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On the Mass Effect 3 endings. Yes, we are listening.


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#6226
spawnrofls

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MelinaDrop wrote...

RedrDog 2 wrote...

HALO_Project wrote...

Redban103 wrote...

 

Arivle wrote...
Well, they better should. Because otherwise it will hurt their planned DLC sales considerably. Unless there is a DLC with better ending (I don't care if payed or not) I'm not going to buy any other ME3 DLCs and I think I'm not the only one. Not as some kind of "revolt" but it simply gives me no joy to live some "earlier" Shepard story if I "know" how horribly she ends. It simply ruins my dreams and I have no joy from playing such DLCs and living through their stories then.

 

Yeah really, if people don't even feel like replaying the game even once more after the ending spoiled it, why would they be inclined to play DLC when they know where it will lead? Having that bad ending easily killed most of the profit they would make off DLC. Fixing up an ending should be top priority since it affects if people will continue playing and buying their content and products.


Agreed. I was really looking forward to playing other Shepards to see how things would go with the differences in the choices I made in the other games leading up to. Now I just can't do it. I can't bring myself to do it again, not knowing those endings are what is waiting for me.


Couldn't agree more, the thing I was most looking forward to was playing all the games again to see what would happan with different choices, Now I can't really even force Myself to care about doing the side missions in just the 3rd one let alone the first two knowing now how it all ends. Its so sad to see this happan to Mass Effect.



/signed
I have played ME1 two and ME2 six times with all avaiable DLCs .
But the ending of ME3 is so hopeless, i have no motivation to play it again or buy a DLC.

I agree. I've played through ME1 3 times and ME2 4 times with all DLC, but I too have no motivation to playthrough ME3 or do anything more with it knowing none of my choices will not make any difference. Nice to know any choice made in all 3 of the games are all completely pointless and have no effect on the end result.

The next time I play ME3 or any of the series again will be when Bioware releases a better or "real" ending. The endings are so bad for me they ruin the entire saga. It's a shame because building up to the end point was just amazing where they could have done so much with it to truely make it a masterpiece.

#6227
jeffcutsinger

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I was strongly disappointed that playing through single player in a fairly completionist manner was not enough to get the "Shepard lives" ending.

#6228
jeweledleah

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Ophidios wrote...

jeweledleah wrote...

and I quote

all in all I just want to thank bioware for giving me and everyone else
this great experience and for making (some of) us understand that
Shepard does not need to survive to have a happy ending

  the condescention in this statement is overwhelming.

Uh, that's not my statement, so I guess I don't get what you're trying to prove.

Troll elsewhere.  Opinions will be different, it's all good.  ~250 pages makes it clear that, whether we liked or hated the ending, we all love ME.

If you're just going to tell other people why their feelings and opinions are wrong, then you're not going to get anywhere.  I realize that my feelings and opinions are not shared by everyone else, but they're mine; I'm not criticizing other people's directly, like you seem to be.


aah, yes, the "you're trolling" dismissal. 

I went back to double check the statement and I will own up, I have quoted from a wrong person.  for that i apologize.  but you are still being condecending towards other people, with claims of selfishenss for chosing any other option then green and this is the general feeling I get from your statements.  that YOu in fact think that we're wrong for not seeing the "genius" of the endings.

ok then.

#6229
BWGungan

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Geirig wrote...

Didn't the Quarians bring their live ships to the final battle, so they would actually have access to food?


If you didn't destroy them, yes.  Otherwise, not so much.

In any case, I'm sure the Quarians have a huge surplus for both themselves and the Turian fleet, and that Humans, Salarians, Drell, Asari, Elcor and Krogans can eat Quarian/Turian food (sarcasm). 

Modifié par BWGungan, 18 mars 2012 - 09:42 .


#6230
RyanMorris1305

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I loved the entire game, particularly Rannoch (and seeing Tali again!). The little touches throughtout made it brilliant, such as Tali and Shepherd flirting and making Garrus uncomfortable. The music also was amazing. But I'm saddened that I won't get to see the ME universe I've spent so much time in ever again (and I'm sorry but an old man and kid saying they'll get to the stars is no substitute for the fully developed world already there). For me that's the most disappointing thing.

#6231
Kadi

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( edited for more detail)

Favorite moment in ME3? this is hard. because I loved the writing alot, the bits on the Citadel were funny, with Joker, and dinner with Kaiden, oh and "Im Garrus Vakerian, and this is my favorite spot on the Citadel" had me laughing like mad =), from the encounter with Harbinger on the run tot he Conduit, I was in and out of tears to be honest, because i was invested, in the story, the characters. SInce my brother letme play ME on his xbox in early 08 I was sold, even bought an xbox cos of it lol.

anyway.

