On the Mass Effect 3 endings. Yes, we are listening.
#5751
Posté 18 mars 2012 - 06:23
http://www.oxm.co.uk...eath-of-choice/
#5752
Posté 18 mars 2012 - 06:23
Anyhows, I am also curious if the haters didn't have enough EMS. I picked the red ending and only the reapers and the mass relays were destroyed; everybody else lived. I thought garrus died (coz i brought him with me in the london missions) but seeing him emerge from the normandy after a "crash" landing totally dispelled that speculation. Oh, and after that scene, I saw Shepard breathe. Ergo, he's still alive!!!!!
I feel that everybody must be reminded that Mass effect 3 isnt even a month old; theres bound to be new ways to "end" the game. I'd be furious if bioware spoiled the "best" way to beat the game way too early.
#5753
Posté 18 mars 2012 - 06:26
$_$ ?
#5754
Posté 18 mars 2012 - 06:28
1 - We blow up the bad guy and save the galaxy!
2- We blow up the bad guy and save the galaxy!
3- We are depressed throughout the entire game and blow up the galaxy in Red, Green, or Blue flavor?
Wait what?
#5755
Posté 18 mars 2012 - 06:31
retic wrote...
I'm beginning to wonder if "we" are to blame for the bad endings because of the controversial story leak way back? I recall articles that mentioned that they had to rewrite a lot of stuff because of the leak. >.<
Anyhows, I am also curious if the haters didn't have enough EMS. I picked the red ending and only the reapers and the mass relays were destroyed; everybody else lived. I thought garrus died (coz i brought him with me in the london missions) but seeing him emerge from the normandy after a "crash" landing totally dispelled that speculation. Oh, and after that scene, I saw Shepard breathe. Ergo, he's still alive!!!!!
I feel that everybody must be reminded that Mass effect 3 isnt even a month old; theres bound to be new ways to "end" the game. I'd be furious if bioware spoiled the "best" way to beat the game way too early.
you do realise that if all the mass relays are destroyed then so to should all of galatic life.... if you played the mass effect 2 dlc arrival you would understand why.... and the fact that your two companions at the end of the game end up alive on the normandy is a huge plot hole.... <_<
#5756
Posté 18 mars 2012 - 06:33
retic wrote...
I'm beginning to wonder if "we" are to blame for the bad endings because of the controversial story leak way back? I recall articles that mentioned that they had to rewrite a lot of stuff because of the leak. >.<
Anyhows, I am also curious if the haters didn't have enough EMS. I picked the red ending and only the reapers and the mass relays were destroyed; everybody else lived. I thought garrus died (coz i brought him with me in the london missions) but seeing him emerge from the normandy after a "crash" landing totally dispelled that speculation. Oh, and after that scene, I saw Shepard breathe. Ergo, he's still alive!!!!!
I feel that everybody must be reminded that Mass effect 3 isnt even a month old; theres bound to be new ways to "end" the game. I'd be furious if bioware spoiled the "best" way to beat the game way too early.
i can understand whats said here, but if we look back at past dlc's for mass effect, zaed DID NOT alter the outcome of mass effect 2 at all, his presence was welcomed but not needed. Arrival filled in a few gaps but DID NOT alter the outcomes, project firewalker, project overlord, the list goes on...not one altered the endings, for this i am glad in the case of mass effect 2, but when discussing mass effect 3 i beleive the endings should have a few more choices (start by adding an actual choice with significant differences rather than shepard lives or dies but every one gets screwed over anyway) if not completely re-written. shepards all for self sacrifice, but he wouldnt do it to destroy the galactic comunity wich is basicaly what the mass relay destructions bring about.
#5757
Posté 18 mars 2012 - 06:33
retic wrote...
I'm beginning to wonder if "we" are to blame for the bad endings because of the controversial story leak way back? I recall articles that mentioned that they had to rewrite a lot of stuff because of the leak. >.<
Anyhows, I am also curious if the haters didn't have enough EMS. I picked the red ending and only the reapers and the mass relays were destroyed; everybody else lived. I thought garrus died (coz i brought him with me in the london missions) but seeing him emerge from the normandy after a "crash" landing totally dispelled that speculation. Oh, and after that scene, I saw Shepard breathe. Ergo, he's still alive!!!!!
I feel that everybody must be reminded that Mass effect 3 isnt even a month old; theres bound to be new ways to "end" the game. I'd be furious if bioware spoiled the "best" way to beat the game way too early.
I agree that the leak must of had a major impact towards this however since that was the actions of a very few individuals and many of the people playing had nothing to do with it, or even see any of the leaked info why should they have to suffer?
