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On the Mass Effect 3 endings. Yes, we are listening.


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#6076
malarkeyfin

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You screwed up, BioWare, and you know it. I guess you technically don't owe us anything, but you sure owe it to yourselves and to Mass Effect to give it a better ending!

I believe everything has already been said, but I'll say it once more. You need to end the series in a way that makes us players feel like the choices we made and the allies we gathered actually made a difference. All it would (have) take(n) is a few cutscenes, like the rachni forces coming to your aid at a critical moment, or Kirrahe (assuming you got him out of Virmire alive) sacrificing himself (heh, "holding the line") so that you could complete your mission or ANYTHING like that! It really isn't hard to come up with epic stuff like that. The consequences for NOT having those allies helping you would of course be big. You might lose thousands of lives, maybe even some of your squadmates would have to sacrifice themselves instead...

Anyway, the other thing... You should give us some kind of an explanation as to why on Earth is Normandy fleeing the battle in the final cutscene, and where did it crashland? Will they ever be rescued? What happens now that the mass relays are gone? Will all the people who are stranded on Earth just die, like everyone seems to assume? At least give us a longer cutscene that shows what happens to the galaxy after the ending and some kind of an epilogue.

Just do it, BioWare. We all know you can still fix this.

Modifié par malarkeyfin, 18 mars 2012 - 06:18 .


#6077
Giluc

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Not having read a single post in the whole thread, I would just like to state my non-satisfaction about the ending. Really? All my ****ing choices have absolutely no impact whatsoever? Wow. I don't even feel like starting a new character in the first game. And I don't buy all that indoctrination crap. I bet you BioWare's gonna release some DLC based on that, but they didn't think of it the slightest bit from the start.

Ah yes, "Your choices matter". We have dismissed that claim

#6078
4n4k1n

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Evil Minion wrote...


There is no such thing as "art" that is "inherently wrong."

As for "copying" other people's work, that still doesn't make it "wrong," it makes it a "copy." Not getting the same amount of reconition as the original still doesn't make it "wrong."

There is no "objectivity" in art.


so you mean that what the law defines as forgery is actually something that is right. You sound so much like the ones described in the allegory of the cavern this leads me to suppose further discussion would lead us back to the starting point of the discussion, you are entilted to your opinions as I am.

#6079
sarahann62380

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I've actually posted this in another forum, but this seems to be a good place to do it, in fact I may have already. These forums all kind of run together after a while. There's a lot of redundancy, in what I say and what's already been said.

Here's my idea, and I think it's right in line with a lot of other people's. I think your choices should matter. What you've done throughout your gameplays should matter--and while they do here and there, they should more so. You worked so hard to get everyone to work together to defeat the reapers, none of this work actually pays off. And no matter what you choose, nothing really changes. And does Shepard live or die? You have to have played MP--which I'm calling shenanigans on--in order to get the best possible ending in which Shepard may or may not have taken a breath. It breaks my heart to see her go out like that. I've played ME1 and 2 three times, and have every intention of playing them again--but then I stop myself and say, 'Well, then I'd still have to choke back ME3.' And I realize I just don't have the heart to do it.

Now I am of the mind where I do want a happy ending for my Shepard. I want her to live happily ever after with her LI. She deserves that. The hero does not have to die. But I think giving people the option to whether or not their Shepard lives or dies is important. This could appease those that think Shepard should live and those that think he/she shoul die. Although even those that are saying Shepard should make the ultimate sacrifice and die in this trilogy secretly want her/him to live and live with their LI, they just don't want to approach that cheesy line. And I think that option should be available.  But you have to work very hard to get this ending--like how many people didn't do the loyalty missions of their characters in ME2 and took the chance they would die? Come on.

I actually like the idea of indoctrination/hallucination/dreaming. I think that makes things kind of interesting, especially how it plays out. And maybe this is all just a ploy to see how people would react, and boy, you got an earful and them some on that. I have to say I love Mass Effect, really do. It's just wonderful. And of course I love the sweet moments you get to have with your LI. Which brings me to an afterthought about your LI interest from ME2. Just an idea, why not create DLC where you can do a mission with your ME2 LI and have them be on your ship, although not a squad mate, but you still get to talk to them, and they're the one that comes to your cabin before the final mission? You could create these, charge the $10 and if you wanted to continue with your ME2 LI, you could and if not, you don't buy it. And I know there was a young lady that suggested with Thane, you could keep him alive with the cutting-edge trials the hanar were doing and his blood didn't react to it, but when he got injured, Kolyat's blood did. I actually think this is a great idea, however here I know I'm just grasping at straws. Just thought I'd toss that out there.

