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On the Mass Effect 3 endings. Yes, we are listening.


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#6151
Bl0dbathNBeyond

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jeweledleah wrote...

Bl0dbathNBeyond wrote...

So I am horribly confused, and before someone helpfully notes that this has been all asked before -- I realized this but couldn't find any definitive answers, even if there are any.

Has anyone studied what criteria are in who steps out of the Normandy at the end?

To recap:

My Shepard (this was a save transferred across all three games):

* Made the Illusive Man shoot himself (good riddance jerkface)
* Romanced Liara in ME1, when she got all weird and moody in ME2 Shep jumped ship for Tali and stayed with her in ME3
* Managed to save EVERYONE in the ending of ME2, did all DLC except for Overlord and Firewalker in my save (didn't want to replay those for my save transfer)
* Had just under 7k in War Assets with 98-99% readiness
* Saved the Quarians AND the Geth
* Cured the Genophage, got a little misty-eyed when Mordin bought it
* Did literally every side mission I in ME3 that I could including From Ashes - I missed one of the pieces of Intel on Eden Prime and never completed that one quest
* Saved Wrex
* Recruited Chakwas and Beavis and Buttheadette in engineering
* Saved Ashley -- twice, even
* Kept Jack and team in a support role
* Saved Samara and Miranda, whatever difference that may/may not make
* Destroyed the Reapers in the ending and got the "Shepard takes a breath in a pile of rubble" clip at the very end

Anyway, that's quite a list. When Shep got hit by the beam, he still had Garrus and Tali with him. When the beam hit and Shep was all torn up I started looking around just for signs of fallen squadmates. I didn't see either of them. At all. I went through the ending choices mentioned above, and when the Normandy crashed on Planet Fantasy Island, Joker stepped out -- followed by TALI (yay) and then...Javik? Huh? How did this happen? Is this by design? Never mind the obvious question I had (how did Tali get exfilled to the Normandy in time), what sort of logic chose these survivors to be shown and not others?


if you get EMS of 2900 and up - you get all three endings and squadmates  surviving/showing up at the normandy.

first one is always Joker.  second is EDI if you chose control/synthesis - your ME3 LI if you chose destroy.  third is supposed to be squadmate you most care about, but it seems to default to Javik if you have him, then Liara >Garrus> not sure.  if you didn't have ME3 LI, then its supposed to be 2 squadmates you are closest to.  if you chose destroy - your LI comes out second and Javik >etc  - third


Ah. Tali showing up made sense, but Javik's presence (partly due to the fact that he's kind of a dick and he and my Shep really didn't get along) seems like the result of some haphazard RNG crap. Anyway - it's a little thing, but the devil is in the proverbial details.

#6152
Polzon

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Iwould just like to say that i have emense resppect for Casey to answer peoples concerns, not many in his position would do that.
And then i must say that i actually liked the ending. It gives, in my conclusion a very good ending to the overarching theme of the three games, the fight between the organic, and synthetic. The whole underlying idea of the series is that at some point in a civilisations evolution the synthetics will pay such an important in the society that they will get more and more power, which inevitebly will lead to chaos. The whole premis is that there has to be somekind of an solution, if the galaxy is left in its current state it is gonna destroy itself. If life is to be sustained, the anvanced civilisations have to give up their power for new ones. Sheppard is in the end given the power to chose who should be sacrificed. You get the biggest choice of all.
The choices you have made throughout the series is reflected throughout the game, and therefore i think that it is okay that it does not play that big a part in the ending.
My appeal is that people will look at the ending as a part of the overarching theme in the series. If you do that i think that it makes sense.

#6153
Aluinie

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I hope they are listing.

This to me is the worst ending to a series ever next to command and Conquer 4 which also made no sense to me.

The ending that would have worked for me is you die before you activate the catalyst the reapers win the cycle ends and you see in 50 000 years a new race going through the ruins of a planet called earth finding clues to help save their time from an unknown enemy.

#6154
Kathleen321

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Dandynermite wrote...