I enjoyed the missing Krogan squad mission alot, reminded me of Starship troopers and Aliens, though i was convinced those Rachni reaper Varients were Volus when playing the multiplayer lol but i had so much fun in that level. and Steve Blum is made of win.

The Ardat yakshi mission genuinely had me on edge, and I find the ARdat Yakshi's interesting, and Samara was my favorite addition to the crew in Mass Effect 2 so I really enjoyed that side mission alot.

I love the mission on Thessia the most, from the level design, to the  dialogue between squad members in the museum,  learning more about the Asari, and the Protheans, plus on Insanity it was very challenging the part with the 2 Rachni reapers, and the 2 Flying Reaper creatures, I really had to try new tactics to over come that, Iloved it. and the ending of the mission, WOW,  I mean the whole Game is emotional and strong, I felt literally saddened and angry at the Cerberus Ninja, i wanted to tie him up and feed him to Varren.  

Modifié par Eleventhchild, 19 mars 2012 - 12:29 .


#6232
Wildhide

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And the Sacrificial hero thing is utterly played out. Even in ME. Shepard did it to save Joker at the start of 2, and he DIED. Then came back. And you have Mordin and Thane both do it already in this game.

You did it in DA:O. Try something else. It's not edgy, or new. It's as overdone as a happy ending. And honestly, I like happy endings, even bittersweet ones. Pointless self-sacrifice, not so much.

I don't get the hate for happy endings, either. A sad ending now and then is okay, but they're overused. I wanted to feel good when I put down my entertainment, not like I've been kicked in the nuts.

Bittersweet can make me feel good, this ending didn't.

#6233
Auriel

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There were so many powerful moments in the game I doubt I can list them all.

- Losing Mordin, Thane and Legion (and thinking I had lost Grunt)
- Convincing the Quarian fleet to stand down and make peace with the Geth
- LOVED to hate Kai Leng (and kill him, eventually)
- Liara's gift
- Garrus
- Meeting all my old friends
- Talks with squad members before the end
- Shepard, barely clinging onto his/her life, trying to carry out Hackett's last orders but failing

Like so many others, I felt unsatisfied by the ending. I went into the game knowing full well that Shepard might not
come out alive. As I saw it, he/she was already living on borrowed time and had been lucky enough to be given another chance to end the Reaper threat once and for all.

The way the ending played out felt strange and out of place, however. Like so many others, I too found it
frustrating that I could not refute the Catalyst's claims about synthetics' and organics' inherent unability to coexist in peace. I also found it odd that the devices for the three options, that supposedly had not been available to the Catalyst before, had magically appeared prior to Shepard's arrival. Lastly, I will admit that the choices themselves were hard to accept.

But it is what comes after this that completely ruined the ending for me. I might have been able to live
with it had it not been for the following scene. Instead of trying to look for my Shepard's remains, grieving her death and honoring her sacrifice, I learn that my squad members have left with Joker. What
is worse, as they end up on the strange planet, they seem completely unmoved by everything that had happened - Joker even smiles! The only recognition for Shepard's efforts are given by a man and his grandchild, people I care nothing about.

Never before have I cared so much about a game or been so disappointed with its ending. Perhaps it is because it renders all of Shepard's hard work and sacrifice meaningless and prevents me from returning  to the game, or the previous games, for that matter.

Modifié par Auriel, 18 mars 2012 - 09:46 .


#6234
Ieldra

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I'm just leaving this here. An excellent summary of why we are so very disappointed about the endings:


Modifié par Ieldra2, 18 mars 2012 - 09:45 .


#6235
Shepard needs a Vacation

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this
https://docs.google....?pli=1&sle=true

#6236
N-Seven

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Ekebes wrote...

I'd like to throw in something that I have not come across yet in this forum. Why, exactly, does earth get fried if your military strength is too low? In ME2 I could make sense of the connection between squad members not being fully commited to the cause and not making it out alive. But this connection here is absolutely random. Why would the number of ships orbiting earth change anything about the effect of the crucible on earth?



Yes, as far asgame mechanics go, the whole War Assets and Military Strength thing is poorly implemented and nonsensical as far as how it impacts the finale.

I for one, would have liked to have seen the possibility of the Reapers winning and annihilating all life.  Just as much as I would have liked an option of a happy ending.   Instead of a spectrum of endings, we go three samey-endings.

#6237
Ophidios

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jeweledleah wrote...

I went back to double check the statement and I will own up, I have quoted from a wrong person.  for that i apologize.  but you are still being condecending towards other people, with claims of selfishenss for chosing any other option then green and this is the general feeling I get from your statements.  that YOu in fact think that we're wrong for not seeing the "genius" of the endings.


