Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#6176
HenrySnow

HenrySnow
  • Members
  • 9 messages
I have to say that the game was the best i ever played....but like many of you i think the endings were the worst ever,cause it didn't explained anything, Shepard seems to be death on all but one of them,we don't get to see what happens to the crew(save for that Lost island like planet they magically end up on),the mass relays are destroyed(so no space travel anymore),EDI and Joker just get together on the one where all life is now(again magically) synthetic and that is not good on my book,one ending where the reapers just leave but the mass relays explode just the same(would´t that kill everyone like the one Arrival dlc?).Well like i said earlier the game was very good but those endings come so out of the ****ing blue it didn't even made any sense.
     
 I am going to have to say that i would prefer 2 ending one where you just use the damn thing to kill the reapers and one where you control then to secure human dominance over the others,cause the reapers were cool when they were just evil you know,i mean they were here to kill us and we had to kill then,because right now it's like Frodo just made to Mount doom and gollum gives him 3 choices:He can control the Orcs but he dies and all horses are killed so nobody can travel anymore,he can kill all Orcs maybe Frodo dies and all horses are killed so nobody can travel anymore and last but not least he can fuse the all things with the Orcs and again all horses are killed so nobody can travel anymore.

So it maybe simplistic but 2 endings to chose from right at the part after Illusive Man is shot/kills himself would be very good for me,maybe Shepard dies depending on your fleet strength but please show what happens to the crew and Shepard even a funeral if he/she died,just please cut that part with the child and those endings where you get to chose which color is the explosion which confines all races to one star system(remember no mass relays no intergalactic space travel).

Ps:sorry for my english. 

Modifié par HenrySnow, 18 mars 2012 - 08:33 .


#6177
AshenSugar

AshenSugar
  • Members
  • 697 messages
There were so many brilliant moments, it's hard to choose.

Thinking I'd lost Grunt after the Rachni battle.. .and him suddenly appearing, bruised, bloody.. but victorious. I actually cheered.

Ending the war, and brokering peace between the Geth and Quarians was total edge-of-seat material.

The 'clay pigeon shoot' with Garrus.

Worm vs Reaper

Wrex's speech to his troops during the final battle.

Ending the genophage, which was such a bitter sweet victory, considering Mordin's death. I was absolutely devastated, but he went out in such style.

Having Thane show up at the 11th hour during the Citadel battle.

... I could go on and on, because Mass Effect 3 was, for the most part, a masterpiece in my opinion, and I lived every moment of it, only let down at the end by the soul-crushing ending. If it wasn't for the ending and the broken journal, I'd have given it a perfect score. Even given this, it's still worth a solid 6/10.

#6178
Straw_foot

Straw_foot
  • Members
  • 213 messages

Aluinie wrote...

I hope they are listing.

This to me is the worst ending to a series ever next to command and Conquer 4 which also made no sense to me.

The ending that would have worked for me is you die before you activate the catalyst the reapers win the cycle ends and you see in 50 000 years a new race going through the ruins of a planet called earth finding clues to help save their time from an unknown enemy.


That would be a great potential ending, as long as it was the fail ending. I imagine our return to the ME Universe will be better if the races are still there. The endings should range from horrible depressing failure to sappy happy ending. If the idea is they will reference DeadShep in the next series just have it take place like 60 years or more later so his death is assumed.

Modifié par Straw_foot, 18 mars 2012 - 08:29 .


#6179
dfdsgrgre

dfdsgrgre
  • Members
  • 59 messages
The ending is such as dissapointment the owe it to the fans and to them selves to fix it. I know, you know and they know bioware can do so much better as they have shown thousands of times in this triligy

#6180
Corine_esq

Corine_esq
  • Members
  • 17 messages

gnaag wrote...

The green ending is flawed, it wouldn't create peace. Organic life may now be both machine and organic hybrid but they would still have free will. And as long as there is a shread of power to be had people with screw each other over for. Also what of animal nature is this rewritten. There are still criminals, still old grudges....................unless they re-write that as well along with your dna.
It makes no sense.


All endings are a Freedom from the Reapers.
How will the galaxy be now that you'ver rewritten what has been for eons?
And it just makes me think Gurren Lagann

#6181
COMbine

COMbine
  • Members
  • 2 messages
Horrible, horrible ending. No final boss, no tribute to every single friend we met throughout ME series. We need something, that just makes sense and showing respect to the franchise and the story of commander Shepard. Something, that truly corresponds with every decision we made in every part of the story. Please, don't turn away and make the right choice.