Why can't I just have a five minute clip of Shepard and Samantha with a house in Vancouver with a white picket fence and some kids running around and then it showing her as the councillar, or even coming in from SpaceAsda or whatever with the shopping? Then showing some short clips of Liara (rebuilding Thessia?) , Ashley (Admiral Williams maybe?) Tali (no Geth I can live with... -_- I can comprimise Bioware...) , Miranda (finally have a child she wanted for so long?) , Grunt (just killing stuff), Jacob (with Dr. Cole?) Jack (watching her students graduate?) Samara (training some new Asari in the Code?) Zaeed (reclaiming the blue suns?) just some quick clips after the initial Shepard and LI scene and then suddenly you have a brilliant happy ending with one choice by Shepard. If you totally evil and controlling the reapers you die anyway, same with Synthesis, so they don't really matter. 


this is a really good idea. Bioware needs to hear this one.

#6155
Bob5312

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I don't really care how the game ends if it makes sense. Honestly, I wouldn't be too upset if there was only one ending (rather than a false choice) since it's been made pretty clear up to that point that the only objective was to destroy the Reapers. From where I sit, the things that didn't make sense are:

1. Catalyst AI controlling the Citadel and the Reapers (never mentioned before this, no hints about it anywhere, suddenly appears in the last five minutes).
2. Shepard trusts the AI despite the fact that it's clearly the enemy.
3. None of the endings actually make sense (there is nothing in the lore that can explain how a blast of green energy can suddenly install robot parts into all living beings, for example).
4. War assets don't have a meaningful impact: it doesn't make sense that having more ships fighting on your side would unlock the control or synthesis options, or change the effects of the crucible. Unless the catalyst AI decides what they do and is judging your "worthiness" based on you war assets, which also doesn't make much sense and just makes you wonder why Shepard doesn't tell him to go f*** himself.
5. Catalyst AI's explanation of the Reapers' origins and motivations doesn't make sense, and comes out of nowhere. In fact, a completely different ending has been foreshadowed several times (EDI saying that the Reapers care only about self-preservation at one point, for example).
6. The Normandy fleeing (and where was it going, exactly?)
7. The squad somehow getting from London streets to the Normandy in time to flee with Joker.
8. The Normandy surviving the explosion (unlikely but I can accept it), crashing on a habitable world (so unlikely as to strain belief), with none of the crew injured (ridiculous, convenient) including Joker who has brittle bones (basically impossible) who also seems remarkably unperturbed that EDI is dead (out of character). None of them seem to concerned about the fate of Shepard or getting rescued, either.
9. The complete absence of Harbinger (considering how verbose he was in ME2 and the fact that he's mentioned by name a few times in ME3, it was jarring and strange not to see him even once).
10. Shepard's meek acceptance of the AI's instructions is out of character for him as well.

I'm not so bothered by the bleak endings (loss of Mass Relays, death of Shepard, etc) because the theme of the games up to this point has been about making sacrifices for survival and this fits with that. It was shocking that there was no "good" ending, and that the "bad" ending wasn't any worse really than the "good" ending, but that's not why the ending ruined the game for me.

It was also extremely emotionally unfulfilling not to get any denouement after the climax, and psychologically this was probably the most painful thing about it. No catharsis, no sense of accomplishment, no feeling that it was worth anything. This was the emotional equivalent of a kick in the teeth. There are a number of physiological reasons that this is a bad idea (people need resolution to give them an adrenaline dump after a period of heightened tension, for example; not getting it leaves them wound up, still in "fight or flight" mode, and unable to relax).

#6156
Dandynermite

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Aluinie wrote...

I hope they are listing.

This to me is the worst ending to a series ever next to command and Conquer 4 which also made no sense to me.

The ending that would have worked for me is you die before you activate the catalyst the reapers win the cycle ends and you see in 50 000 years a new race going through the ruins of a planet called earth finding clues to help save their time from an unknown enemy.


Let Maurader Shields save you and that happens...

