On the Mass Effect 3 endings. Yes, we are listening.
#5551
Posté 18 mars 2012 - 12:53
I will, though. I will never, however, play the final mission again. It's a waste of time. I know how it ends - no matter what I do, as somebody stated already, all I get to chose is the color.
Keelah Se'Lai.
Mad
#5552
Posté 18 mars 2012 - 12:54
Juromaro wrote...
AlphaScrewySam wrote...
Juromaro wrote...
I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.
If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.
Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.
The 'labor of love' as you call it, was thrown out the window by the new head writer. The original ending by Drew Karpyshyn was fantastic, but this new guy was like 'nope, Imma steal the ending from the original Deus Ex instead'.
Yeah, and the Japanese version of FF7 was better because I could bring Aries back to life, where as the english version was alot more powerful because in a world where you can raise the dead with a feather she was still dead.
But yeah I do agree Drew's ending was better, however Drew is no longer writing for the game so his endings don't matter
Ok, Drew is no longer writing for the game, but I don´t see the point why change the end?
#5553
Guest_Juromaro_*
Posté 18 mars 2012 - 12:54
Guest_Juromaro_*
jeweledleah wrote...
Juromaro wrote...
I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.
If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.
Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.
you'd have a point... if Mass Effect WASN"T the sort of franchise that lets players shape their stories.. untill ME3's ending that is. if bioware wasn't the company that always listened heavily to its fans and incorporated feedbakc. SWTOR patch 1.2 - would you call it a bad patch? becasue like 80% of it is incorporated fan feedback that WILL make the game better for its fans.
bioware doesn't make games in a vaccuum bioware makes games for people, its fans - to enjoy. they say in interviews that ME3 was co-created with the fans and you can see the truth of its statement in so many different details - jokes about calibrations Mako vs Hammerhead conversation, multiple gameplay mechanics, romances....10th of thousands of people not enjoying an aspect of their writing is significant to say the least. latest poll I saw had 50,000 people asking for changed, better endings.
and your premise is flawed. bioware's labor of love is not just for themselves. its their love letter to fans. and the fans? have spoken
(not to mention outright lies in advertisement. we want them to fulfill the promices they made)
ME was never about shaping a story, it was following a man or woman during his or her struggles, dealing with the choices she has to make, only thing is you get to make those choices for Shepard. Cause if I could shape the story then by all that is holy Kaiden and Ashley would both survive Virmire instead of just one. Saren would have been shot in the head by Nihlus, the freakin council wouldn't be a bunch of idiots and would have listened to me the first time.
10 thousand people not liking the ending, or even 50,000 out of the 3,500,000 copies sold. so yeah as I said go ahead and change your game because a handful of your fans are not happy with Shepard not walking away alive.
People complained about Origin, yet now everyone is fine with it. People complained about Multiplayer yet for some reason it's activily played. People complained about EDI getting a body yet now everyone seems fine with her because her story is well written.
People even complained about the prothean being a DLC character...guess what Javik wasn't that important....a soldier not a scientist.....Hell his entire Species made slaves of everyone not strong enough to oppose them. Liara even says that she and others romanticized the Protheans because they all had their own opinions.
#5554
Posté 18 mars 2012 - 12:57
But leave the endings as is. I don't want what I feel to be a perfectly legitimate conclusion to the story of my Shepard ruined because people want you to basically rewrite the conclusion.
#5555
Posté 18 mars 2012 - 12:57
Chris Priestly wrote...
What was your favorite moment?
Mordin showing his back to me stating "And you knew."
It was very difficult to remain in character during that fiasco, each time Eve asked her question we have been through things that showd why the answer is yes and why the answer is no. Thus my character delayed answering having an inner conflict. Mordin's statement was a punch in the abdoment. The whole debate was well provided for. I enjoyed it.
edit reason: typo
Modifié par Lianaar, 18 mars 2012 - 12:58 .
#5556
Posté 18 mars 2012 - 12:58
#5557
Posté 18 mars 2012 - 01:01
SkullStrife wrote...
I agree with jeweledleah... we are a majority, the existance of the indoctrination theory is just a proof that almost evryone hated the ending (however we al lloved the game, but the ending was a punch in the face) so... I think that we should be listened... probaly 90% of the gamers think alike (every poll proves that)
you also have to take into consideration that the game isnt a month old and alot of people havent finised it yet and some people are in multiplayer as well which takes time away from finishing the story aspect.