#6182
ChristianTh

ChristianTh
  • Members
  • 103 messages

lashrouxed wrote...

 Being updated as we speak and I cannot lie...most if not every single one of these points make sense! https://docs.google....?pli=1&sle=true


This is the best summary I found so far...

#6183
Dal1

Dal1
  • Members
  • 1 messages
What a disappointing ending:(, I feel empty with absolutely no sense of closure.  Kind of feels like the end of Ultima 9 where the Avatar must ascend, only worse because it's only revealed in the last few minutes when you're expecting a big boss battle instead (c'mon, it's a shooter!).  The Gamefront article linked below really sums it up well, producer & writers please take note and FIX THE ENDING, thanks!

http://www.gamefront...ns-are-right/6/

#6184
Mixorz

Mixorz
  • Members
  • 308 messages
My favorite mission was the Tuchanka mission. The thresher maw, Mordin, just epic.

I'm not going to beat a dead horse but the ending needs a lot of clarification and explanation. It's really just a big WTF moment.

#6185
Geirig

Geirig
  • Members
  • 5 messages
Like everyone else, i am a little lost on the ending. I choose self-inflicted Men-In-Black Memory Wiping Pen-Device!

That aside, both theories (Indoc or Actual Ending) have plot holes that cannot be easily explained. The Mass Relay's destruction annihilating civilization could be explained. Maybe the energy from the pulse was released in a way that caused the Relay's to fail structurally and not critically, resulting in the fancy light show but none of the solar system devastating big-badda-boom that accompanied the sabotage of the Relay in Arrival. This is a theory, hardly concrete.

The Relay's are still destroyed, but between the Quarians and the Asari, providing with the ample specimens of Reaper tech and the decades they have had to study the prothean's (including their work on building relays), there would eventually be new relays or at least a quick and dirty alternative to them that would help the galaxy recover from the loss of the network. Colonies would be hardest hit but the homeworlds would be safe and the fleets relatively intact. Galactic civilization would take decades or centuries to fully recover but they wouldn't be forced into a long and slow death.

The Indoctrination theory doesn't explain how the team from London escaped, nor does the regular ending. Still, Shepard was on the Citadel for several minutes. After the failed attack on the elevator beam (which we never see Anderson or your team die or even what happens after Shepard is blinded, or how long he is out for that matter) they could have called for an evacuation. After all, they are cut off and surrounded by Reaper forces, it would be easy for joker to make a pick up run considering the Normandy's stealth technology and there more than just one shuttle in the Normandy's cargo hold, right? Another team member could have piloted it down for a pickup. The team would likely be broken and in shock following Shepard's seeming death.

Why is the Normandy in a Relay Jump during the pulse? Seems like a bad idea, no? Could be the fleet was being dispersed by the Reaper fleet and rather than being overwhelmed in system, Hackett ordered the fleet to fall back through the relay so they could reform for another attack at the Catalyst. Could it be there was a another contingency plan in action that Hackett had ready in case Shepard failed? Joker and the Normandy could have been heading out on this mission when Shepard manages to succeed.



Really, all I wanted since ME2 was to build a house on Rannoch.

#6186
Murrytmds

Murrytmds
  • Members
  • 23 messages
Judging from what Casey said, they are not really listening. Closure is nice and all but a good portion of us want an ending that make sense and doesn't clash with a bunch of establish lore.

They would literally have to create content that forked off from the beam run and have an alternate series of events all the way to the end if they wanted to make content which would satisfy what a good portion of the fans were upset about. Somehow I don't see them putting that much effort into this.

#6187
balance5050

balance5050
  • Members
  • 5 245 messages
Indoctrination theory... OWN IT BECAUSE IT"S BRILLIANT!!!!

#6188
jkflipflopDAO

jkflipflopDAO
  • Members
  • 1 543 messages

balance5050 wrote...

Indoctrination theory... OWN IT BECAUSE IT"S BRILLIANT!!!!



Indoc theory makes as much sense as the "real" BS ending. At best, you just woke up and were dreaming the whole time. The reapers are still reaping, the fleet is still fighting and someone still needs to get their ass up there and open the station for the crucible. 

That means they actually planned ahead of time to sell us a $60 game with no actual ending, and they plotted the entire time to sell us an actual end to the story later. That's abhorrent and as plain an abuse of DLC and your fanbase as one could imagine. 

Modifié par jkflipflopDAO, 18 mars 2012 - 08:52 .