But yes, the bigger problem is the ending debacle. Here's hoping you truly are listening and reading, and your brains aren't exploding from how much is out there. Please don't write us off as the small minority, because I really don't think that's the case. And I don't foresee this going away anytime soon.

Thanks,
Sarah

#6080
BECC4

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Evil Minion wrote...
Actually, yes, he did call the opinion "stupid."

Which will get people absolutely nowhere.


Erm no he didn't

Before writing a stupid comment like that, take a look at pages and pages of players actually WRITING down the inconsistencies that happened all over the game ending, but better yet, think this link will answer all the inconsistencies of the game ending and reasons why fans hate the ending:

www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Take a good look at reasons 4, 3 and 2. Reason 3 explains the plotholes. My ending hate primary reason is reason 2

If you read the rest of the post he even says why the comment is stupid in that it condemns our opinions as unjustified when in fact there are many many pages of justification out there. Nowhere does he say anything about the opinion being 'stupid'. I reiterate saying the comment is stupid is not the same as saying the opinion is stupid.

Modifié par BECC4, 18 mars 2012 - 06:27 .


#6081
GIEV DIZ PEEPHOLE AEYR

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my favorite part had to be where i saved the galaxy and defeated the reapers and the civilizations of the galaxy were able to return to their homes and begin living their lives and rebuilding their worlds and moving towards the future with hope and a great sense of victory and appreciation for commander shepard who's choices, sacrifices and struggles are what made it all possible. they shaped the destiny of the galaxy and made all the difference.

.......oh wait.

#6082
Enigma457

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i would like to state my reason for not liking the mass effect ending you see after all that time we put in mass effect 1 and 2 which is well over 200 hours we as fans feel completly and utterly betrayed the reason i say that is what was the point in making choices if they were not even going to be considered in me3? after all i did to make sure my shepard survived the suicide mission in mass effect 2 after all the choices i made to survive i die anyways...i loved the game up until the last 15 min when i had the choice die...die....or die. after that ending and it left so many unanswered question so much hate i really wanted my 100% paragon shepard to live and be reunited with Liara and possibly see the little blue children my shepard talked about in me2 after the shadow broker...bioware please listen to your fans please give us a choice to have that closure just think of how many fans will be happier then they are now

#6083
Deganis76

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Wildhide wrote...

Deganis76 wrote...

My brief thoughts on the ending. While not perfect, I found it acceptable. Here are my reasons

What I liked::

1. It followed an overarching theme of organic vs synthetic life that was prevalent in all 3 games


I stopped here, because it doesn't.  The organic vs synthetic theme has been presented as "Are Synthetics alive, and do they have a right to freedom and for that life to be acknowledge."  You see it in 2 major plotlines over the serires.  

The Quarians and the Geth.  The geth who are passive unless attacked or controlled by Reapers that the Quarians attempted to kill as soon as they realized they were gaining sentience is the first.  

The second is EDI and her development from ship computer to a thinking, feeling character with relationships and concerns for the other characters.

The overarching theme is are they alive, and do they really have those feelings.  Do we have to take them into consideration.

The ending tries to tell you it's Synthetics are evil and want to destroy all life, so the Reapers are being nice and just destroying all life so the Synthetics can't.  Even Javik if you have him offers a strong counterpoint, showing the clash of ideas between his tolitarian empire from 50k years ago to the tolerant, cooperative one today that actually attempts to work with and undrestand the AI they've created.

The ending runs in utter contrast to Synth vs Organics theme in the game.

Edit:  I will say I think the ending needs to be changed because it doesn't fit with the rest of the story at all.  It's a cop-out that hurts so much of the rest of a good story and for me (as well as many others) sullies the entire story by painting it with pointlessness.


I disagree with your disagreement to an extent, but you raise a good point  "the overarching theme is are they alive, and do they really have those feelings.  Do we have to take them into consideration."  I think this is really hammered home in Mass Effect 3, but that the conflict between Organic and Synthetic is even more overarching. 

1.  Mass Effect 1:  Geth (synthetics)  are the main enemy, controlled by Saren (an organic), who is in turn controlled by Soviereign (synthetic with some organic goo thrown in).