#5558
Guest_Juromaro_*
Posté 18 mars 2012 - 01:01
Guest_Juromaro_*
SkullStrife wrote...
I agree with jeweledleah... we are a majority, the existance of the indoctrination theory is just a proof that almost evryone hated the ending (however we al lloved the game, but the ending was a punch in the face) so... I think that we should be listened... probaly 90% of the gamers think alike (every poll proves that)
online polls prove nothing, either the makers of the polls edit results, people make multiple accounts to vote and many probably just scan the interwebz for these polls just to "voice" their opinions.
#5559
Posté 18 mars 2012 - 01:02
Juromaro wrote...
Whilst I disagree with your perception of the story and the possibilities that would've been apparent, I respect your argument. Yes, if you take this as any other game, sure, the ending is...bleach, but okay. It's not the worst. However, I personally, and seemingly several of the less screamy and thus more respectable kind of gamers and fans of stories, believe that this game, in all its detail and love, should have had a better, a more deserving ending. To make the end befitting the epic. It's too inflexible.
Everything up to it is worth the time. The ending itself...I feel, no.
Also, it takes away replay urges. And disappoints fans. Which hurts future DLC sales. And the upcoming movie's chances. And books. And an ME3 MMO. From a sales point of view, this was a badly missed chance to tighten the stranglehold on the fan maniacs and cash on it in the future. From a story point of view, it was an attempt to kill the franchise.
Keelah Se'Lai
Mad
#5560
Posté 18 mars 2012 - 01:03
Flyers215 wrote...
Juromaro wrote...
I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.
If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.
Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.
I agree with this. It's hard to respect a company that caves into a few and then changes everything just because some people asked them to do so. I'd have a hard time purchasing another BioWare game knowing that they could change it all after a few complaints.
You can't please everyone. It's a shame that some people are so upset, but the story is what it is. The war is over and the Reapers are no more.
It's harder to respect a company that for some reason revokes the joint authorship contract they had with their fans at the final hour, and destroys a beloved IP. I can tell you straight up that with this ending, I will be buying no more Mass Effect games or merchandise in the future because with the destruction of the mass relays it is no longer the world I fell in love with.
Modifié par BWGungan, 18 mars 2012 - 01:07 .
#5561
Posté 18 mars 2012 - 01:04
Juromaro wrote...
jeweledleah wrote...
Juromaro wrote...
I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.
If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.
Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.
you'd have a point... if Mass Effect WASN"T the sort of franchise that lets players shape their stories.. untill ME3's ending that is. if bioware wasn't the company that always listened heavily to its fans and incorporated feedbakc. SWTOR patch 1.2 - would you call it a bad patch? becasue like 80% of it is incorporated fan feedback that WILL make the game better for its fans.
bioware doesn't make games in a vaccuum bioware makes games for people, its fans - to enjoy. they say in interviews that ME3 was co-created with the fans and you can see the truth of its statement in so many different details - jokes about calibrations Mako vs Hammerhead conversation, multiple gameplay mechanics, romances....10th of thousands of people not enjoying an aspect of their writing is significant to say the least. latest poll I saw had 50,000 people asking for changed, better endings.
and your premise is flawed. bioware's labor of love is not just for themselves. its their love letter to fans. and the fans? have spoken
(not to mention outright lies in advertisement. we want them to fulfill the promices they made)
ME was never about shaping a story, it was following a man or woman during his or her struggles, dealing with the choices she has to make, only thing is you get to make those choices for Shepard. Cause if I could shape the story then by all that is holy Kaiden and Ashley would both survive Virmire instead of just one. Saren would have been shot in the head by Nihlus, the freakin council wouldn't be a bunch of idiots and would have listened to me the first time.
10 thousand people not liking the ending, or even 50,000 out of the 3,500,000 copies sold. so yeah as I said go ahead and change your game because a handful of your fans are not happy with Shepard not walking away alive.
People complained about Origin, yet now everyone is fine with it. People complained about Multiplayer yet for some reason it's activily played. People complained about EDI getting a body yet now everyone seems fine with her because her story is well written.
People even complained about the prothean being a DLC character...guess what Javik wasn't that important....a soldier not a scientist.....Hell his entire Species made slaves of everyone not strong enough to oppose them. Liara even says that she and others romanticized the Protheans because they all had their own opinions.
You're either trolling or retarded. Did you somehow miss it when they said over 1000 decisions were carried over into ME3? The games follow a set path, sure, but you get to choose how you walk it. The endgame gave you no choice, and that is why it sucked. It was the end of the line, no concerns about the next game. There should have been more choices than usual, not none at all.