#6157
Wolflmg

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I was disappointed in the ending too. Here is my take on two possible endings that I would have liked to have seen.

1. Hero Sacrfice ending- In this ending Shepard sacrfices his life to defeat the Reapers, before doing so Shepard contact his/her LI, if there is no LI, I would have Garris as a default. The Reapers die and everyone through the galaxy celebrates. Then jump forward in time say 6 month or a year or so into the future and have Shepards crew and loved ones gather around a memorial to remember him by and everything he did for them.

2. Happy Ending all around- The Reapers are defeated. Shepard is near death, but his LI or someone from his squad gets to him in time. Jump forward in time. The galaxy is rebuilding itself. There is peace and if Shepard had a LI he/she settled down.

And then just to add a 3rd possible ending. This would be the extreme. In this ending Shepard transport back into time preventing the Mass Relays from everying being built/discovered. Everyone from their own home worlds look up at the sky wondering what all is out there.

Modifié par Wolflmg, 18 mars 2012 - 08:08 .


#6158
tyranolol

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)





:devil:


I don't have a favorite game... all the game is a favorite moment for me except the ending i'm happy that bioware is listening the fans of the game and i hope changes will appear soon or late. thanks chris

#6159
Corine_esq

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The ending was a giant choice Wheel. How is it that I'm only reading about the explosions? You decide how the Universe is left! I loved the Endings, my Paragon controled the synthetics, my Renegade will destroy them, and my character will choose beyond blue and red. I thought it was amazing! I've never been so satisfied simply because freedom is the conclusion. Every way you leave your signature on the new Cycle. I also like how my LI was safe, because I thought it was too dangerous for Liara, and Garrus and Tali I guess are on the Normandy because they just got together. How is it that the arguement is there that your choices don't matter, you shaped the future of what happens in ME3, everything that you did to this point is awesome. You are the savior/destroyer of worlds. You've come back from the dead. I wonder on all the theoretical endings I wrote I am most greatful for these.

#6160
kokosak

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I liked the ending. There could be more differences between the 3 options, and a reason why Normandy was jumping from Sol system, but that's no biggie for me. I prefer this kind of ending over those "and everyone lived happily ever after" fluffy hollywood endings.

#6161
seawolfy

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i wish, they will fixed this end scene with the upcoming DLC...
i mean, after spending 300+ countless hours playing this game, i deserve to get an happy ending, and get to know the fate of the rest of my team m8. and what hapend to earth after battle.

it just my humble opinion. i think chris need to watch " The lod of the ring " movie more often lol....... the ending plot from Lord ofthe ring saga, very touchy,. and make everyone happy.

ps,.. i cant find the smilies button,.. woot woot ????

#6162
dr0g4n

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Ophidios wrote...

I know I'm in the minority here, but I just need to put this out there:

I absolutely love the ending to Mass Effect 3. Maybe I'm biased because I had my EMS high enough, so I was able to choose synthesis (which is, in my personal opinion, the optimum ending). I've seen so many people suggest that the destruction ending is the "proper" ending, because it is the only ending in which Shepard is presumed to be alive. While it remains true that Shepard is still alive, it is also the selfish choice - leaving the destiny of the entire galaxy hinging upon whether or not your own selfish attachment plays a bigger part is dirty pool, at best.
...


at least someone has the brains to realise the value of the endings

I don't understand why everyone is complaining about the endings, I chose the synth ending and I loved it, it was an awesome conclusion to an awesome ending. To me it just all made sense in the end. Granted there are some logical flaws with the companions being on earth and then on the normandy and all that jazz but no game is ever perfect, there are always flaws to every story and if you want to start nitpicking, be my guest.

all in all I just want to thank bioware for giving me and everyone else this great experience and for making (some of) us understand that Shepard does not need to survive to have a happy ending, he always said that he would reach his goal no matter the cost and in the end he paid it and I think he was glad to,
now he's sitting in that bar up in heaven looking down on Garrus because he said he would

#6163
Dandynermite

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Kathleen321 wrote...



Dandynermite wrote...

