So, the only survivors are those few who made it to a habitable fringe planet.


Wow.  Complete oversight on my part.

#5502
Johnathonm

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Well...

I think this whole experience demonstrates the difference between the different media forms. Interactive fiction and the interactive experience evoke a completely different reaction from each of us. However, the common theme is the time, investment, emotional investment and the like. In this could be looked at in two ways. It could serve as an academic experiment in that it does something that creates an active participant with an active emotional attachment. This changes the whole idea of the media and its impact on the participants. Thus, in a way, we are in uncharted territory. I honestly can't think of anything that has done what Mass Effect has done in terms of the "Butter Effect" in our decision making over 7 years. Are our many visceral reactions actually the whole grief process? I know the endings are red, green and blue. There are some subtle variants between the videos that play. I don't feel like this was done maliciously in terms of the red, green blue outcome (whoever named the videos should be fired btw), but is it because we're in uncharted territory psychologically?

In short, has this broached new ground in its creating of the relationship and the whole idea of participatory media? Is this the future in that what we're experiencing is literally paradigm changing? This isn't the entitlement factor but the outcome of creating the interactive media experience then, in a way, taking away the interactivity with unintended results?

I have spent way too much time thinking about this ending, the responses and the whole thing from a variety of viewpoints. In the end, I think this was an unintentional mistake which yielded an unexpected response - the mixed grief of the end of an era and the loss of perceived control.

Think about it – this is all ground breaking (for better or worse and we are part of the changing paradigm).

Modifié par Johnathonm, 17 mars 2012 - 11:58 .


#5503
BWGungan

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It wouldn't even be that big of an issue if the ending was good... but it's not. It's the worst kind of drivel that I've ever seen, in any medium.

#5504
Ozymandias 30

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Just putting up my support for revised endings. Others have pointed out the flaws with it already.

The music, gameplay, and story are great until the last 10 minutes. Like, make me (and my partner) cry, they're that good.

An ending with epilogues, a chance for us to make more meaningful choices, to interact with/shout down the 'child,' all would be better.

#5505
ElectronicPostingInterface

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Bioware, something more like this: http://h9.abload.de/img/jhtqyrqxxg.jpg

PLEASE read ^

This isn't perfect or anything but it's like, a good example of what we want.

Modifié par PKchu, 18 mars 2012 - 12:07 .


#5506
spensor25

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ok so I usually never post to forums but I had to for this.  First I would like to say that I loved all 3 of the games.  The fact that the end of ME2 has so many different endings from everyone living to everyone dying, and you saving or destroying the base was awesome. 

ME3 I thought was great too!  I loved how I was able to see everyone from the previous games and the weapons and armor customization was great, though I kind of wish I could have used the M99 Saber a little more :D .  But the ending of ME3, I just don't know what to say.

I have played every, and I mean EVERY, part of all the games.  All the DLCs, all the worlds, all the romances for the male Shepard.  I just beat the game last night.  I collected everything.  I maxed out the galaxy at war bar and my galactic readiness was at 100% and I find out that all I needed was to have over the minimum of have a different ending, and different is stretching it a bit.  I can see why some people are saying the ending was good, and it was, but it wasn't MY ending.  

I had a choice in everything  but in the ending it seems.  For all the work I put into the game and for how I had my Shepard act with the crew and everyone else in the galaxy I would have liked to have seen a good ending. 
One where the reapers die, the Relays are still there, and my whole crew lives.  I get to see how Garrus and Tali lives with the war now over.  I get to see the Krogan start to rebuild to their former glory.  I get to see the Quarian
and Geth working together to rebuild Rannoch.  I get to see James become a N7 soldier.   And I get to see Shepard and Liara, for my first play-through, together and happy and have a blue baby girl like they both talked about.  But no, what do I get. I get a ending where Anderson dies, I apparently "almost" die, and somehow Liara is on the Normandy when not 20 minutes earlier she was right next to me.  Now that didn't make sense.

And now the Relays are gone?!  How are they going to make new games after this.  I was hoping for the next game to be like 200 years in the future.  Shepard is died but his legacy lives on.  You get to see the new rebuilt Krogan empire, the new Rannoch, and maybe see Liara and her and Shepard's child.

I get how the ending was poetic but again it wasn't MY ending and I thought that is about mass effect was all about.  If the ending has to be a 30 minute, or longer, cut scene for it to be my ending then I am fine with that, I would actually prefer it.