#5562
Posté 18 mars 2012 - 01:04
Juromaro wrote...
jeweledleah wrote...
Juromaro wrote...
I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.
If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.
Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.
you'd have a point... if Mass Effect WASN"T the sort of franchise that lets players shape their stories.. untill ME3's ending that is. if bioware wasn't the company that always listened heavily to its fans and incorporated feedbakc. SWTOR patch 1.2 - would you call it a bad patch? becasue like 80% of it is incorporated fan feedback that WILL make the game better for its fans.
bioware doesn't make games in a vaccuum bioware makes games for people, its fans - to enjoy. they say in interviews that ME3 was co-created with the fans and you can see the truth of its statement in so many different details - jokes about calibrations Mako vs Hammerhead conversation, multiple gameplay mechanics, romances....10th of thousands of people not enjoying an aspect of their writing is significant to say the least. latest poll I saw had 50,000 people asking for changed, better endings.
and your premise is flawed. bioware's labor of love is not just for themselves. its their love letter to fans. and the fans? have spoken
(not to mention outright lies in advertisement. we want them to fulfill the promices they made)
ME was never about shaping a story, it was following a man or woman during his or her struggles, dealing with the choices she has to make, only thing is you get to make those choices for Shepard. Cause if I could shape the story then by all that is holy Kaiden and Ashley would both survive Virmire instead of just one. Saren would have been shot in the head by Nihlus, the freakin council wouldn't be a bunch of idiots and would have listened to me the first time.
10 thousand people not liking the ending, or even 50,000 out of the 3,500,000 copies sold. so yeah as I said go ahead and change your game because a handful of your fans are not happy with Shepard not walking away alive.
People complained about Origin, yet now everyone is fine with it. People complained about Multiplayer yet for some reason it's activily played. People complained about EDI getting a body yet now everyone seems fine with her because her story is well written.
People even complained about the prothean being a DLC character...guess what Javik wasn't that important....a soldier not a scientist.....Hell his entire Species made slaves of everyone not strong enough to oppose them. Liara even says that she and others romanticized the Protheans because they all had their own opinions.
dude, seriously? you relaly are serious, wow. the tagline for Mass Effect is choices matter. and yes, I would have liked to save both kaidan and Ashley (and it was actualy originaly planned, there's voice recording that was datamined with both of them alive) however - you get to chose. save the rachni, or kill them. save the colonists, or leave them to rot. save Ashley or Kaidan. help Kirrahe or not. talk Wrex down, or shoot him (or have Ashley shoot him) save the council, or concentrate on soveregn instead? kill those biotics, or talk them down? arrest balak, kill him or let him go to save the hostages? let Shiala live or die? let Rana Tanoptis go or kill her. whom do you romance? do you stay faithful or move on? do you play as a nice guy, or a ruthless hardass? do you do every loyalty mission, or tell them to suck it up and rush through the suicide mission? whom do you assign to which job? save the genophage cure or destroy it? cure Krogan or lie to them? save collector base or destroy it? side with quarians or the geth, or do you try to get them to get along, play as a male or a female, straight, bi, gay, assexual etc etc
everything in the games was about shaping OUR Shepard, shaping the world of Mass Effect based on OUR choices. and up untill the last 10 or so minutes of the game, it was STILL about OUR choices, OUR Shepard. and then .. I still don't know what the heck happened there in HQ to give us this ending. it goes against the tone of the entire thrilogy - overcoming impossible odds. it introduces a last minute plot device and gives us a non choice that not only completely resets and destroys the universe lovingly created through 3 games - it is COMPLETELY unaffected by anything that we have done before.
it takes less then 2 thousand people signing a petition to pull a commercial from TV. and 3.5 million? its copies SHIPPED. not sold.
#5563
Posté 18 mars 2012 - 01:05
And that scene when you and garrus shoot bottles off a bridge.
And leigions memory level,
and the lack of a final boss.
but the series ends with too many damn questions. what happens to my buddies who charge the big portal with me? is the kid real, or just the face of reaper indoctrination, as evidenced that no-bugger else ever interacts with him?
are reapers just billions of mushed up husks?
i kind of get that all the choices dont ultimately matter, because all the choices were just establishing the means to the end... the end being that little room with cyberbilly, but the lack of any conversational choices with the technokid make me wonder just how messed up shepard is if he can't do a little fact checking with the kid. does he choose the face sheaprd will respond best too? the galaxies only child? that, and there is no reason to care, even a little, about the ending choice, because of the autosave/ quicksave feature you can see them all within about 45 minutes, and without any combat. i just felt it should have been more like dragon age, with the choices made as you go and hey, if the ending isnt super happy, maybe you should have been smarter.
that said, a super happy ending would have sucked. people needed to die, freinds needed to die. within the first hour of mass effect 3 i felt more than the entirity of most other trilogies. i was just put out by the apparently inconsuquental endings.