Why can't I just have a five minute clip of Shepard and Samantha with a house in Vancouver with a white picket fence and some kids running around and then it showing her as the councillar, or even coming in from SpaceAsda or whatever with the shopping? Then showing some short clips of Liara (rebuilding Thessia?) , Ashley (Admiral Williams maybe?) Tali (no Geth I can live with... -_- I can comprimise Bioware...) , Miranda (finally have a child she wanted for so long?) , Grunt (just killing stuff), Jacob (with Dr. Cole?) Jack (watching her students graduate?) Samara (training some new Asari in the Code?) Zaeed (reclaiming the blue suns?) just some quick clips after the initial Shepard and LI scene and then suddenly you have a brilliant happy ending with one choice by Shepard. If you totally evil and controlling the reapers you die anyway, same with Synthesis, so they don't really matter. 


this is a really good idea. Bioware needs to hear this one.


Thanks :D
Not everybody will want a "happy ending", which is why obviously there will be alternating endings... (eg you send Jack and her students into the front-line when they aren't ready, they'll get minced, and she won't see them graduate) plus there will be other options. Just my suggestion on what I think would be a nice ending that will nicely see the series off without destroying everything some of us have spent £100+ and 100s of hours on in a rash 'dark' ending

#6164
NovaM4

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BTW. If you let shepard die Bioware..! If will never replay Mass Effect again because all the choices you have made don't count. If you still let Shepard die...

Well then.. I only have to say that you guys will lose a lot of customers..

(You guys may call me a "Whiner" but i say this is the truth. People don't want to see Shepard die. All the hard work they put into Paragon or Renegade endings and all that.

#6165
kokosak

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Bob5312 wrote.......

Just about the "sudden Catalyst guy"... there were hints that there is something behind the reapers. You could talk to the defeated reaper and I think the prothean in DLC also mentioned something. As for myself, I did fully expect something like the Catalyst, but was not sure if he would be introduced in this game or an enemy in some future release.

#6166
Lacan2

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Kathleen321 wrote...

Lacan2 wrote...

It's always hard to criticise literature because many people feel it's purely subjective.

One thing that's not, however, is the literary value of a deus ex machina character like the Catalyst. This is generally seen as a poor writer's crutch in modern writing. My high school creative writing teacher used to joke that it was fine for the Greeks but we shouldn't engage in it.

To me, it is very surprising to see such an unprofessional element used in such an expensive project. I AM NOT AN ENGLISH MAJOR, but even I was drilled not to use this at both high school and college level English classes. So it makes me wonder at the direction Bioware's writing team will be taking in the future. Are we going to see more of this?


I'm an English major at a very competitive University and I agree with
everything you just said. If I wrote a term paper or short story with a deus ex
machina like this, my professors would reward me with a pretty paper filled with
lots of red markings, or just hand it back and refuse to grade me.




Indeed.

Even the mediocre fiction writers that I read  stay away from it.

Modifié par Lacan2, 18 mars 2012 - 08:17 .


#6167
NovaM4

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maideltq wrote...

NovaM4 wrote...

When will this "DLC" Come out?
plz i want to know it so much. cuz i cant wait for more then 6 months! (or even later).

PM me if someone knows!

plz? :D


Personnally, I'm willing to wait and give time...i'm not in a hurry....waited 5 years for this trilogies end....I know bioware can do better............I hope so....





Thats true. but i dont want to wait any longer. i dont want them to rush on it like EA did. but i just want to play the ending asap..

#6168
Corine_esq

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ME3 Moments:
Leaving Earth
Seeing every ONE again. Sorry Kaiden/Ashely (depending on Playthrough)
The Soundtrack
Epic Reaper takedown
Curing the Genophage...(I love Mordin)
Both Saren and the Illusive Man got the choice to redeem themselves.
Saving what little was left for people.
Seriously this whole game was emotionally fulfilling.
Epic reunions.
A chance to say goodbye to everyone...

#6169
joannadark1

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Watch this:
youtu.be/DqgRP5_YKu0
Agree or Disagree he makes valid points.