2.  Mass Effect 2:  The Collectors are the main enemy, who are Protheans who have been modified to become an organic slave race to the synthetic Reapers.  And it makes even more sense that Cerbeus & TIM's whole ploy for the suicide mission was to gather the Collector technology to assist them (organics) in controlling Reapers (synthetics).  The "save the colonists" story he gave to Shepard was pure spin.  For TIM, it was always about control and taking humans (organics) to the next level.

3.   Mass Effect 3:  as you stated, the Geth/Quarian conflict resolution and EDI's evolution.  And the whole galactic war thing against machines of mass destruction.  And the struggle throughout between Cerberus (who wants to control the Reapers) and the Reapers themselves who are attempting to preserve the cycle.

#6084
BoryZPL

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#6085
Evil Minion

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4n4k1n wrote...

Evil Minion wrote...


There is no such thing as "art" that is "inherently wrong."

As for "copying" other people's work, that still doesn't make it "wrong," it makes it a "copy." Not getting the same amount of reconition as the original still doesn't make it "wrong."

There is no "objectivity" in art.


so you mean that what the law defines as forgery is actually something that is right. You sound so much like the ones described in the allegory of the cavern this leads me to suppose further discussion would lead us back to the starting point of the discussion, you are entilted to your opinions as I am.


This conversation has nothing to do with "forgery." It has to do with whether there is an objective metric by which "art" can be measured. There isn't.

As for the rest, yes, there are countless examples of music, plays, television shows, ect. that have been "re-made" or otherwise "re-done" that have received much higher praise than the "orinigal works."

BTW, there is very little "originality" in art. Everything that exists has already been done thousands of times over.

#6086
Iwillbeback

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Hello


 The Turian Councillor here!



“Ah, yes, ‘Reapers’. The immortal race of sentient starships allegedly waiting in dark space. We have dismissed this claim.”




Hello Shepard



Starchild here, this message system sucks shepard.



Watch this video, this is how it all ends.

www.youtube.com/watch


Modifié par Iwillbeback, 18 mars 2012 - 06:34 .


#6087
Evil Minion

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BECC4 wrote...

Evil Minion wrote...
Actually, yes, he did call the opinion "stupid."

Which will get people absolutely nowhere.


Erm no he didn't

Before writing a stupid comment like that, take a look at pages and pages of players actually WRITING down the inconsistencies that happened all over the game ending, but better yet, think this link will answer all the inconsistencies of the game ending and reasons why fans hate the ending:

www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Take a good look at reasons 4, 3 and 2. Reason 3 explains the plotholes. My ending hate primary reason is reason 2

If you read the rest of the post he even says why the comment is stupid in that it condemns our opinions as unjustified when in fact there are many many pages of justification out there. Nowhere does he say anything about the opinion being 'stupid'. I reiterate saying the comment is stupid is not the same as saying the opinion is stupid.


"Stupid comment" does not differ significantly from "stupid opinion."

Both come from the same place and enjoy the same level of validity.

#6088
Evil Minion

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*double post*

Modifié par Evil Minion, 18 mars 2012 - 06:38 .


#6089
Jaffawer

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My favourite moment? Heh hard to say...

There were alot of them, but ONE of the best for me is "Garus kissing Tali" before the last mission.

#6090
HALO_Project

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Redban103 wrote...

 

Arivle wrote...
Well, they better should. Because otherwise it will hurt their planned DLC sales considerably. Unless there is a DLC with better ending (I don't care if payed or not) I'm not going to buy any other ME3 DLCs and I think I'm not the only one. Not as some kind of "revolt" but it simply gives me no joy to live some "earlier" Shepard story if I "know" how horribly she ends. It simply ruins my dreams and I have no joy from playing such DLCs and living through their stories then.

 

Yeah really, if people don't even feel like replaying the game even once more after the ending spoiled it, why would they be inclined to play DLC when they know where it will lead? Having that bad ending easily killed most of the profit they would make off DLC. Fixing up an ending should be top priority since it affects if people will continue playing and buying their content and products.


Agreed. I was really looking forward to playing other Shepards to see how things would go with the differences in the choices I made in the other games leading up to. Now I just can't do it. I can't bring myself to do it again, not knowing those endings are what is waiting for me.

#6091
its the beast

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Wildhide wrote...

I have to agree with an above poster, as well. Why do people hate happy endings so much? They're no more common than dark endings. That was one of the nice things of ME and a lot of Bioware games. You could have both... until ME3.