Try loading saves with all missions and side quests from ME1 and ME2 completed with paragon results, the complete the game with most ME3 side missions and an EMS of just under 7000 (all systems 100% explored) then reload that character into a new game for your N+ run on legendary and repeat just to see the exact same end, then you will realise that there cannot be a hidden ending, while im only 90% though the game on my N+ legendary run i don’t expect anything else because some people do just sit down and grind games for days until everything is done and someone some ware would have mentioned any changes.
Modifié par Utrabob, 18 mars 2012 - 06:36 .
#5758
Posté 18 mars 2012 - 06:41
When I started hearing spoilers of the endings, I genuinely didn't want to finish playing the game. Having just now finished it, I wish I hadn't. I wish I'd turned the game off before making the final run that took me to the Citadel, and just made up my own ending, because what I saw horrified me. Not because Bioware took away choices, or funnelled us into one of three pre-scripted endings that negated all the investment and work we'd put into the game prior to that.
What horrified me is that I watched Shepard submit to a series of three choices provided to her by someone who admitted to being allied with the Reapers! A creature whose background was unconfirmed, but who told her three scenarios with blatant certainty and expected her to believe it. I'd have preferred a John Sheridan style "now get the hell out of our galaxy!" response to the crucible situation. I can't see Shepard lying down and taking it when the fate of the galaxy is at hand. From day one, she (or he!) has been challenging the status quo, and doing the impossible, whether paragon or renegade. This ending was just so depressing, no matter how it turns out.
Of course, subjectively, I desperately want to see Garrus and Shepard retire to a tropical world and raise adopted baby krogans together and live happily ever after.... but either way.... I want to see the character stay true to her/himself and not follow directions given by strange alien manifestations whose reliability is entirely too questionable.
#5759
Posté 18 mars 2012 - 06:43
Modifié par Defiantfa11, 18 mars 2012 - 06:50 .
#5760
Posté 18 mars 2012 - 06:45
I did absolutely everything in the game and I dont even think mine was higher than 4000. How is that possible? I thought you didnt need to play MP to get the best ending?
For the record I hate all the endings. Please change it.
#5761
Posté 18 mars 2012 - 06:47
HOWEVER... A new ending that fixes the plotholes, the lore breaks, the unrepentant bleak tone (no, I personally do not find anything sweet about an ending where nothing makes sense and I have to make up reasons for things to be OK) and the pure lack of the personal feeling that was such a huge part of the ME experience, I have actually vowed to build a new gaming PC so I can rebuy and replay the trilogy. So, essentially, I'm promising to pay for all the games again, this time through Origin. It means that much to me that even through my overreaction of selling the games to begin with, I would pay almost a thousand dollars (new PC and games and DLC included) just to be able to experience it, if it felt complete.
Please, BioWare, payed DLC or free DLC, make my story mean something in the end. I don't want to sit through "science fiction cliche #248" at the end of my epic saga.
Modifié par soilsongs2451, 18 mars 2012 - 06:48 .
#5762
Posté 18 mars 2012 - 06:51
PHub88 wrote...
Someone tell me. Is it possible to choose the destroy the Reapers ending and have it NOT show the person at the very end with the N7 thing start to move? I heard it was possible...and that you needed 5000 effective military strength to get it. I either missed it on screen or it didnt happen
I did absolutely everything in the game and I dont even think mine was higher than 4000. How is that possible? I thought you didnt need to play MP to get the best ending?
For the record I hate all the endings. Please change it.
It says in the guide it is possible, but as far as I can tell, its not. I got the acheivement for gathering (almost) all the War Assets, and it was still only around 7,000. You need 4,000 to "live", and when you start at 50% in the theater of war, it just isn't possible.
#5763
Posté 18 mars 2012 - 06:54
#5764
Posté 18 mars 2012 - 06:55
as for the leak? they barely changed anything at all. most of the stuff in a leak - is in game word for word.
#5765
Posté 18 mars 2012 - 07:12
It occurs to me that Shepard is essentially arguing the point that has so many fans upset with this ending. It denies us the possibility of hoping that the galaxy ends.... well. There is no real happy ending, not even a possibility of it. I don't think it would matter how hard it was to achieve... just to have the possibility of a genuine happy ending would give us hope to fight for it.
#5766
Posté 18 mars 2012 - 07:26
The Destroy option is said to destroy synthetic life. However, the Quarian Environmental Suits are regulated by VIs(at least that is how I interpreted the Post-Peace conversation with Tali regarding Geth assistance of the Quarians). And Catalyst does basically imply that the destroy ending effectively destroys advanced technology/computer programs when he talks about how "Even you are partly synthetic"(surely Shepard is less "synthetic" than whatever systems are regulating the Quarian suits). So... Destroy option not only manages to kill all Synthetics, but also manages to doom all Quarians to a slow, painful death...