#6189
plyo

plyo
  • Members
  • 1 messages
Please, watch this BioWare:




I loved ME3. It was as epic as I could ever hope...
until the ending. I'm devastated. This can't be it. 
Please fix it.

Modifié par plyo, 18 mars 2012 - 09:04 .


#6190
Iwillbeback

Iwillbeback
  • Members
  • 1 902 messages
My Favorite moment was when Liara and Garrus talking were about the Asari history and their connection the Protheans when looking at all the artifacts.

#6191
Ophidios

Ophidios
  • Members
  • 13 messages

dr0g4n wrote...

Ophidios wrote...

I know I'm in the minority here, but I just need to put this out there:

I absolutely love the ending to Mass Effect 3. Maybe I'm biased because I had my EMS high enough, so I was able to choose synthesis (which is, in my personal opinion, the optimum ending). I've seen so many people suggest that the destruction ending is the "proper" ending, because it is the only ending in which Shepard is presumed to be alive. While it remains true that Shepard is still alive, it is also the selfish choice - leaving the destiny of the entire galaxy hinging upon whether or not your own selfish attachment plays a bigger part is dirty pool, at best.
...


at least someone has the brains to realise the value of the endings

I don't understand why everyone is complaining about the endings, I chose the synth ending and I loved it, it was an awesome conclusion to an awesome ending. To me it just all made sense in the end. Granted there are some logical flaws with the companions being on earth and then on the normandy and all that jazz but no game is ever perfect, there are always flaws to every story and if you want to start nitpicking, be my guest.

all in all I just want to thank bioware for giving me and everyone else this great experience and for making (some of) us understand that Shepard does not need to survive to have a happy ending, he always said that he would reach his goal no matter the cost and in the end he paid it and I think he was glad to,
now he's sitting in that bar up in heaven looking down on Garrus because he said he would


Thanks for noticing - I was starting to think everyone was TL;DR-ing over my post, and nerdraging rather than thinking.

Most (not all) of the angry ending comments I have read, here or on other sites, are worded in a way that it seems the player missed the specific issue behind the choice.  Which, granted, could be attributed to a failure on BioWare's part in some way.  After all, if your audience misses the point of your artwork, is it the fault of the audience for not "getting it", or is it the fault of the artist for not conveying it?

In either case, I think the ending is fantastic just the way it is.

#6192
doodiebody

doodiebody
  • Members
  • 135 messages
One other issue that not many people have mentioned, but why was there no epilogue? Given that there doesn't seem to be any intention of continuing the shepard story, shouldn't there have been one? There were plenty of big decisions in ME3 that we'll never get to know what happened.

I'm not asking for tons of cutscenes or anything, just some paragraphs describing what became of major characters and stories. What did my crew do afterwards? What happened to the various civilizations with no mass relays to use? Did the mass relays blowing up kill off any races?  How exactly did that whole cyborg thing play out? Did the Quarians and Geth stay friendly?  Etc, etc.

Modifié par doodiebody, 18 mars 2012 - 08:59 .


#6193
jkflipflopDAO

jkflipflopDAO
  • Members
  • 1 543 messages

Iwillbeback wrote...

My Favorite moment was when Liara and Garrus talking were about the Asari history and their connection the Protheans when looking at all the artifacts.


Was even better with Javik.

#6194
rpgchuck

rpgchuck
  • Members
  • 39 messages
I guess this makes me one of those "entitled" gamers, but I wanted a more upbeat ending.

There, I said it.

The more you invest in a story, the more you want the characters to come out ok. Does anyone think Lord of the Rings or Star Wars 4-6 fans would have been happy with a sad (sorry, "bittersweet") ending after years of investment?

I don't think so either.

#6195
Omnike

Omnike
  • Members
  • 284 messages

Evil Minion wrote...

Omnike wrote...

Evil Minion wrote...

4n4k1n wrote...

Evil Minion wrote...

4n4k1n wrote...

I am still amazed at how some people still claim that the endings are fine and that they go well with the ideas of the mass effect universe.

I think using a fictional end to dragon Age: Origin would help showing how the endings were wrong.
.


There's no such thing as a "wrong" ending.

That implies a level of objectivity that doesn't exist.


please read the rest of my post and do not only quote small extracts from it as this completely kills the whole argumentation I was trying to make.Then maybe you can start speaking about objectivity.


There is no such thing as "objectivity" in relation to art.

The rest of your argument is irrelevant.

"Wrong" endings do not exist, only endings that you personally don't like.




Unless that ending is filled with things that go against everything already established. It's wrong.

