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On the Mass Effect 3 endings. Yes, we are listening.


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#6026
BECC4

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Evil Minion wrote.......
So what?

I've read the countless complaints and there are a few I agree with, and many, many I don't.

Overall, I was fine with the endings. I understand why people aren't, and I even respect their viewpoint, but what I absolutely don't agree with is that we all are required to share the same opinion. Sorry, but taste is subjective, and thereis no "correct" way to feel about the game.

But there's no justification for calling other people's opinions "stupid" or for heaping abuse on the devs.


I don't believe anyone called the opinion stupid, merely the posters comment about there being no justification for our own opinions when there te clearly thousands of posts that provide exactly that. There is a very important difference there that you failed to acknowledge.

I have no problem whatsoever with you having a different opinion to mine, both are equally valid but it is fair to say there are a huge number of fans, dare I even say the majority of fans IMO, at least judging from this thread, who do not like the ending to an otherwise excellent game.

It is also not fair to label all of us together as being rude, impolite or abusive to the devs. I have the utmost respect for them and the work they do and would never behave in such a manner and  find the suggestion that I would behave in such a manner because of a few other people offensive.  Just as I would not label all people who have a different  opinion to me

#6027
Wildhide

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I have to agree with an above poster, as well. Why do people hate happy endings so much? They're no more common than dark endings. That was one of the nice things of ME and a lot of Bioware games. You could have both... until ME3.

#6028
Jvolikas

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My girlfriend found this picture and sent it to me knowing how much I hated the ending so I thought I would post it for you guys to see too.

http://9gag.com/gag/3412527

It's true.

Continuing to hold the line.

#6029
Tezzajh

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i want to earn a happyending, to get a good ending you need 5000 war points, in my last playthrough i got 6237 but it was no diffrent from those that got 5k. I want a ending that rewards people for getting as many as possible, say about 7000 with dlc and multiplayer, this is possible but very demanding that will be worth it in the end

#6030
MisterP146

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Wildhide wrote...

I have to agree with an above poster, as well. Why do people hate happy endings so much? They're no more common than dark endings. That was one of the nice things of ME and a lot of Bioware games. You could have both... until ME3.


I completely agree. 

A lot of people (myself included) are suckers for a happy ending.

So why not include one? in a game with multiple endings I can't imagine it would hurt the game to have one.

#6031
N-Seven

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I can sort of deal with a non-happy ending. We get it, in order to 'save' the galaxy, Shepard basically needs to sacrifice himself and destroy galactic civilization. That sucks incredibly, but I kind of get it.

But I can't deal with the terrible epilogue. With two faceless strangers that we don't care about talking about the Shepard legend. We need a better epilogue; one that at least partially deals with the huge amount of loose ends. Did the mass relays destroy their systems? Howabout those species that are stranded away from home? Does civilization rebuild and continue? Is long distance communication still possible? Do Vid Coms still work, or did they work through the relays? What happens to the homeworlds of the Quarians, the Krogan, and the Turians? And Earth? Everyone on the Citadel? (there are like cities on there, right?) Most importantly, what happens to our LI, and our squadmates? Even if Shepard is dead, I still want to know these things.

#6032
BECC4

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jeweledleah wrote...

and to reiterate.

WHAT IS PEOPLE'S PROBLEM WITH HAPPY ENDINGS? why are you so damn against an option of having one?

its funny. Dragon age games are much darker then Mass Effect ever was. and yet... protagonists STILL have an option for happyish ending. they have an option to survive and to stay with their loved ones, at least for a while.

WHY must Mass Effect always end on the bitter note? especially when the entire franchise exemplifies triumph against impossible odds?


This. Mass Effect is a game about choice.

Let me choose a happy ending and let anyone else who wants a bitter sweet ending choose one.

But tbh I'd settle for an ending because at the moment I don't feel like I have one at all.

Modifié par BECC4, 18 mars 2012 - 05:32 .


#6033
Abispa

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jeweledleah wrote...

and to reiterate.

WHAT IS PEOPLE'S PROBLEM WITH HAPPY ENDINGS? why are you so damn against an option of having one?

its funny. Dragon age games are much darker then Mass Effect ever was. and yet... protagonists STILL have an option for happyish ending. they have an option to survive and to stay with their loved ones, at least for a while.

WHY must Mass Effect always end on the bitter note? especially when the entire franchise exemplifies triumph against impossible odds?


I'm not against happy endings, just so long as it makes sense and fits the mood of the game, book, movie, etc. Mass Effect always struck me as a series where, at best, a bittersweet ending featuring a sense of loss would make the most sense. If Bioware could work out a totally happy ending that didn't leave me going, "WTF?" I would have had no problem with it.

But that is subjective and I don't expect everyone to agree, nor do I belittle those who disagree. I knew there was a good chance that BIoware would give me an ending I may not like, and I knew that even if I did like it there would be tons of threads started up by Bioware fans who didn't and would accuse EA/Bioware of betraying them.