Thanks to everyone who read my rant and who believes that Bioware need to add more endings to the game.  And for those of you who liked the ending then I am happy for you.  I am glad you got the ending YOU wanted.


Maybe you'll see me in the MP,

Spensor25


Wow this explanation is awesome.  I hope all of those hints this guy found is true and that Bioware will come out with the REAL ending later.

Modifié par spensor25, 18 mars 2012 - 08:37 .


#5507
krogstor

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Drxx wrote...

ChildOfEden wrote...

It's only a matter of time until someone kills themselves because of the ending. And it'll either be BioWare's or EA's fault.


This :o


I nominate me, though i am much too drunk given that it's st. patricks day. Plus the whole lack of being suicidal. The point rests. They say people are honest when they're drunk, so let me just chime in. **** you EA, and **** you bioware. You killed my favorite trilogy with the worst ending ever and then you're probably going to charge me for dlc which has a decent ending. This is why people pirate. If you don't release a FREE expansion which makes solicits a better ending than joker landing on some eden-ic paradise, and shepard being fried or buried under rubble, I'll never buy one of your damn games again. This is a promise. :bandit:

#5508
BWGungan

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linsanity wrote...

Been days and I am still in shock over just how bad the ending is. If someone asked me prior 'could you be turned off Mass Effect in 15 minutes' I would have laughed them out of the room.. I don't laugh anymore. The child in me is dead.


This.

I was going to do another play through, but now there's no point at all.

#5509
Flyers215

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BWGungan wrote...

Flyers215 wrote...

What makes you say that the Geth, Quarians, Turians, Salarians, and Asari are dead?  Other than casualties to the war, everyone remains virtually unharmed by the way in which the Reapers were disposed.  Of course the galaxy is in a horrible state; the Reapers just went to town on us.  Shepard's actions rid the galaxy of the Reapers and essentially protected trillions of lives.  I'm sure many colonies will crumble and fail, but there's not much that can be done about that.

There are quite a few things that Shepard did in the game to make a difference.  Now that the Reapers are gone, the Quarians on Rannoch can now live upon its surface once more.  The other species that accompanied Shepard to Earth are alive and just outside of Earth's orbit.  Assuming everyone still gets along, they're more than welcome to join us on Earth where all the species can hypothetically live together in harmony.


Because it takes hundreds to thousands of years to travel between clusters using FTL.  Only the Asari could potentially live that long to get home, but would likely starve before they did.  Everyone in the fleet around Earth would starve to death, especially the Quarians and Turians who cannot eat anything from earth.

Thessia was destroyed, Earth and Palaven are pretty much in the same state.  Tuchanka was screwed before we even started.  The Quarians and the Geth on Rannoch might be alright assuming enough of them stayed back there for a large enough gene pool to produce offspring with more than the proper amount of fingers and toes.

Etc, etc, etc...

Furthermore, how the hell did Anderson avoid getting vaped, and how did the squadmates I had with me manage to get onto the Normandy, and through the mass relay before it exploded?


Then don't leave.  Leaving isn't a plausible option given the situation.  Without the mass relays, you're not going home and that's just something you'll have to accept, person not from Earth.  I actually don't know what Turians or Quarians eat, but I'm sure that we could synthesise something for them.  There are Quarians and Turians on Mars, so just replicate whatever it is that they're eating.

I don't believe Thessia was completely destroyed.  I believe it was just ravaged along with Earth & Palaven.  The planets are still habitable.  I'm sure the Quarians and Geth on Rannoch are the best off in this whole situation.  They're completely starting fresh on a planet that didn't get hit that hard by the war.  The Geth can help the Quarians rebuild, which is also what they were doing before the events of the showdown on Earth (at least for me).

What do you mean about Anderson?  He died on the Crucible before Shepard talked to The Child for me.  Shepard and he had a very, very touching heart to heart before he died at Shepard's side.  The Normandy crew situation is a harder one to explain.  Joker must have got cold feet and did a bunk after dropping you off on Earth.  The Normandy was in the middle of the firefight in Earth's orbit while Shepard had her boots down on the surface, so he could have left for some reason and then got caught in the explosion.  I still don't know how Joker himself survived the crash.  That's one of the bigger oversights I think I've ever seen.

#5510
TrueMadayar

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Greetings,

I just finished Mass Effect 3 in one week despite of work, but I was driven. The story took me in basically completely, and I was planning to use that rekindled power. However, the ending...yes. Yes, I agree, this needs discussion.