 


There is no such thing as a "wrong" ending.

The opinion that the ending "goes against everything already established" is still just that: an opinion.

It's merely your own interpretation of the endings. It's certainly not mine. I'm not sure why people are so determined to "prove" the ME3 ending was "objectively wrong."

Are you worried that, if there are people who liked the ending, you won't get your "fix" DLC?




Yes. Because that's what it needs: fixing. To those who like a plot hole filled, nonsensical ending, you have poor choice in entertainment. Your opinion is wrong and invalid. The ending is wrong. You can't say it's right. If Spider-Man suddenly swung in and grabbed the Illusive Man and gave the screen a thumbs up, I'd have to go ahead and say that the ending is wrong. The only bad part is that ending would be 80x better than the ending we got.

#6196
N-Seven

N-Seven
  • Members
  • 512 messages

Ophidios wrote...

I know I'm in the minority here, but I just need to put this out there:

I absolutely love the ending to Mass Effect 3. Maybe I'm biased because I had my EMS high enough, so I was able to choose synthesis (which is, in my personal opinion, the optimum ending). I've seen so many people suggest that the destruction ending is the "proper" ending, because it is the only ending in which Shepard is presumed to be alive. While it remains true that Shepard is still alive, it is also the selfish choice - leaving the destiny of the entire galaxy hinging upon whether or not your own selfish attachment plays a bigger part is dirty pool, at best.

Mass Effect is no longer the story of Shepard. It is the story of us: the player, the characters, and all living things in the universe. Shepard is merely the avatar of this cycle; Javik himself makes that very clear. Hinging the quality and the character of the conclusion based upon the fate of a single entity, rather than that of all lifeforms past, present and future is a futile and worthless assertion. While I do give creedence to the argument that we have each spent 150 hours (maybe more) with Shepard, and having her die at the end seems counter-intuitive, Shepard has also been our avatar into the ME universe. It is *WE* who have spent all that time, and it is our decisions that have influenced that world, including this great and final decision we are given to make.

Many argue that the ending choice invalidates all the choices we have made up until that point - I patently disagree. I saw one commenter state, while referring to the synthesis ending, that what point was there in bringing the Krogans/Turians together, or the Geth/Quarians together, when in the end everyone becomes one big happy samey hybrid in the end? The answer being, simply, that you wouldn't have gotten there if you *hadn't* brought them together. The synthesis ending doesn't even become available unless your EMS is high enough; being poorly prepared and having not brought the galaxy to work together as a single entity would make this option unavailable. And isn't that the lesson this ending is meant to teach us?

Isn't that simply the point? That for millions of years, cycle after cycle, it's always been about races warring with each other. Synthetics and organics bashing heads and knuckles. The only way to keep it from spiraling into utter galactic destruction is to cull the cycle, much like harvesting your crops, to make room for the next cycle. From the point of view of the ego, it is easy to rationalize that the Reapers are evil and we are innocent sufferers. But from a high-level view, that of a praeter-human intelligence - whatever force the Star Child represents - this is merely a simple solution to a complex problem. They are disconnected from the individual sense of suffering, because they see it from a big picture. Remember when Garrus mentioned this? About how leaders have to disconnect themselves from the consequences to enact the greater good? This was their only response to the constant issue of synthetics versus organics.

But Shepard, as an avatar of your actions, brings an end to that. You bring together the organic and the synthetic (represented not only by the Quarian/Geth partnership, but also in that of EDI/Joker), and prove that the cycle need not end. You are faced with two selfish options: The first is to destroy the machines, continue a path of hatred and misunderstanding, and be doomed to repeat the mistakes in the future, but buy yourself and others a temporary reprieve. Rather than see the long term, future cycle, galactic big picture, we save ourselves (the most selfish choice of all) and everyone else living in the "now" without any concern for the countless future generations that will continue to be slaughtered and die in the war between organic life and synthetic life. The second choice is equally blind and manipulative, which is control. Take a lifeform with autonomy for itself, that was created simply with the purpose of enacting a greater plan which, selfish motivations aside, exists for the long-term preservation of life in our galaxy. Rather than attempt to understand, we seek to dominate. A force from sources greater than our own, and we fling ourselves into it, to take control of it as if it were a resource. Deprive it of it's own free will and operations, rob it of it's autonomy and soul, and subjugate it to our own selfish needs.