No, I claim selfishness is how *MY* Shepard and I, as a player, justified *MY* choice.  I don't think anyone is wrong.  Any implied genius is my personal opinion.

Or am I not allowed to share that?  By your logic, I'm allowed to say "BIOWARE ARE IDIOTS THIS ENDING MAKES NO SENSE, RARAGH;LASDKG", but I'm not allowed to say "WOW, I REALLY FOUND THIS ENDING FASCINATING AND CLEVER, THANKS GUYS!"

Whatevs.  Keep on hatin'.

#6238
tschamp

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If you are listening, then listen to the:

http://tschamp.podom...T14_22_07-07_00

#6239
Zulufoxtrot

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Other than everything that's already been stated numerous times (and rightly so) I don't get why with the control ending I can't just fly the reapers into the sun. Am I, the person who's been preaching for three years about how we need to stop this evil menace, going to really just let them leave? Apparently I am and never realized it.

#6240
GIEV DIZ PEEPHOLE AEYR

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*sigh.
according to twitter they have great things in store but.......i just dont know if i trust them. we'll see. if they come out with the right dlc and bring some sense to this then maybe i can look back on this and smile. if they ARE able to fix this then it could be great. this game is so close to being a masterpiece for all time. come on BW.

i just pray that chuck norris didn't play this yet. otherwise we're all doomed

#6241
blehblah123

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It's such a pity that the game ended the way it did.

Mass Effect was easily on it's way to becoming the greatest gaming experience in my life ... possibly the greatest piece of fiction I've ever experienced. I honestly believe that it could have been this generation's Star Wars trilogy (eps iv-vi). It was going to be unforgettable.

Now it's unforgettable in that it will serve as a cautionary tale to future story tellers. It will remind them that the destination and the journey are both important. It will be used as a case study on how to ruin a franchise. It will be an example to future game directors .. that being vague and nonsensical ... doesn't make you profound.

#6242
Tony Redgrave

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BWGungan wrote...

Ophidios wrote...

N-Seven wrote...

Here's the thing though; though much of you say has merit, I would say the majority of players really weren't terribly focused on the grand scheme of things.  The nature of life or the ultimate destiny of the galaxy or universe.  It's lofty stuff but really not what drew us into the series.

It was the interpersonal relationships and the smaller conflicts that were the  hooks.  The story of the salvation of life in the galaxy was just subtext for the stuff that we really found interesting: the details.

It's a lofty, grand ending...but ultimately it's so high-level that it became impersonal.  Tell me a story about some grand cosmic evolutionary plan and I will show some interest, but that will pass.  Maybe raise my eyebrows.  Tell me a great story about my friends and family and it will probably make me laugh or cry.   That's what the end(s) were missing.


I'll give you that, but the issue with having a game of such individual focus and choice is that we all have a different experience with it, I guess.

For me, as the situaiton became larger than the details, so did my reaction.  Especially so much in ME3, when the personal relationships become irrelevant when faced with the threat of total organic extinction.

I guess when it really boils down to it, I just plain don't have a problem with my Shep cutting herself out of the picture to save everyone else.  It was the nature of the suicide mission in ME2, and I feel it's the nature of the choie in ME3.  Just this time, Shep didn't get as lucky as she usually does.


The personal relationships never become irrelevant.  Even when confronted by that stupid colour choice I always considered my crew and the fleet first.  Then I wondered why these are the only options.  They don't sound like anything I would do.  In the end it doesn't matter what you pick because everyone starves to death anyways.


I also considered my Shepards crew, LI and allies first. For me to, it was more the personal relationships and their connection to the game world that were the true motivations and it was for them that my Shepard fought.
Not to say I didn't care about the larger conflict or relationships, I did.

But in the immortal words of Mordin Solus: "Hard to imagine galaxy. Too many people. Faceless. Statistics. Easy to depersonalize. Good when doing unpleasant work. For this fight, want personal connection. Can’t anthropomorphize galaxy, but can think of favorite nephew. Fighting for him.”

Which is yet another thing that made the ending(s) such a disappointment. No matter how hard my Shepard fought, how well she played politican or how much she sacrificed, in the end everything she did was rendered irrelevant and she lost them all regardless of her "choice".

And I as a player was left without closure or a conclusion, just the feeling of bitter defeat and disappointment.

This is also a perfect example of one of the best thing about the Mass Effect games. How unique Shepard feels to every player. "my Shepards story" is never the exactly the same to each of us even when we do the exact same choices through the games. We all think and feel differently and make Shepards choice with different reasoning.
And the ending(s) blantant dismissal of Shepards choices effectivly means the end of "my story" could be the end of anyone else's story.