<from this here on, heavily spoilered>

It's psychedelic, and it's a way to go. However, you, I firmly believe, made a couple of choices in creating this ending where you failed to understand the love in your creation. We have customized our Shepard, we have travelled with him way over 200 hours through three games, and put up with some shoddy gameplay, some hard decisions and some very corny moments, just to stay with the characters. We love the crew, at least I do, I also love the team, and I am okay with the rest of the galaxy. But most importantly - I was fighting for a future.

And the ending robs me of that.

I fully understand your decision of letting Shepard die in this. That consequence was always possible. No, probable. At the end of an epic, people go into the light. However, the way you did this, the final sacrifice - why wasn't it tailored? Why do I not see my LOVE in the flashback? Why can't I create a future for her? I'm not gonna complain about the fact that she leaves the crashed Normandy despite being with me on Earth about five minutes ago. I just wonder why you haven't tailored anything. It's a waste of the potential, and an ending that is, in my opinion, undeserving of that huge, in many ways close to perfect buildup.

Also I do not understand why Shepard can't live. And save. If this was the key to all this, an existance within the citadel, why reveal it 5 minutes before the end? Why not even explain what it is, where it come from, not even why it takes form of the dead kid! You only hinted at it - ONCE. During the talk with the Reaper on Rannock, I realized that the Reaper's controller must be the target in the end. I thought we'd sit down and talk with him after we destroyed the Reapers, for one possibility. Or end him. Instead you give my wounded and delirious Shepard five minutes to die, die and let his new friends (EDI, the Geth) die, and just go over to "well, that's the legend, anyway" and "now play the downloadable content". Come on, you knew better, whoever talked you into this, I believe, was out of his mind. My Shepard DIED! Why would I play a downloadable content with him now? Why would I not now miss him going home to Rannock, or at least mourn the lost cutscene that I was hoping for? Or Shepard becoming new Councellor of Earth? Or, at least, sit down with the Catalyst and decide where to go now? Were you fed up, did you want to end this?

All three endings have gigantic logical holes. And that is sad. If your aim was a psychedelic ending, you decided for the players, giving him a 3:0 option of our will:your will. After letting the players decide so much in the three games, I believe you overlooked that you can't control them at the final moment and make them smile about it. And the havoc created by that decision is what is this message board, amongst other things. Nobody I know likes to spend time in a virtual, artificial world, full of wonders and stories and loved characters, only to get a Bam-That's-It-Ending that catapults him out of that world with the force of a shotgun blast. Every major book in the history of mankind that definded a part of Fantasy - The Lord of the Rings, The Neverending Story, to mention some - had a slow, and detailed ending, with love and loss, and a future to hope for. You were writing a major story there. You blew the ending, you made it average. And that's not good enough. Not for your own work. For Mass Effect 3 was - up to that point - a potentially defining moment of Science Fiction, and of Gaming history. I was planning on using it as the example of why AAA-Games exist. Now, I must see it as a story that falls short in the end. You owe yourself to correct this.

You created a brilliant Shepard in this game. Mass Effect 3 gave Shepard doubt, and tiredness, and desperation. And an urge to have this being the last fight. You also gave him love, and the possibility to find a rest he himself wasn't believing in. You made him more human than most real ones. And showed the strain of stress and war on him.

Even if you now reconsider the ending - you fell short. And after such an epic, detailed, brilliant work before, I believe you failed. This is failure to bring your own work to an acceptable end. Iit's like you painted the Mona Lisa, in full detail, with all mistakes where you corrected, went back, made errors just to in the end get to a brilliant masterpiece with only the finishing smile missing. Then took paint thinner, wiped the whole canvas clean, and painted a smily face instead. While we all watched.

If you need help to change this game, get a better story ending, several alternatives at least, feel free to recruit my help. I'll do it for cost. But do it quickly. The more people finish this game, the more will be disappointed in you. 9 out of 10, at least. And winning back a disappointed fan - you ever realized how hard that can be?

Awaiting a big mandatory update changing the ending completely within short notice. Until then, I believe I'll refraim from the game for a while. For despite being not completely disappointed by the ending...it was a sour one.

Or, to say it with my romance: "I want more time..."

That being said, I must remind myself from something else she said. And which I posted on Facebook with her picture. "Totally worth it." But you gave me hope, so much hope that there was a future...

Maybe in time I will forgive, and remember the good things. For I doubt you'll truly correct this.

I just wish you would.

Keelah Se'Lai.

Mad

#5511
spensor25

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PKchu wrote...

Bioware, something more like this: http://h9.abload.de/img/jhtqyrqxxg.jpg

PLEASE read ^

This isn't perfect or anything but it's like, a good example of what we want.