Or then, if we are lucky enough, we are given a third, glorious option. Synthesis. This option does not rob us of the choices we have made up to this point. Rather, it gives them validity. A singularity of man and machine, of synthetic and organic, is bound to happen. Not only is mention made of Shepard containing many synthetic components, but let us not forget the Reapers themselves - built upon the backs of harvested races for millions of years. They are not merely software and hardware, but also of flesh and blood, of DNA and RNA. Both forms of life seek to make the same choices represented in the binary options mentioned before. They are confronted with a form of life much different than their own, which brings in to question everything their existence stands for. They can either annihilate that alien life, or integrate it and control it. Subjugate it. Make it part of itself.

The idea of spiraling toward Singularity is ever present for both sides. So do we, as organic races, continue stumbling toward this inevitability with awkward, selfish and misunderstood steps? Do the synthetic races do the same? Or do we end this hatred - this cycle of domination and destruction - and bring about the peace that Shepard, as an avatar of all humanity, has worked so hard for? The very synthesis of man and machine that Shepard, herself, represents. The future hinted at in the love between Joker and EDI. The future that can be build on Rannoch between the Geth and the Quarians?

Pulling allegory from the Bible, I am reminded of the story of Eden. This story is often misquoted in that man eats from the Tree of Knowledge. If you've got a Bible, pull it out - man eats from the tree of the Knowledge of Good and Evil. In a pure, blissful form, there is no distinction between these notions, because they are artificial constructs of a prejudiced mind. Good and Evil are merely relative of each other. To destroy these distinctions is to create perfect thinking, which is what man experienced in the Garden of Eden prior to the Fall. If we cease to distinguish life forms based upon what atoms they are made from, and instead simply embrace life as what it is - life in any form - can we move from all this hatred and fighting, and all these attempts to dominate and control each other?

If all forms of life are simply "life", in whatever complex form we can define, then we can truly start to be at peace, rather than repeat the selfish mistakes of tens of thousands of cycles. Isn't this what Shepard has fought for all this time? Isn't galactic peace, and a harmony between lifeforms really what it's all been about? Every attempt by either a synthetic or an organic life form to attempt to use the other side for selfish means, or for the means of manipulating one's advantage over the other, ended badly throughout the series. Because the selfish choices cannot be the ones to motivate us, or we are doomed to continue repeating these cycles of extinction.

It is only by selfless choices and actions that Shepard is the first organic to ever be offered the choice of how to take things. Only in that aspect has the galaxy ever been ready to take the step toward harmony. By patching all that hatred, prejudice and distrust, and by showing the powers-that-be that we have evolved past the cycle that was needed to keep us from destroying ourselves, are we now given the ability to move forward. Shepard's selfless choice to throw herself into the Crucible and synthesize all living things, synthetic and organic, seems to me the culmination representation of EVERY choice she made along the way. It's the big payoff, and in a BIG way.

To minimize this choice as being inferior simply because it results in her death is poor thinking, I believe. Isn't the death of one worth the continued harmonic existence of billions? Trillions? The end to a cycle of hatred, opposition and war?

This series couldn't have ended in a more magnificent way. I know that there are people out there who felt disappointed in this ending (I'll concede that palette-swapped ending videos are a cheap way out), but perhaps if you reconsider the point of your Shepard's actions, you might feel differently. And I know I speak for only a small group, but since BioWare is listening to our feelings about the ending, please keep in mind that there are people who liked the way it ended. If you choose to explore the ending in more detail or provide additional closure, please consider doing so in a way that doesn't ultimately change this initial experience. Make it optional. Because for some of us, this saga couldn't have ended on a more poetic, beautiful note.



Here's the thing though; though much of you say has merit, I would say the majority of players really weren't terribly focused on the grand scheme of things.  The nature of life or the ultimate destiny of the galaxy or universe.  It's lofty stuff but really not what drew us into the series.

It was the interpersonal relationships and the smaller conflicts that were the  hooks.  The story of the salvation of life in the galaxy was just subtext for the stuff that we really found interesting: the details.

It's a lofty, grand ending...but ultimately it's so high-level that it became impersonal.  Tell me a story about some grand cosmic evolutionary plan and I will show some interest, but that will pass.  Maybe raise my eyebrows.  Tell me a great story about my friends and family and it will probably make me laugh or cry.   That's what the end(s) were missing.

The stuff is in the details, and there's so much lacking in these endings.  A lot of it has been covered already so I won't get into it.  Those who weren't happy with the endings (I am one), really weren't so much interested in 'ushering a grand new era of synthesis between organic and artificial life into the galaxy forever and ever', as they were in just seeing a focus on a victorious Shepard and his friends and allies, and Earth retaken.  Not the Normandy crash landing on some anonymous, unnamed planet and two strangers talking.   