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#6092
RiGoRmOrTiS_UK

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#6093
Kub666

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I'm not sure if this has been posted here, but worth a repost anyway:

http://knowyourmeme....eception/photos

#6094
Ophidios

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I know I'm in the minority here, but I just need to put this out there:

I absolutely love the ending to Mass Effect 3. Maybe I'm biased because I had my EMS high enough, so I was able to choose synthesis (which is, in my personal opinion, the optimum ending). I've seen so many people suggest that the destruction ending is the "proper" ending, because it is the only ending in which Shepard is presumed to be alive. While it remains true that Shepard is still alive, it is also the selfish choice - leaving the destiny of the entire galaxy hinging upon whether or not your own selfish attachment plays a bigger part is dirty pool, at best.

Mass Effect is no longer the story of Shepard. It is the story of us: the player, the characters, and all living things in the universe. Shepard is merely the avatar of this cycle; Javik himself makes that very clear. Hinging the quality and the character of the conclusion based upon the fate of a single entity, rather than that of all lifeforms past, present and future is a futile and worthless assertion. While I do give creedence to the argument that we have each spent 150 hours (maybe more) with Shepard, and having her die at the end seems counter-intuitive, Shepard has also been our avatar into the ME universe. It is *WE* who have spent all that time, and it is our decisions that have influenced that world, including this great and final decision we are given to make.

Many argue that the ending choice invalidates all the choices we have made up until that point - I patently disagree. I saw one commenter state, while referring to the synthesis ending, that what point was there in bringing the Krogans/Turians together, or the Geth/Quarians together, when in the end everyone becomes one big happy samey hybrid in the end? The answer being, simply, that you wouldn't have gotten there if you *hadn't* brought them together. The synthesis ending doesn't even become available unless your EMS is high enough; being poorly prepared and having not brought the galaxy to work together as a single entity would make this option unavailable. And isn't that the lesson this ending is meant to teach us?

Isn't that simply the point? That for millions of years, cycle after cycle, it's always been about races warring with each other. Synthetics and organics bashing heads and knuckles. The only way to keep it from spiraling into utter galactic destruction is to cull the cycle, much like harvesting your crops, to make room for the next cycle. From the point of view of the ego, it is easy to rationalize that the Reapers are evil and we are innocent sufferers. But from a high-level view, that of a praeter-human intelligence - whatever force the Star Child represents - this is merely a simple solution to a complex problem. They are disconnected from the individual sense of suffering, because they see it from a big picture. Remember when Garrus mentioned this? About how leaders have to disconnect themselves from the consequences to enact the greater good? This was their only response to the constant issue of synthetics versus organics.

But Shepard, as an avatar of your actions, brings an end to that. You bring together the organic and the synthetic (represented not only by the Quarian/Geth partnership, but also in that of EDI/Joker), and prove that the cycle need not end. You are faced with two selfish options: The first is to destroy the machines, continue a path of hatred and misunderstanding, and be doomed to repeat the mistakes in the future, but buy yourself and others a temporary reprieve. Rather than see the long term, future cycle, galactic big picture, we save ourselves (the most selfish choice of all) and everyone else living in the "now" without any concern for the countless future generations that will continue to be slaughtered and die in the war between organic life and synthetic life. The second choice is equally blind and manipulative, which is control. Take a lifeform with autonomy for itself, that was created simply with the purpose of enacting a greater plan which, selfish motivations aside, exists for the long-term preservation of life in our galaxy. Rather than attempt to understand, we seek to dominate. A force from sources greater than our own, and we fling ourselves into it, to take control of it as if it were a resource. Deprive it of it's own free will and operations, rob it of it's autonomy and soul, and subjugate it to our own selfish needs.

Or then, if we are lucky enough, we are given a third, glorious option. Synthesis. This option does not rob us of the choices we have made up to this point. Rather, it gives them validity. A singularity of man and machine, of synthetic and organic, is bound to happen. Not only is mention made of Shepard containing many synthetic components, but let us not forget the Reapers themselves - built upon the backs of harvested races for millions of years. They are not merely software and hardware, but also of flesh and blood, of DNA and RNA. Both forms of life seek to make the same choices represented in the binary options mentioned before. They are confronted with a form of life much different than their own, which brings in to question everything their existence stands for. They can either annihilate that alien life, or integrate it and control it. Subjugate it. Make it part of itself.

The idea of spiraling toward Singularity is ever present for both sides. So do we, as organic races, continue stumbling toward this inevitability with awkward, selfish and misunderstood steps? Do the synthetic races do the same? Or do we end this hatred - this cycle of domination and destruction - and bring about the peace that Shepard, as an avatar of all humanity, has worked so hard for? The very synthesis of man and machine that Shepard, herself, represents. The future hinted at in the love between Joker and EDI. The future that can be build on Rannoch between the Geth and the Quarians?