#5564
Posté 18 mars 2012 - 01:06
Standing with Tali on that outcrop when the Quarians and the Geth finally reconcile. I almost cried when Legion went though...
On the topic of the ending, It's been said befrore but my main complaint was that it just didn't fit the universe. It was far too much like "magic" for what has been a very real, very gritty adventure.
Also, the catalyst is retarded. Despite being some sort of hyper-intelligent superbeing, it doesnt occur to him/her/schler that the all powerful reaper-bots could just wipe out the synthetics every 50 thousand years instead of the organics. That way organic life is preserved and just loses out on some nifty tech. As opposed the the combined suffering of trillions of souls. Nice work superbeing: you nailed it!
#5565
Posté 18 mars 2012 - 01:09
Also, I destroyed the Reapers and Shepard woke up in the rubble on Earth, I fought against indoctrination and won.
#5566
Posté 18 mars 2012 - 01:10
For those who are new or old to the situation,
read up on what outsiders think of this.
#5567
Posté 18 mars 2012 - 01:12
jeweledleah wrote...
Flyers215 wrote...
I agree with this. It's hard to respect a company that caves into a few and then changes everything just because some people asked them to do so. I'd have a hard time purchasing another BioWare game knowing that they could change it all after a few complaints.
You can't please everyone. It's a shame that some people are so upset, but the story is what it is. The war is over and the Reapers are no more.
its not a few. its many and its becoming more and more every day.
and why draw the line now? you liked Samantha, yes? do you realize that she woudln't have existed if not for the Fight for the love pushing and pushing and pushing untill bioware... "caved" ?
The last number that I saw on sales was about 3.5 million. How many do you think have posted in this thread or said something negative through some kind of social media outlet? I'd wager that it's somewhere in the thousands, not exceeding maybe 50,000. That's pure guesswork, but I hope you get the idea. To be fair, many of the fans here in this thread are some of the most dedicated and invested fans of the series and/or BioWare as a company. Again, it's a shame that not everyone loves the game in all its aspects, but I feel that BioWare made a fantastic series through and through.
Now, I'm not claiming that opinions aren't important. I agree that BioWare has been very diligent in listening to fan feedback and you made a great point with the upcoming SW:TOR patch. It's constructive and works with the fans to provide what they've been asking for.
On the other hand, they gave us a great game. It's very well-made and the journey to the ending is just outstanding. I don't want them to just keep adding endings and adjustments from people complaining that it's not exactly what they wanted. BioWare is telling the story and we are consuming it. The same is true with authors, directors, poets, et cetera. In addition to Mass Effect, I'm a huge fan of the Harry Potter series. I was disappointed by that ending and thought that it was poorly done, but that is Ms. Rowling's story. She told it, it's over, and that's that. I have never argued that she should erase what she wrote and do it over because I asked for something different. I kind of find that offensive and a bit childish.
Yes, the Mass Effect situation is different. Many player choices were made throughout the series, but I feel that many, if not all, of them were resolved in the final game. Squadmates from previous games made appearances and explained what's been happening with them and they either died or came with you to Earth to fight the Reapers. No, those decisions did not come to fruition in the absolute ending, but the story doesn't allow for a plethora of choices. The Child told you how it is. More or less, he said this is what needs to be done. Now choose.
Them going through and changing endings and making alterations seems like a very slippery slope to me. If they do that, then I'll go on a tirade that Legion died, that Miranda isn't a squadmate, that EDI becomes corporeal, that I never got to see Tali's face, or whatever number of things that I'd like to see different in the game. If they're changing endings, then why should I be denied? Why should Legion not live or any of the other situations I mentioned become reality? I feel that it ultimately takes away from the story and makes everything seem just fake.
I don't understand your comments about Samantha, though. What fighting? What pushing? What did BioWare cave on? I'm just ignorant on the subject.
#5568
Posté 18 mars 2012 - 01:13
The bottom line is that the rest of the series was so well-written that the feeble ending looks all that much worse.