However, we got an ending that, in the end, had a lot of people going "WTF?" and it wasn't because it was "happy" or "dark." It... made... no... sense... [space magic] and rendered the efforts of Shepard completely meaningless [all homeworlds within range of a mass effect relay are now destroyed -- goodbye Earth, Thessia, Tchunka, etc.].

Modifié par Abispa, 18 mars 2012 - 05:42 .


#6034
Apollo-XL5

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though i do really like the indoctrination idea, originally i did like the ending(except normandy part), but when the relays explodes, it is more like a self destruct with all the energy bing forced out in one direction rather than how it explodes when it collided with an asteriod in "arrival". So np i dont think the relays blowing up destroyed the systems they were in. Also the relays drestruction also symbolfied the fact that the reapers control on the galaxy was gone, so the races could evolve on their own without the reapers help.

#6035
4n4k1n

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I am still amazed at how some people still claim that the endings are fine and that they go well with the ideas of the mass effect universe.

I think using a fictional end to dragon Age: Origin would help showing how the endings were wrong.

Imagine going through the whole story, killing Logain, sacrificing yourself to stop the archdemon and then watching the ending wiith your character marrying Logain who appears to be alive. You then think it might have been a bug and restart the whole game.
This time you play a male, still kill logain and sacrifice Alistair, doing everything to put anora on the throne and marry her, then in the Ending video you see your male character marrying Logain and even alistair breathing in the back while drinking some ale.
You decide that it would be good to try it with a male dwarf, you put Alistair on the throne with Anora, kill Logain again, sacrifice yourself to kill the Archdemon and the ending shows your bearded self marrying Logain becoming king,  Alistair and Anora having fun drinking in the back but they re not king nor queen.

Now for the first ending the marriage decorations are blue, green in the second and red in the last.

End of the line why try to have your own warden and make him live like you want if at the end he gets stuck with Logain as a husband?

These are exactly what Bioware gave us with the ending of ME3 whatever choice you took, only decorations (color of the beam and explosion) really matter nothing else does.

Modifié par 4n4k1n, 18 mars 2012 - 05:33 .


#6036
Nexis7

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just sayin'

Modifié par Nexis7, 18 mars 2012 - 05:32 .


#6037
jeweledleah

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Tezzajh wrote...

i want to earn a happyending, to get a good ending you need 5000 war points, in my last playthrough i got 6237 but it was no diffrent from those that got 5k. I want a ending that rewards people for getting as many as possible, say about 7000 with dlc and multiplayer, this is possible but very demanding that will be worth it in the end


no.

becasue it makes it impossible to get if you don't play multiplayer.  its already near impossible to get Shepard lives ending if you don't play multiplayer.  Mass Effect franchise started out as a single player campaign.  people who got INTO it for single player, people who don't have subscription to x-box gold - shouldn't be penalized.

make it hard to get - yes.  require seriously high persuasion checks - sure.  completionist playthroughs, absofreaking lutely.  make it contengient on specific choices - YES PLEASE. (for example - I loved that saving Kirrahe required detouring all over the place and completing multiple extra objectives, that was perfect.  loved that saving Wrex required either high persuasion, or completion of his personal quest.  I also loved reqirements for peace between Geth and quarians. you had some give to which choices you could make prior, but at the same time - you still had to get a minimum of factors to allign. it created flexible challenge and opened up multiple possible solutions)

but NO requirement of multiplayer.  NO paring it down to some arbitrary number. and NO requirement of the ownership of DLC's.  all range of endings shoduln't be acheavable without so-called optional content.  currently, even with how lacking the endings are?  it isn't.  and that's a direct contradiction to bioware's original statements.

Modifié par jeweledleah, 18 mars 2012 - 05:44 .


#6038
madtotheskills

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If you guys had some better endings for mass effect 3, this game would have been the best game out there, without a doubt.

#6039
GavinUK86

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as soon as someone mentions "art" i just facepalm, shake my head and then skip it. thats such a stupid response. it isnt art. its a game. a game which storytelling should take center stage.

#6040
Johnathonm

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The ending doesn't need to be happy in the sense of rainbows, puppies and unicorns...plus butterflies. I would argue that they explained everything going on thinly, the epilogue with Buzz Aldrin was the cop out. The old man telling the story or a dram is a cliche' that is used as an excuse to write sloppily in passive media. This is why the "indoctrination" theory is just as bad as Biowares ending. It is poorly executed and amateur fan fiction. Sorry people this was all planned, has been excuted and it had unforeseen consequences (unless someone is a genius and thinks the negative media coverage is a good thing).

Social and interactive media have changed the paradigm which is why the protests are not just gamer entitlement syndrome and are probably am unforseen consequence of how far bioware changed things in the gaming industry. Only, in the end, to forget this is interactive media not passive media, and break the perception of control in the narrative.

Modifié par Johnathonm, 18 mars 2012 - 05:38 .