Now that is a great flow chart for the game!

#5512
BoogieBot

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Killing Kai Leng. That was for Thane you SOB.

#5513
spensor25

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BWGungan wrote...

linsanity wrote...

Been days and I am still in shock over just how bad the ending is. If someone asked me prior 'could you be turned off Mass Effect in 15 minutes' I would have laughed them out of the room.. I don't laugh anymore. The child in me is dead.


This.

I was going to do another play through, but now there's no point at all.


I feel the same way.  If I know the ending is going to be the same then why keep play with a different saved ME2 game. :(

#5514
therookie2552

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Dear Bioware,

I have been a major or fan for the mass effect series since it came out in 2007, everyone at Bioware has done an amazing job on all of the Mass Effect games. I personally loved 95% of the game; all of it was well done until the final moments began for the battle over the beam in London especially after harbinger shows up, after that the ending just feel apart for me. Either work off or around the indoctrination theory. Or work off this fan created flow chart http://i.imgur.com/JhtqY.jpg for the ending. I hope that everyone at Bioware can see where I and everyone else are coming from on this situation and I still am holding on to hope that you guys can fix this, because I know you can do it, and that you care.

I think I speak for every one else but this is http://i.imgur.com/JhtqY.jpg best idea for the ending that I have seen so far.

-Sincerely Mass Effect Fan

#5515
rsciw

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So yeah, just finished first playthrough, took a bit of time due to RL obligations... That said, with how it all ended, I'm likely to keep it at only one playthrough, and leave all other ME1+2 characters I have unfinished...

ME3 is, as pretty much everyone already stated, great, up until the very last moments...

Hell of an emotional ride throughout the game, full of action, achievements, advancements, interesting changes and developments, all this ending in a big "well, you didn't have to bother really, you and pretty much everyone's going to end anyway"...

#5516
TrueMadayar

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spensor25 wrote...

BWGungan wrote...

linsanity wrote...

Been days and I am still in shock over just how bad the ending is. If someone asked me prior 'could you be turned off Mass Effect in 15 minutes' I would have laughed them out of the room.. I don't laugh anymore. The child in me is dead.


This.

I was going to do another play through, but now there's no point at all.


I feel the same way.  If I know the ending is going to be the same then why keep play with a different saved ME2 game. :(


Oh, yeah. That. Yeah, no sense in replay - unless you just play up till the point where you would attack Earth. Then just stop. I guess that's the only way to play this for now.

#5517
Omnike

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TrueMadayar wrote...

spensor25 wrote...

BWGungan wrote...

linsanity wrote...

Been days and I am still in shock over just how bad the ending is. If someone asked me prior 'could you be turned off Mass Effect in 15 minutes' I would have laughed them out of the room.. I don't laugh anymore. The child in me is dead.


This.

I was going to do another play through, but now there's no point at all.


I feel the same way.  If I know the ending is going to be the same then why keep play with a different saved ME2 game. :(


Oh, yeah. That. Yeah, no sense in replay - unless you just play up till the point where you would attack Earth. Then just stop. I guess that's the only way to play this for now.


I only have four achievements to go. Playing through the second time makes me sad. I keep finding things I missed and I remember how much all of this fun adds to absolutely no pay off.

#5518
AlphaScrewySam

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Flyers215 wrote...

AlphaScrewySam wrote...

My least favourite was the ending. The problem with the ending is that it's not a bittersweet victory: There is no victory. Galactic civilisation is destroyed, and the entire Normandy crew is marooned on a mystery planet.

The entire game was building up to a massive climax of glorious victory over the Reapers, so when the game takes a 180 at the end, there is, at least in my case, just a feeling of dull emptiness, quickly followed by outrage.


This is where I fundamentally disagree.  I never got the impression that the game was building up to a "glorious victory over the Reapers."  I was fighting to stop the Reapers and save as many people as I could in the process.

In the ending, mission accomplished.  The Reapers are gone and the galaxy is saved by Shepard's hand.  Galactic civilisation is not destroyed.  There are an unfathomable amount of people that would never know what happened, why all the Reapers dropped dead at the flip of a switch, or why the mass relays were now destroyed, but they had been saved.  Shepard would remain the unknown, underappreciated hero that she was born to be.  The civilisation now remains within the Sol system and there is still technology abound from the Protheans as well as the Reapers to help re-establish a functioning, more equal society.  Species from across the galaxy showed up to fight for Earth and now that's where they'll all stay.  I thought the ending was beautiful.