Modifié par joannadark1, 18 mars 2012 - 08:19 .


#6170
miker17

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All theories conspiracy,theories and hate aside. What you people dont understand they made ending like this intencionaly.......because negative atention is at times faaaar better than positive(because affair around ME is bound to bring attention)....and when they get enought attention they release "ending" in patch, dlc.......and cash in. If EA is best at something its Cashing on controversy.
Sorry for my bad english

#6171
Corine_esq

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seawolfy wrote...

i wish, they will fixed this end scene with the upcoming DLC...
i mean, after spending 300+ countless hours playing this game, i deserve to get an happy ending, and get to know the fate of the rest of my team m8. and what hapend to earth after battle.

it just my humble opinion. i think chris need to watch " The lod of the ring " movie more often lol....... the ending plot from Lord ofthe ring saga, very touchy,. and make everyone happy.

ps,.. i cant find the smilies button,.. woot woot ????

but in truth Lord of the Rings didn't have a happy ending.  The movies were missing a bit, and the hero must go forever broken because of a soul sucking ring.Posted Image

#6172
Guest_Paulomedi_*

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Kathleen321 wrote...

Lacan2 wrote...

It's always hard to criticise literature because many people feel it's purely subjective.

One thing that's not, however, is the literary value of a deus ex machina character like the Catalyst. This is generally seen as a poor writer's crutch in modern writing. My high school creative writing teacher used to joke that it was fine for the Greeks but we shouldn't engage in it.

To me, it is very surprising to see such an unprofessional element used in such an expensive project. I AM NOT AN ENGLISH MAJOR, but even I was drilled not to use this at both high school and college level English classes. So it makes me wonder at the direction Bioware's writing team will be taking in the future. Are we going to see more of this?


I'm an English major at a very competitive University and I agree with
everything you just said. If I wrote a term paper or short story with a deus ex
machina like this, my professors would reward me with a pretty paper filled with
lots of red markings, or just hand it back and refuse to grade me.




Agreed. To me it was an intorable plot device from the beggining, but I forgot it during the game. Ending the way they did just exploded in my face how bad-written the whole game was. Better saying, the game was rushed. trying to put a galatic war AND destruction of the reapers in one game was too much. They should've done a quadrilogy instead.

#6173
doodiebody

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Evil Minion wrote...

I thought the endings were fine. Granted, they could've used some tweaking, but Bioware has ALWAYS been better at writing characters than writing plot. Personally, and I'm not trying to be offensive, but I've always found most of the Bioware game plots to be fairly generic. It's the characters that keep me coming back.


I agree that BioWare is much better at characters than plot.  Their plots usually are generic.  Which is part of the reason this ending is so odd.  At a time where a simple "blow up reapers, happily ever after" would have sufficed for 90% of players, BioWare elected to go in an abstract direction, leaving must of us baffled.  They tried to get cute with the endings and failed pretty hard.

The game was science fiction and certainly stretched what is likely physically possible, but at no point until the end did it actually delv into mysticism.  I mean, no amount of technical advancement can explain the "cyborg beam" offered as a solution.

#6174
gnaag

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The green ending is flawed, it wouldn't create peace. Organic life may now be both machine and organic hybrid but they would still have free will. And as long as there is a shread of power to be had people with screw each other over for. Also what of animal nature is this rewritten. There are still criminals, still old grudges....................unless they re-write that as well along with your dna.
It makes no sense.

#6175
PrediNater

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I want my money back. I did not pay for crap otherwise I would have just reached in the toilet. You even lied stating that it would not be a simple 3 choice ending. Therefore this is false advertising and you sold us a product under false pretenses. I am serious about getting all my money I spent for this lie of a game. The multiplayer isn't even enjoyable with all of the bugs and server issues. We were lied to thus we deserve our money back. This is only fair. The game is much better just ending with mass effect 2.

Mass effect 3.  The M. Night Shyamalan of games.

Modifié par PrediNater, 18 mars 2012 - 08:26 .