I know I speak for everyone in my local gaming "network" when I say this, for whatever that matters. We have discussed this AT LENGTH. I've probably discussed ME3 more than the Star Wars prequels!
GOOD POINTS:
- <3Thane's, Mordin's, and Legion's death scenes - these weren't just "good" or "favorite parts of ME3", these were our favorite parts of ANY GAME EVER. We agreed that these scenes were setting the bar of game writing and storytelling higher.
- <3The fights with the Reaper on Tuchanka and on Rannoch. The fight and activation, and the scene where the Thresher Maw takes down the Reaper are things we will remember forever. The 'painted laser' takedown was a great way to handle the idea of fighting a Reaper 1 on 1. Again, this set the bar high.
- <3Character moments throughout. Seeing Garrus and Tali 'hook up', Tali drinking at the bar, Liara reacting to the destruction of Thessia and lashing out at Javik, Garrus and Shepard's sniping session - these were highlights of the game, and they seemed natural to the characters.
BAD POINTS:
- :unsure:Not treating characters with respect at the end! The reason that Thane, Mordin, and Legion's scenes were so memorable is that it wrapped up their story and gave you closure to the characters. THAT is how to handle character death! We get NO such closure to the rest of the cast, not even Shepard! A brief dialogue scene via a hologram is NOT the way that characters from ME2 should have 'ended'. Tell us how their story ends, or at least if it continues AT ALL! Kill them all off if you must, but they all deserve the same amount of respect and attention you gave Thane, Mordin, and Legion. Note that I don't want a "happy" ending, just an ending.
- :unsure:No real closure with our Love Interest. I realize there are A LOT of choices here, but the only one that seems to really have a well written relationship in ME3 is Liara. Don't be afraid to show SEX in your SEX SCENES. It doesn't have to be cheap or tawdry, Liara's was great! But just getting within touching range and fading to black is not romantic and does not reflect the mature, REAL relationships that you were hoping to achieve. Lots of people want to see Shepard's "children" - but that doesn't mean Shepard has to live. Show us the effects of a mature relationship, don't just imply them.
- :unsure:No final boss fight! You have these great set pieces and great epic fights throughout the campaign, but when we reach Earth there isn't a fight that is memorable. Kai Leng was the last 'unique' enemy that we fight. You had us face down a Reaper one on one earlier in the campaign, and you end on what amounts to a multiplayer survival level. ME1 had Saren, ME2 had Human-Reaper, ME3 just has waves of enemies we've already faced. Harbinger has been speaking directly to Shepard since ME2, why is he so quiet now?
- :crying:No matter what we do, the choices we make, the people we gather, none of that makes any bit of difference. The end leaves us with the sense that we have failed, we didn't "win", we just doomed the galaxy in a different way than the Reapers intended. We are essentially forced, no matter which of the three "choices" we make, to be the agent of the destruction of galactic civilization. This 'cycle' is over and, because we aren't told otherwise, are left to assume that civilization crumbles and everyone starves to death due to lack of resources. We do the Reapers' job for them, but we also ensure that any future cycle won't have the Relays as a means of interstellar travel. We don't CARE about the 'next' cycle, we were trying to save THIS one! On that note...
- :crying:The completion of the trilogy appears to eradicate the Mass Effect setting. I'm sure you have something up your sleeves, but at the moment we are left to assume that all our hard work, all the decisions we've made - curing the Genophage or not, uniting the Geth and Quarians or not, saving the Council, patching up the Turian/Krogan conflict - it doesn't amount to anything. We might as well, at the beginning of game ONE, just sat on a beach drinking mojitos and waited for death. That is NOT because Shepard 'dies', its because everything Shepard did was to preserve humanity and this "cycle" and defeat the Reapers. If at the end of the story this cycle is going to be totally doomed anyway, what was the POINT of it all? Yeah we fought - but we lost. You literally made a game that no matter how we play, no matter what we choose, we LOSE. In every ending we FAIL at the task that we set out to accomplish. And that, of course, leaves us with no sense of accomplishment!
I hope you do have something up your sleeves, because only minor adjustments to the ending would make this easily the Game of the Year. Hell, half an hour before the ending I was telling my wife that this was probably my favorite game of all time. The previous spot was held by Planescape: Torment. You still have the chance to raise the bar in video game storytelling - I hope you seize it.
Modifié par AcacianLeaves, 15 mars 2012 - 04:33 .