The mass relay destruction makes no sense to me outside of the destroy ending.
There are a lot of other things I could say, but there have been plenty of posts on this topic.
I'm well aware that even if you decide to redact the endings, it will take some time. Software development takes time, even for a 5 minute scene. I'd urge other people to be patient as well.
Now, to your question.
Things I liked:
Geth/Quarian options.
Character resolutions except Liara, who seemed to be left somewhat unresolved.
Reduced time0wasting stuff (excess scanning, bypass mini-games)
Things I Wished I saw (maybe I just missed them):
A mini mission for Giana Parisini
A more fleshed out-version of Morinth's end (not just a random banshee)
#5569
Posté 18 mars 2012 - 01:15
#5570
Posté 18 mars 2012 - 01:15
AlphaScrewySam wrote...
Flyers215 wrote...
I agree with this. It's hard to respect a company that caves into a few and then changes everything just because some people asked them to do so. I'd have a hard time purchasing another BioWare game knowing that they could change it all after a few complaints.
You can't please everyone. It's a shame that some people are so upset, but the story is what it is. The war is over and the Reapers are no more.
All I'm going to say to that is Fallout 3
I already have negative respect for Bethesda purely because of the way that they make their games, so whatever they do just makes it worse. I've actually gone to the studio to exchange words with some of those ****s.
#5571
Posté 18 mars 2012 - 01:15
Juromaro wrote...
jeweledleah wrote...
Juromaro wrote...
I'm just going to say that if Bioware caves to a few thousand people complaining that they didn't get the happy ending they wanted then Bioware might as well never release another game ever.
If people see that if they complain enough and cry and armchair develop and the company gives in and changes the game then that means ToR will be ruined by crybabies, Dragon age will be ruined by people who want to be stuck in the past of gaming and Mass Effect will never be able to expand beyond Shepard's story.
Just go ahead Bioware....give in and change the ending....and you'll never see another "labor of love" that you spent years building ever see the light of day again.
you'd have a point... if Mass Effect WASN"T the sort of franchise that lets players shape their stories.. untill ME3's ending that is. if bioware wasn't the company that always listened heavily to its fans and incorporated feedbakc. SWTOR patch 1.2 - would you call it a bad patch? becasue like 80% of it is incorporated fan feedback that WILL make the game better for its fans.
bioware doesn't make games in a vaccuum bioware makes games for people, its fans - to enjoy. they say in interviews that ME3 was co-created with the fans and you can see the truth of its statement in so many different details - jokes about calibrations Mako vs Hammerhead conversation, multiple gameplay mechanics, romances....10th of thousands of people not enjoying an aspect of their writing is significant to say the least. latest poll I saw had 50,000 people asking for changed, better endings.
and your premise is flawed. bioware's labor of love is not just for themselves. its their love letter to fans. and the fans? have spoken
(not to mention outright lies in advertisement. we want them to fulfill the promices they made)
ME was never about shaping a story, it was following a man or woman during his or her struggles, dealing with the choices she has to make, only thing is you get to make those choices for Shepard. Cause if I could shape the story then by all that is holy Kaiden and Ashley would both survive Virmire instead of just one. Saren would have been shot in the head by Nihlus, the freakin council wouldn't be a bunch of idiots and would have listened to me the first time.
10 thousand people not liking the ending, or even 50,000 out of the 3,500,000 copies sold. so yeah as I said go ahead and change your game because a handful of your fans are not happy with Shepard not walking away alive.
People complained about Origin, yet now everyone is fine with it. People complained about Multiplayer yet for some reason it's activily played. People complained about EDI getting a body yet now everyone seems fine with her because her story is well written.
People even complained about the prothean being a DLC character...guess what Javik wasn't that important....a soldier not a scientist.....Hell his entire Species made slaves of everyone not strong enough to oppose them. Liara even says that she and others romanticized the Protheans because they all had their own opinions.
People complained about Javik being DLC because he was right there on the disk in the first place. I don't care, however saying that he's irrelevant is BS. He may not have been a very likeable person, but he was a very compelling character because he shed a whole different light on the Protheans.
#5572
Posté 18 mars 2012 - 01:17
"Poor color blind gamers... they only got one ending".
Made me laugh and wanted to share
#5573
Posté 18 mars 2012 - 01:18
Man the game is great but that ending. no endings?
i want to play through this game again. I so do, but why cant i start another playthrough. I played mass effect 1 and 2 several times to see the different endings/ scenarios you can setup. but i just dont see possible different endings in mass effect 3 that make all my playthroughs from the previous titles worth it.