Another wonderful plothole to think about.
Modifié par Morkins, 18 mars 2012 - 07:28 .
#5767
Posté 18 mars 2012 - 07:37
The idea I had for Mass Effect 3: Mass Ending is a downloadable content package. Utilizing the idea of a failed indoctrination, everything that you believe happened was nothing more then a hallucination during which Harbinger through a false catalyst tried to indoctrinate you to the Reaper's side, much as they did originally to Saren. For some reason despite what choice you made the indoctrination utterly failed, likely due to Shepard's strong will. The damage to your physical self was at the hands of Harbinger and extensive. You were rescued at the last minute by a Cerberus Medical Team some of whom had once helped on the Lazarus Project. Whatever choice you made during the failed indoctrination effects Paragon/Renegade meter, if you chose to fight then you get twenty Paragon points, if you submitted then you get twenty Renegade points, if you chose the synthetic option then you receive ten points to each.
Using the technology placed in your body during the Lazarus Project the medical team is able to help your body heal at an unprecedented rate. Fourteen days later you wake up battered and bruised in a Cerberus containment cell being watched by the Illusive Man through a screen. The Illusive Man offers Shepard one last chance to join him in gaining control of the Reapers. It's at this point that Shepard comes to terms that Harbinger was trying to indoctrinate him. He'll have two options, either (lie) and agree (paragon) or (submit) and agree (renegade). After released from the cell you'll be taken past cells that hold the party members who were with you in London, hurt but otherwise okay, you'll demand their release again your options will be either - (paragon) release them I can not do this alone or (renegade) release them, we may not trust them but we should use them. Either option the Illusive Man submits and tells you “to keep your pets under control”. At this point one of them grabs a gun from a guard and tries to shoot the Illusive Man, there will be a Renegade option at this point, stop your squad member from shooting the Illusive Man and take the gun, where he'll spew his rhetoric about keeping your pets on a leash at this moment you'll point the gun at his head. He'll ask “What do you think you are doing Shepard?...I am your only hope, your salvation.”, you can then ask him about him being indoctrinated by the Reapers, though the Illusive Man will deny it, Shepard will see him sweating and know that he is lying and is working with the Reapers, there will be two auditory lines one paragon on renegade both will lead to Shepard shooting the Illusive Man repeatedly.
Now you and your squad mates will have to fight your way out of the Cerberus Station and all of the personnel, all of whom have been indoctrinated. There are five levels to battle through to get to the hangar, though you will find some Cerberus Armor that is identical to the N7 armor only white and black with the Cerberus symbol on the chest and some weapons early on, you'll have to accomplish the mission with the weapons you find making your way through and the Cerberus armor. Once you make it to the hangar there will be a Cerberus shuttle and you will make your escape but before you do the Illusive Man appears again and this time he is tough to beat, once you do you'll board the shuttle and escape. As your flying through space you see the wreckage left from both Reapers and your Allies, suddenly a Quarian body hits the front of the vessel and Shepard's mind falls inward and at last he/she realizes that they need to get to the Citadel and follow what he/she saw during the indoctrination.
Once the group arrives at the Citadel they find an armory station where Shepard and the group and rearm themselves and he or she can change armor one last time, they'll find that the rest of the crew and squad, along with other surviving squad members from the past and C-Sec allies defending the remaining council members depending on your choices. You and the rest will have to fight your way to the point you saw in the indoctrination, realizing that is where it all ends. Now it follows close to what Shepard underwent during the indoctrination except for there is now a major choice. EDI or Javik will ask “Shepard is this the end?” knowing they mean the end of him/her and he/she will reply “Yes”, however if Javik is your party he'll be mortally wounded and will state, “Shepard it should be me, my race is no more...this is my destiny...my revenge.”, others will chime in and Shepard will have a choice to make, he/she can choose him or herself to finish it (paragon), Javik who will choose to fight (paragon), if Javik is not a squad member he'll be replaced by David Anderson who will likewise choose to fight (paragon), EDI will ask to go, she'll choose rationally and follow the synthetic choice the same for Tali, who's come to realize more and more about the Geth. If you choose Garrus or Liara they'll be too afraid and will fall to false reasoning and choose submission (renegade). If Shepard goes him or herself then Shepard will face the catalyst and make the final choice. Before that, you tell them that the Mass Relays will likely be destroyed, EDI and Tali will explain they figured that out and have figured a way to create a Relay Jump Drive that works with a Galactic Mapping System.