If you enjoyed this ending, that's great.  I just wish there was another option.  For a series that heavily featured  'choice' in it, there was really wasn't much in the end.  

Modifié par N-Seven, 18 mars 2012 - 09:09 .


#6197
SmellyMetal

SmellyMetal
  • Members
  • 112 messages
SPOILER:
The mass relays being destroyed (whatever you choose in the end) was the worst idea you could come up with, story-wise, really, PLEASE fix this...don't even want to start replaying the Mass Effect games after such a depressive end. And I've spent around 120+ hours on ME2...I was really in love with your story/characters/universe/franchise...how could you do this???
Working so hard (3 games!) to save the Galaxy, just to see it torn appart in the end...
Who at Bioware thought it would be a great idea, and that fans would love it? Honestly

Modifié par SmellyMetal, 18 mars 2012 - 09:06 .


#6198
Silcron

Silcron
  • Members
  • 1 031 messages
The ending startled me, until I read about the indoctrinaction theory (I had been wandering why it didm't seem to affect you even a little), now believing in it I've to say: bravo! You've taken interactive storytelling to the next level.
I still would have wanted the assets to be more reflected in the final mission, like getting the loyalty of companions and Normandy upgrades (or not) did in ME2.
In future DLC I'd like to see more planets and be able to do mission around them, like Tuchanka. Also you could do a DLC helping Aria taking back Omega and for the DLC she could be a squad member, that'd be really cool. And more armor and weapons, we'll never have enough of that.
For MP DLC you could make the maps more interactive. When you complete a bonus objective that could also unlock a new area of the map, or have a heavy weapons drop for an specially hard wave. Put a harvester in that wave, something like that.
All in all great game, Bioware, proud of being a fan.

#6199
BWGungan

BWGungan
  • Members
  • 473 messages

Ophidios wrote...

dr0g4n wrote...

Ophidios wrote...

I know I'm in the minority here, but I just need to put this out there:

I absolutely love the ending to Mass Effect 3. Maybe I'm biased because I had my EMS high enough, so I was able to choose synthesis (which is, in my personal opinion, the optimum ending). I've seen so many people suggest that the destruction ending is the "proper" ending, because it is the only ending in which Shepard is presumed to be alive. While it remains true that Shepard is still alive, it is also the selfish choice - leaving the destiny of the entire galaxy hinging upon whether or not your own selfish attachment plays a bigger part is dirty pool, at best.
...


at least someone has the brains to realise the value of the endings

I don't understand why everyone is complaining about the endings, I chose the synth ending and I loved it, it was an awesome conclusion to an awesome ending. To me it just all made sense in the end. Granted there are some logical flaws with the companions being on earth and then on the normandy and all that jazz but no game is ever perfect, there are always flaws to every story and if you want to start nitpicking, be my guest.

all in all I just want to thank bioware for giving me and everyone else this great experience and for making (some of) us understand that Shepard does not need to survive to have a happy ending, he always said that he would reach his goal no matter the cost and in the end he paid it and I think he was glad to,
now he's sitting in that bar up in heaven looking down on Garrus because he said he would


Thanks for noticing - I was starting to think everyone was TL;DR-ing over my post, and nerdraging rather than thinking.

Most (not all) of the angry ending comments I have read, here or on other sites, are worded in a way that it seems the player missed the specific issue behind the choice.  Which, granted, could be attributed to a failure on BioWare's part in some way.  After all, if your audience misses the point of your artwork, is it the fault of the audience for not "getting it", or is it the fault of the artist for not conveying it?

In either case, I think the ending is fantastic just the way it is.


The synthesis ending isn't even the one that requires the most EMS.  You only need like 3000 for that.

It also wasn't poetic or beautiful.  It was lazy and poisonous.

Modifié par BWGungan, 18 mars 2012 - 09:07 .


#6200
Corine_esq

Corine_esq
  • Members
  • 17 messages

ChristianTh wrote...

lashrouxed wrote...

 Being updated as we speak and I cannot lie...most if not every single one of these points make sense! https://docs.google....?pli=1&sle=true


This is the best summary I found so far...


Yet it is not Logical, simply because instead of using laws of logic a = a, a is true, a is not true etc., it is working off of assumptions of how logic should work, even though there are leaps of logic not connected, but rather argued that a = b, even though b was not introduced previous.Posted Image