Multiplayer is fun but when promoting a character or characters i want to feel like it is worth it.
i am so close to starting another playthrough. i dont even no how to word it at times.
Bioware please make the dlc worth it. please please please.
mutliplayer could use bigger maps, some more modes i want to feel that its worth it.
man they have something special.
and is there any way multiplayer can be made to play offline with friends in a private network.
i mean some friends and i were together and internet went on us we were like no we cant even play multi offline.
and we had to set up the time just to play.
#5574
Posté 18 mars 2012 - 01:19
Flyers215 wrote...
jeweledleah wrote...
Flyers215 wrote...
I agree with this. It's hard to respect a company that caves into a few and then changes everything just because some people asked them to do so. I'd have a hard time purchasing another BioWare game knowing that they could change it all after a few complaints.
You can't please everyone. It's a shame that some people are so upset, but the story is what it is. The war is over and the Reapers are no more.
its not a few. its many and its becoming more and more every day.
and why draw the line now? you liked Samantha, yes? do you realize that she woudln't have existed if not for the Fight for the love pushing and pushing and pushing untill bioware... "caved" ?
The last number that I saw on sales was about 3.5 million. How many do you think have posted in this thread or said something negative through some kind of social media outlet? I'd wager that it's somewhere in the thousands, not exceeding maybe 50,000. That's pure guesswork, but I hope you get the idea. To be fair, many of the fans here in this thread are some of the most dedicated and invested fans of the series and/or BioWare as a company. Again, it's a shame that not everyone loves the game in all its aspects, but I feel that BioWare made a fantastic series through and through.
Now, I'm not claiming that opinions aren't important. I agree that BioWare has been very diligent in listening to fan feedback and you made a great point with the upcoming SW:TOR patch. It's constructive and works with the fans to provide what they've been asking for.
On the other hand, they gave us a great game. It's very well-made and the journey to the ending is just outstanding. I don't want them to just keep adding endings and adjustments from people complaining that it's not exactly what they wanted. BioWare is telling the story and we are consuming it. The same is true with authors, directors, poets, et cetera. In addition to Mass Effect, I'm a huge fan of the Harry Potter series. I was disappointed by that ending and thought that it was poorly done, but that is Ms. Rowling's story. She told it, it's over, and that's that. I have never argued that she should erase what she wrote and do it over because I asked for something different. I kind of find that offensive and a bit childish.
Yes, the Mass Effect situation is different. Many player choices were made throughout the series, but I feel that many, if not all, of them were resolved in the final game. Squadmates from previous games made appearances and explained what's been happening with them and they either died or came with you to Earth to fight the Reapers. No, those decisions did not come to fruition in the absolute ending, but the story doesn't allow for a plethora of choices. The Child told you how it is. More or less, he said this is what needs to be done. Now choose.
Them going through and changing endings and making alterations seems like a very slippery slope to me. If they do that, then I'll go on a tirade that Legion died, that Miranda isn't a squadmate, that EDI becomes corporeal, that I never got to see Tali's face, or whatever number of things that I'd like to see different in the game. If they're changing endings, then why should I be denied? Why should Legion not live or any of the other situations I mentioned become reality? I feel that it ultimately takes away from the story and makes everything seem just fake.
I don't understand your comments about Samantha, though. What fighting? What pushing? What did BioWare cave on? I'm just ignorant on the subject.
there's a difference between asking for the endings we've been promised (widly divergent, directly affected by our choices through all three games, completely acheavable through single player alone and the opposite of pick between a,b or c) and asking for minor changes to character outcomes. and even then - Tali and Garrus are ONLY romansable becasue fans asked for it. m/m romances as well as f/f only romance (aka Samantha) were added because fans fougt for it on these very forums. and I believe the number of people in Fight for the love group was barely above a thousand.
a lot of the choices, or more like non-choices that you are railroaded into already feel fake. giving people more choices gives more replayability. options are a good thing, you know. it doesn't take away from YOUR story. it gives you an opportunity to create NEW stories. which is what Mass Effect was supposed to be all about.
I originaly had 15 Shepards going into ME3. it cut down to 6 once I started reading the spoilers. I stopped at one after playing the game through the first time. becasue all of those stories? they don't matter. they all end exactly the same way.
#5575
Posté 18 mars 2012 - 01:20
Modifié par Kathleen321, 18 mars 2012 - 01:21 .




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