#6041
Abispa

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Apollo-XL5 wrote...

though i do really like the indoctrination idea, originally i did like the ending(except normandy part), but when the relays explodes, it is more like a self destruct with all the energy bing forced out in one direction rather than how it explodes when it collided with an asteriod in "arrival". So np i dont think the relays blowing up destroyed the systems they were in. Also the relays drestruction also symbolfied the fact that the reapers control on the galaxy was gone, so the races could evolve on their own without the reapers help.


Unfortunately we DO get the scene of Normandy hauling ass from a massive explosion caused by the destroyed relay. Normady was in Earth orbit, so it's clear the explosion reached there. Then there is the galaxy map scene where they show all the relays going super-nova and it shows the shockwaves going in all directions.

Modifié par Abispa, 18 mars 2012 - 05:38 .


#6042
MysticFred

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MysticFred wrote...

Would any of you that "get" or understand the ending, or say that it makes sense please PM me with your thoughts or an explanation about it? Thanks in advance.


Yes I am quoting myself, only got 1 PM, yet I see you guys on every page. Anyone else?

#6043
breatheeasy88

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It doesn't make sense to require Shepard's death because Shepard is not a tragic hero and Mass Effect has never been structured as a tragedy.

Until the final 10 minutes of the 100 hour trilogy, of course.

Should Shepard dying have been an option based on the choices you have made? Sure, why not. But that would require any options based on the choices you made, as opposed to the current count of none.

#6044
Deganis76

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GavinUK86 wrote...

as soon as someone mentions "art" i just facepalm, shake my head and then skip it. thats such a stupid response. it isnt art. its a game. a game which storytelling should take center stage.


Is a book art?  Is a movie art?  What makes a video game any different?

#6045
Apollo-XL5

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d

Abispa wrote...

Apollo-XL5 wrote...

though i do really like the indoctrination idea, originally i did like the ending(except normandy part), but when the relays explodes, it is more like a self destruct with all the energy bing forced out in one direction rather than how it explodes when it collided with an asteriod in "arrival". So np i dont think the relays blowing up destroyed the systems they were in. Also the relays drestruction also symbolfied the fact that the reapers control on the galaxy was gone, so the races could evolve on their own without the reapers help.


Unfortunately we DO get the scene of Normandy hauling ass from a massive explosion caused by the destroyed relaty. Normady was in Earth orbit, so it's clear the explosion reached there. Then there is the galaxy map scene where they show all the relays going super-nova and it shows the shockwaves going in all directions.

you are wrong, if they had supernovaed, the at energy would have vaporised the ship instead of damaging it plus the explosions on the galaxy map arent supernovas, they are the crucibles energy being spread throughout it sector so that every reaper in the galaxy is effected.

#6046
blueduck1982

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Did anyone notice in the synthesis ending, Joker had very bright eyes and synthetic implants when he got off the ship?

#6047
Evil Minion

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BECC4 wrote...

Evil Minion wrote.......
So what?

I've read the countless complaints and there are a few I agree with, and many, many I don't.

Overall, I was fine with the endings. I understand why people aren't, and I even respect their viewpoint, but what I absolutely don't agree with is that we all are required to share the same opinion. Sorry, but taste is subjective, and thereis no "correct" way to feel about the game.

But there's no justification for calling other people's opinions "stupid" or for heaping abuse on the devs.


I don't believe anyone called the opinion stupid, merely the posters comment about there being no justification for our own opinions when there te clearly thousands of posts that provide exactly that. There is a very important difference there that you failed to acknowledge.

I have no problem whatsoever with you having a different opinion to mine, both are equally valid but it is fair to say there are a huge number of fans, dare I even say the majority of fans IMO, at least judging from this thread, who do not like the ending to an otherwise excellent game.

It is also not fair to label all of us together as being rude, impolite or abusive to the devs. I have the utmost respect for them and the work they do and would never behave in such a manner and  find the suggestion that I would behave in such a manner because of a few other people offensive.  Just as I would not label all people who have a different  opinion to me


Actually, yes, he did call the opinion "stupid."

Which will get people absolutely nowhere.

#6048
Kestrel36

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breatheeasy88 wrote...

It doesn't make sense to require Shepard's death because Shepard is not a tragic hero and Mass Effect has never been structured as a tragedy.

+1

#6049
luci90

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blueduck1982 wrote...

Did anyone notice in the synthesis ending, Joker had very bright eyes and synthetic implants when he got off the ship?


Yeah.

No idea why.

...STD from EDI?

#6050
JulienJaden

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Deganis76 wrote...

GavinUK86 wrote...

as soon as someone mentions "art" i just facepalm, shake my head and then skip it. thats such a stupid response. it isnt art. its a game. a game which storytelling should take center stage.


Is a book art?  Is a movie art?  What makes a video game any different?


Video games are a new medium and an art form.

BUT: It is interactive. Some may choose an artsy approach while others maintain gameplay as the focus. It's okay for every developer to find its own balance. Changing that balance halfway through or at the very end, however, is not, because that will always come at the expense of those who are there for this balance.

In the case of Mass Effect, the focus is definitely on the gameplay. An artistic ending that throws so many aspects of gameplay out of the window, no less those that are integral to the series, is just not viable.