As for the Normandy, I'm sure they'd eventually be found, especially with Traynor, a communications specialist, among the living.  However, I find it preposterous that Joker lived that crash.  The man's made of glass.  That impact would have destroyed his body.


Every system is cut off from each other. According to the Arrival, it would take at least months for any sort of travel between star clusters, and that was with Reaper tech. In that time, dozens of worlds dependent upon supply chains would die out. Yeah, funny that: People need food to survive. Similarly, the Normandy is trapped on an unknown planet. That months of flight time I mentioned? I doubt the Normandy has months of food supplies stored.

There are millions of tons worth of ships in orbit above earth. If you chose destroy synthetics, you know, like the Shepard who doesn't randomly cave to a hologram would do, since the whole point was to kill the Reapers, then every one of those ships is going to drop out of orbit like asteroids, leveling the planet. Not to mention the Citadel, however many millions of tons that weighed.

As for the building up, through out ME3, every main character had either finally resolved their biggest issues or was hoping to after things were done. Wrex made a brighter future for his people. Mordin redeemed himself for the Genophage modification. Your LI presumably wants to be with you (If you romanced Liara, she's promised little blue babies). if you didn't romance Garrus or Tali, they get together. Jacob was having a baby with that Brynn chick. Miranda only just got free of her father's shadow. Legion gave his people true sentience, and they have made peace with the quarians (Disproving the AI thingy's theory of inevitable mutual destruction, by the way). Jack found her place with her students. Joker and EDI entered a relationship (Again, disproving AI dude). And a dozen more potentially happy endings made moot by the last 10 minutes.

#5519
Subject Alpha

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.... the strangest thing just happened to me. I finished my renegade playthrough to find at the very end, he was locked to only one choice at the crucible: controlling the reapers. Also, the Normandy crashed, but the door opened and it cut out. This happened to anyone else?

#5520
Xervek

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xxskyshadowxx wrote...

Xervek wrote...

xxskyshadowxx wrote...

Xervek wrote...

From Mass Effect 1 to 3 it is like buying a car which is worth 500.000 €, $, ... get it from the car salesman, drive home and the street before you arrive you total the car...

I agree with the article where the 5 reasons are written down why the ending is so amazing! Thanks BioWare!


We didn't total the car though....it's more like it's was an awesome-looking car that handled like a dream,....the ride home was smoothe and satisfying and riiiiiiight before you pulled into the driveway, the whole thing fell apart while you were sitting in the middle of it, because it wasn't constructed properly from start to finish. So, now you're left with the scrapped junkpile remnants of that awesome car, that you have to try and piece back together on your own, or with the help of others apart from the manufacturer, and you wonder why you bought the damn thing to begin with.


Yes, you are right. I finished the game a few minutes ago and I am currently still disappointed. I was exited to play the whole series again, different options and settings but I have lost all the excitement within 5 minutes through "this" end... I am still sorting my mind about it. I am curious about what BioWare will do now... 


I expect they'll do what they have been doing since the first outcry; deflect and placate untul the furor dies down, while trying to spark interest in pre-endgame and multiplayer DLC. Then milk whatever cash they can Reap from that for as long as they can until folks realize a new ending is never coming.


First of all the reason for write this post. I love Mass Effect 1, Mass Effect 2 and Mass Effect 3 at all, no specific scenes because it is a scene itself. Until the end of Mass Effect 3 and I am shocked since I saw the endings on YouTube, I am... ... a different explosion color? This is all we are worth? A different color?

I am with you. Expect the same but won't speak it out loud. I mean, I would say I am an addict. Waited for over 2 years to see the outcome... and... then... this... And the problem with this is, that I am pretty sure that nothing will happen from BioWare, we must live with it and will never see another ending. The force from EA is too strong. Good old times with NeverWinter Nights and masses on new, free content, patches, ... Nothing you can earn money with...

Ah well sorry, I am out of this. I mean, there will nothing happen in this direction. It is all about the money, and they already got ours...

#5521
Harorrd

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Posted Image

#5522
krogstor

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Harorrd wrote...
http://s7.postimage....4c49/9gpz_V.gif
%20http://s7.postimage.org/bayfj4c49/9gpz_V.gif%20


THIS

#5523
lyravega

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I asked these on another topic, but it got buried rather fast.