Pulling allegory from the Bible, I am reminded of the story of Eden. This story is often misquoted in that man eats from the Tree of Knowledge. If you've got a Bible, pull it out - man eats from the tree of the Knowledge of Good and Evil. In a pure, blissful form, there is no distinction between these notions, because they are artificial constructs of a prejudiced mind. Good and Evil are merely relative of each other. To destroy these distinctions is to create perfect thinking, which is what man experienced in the Garden of Eden prior to the Fall. If we cease to distinguish life forms based upon what atoms they are made from, and instead simply embrace life as what it is - life in any form - can we move from all this hatred and fighting, and all these attempts to dominate and control each other?

If all forms of life are simply "life", in whatever complex form we can define, then we can truly start to be at peace, rather than repeat the selfish mistakes of tens of thousands of cycles. Isn't this what Shepard has fought for all this time? Isn't galactic peace, and a harmony between lifeforms really what it's all been about? Every attempt by either a synthetic or an organic life form to attempt to use the other side for selfish means, or for the means of manipulating one's advantage over the other, ended badly throughout the series. Because the selfish choices cannot be the ones to motivate us, or we are doomed to continue repeating these cycles of extinction.

It is only by selfless choices and actions that Shepard is the first organic to ever be offered the choice of how to take things. Only in that aspect has the galaxy ever been ready to take the step toward harmony. By patching all that hatred, prejudice and distrust, and by showing the powers-that-be that we have evolved past the cycle that was needed to keep us from destroying ourselves, are we now given the ability to move forward. Shepard's selfless choice to throw herself into the Crucible and synthesize all living things, synthetic and organic, seems to me the culmination representation of EVERY choice she made along the way. It's the big payoff, and in a BIG way.

To minimize this choice as being inferior simply because it results in her death is poor thinking, I believe. Isn't the death of one worth the continued harmonic existence of billions? Trillions? The end to a cycle of hatred, opposition and war?

This series couldn't have ended in a more magnificent way. I know that there are people out there who felt disappointed in this ending (I'll concede that palette-swapped ending videos are a cheap way out), but perhaps if you reconsider the point of your Shepard's actions, you might feel differently. And I know I speak for only a small group, but since BioWare is listening to our feelings about the ending, please keep in mind that there are people who liked the way it ended. If you choose to explore the ending in more detail or provide additional closure, please consider doing so in a way that doesn't ultimately change this initial experience. Make it optional. Because for some of us, this saga couldn't have ended on a more poetic, beautiful note.

#6095
keiran100

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I have always felt the mass effect series has the best games ever made and i was very sad to see the conclusion to the trilogy :( as for the endings I love how they open up so many more questions and leaves everyone guessing as to what comes next.   
All three endings were a bit deppressings though especially as you don't see Shepard meeting up with your love interest, mine being my favourite character Tali this left me really sad ;,( but after the credits the conversation between the stargazer and the child pretty much gives the possibility for the series to be continued. Another thing I liked about the endings is how they were all realistic and don't have an option which makes everything perfect and back to the way they used to be.  

As to what happends after ME3, the earth is left with the crucible and the citadel hovering over the planet and hundreds of dead reapers on it, with these being the most advanced peices of technology in the universe especially with the crucible being made up from different races from each cycle, I think It would be quite easy to rebuild a mass relay or something similar to what the protheans managed to do in ME1.  
Earth also has all the different races from what's left of the fleet from the war, meaning they would have all the different knowledge from each race to speed up the time it takes to regain FTL space travel :). Anddddd as the turians and humans were able to build the Normandy imagine what all the races could accomplish without the threat of the reaper invasion.  
There's also so much much more to the universe, I mean what did the reapers do for the 50,000 year gap between the cycles, did they monitor and destroy other galaxy In between the cycles and where did they "live" if anywhere  
I might of over thought this but I am addicted to the games and really want the story to continue and the universe to be explored :D  
Oh and as for my favourite moment it has to be the Quarian and Geth war were I helped the Quarians to reclaimed their home world, and when you see Talis photo I loved this moment :,) 

#6096
jumpingkaede

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Deganis76 wrote...

I disagree with your disagreement to an extent, but you raise a good point  "the overarching theme is are they alive, and do they really have those feelings.  Do we have to take them into consideration."  I think this is really hammered home in Mass Effect 3, but that the conflict between Organic and Synthetic is even more overarching.