If Shepard decides to go him or herself there will be a dramatic cinematic scene of him or her hugging the other members of the crew and kissing their love interest goodbye. If he or she picked someone else then it will cut to a dramatic cinematic scene of them hugging everyone goodbye and shaking hands. Before they go Commander Shepard hails all ships telling them to get as far away from the relays as possible and to attack once the Crucible has fired. As the Normandy is seen taking off, either Shepard the the one he chose will be a playable character and they'll make their way to the catalyst and the finale. All characters besides Shepard have one choice, after it plays out as he or she had seen it will cut off and go into an epilogue explaining what came in the days, months and years to follow for all those involved. And lastly you'll hear the child, this time asking if the story is true and then saying goodnight one last time.
Sorry the post is so long...but this was my idea for the ending.
Modifié par Lancane, 18 mars 2012 - 07:42 .
#5768
Posté 18 mars 2012 - 07:40
Oh yeah, almost forgot best moments of Mass Effect 3. Everything except the last 5 minutes.
Modifié par Twinzam.V, 18 mars 2012 - 07:50 .
#5769
Posté 18 mars 2012 - 07:43
Even an extra cut-scene would be good.
Thanks for the Trilogy!
#5770
Posté 18 mars 2012 - 07:46
#5771
Posté 18 mars 2012 - 07:50
PHub88 wrote...
Someone tell me. Is it possible to choose the destroy the Reapers ending and have it NOT show the person at the very end with the N7 thing start to move? I heard it was possible...and that you needed 5000 effective military strength to get it. I either missed it on screen or it didnt happen
I did absolutely everything in the game and I dont even think mine was higher than 4000. How is that possible? I thought you didnt need to play MP to get the best ending?
For the record I hate all the endings. Please change it.
Assuming that Shepard was on the Citadel, That teaser ignores a number of things.
1) Shepard is on the Citadel without full serviceable armor. Parts of it are blown off and can no longer be used in EVA. In otherwords, Citadel blows up in high orbit, Shepard is SPACED. And unlike objects in "low orbit" Shepard DOES NOT go immediately into re-entry. Which presents the next issue, but first, If you aren't sure what being out is space does to an unprotected human body steps out in that enviroment.
http://helios.gsfc.n...v/qa_sp_ht.html (temperature)
http://imagine.gsfc....ers/970603.html Human body in absolute vaccum
In Layman's terms, depending on whether you are on the sun (day) or umbra (night) side, it can get fracking cold, or fracking hot, and Shepard's sucking vacumm. NOT very survivable past 2 of mins exposure.
2) Re-entry.
IN ME2 they kept it plausible by having Shepard re-enter a planet with almost no atmosphere. While its debatable, it WAS STILL plausible.
Re-entry into earth's atmosphere though, you do realise they put huge slabs of specially treated Ceramics on re-entry vehicles so that they don't burn up and turn into a big huge ball of fire on re-entry right?
3) Terminal velocity and impact.
http://www.grc.nasa....lane/termv.html
Now assuming Shepard some how is able to gain re-entry from a high orbit scenario and assume he somehow miraculously does not burn up in his unprotected body on hitting Earth's atmosphere, there's still Terminal velocity and Impact to deal with. Hitting rubble in London no less ( I'd love to see how he managed that wthout re-entry guidance) Now if you don't want to do the math, and just want it in simple english, Shepards gonna hit the ground faster then most cars are driven, on rubble. Survival I'd say nil.
So, that teaser shot of a "breathing" Shepard. I call BS.
#5772
Posté 18 mars 2012 - 07:51
#5773
Posté 18 mars 2012 - 07:53
We do see one Salarian female(Dalatrass Linron). She just happens to look exactly like every single other Salarian. Wait, she wears a hat. That is the distinguishing feature of Salarian females apparently... They wear hats. <_<ShadowAussie wrote...
I also notices females aren't in the game only krogan, asari and quarian but yet turian and salarian are not there. very strange. since the majority be in-game to cover up afew gaps.
Modifié par Morkins, 18 mars 2012 - 07:55 .
#5774
Posté 18 mars 2012 - 07:54
ShadowAussie wrote...
I also notices females aren't in the game only krogan, asari and quarian but yet turian and salarian are not there. very strange. since the majority be in-game to cover up afew gaps.
Atually female salarian are shown just no female turian
#5775
Posté 18 mars 2012 - 07:54
ShadowAussie wrote...
I also notices females aren't in the game only krogan, asari and quarian but yet turian and salarian are not there. very strange. since the majority be in-game to cover up afew gaps.
no turians, yes, but you meet a minimum of one salarian female - Dalatras. 2 if you killed original council, as replacement councelor is actualy female.
salarian females look exactly the same as males, they just have female voices




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