Here are some questions:

-If the Citadel is so important - since
Reapers used to invade from there, and lock the Mass Relays to isolate
the galaxy in pockets, why haven't they captured the Citadel first? I
know as a last act, Protheans messed up with Keeper signals, rendering
Reapers unable to open the gigantic Mass Relay. Pretty much the whole
story of ME1 revolves around this. But ME2 and ME3 takes the story away
from Citadel, then in those last horrible minutes of the game, tries to
integrate it into the game again as the Catalyst - which makes no sense
at all, hence the question(s).

-As I've mentioned above, Reapers
are capable of locking the mass relays via Citadel. Why haven't they
done so? If there are thousands of them, they could've easily captured
the Citadel, then locked the mass relays. But then, we won't be having a
ME3 I guess. I mean, think about it. Reapers are supposed to be
highly-advanced syntetic (typo?) "life-forms", one capable of
withstanding a combined fleet - locking the gate network would mean no
unified fleet. But given the pace of the game, since game opens with a
Reaper invasion, rest of the story feels very weak, since they are
capable of doing so, but they don't.

-This is more ME1/2 related,
but why would Reapers use Citadel as the invasion point, if they are
capable of making it to Milky Way from Dark Space within 2-3 years
without using it? 

-How the heck do you build a weapon if you don't know what it does, or what is the main part of it?

-Why not use conduit again, to get inside the Citadel instead of amassing a cannon-fodder?

I had more questions, but forgot them as I wrote these. My opinion below by the way;

-Invasion
should've postponed till mid-game in my opinion. But when Reapers come,
they directly go after the Citadel, and lock the Mass Relays. But till
then, Alliance develops how to counter this; under orders by Hackett, a
R&D division adapts the "Reaper IFF" technology, allowing you to
travel between stars, countering the effects of the relay lock-down.
Since Normandy is already equipped with this, and as you have EDI, you
won't feel a difference in travelling.

-They should've stick'd to
original story if you ask me (problem of dark energy build-up : brutal
solution of Reapers). That way, crucible could've been a piece of
technology addressing to this problem. Also, crucible plans should've
revealed way back, and scientists from every capable race should've been
working on it to discover the purpose of the crucible (using main hub -
Citadel to activate all mass relays in the galaxy to purge the
dark-energy build-up). And its purpose should've been revealed at the
final stages of the game. I don't know. Whole story of ME3 just feels
weak, rushed and disconnected to ME1/2 after playing all of the trilogy
(even though ME2 is more of a spin-off when it comes to Reaper story).

#5524
stargatefan1990

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BWGungan wrote...

linsanity wrote...

Been days and I am still in shock over just how bad the ending is. If someone asked me prior 'could you be turned off Mass Effect in 15 minutes' I would have laughed them out of the room.. I don't laugh anymore. The child in me is dead.


This.

I was going to do another play through, but now there's no point at all.

i played all 3 from mass effect 1 (Big Sci fi fan it was Bioware and Sci fi equals win win i thought back then) and enjoyed almost all my time had a couple grievances like techno talk i love techno talk in my sci fi(it surprises some people how much i understand it) but in the end i didn't let these things bother me and loved mass effect 3 right up until the last 10 minutes after hit by the Deadly beam of Plotholeniss and forced fu***d up ending(s)(but lets be honest theirs one ending with a choose your favorite color ending).

that instead of saving the galaxy the current cycle and future cycles, every single one of the endings you blow up all the mass Relays which in turn Fuc* up the solar system it is based in, *Clap* *Clap* Well done bioware you forced every Shepard to commit Galactic Genocide far worse than what The Reapers could ever do "But it is a Bittersweet ending" Im sorry but all im getting from the kool-Aide is Bitterness i so hope that the indoctrination/Hallucination idea is valid, if not bioware let me tell you this, After my initial playthrough i was going to purchase From ashes DLC and play it on new game Plus and import my shepards after that and after all DLC Storywise has been Released i was going to buy it all and play with my cannon shepard again like i did with ME2, but you know what? after that ending i don't see any point if at all my endings i commit Galactic level genocide since my initial play through ME3 has been nowhere near my disc drive, no threat meant just letting you know how you have made one of your long term Fans feel loved your games since before KOTOR i believe you can still make this better a part of me knows you have better writers than that but the pessimistic side of me thinks Paid DLC Ending was the plan all along, i would of gladly paid for mid Game Dlc with an epic Ending after this i dunno it depends what you do in the days or weeks ahead.

very bad spelling mistakes fixed

Modifié par stargatefan1990, 18 mars 2012 - 01:02 .


#5525
Guest_Juromaro_*

Guest_Juromaro_*
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I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.

If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.

Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.