Disagreed.  Simple:

Deganis76 wrote...

1.  Mass Effect 1:  Geth (synthetics)  are the main enemy, controlled by Saren (an organic), who is in turn controlled by Soviereign (synthetic with some organic goo thrown in).


While in a vacuum that could indeed be a story of organic vs. synthetic, we know it isn't.  The Geth don't  harbor any ill-will towards organics.  Mass Effect was, and continues to be in the sequels, a story of the Reapers vs. everyone else.

Deganis76 wrote...

2.  Mass Effect 2:  The Collectors are the main enemy, who are Protheans who have been modified to become an organic slave race to the synthetic Reapers.  And it makes even more sense that Cerbeus & TIM's whole ploy for the suicide mission was to gather the Collector technology to assist them (organics) in controlling Reapers (synthetics).  The "save the colonists" story he gave to Shepard was pure spin.  For TIM, it was always about control and taking humans (organics) to the next level.


Still Reapers vs. everyone else.  In ME2 moreso than ME1 you see that the synthetics don't have any ill will toward organics.  Legion being part of your crew establishes that quite clearly. 

Also your argument only works if you label the Reapers as "synthetics".  But again, the Reapers CLEARLY do not stand for or symbolize the will of all synthetics.  So again, it's the Reapers vs. everyone else.

Deganis76 wrote...

3.   Mass Effect 3:  as you stated, the Geth/Quarian conflict resolution and EDI's evolution.  And the whole galactic war thing against machines of mass destruction.  And the struggle throughout between Cerberus (who wants to control the Reapers) and the Reapers themselves who are attempting to preserve the cycle.


Still Reapers vs. everyone else.  In fact, just about all the synthetics you encounter in ME3 are ON YOUR SIDE.  See Geth + EDI.

So where's this theme of the "inherent" conflict between synthetics and organics that you think runs through the narrative of Mass Effect?

#6097
BECC4

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Evil Minion wrote...
"Stupid comment" does not differ significantly from "stupid opinion."

Both come from the same place and enjoy the same level of validity.


I disagree as a teacher when i say a pupils has done something stupid it is not the same as saying the pupil is stupid. You are choosing to totally ignore the context of his comment, noone has called the opinion stupid yet you choose to see it that way, so we shall have to agree to disagree.

I do ask however that you stop generalising and suggesting that we are all abusive whether it be to other posters or the devs.

#6098
GIEV DIZ PEEPHOLE AEYR

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http://knowyourmeme....dings-reception

#6099
Bl0dbathNBeyond

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So I am horribly confused, and before someone helpfully notes that this has been all asked before -- I realized this but couldn't find any definitive answers, even if there are any.

Has anyone studied what criteria are in who steps out of the Normandy at the end?

To recap:

My Shepard (this was a save transferred across all three games):

* Made the Illusive Man shoot himself (good riddance jerkface)
* Romanced Liara in ME1, when she got all weird and moody in ME2 Shep jumped ship for Tali and stayed with her in ME3
* Managed to save EVERYONE in the ending of ME2, did all DLC except for Overlord and Firewalker in my save (didn't want to replay those for my save transfer)
* Had just under 7k in War Assets with 98-99% readiness
* Saved the Quarians AND the Geth
* Cured the Genophage, got a little misty-eyed when Mordin bought it
* Did literally every side mission I in ME3 that I could including From Ashes - I missed one of the pieces of Intel on Eden Prime and never completed that one quest
* Saved Wrex
* Recruited Chakwas and Beavis and Buttheadette in engineering
* Saved Ashley -- twice, even
* Kept Jack and team in a support role
* Saved Samara and Miranda, whatever difference that may/may not make
* Destroyed the Reapers in the ending and got the "Shepard takes a breath in a pile of rubble" clip at the very end

Anyway, that's quite a list. When Shep got hit by the beam, he still had Garrus and Tali with him. When the beam hit and Shep was all torn up I started looking around just for signs of fallen squadmates. I didn't see either of them. At all. I went through the ending choices mentioned above, and when the Normandy crashed on Planet Fantasy Island, Joker stepped out -- followed by TALI (yay) and then...Javik? Huh? How did this happen? Is this by design? Never mind the obvious question I had (how did Tali get exfilled to the Normandy in time), what sort of logic chose these survivors to be shown and not others?

#6100
GIEV DIZ PEEPHOLE AEYR

GIEV DIZ PEEPHOLE AEYR
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