Modifié par Spaz85, 18 mars 2012 - 10:04 .


#6243
Thor23

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I offer my perspective here, if anyone's interested: ME3 Endings: A New Perspective

#6244
Blc949

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Wildhide wrote...

And the Sacrificial hero thing is utterly played out. Even in ME. Shepard did it to save Joker at the start of 2, and he DIED. Then came back. And you have Mordin and Thane both do it already in this game.

You did it in DA:O. Try something else. It's not edgy, or new. It's as overdone as a happy ending. And honestly, I like happy endings, even bittersweet ones. Pointless self-sacrifice, not so much.

I don't get the hate for happy endings, either. A sad ending now and then is okay, but they're overused. I wanted to feel good when I put down my entertainment, not like I've been kicked in the nuts.

Bittersweet can make me feel good, this ending didn't.


I was somewhat expecting (and would have been ok with) some form of husking/indoctrinating of Shepard.  Something where Shepard fights to the end but ultimately Garrus (he would have been my #2 guy) ends up hitting the trigger in the end.  Its not a sacrifice thing (who wants to get husked/indoctrinated?) and its a little different than the hero's sacrifice we always see. 

Granted that ending probably would have pissed a lot of people off.  I could stomach a lot of different endings myself as long as the damned universe doesn't get screwed to where space travel is dead.  You think star wars would be what it is today if the ending was "Luke talked to some deus ex machina that was never alluded to over 5 years, and space travel stopped working, the end"?

Modifié par Blc949, 18 mars 2012 - 09:58 .


#6245
cpekyaman

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The truth: I didn't like the ending.
The truth: I can live with it. But, still I didn't like the ending.

I just want to share my opinion on this "ending" but, to be honest, changing the ending (if such a thing happens) won't provide me any good at this point. I mean, I have already finished the game, saw that unsatisfying (for me) ending and my gaming experience ended in an abrupt and unexpected way. Since I cannot forget what I "experienced", a new ending may not impress me (or work for me) even if it were great. It would be more or less "out of place" for me. Of course, at least the ME series would have the epic ending it deserves ( if it is possible at all ).

My opinions:
First of all, I expected (and was nearly sure) that Shepard would (and maybe should) die. Dying with a heroic sacrifice in the end is perfectly ok for an epic game. But, ending theme as a whole does not make much sense and it somehow fails to be heroic ending (even if Shepard sacrifices himself / herself ). I'm telling this because, many people think that everyone wants to have babies with their LI as an ending. But, that is not the case, at least for me. I would be happy to see my Shepard live and see the galaxy she saves, but I don't criticise the ending just because she dies (this would be very unfair against Bioware). And to those people who say "ending is good, they cry because Shepard dies" and blame the fans as being childish when they say "I wanted to see Shepard live": I wonder why having happy outcomes during the game is not childish (or Hollywoodish), but having (or wanting) them in the end is so. Even the romance of the hero with one of his / her close squad mates is a Hollywoodish thing if you want to see it that way.

As many people mentioned, ending looks too much of a Deus Ex ending (the choices). Also the dialog with the child-looking AI reminded me of the Matrix and Neo's dialog with the Architect (also an AI). Also I have many questions unanswered. If this is the ending of the Shepard's saga, I want to close that book with a deep breath and go on with other sagas (I know, no one can beat Shepard). But, with so many questions flying around, it does not seem possible. 

- Why I didn't see any of the galactic army in action during the London battle, at least in cinematics or in some scenes (Asari commandos with their biotic powers, Geth Primes against Brutes, Rachni against Ravagers etc.) ?
I didn't get the feeling that I'm part of some epic last battle, it was just another mission. Last words with the squad and previous squad members (Jack, Jacob, etc.) was good, but it was no enough. I felt a little alone.
- How could I survive that reaper beam ? Why my armor doesn't look like a burned Inferno Armor ? Why do I have infinite ammo ? Why I'm half dead but Anderson is in good shape ? I didn't take a pistol to last mission, how did that pistol ended up just right by my side still intact (very conveniently) ?
- A reaper tries to kill me before reaching the beam. Then the AI invites me to end the cycle once I'm inside, why ? Is the beam some kind of checkpoint ? Or none of this was really happenning ?
- How does AI know about the kid ? How does it look like the kid that Shepard sees on earth ? Is this a dream ? Does it read Shepard's mind or is Shepard indoctrinated as some fan theory suggests ?
- Who really built the reapers ? If the AI built them, how ? Who created that AI ?
- How does AI know synthetics always wipe out organics (this somehow implies that there was already a cycle before reapers) ? If there was already a cycle before reapers, why anohter one ?
- Geth did not try to wipe out organics or even the Quarians (and they had that chance ~200 years before the events of ME), then why the reapers do what they do regardless ?
- Why they don't wait until synthetics begin wiping out organics, instead they wipe out organics themselves just in case ?
- Why do you argue (and fight) against The Illusive Man about "controlling the reapers" and in the end chose what he would do (wielding godly powers) ? How does it fit into what you say and do in the game before the ending (blue choice) ? 
- Since their sole purpose of existence is gone (the cycle) then, where are the reapers going to ? Does Shepard really control them or just ascend into reaper form and became one of them (blue choice) ?
- Why do you argue against the AI about "taking away organics' future" or "taking away the free will to decide on their own" and do the same by shaping the genetic future of the galaxy ? How this fits into the game in general and your dialogue with the AI (green choice) ?
- Crucible is designed by protheans to stop reapers. How does the AI know that the crucible can create a new life form ? Did the Protheans planned this, how ? Did they know the catalyst was that AI ? Even the reapers can only create mindless abominations, how did Prothean made crucible create a new life form galaxy wide ? Is the crucible a swiss army knife for different endings ? Or what kind of godly power is this (green choice) ?
- AI says "my solution won't work anymore". Then why don't you shutdown yourself or destroy reapers ? why the need to send out three different colors of light ?
- Why am I only saying "Yeah" to the AI instead of asking the questions above (even the dialogue with the Illusive Man presented more "options") ?
- Joker, how did you achieve getting my squad from earth and jumping into a relay while I was trying to save the galaxy ?
- Dear comrades, aren't you supposed to come after me into Citadel, instead of going to a safari with Joker ?
- What happens to the galaxy after my choice ? Do they survive ? They work together or fight each other ? Do the Krogans wipe out the others ? Do the Geth wipe out the organics ?

I know that those questions may not be big plot holes or big flaws in the logic. But, once the questions begin flying, you can not stop them. They come one after another and add up to confusion. And soon enough, every player will have his / her own theory or ending for the game. As I said in the beginning, it was a great and epic experience for me, which ended in an unexpected way. And I also think that "what is done is done, we just can't reverse time". Even if they listen to us, I don't know how Bioware would "fix" this "problem" unless they clear my memories about the last ten minutes of the game.

#6246
Scoob

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Well at least the guys on twitter are listening:

Posted Image

and so are some of the devs:


Posted Image

#6247
FemShepardfan

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Hi chris all we loyal fans of mass effect want is an ending which reflected what we did in me1 me2 me3. What made the mass effect series special is that your choices really mattered and at the end and it change the outcome of the game. But in me3 all that work you put in means nothing you should have a ending were if you do things right shepard and most of her teams surive and the reapers get destoryed mass rellys are intact and shepard and her team live a happy lives for the rest of ther liveing lives. But after shepard dies hundreds of years later a new threat shows up and it up the new character to save the gaxaly again. The bad ending where thats smiple everyone dies and the new character takes over.

#6248
Pissed0ff

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NA1 wrote...

You guys have GOT to stop putting smiley faces everywhere.



Best post I've read since joining this forum.
10/10

#6249
N-Seven

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GIEV DIZ PEEPHOLE AEYR wrote...

*sigh.
according to twitter they have great things in store but.......i just dont know if i trust them. we'll see. if they come out with the right dlc and bring some sense to this then maybe i can look back on this and smile. if they ARE able to fix this then it could be great. this game is so close to being a masterpiece for all time. come on BW.

i just pray that chuck norris didn't play this yet. otherwise we're all doomed



I have a feeling that we're going to be greatly disappointed by any DLC.   I suspect it will be something like, "New ME3 DLC: Truth!  Take Commander Shepard to a secret Cerberus research facility where they are conducting experiments on the nature of dark energy!  Fight them with the new Ravager assault rifle and Talos body armor!   Victory results in more War Assets to aid your final battle against the Reapers!  Note, this DLC adventure takes place prior to the conclusion of the events of Mass Effect 3'.

Man, I'm totally pessimistic now.  :(  Before this, Bioware could do no wrong by me.  Casey Hudson could run me over with his car and I'd lie there and give him a thumbs up and apologize for getting in the way.

Modifié par N-Seven, 18 mars 2012 - 10:06 .


#6250
Exzandria

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i have also played the first 2 games many times but refuse to play mass effect 3 again or buy any DLC unless that DLC contains an ending where Shepard LIVES. It is a bloody insult that you would kill her/him fix it or it sounds like you lose alot of fans