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On the Mass Effect 3 endings. Yes, we are listening.


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#6351
Silveralen

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GIEV DIZ PEEPHOLE AEYR wrote...

oh........AND TALI BEING DRUNK IS ADORABLE!!!!!


Tali is always adorable. Being drunk just makes her even cuter. Her and garrus are by far the best romances available.

#6352
xnode

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I read threw about 30 responses (as this goes on and on) but alas I just finished and I came here just because my thoughts (after playing out 2 of the different endings was.... ) "really? thats it?" I mean it was an epic scene, I enjoy the story all the way playing threw the game, but when the end game I was happy till, well... my choices where not really choices.

For me I get it in a way, this is the last Mass Effect game so it has to end per say, but it was an odd ending. I think many that I read said it right in the fact that the story was fantastic along with the game play ( I think I would give this game a 10 if it wasn't for the ending) , but when you hit that end it goes flat. I had so many questions left etc.

I won't go threw those questions (many people have it here already) so yea, I felt a bit jipped on the ending. It was epic in scale and the cut scenes where fantastic, I just ended up with more questions then I did from ME1 or ME2. If they do make a new ending pack for free (and I know this next one will kill many of you ) or buy, I would as long as I knew it would have some of those questions answered.

The ending reminds me so much of Dragon Age One's ending, it wasn't that it was bad, it just fell flat. In dragon age, I had a good idea of what everyone thought/did etc, so I really had no hard questions left. In that, I really never thought to say "hey this ending really sucked" , I mean it was descent, what would have made it epic to me would have been walking out and seeing the people waving , cheering etc... while that might not be much, rpg in itself is an attempt to bring you a world that you beleive in and want to be part of. When you take out details, they are noticed.

However, ME3 ending, while epic in my eyes, just left me with to many questions and not enough closer. If we got that, I would give the game a 10. Till then, the ending knocks it down to an 9. Still recommend it, but the ending definitly leaves more questions then answers.

Sorry bioware staff, I hope it comes across well that I indeed loved the ending you gave, I just felt empty after it was over. Was hoping for a bit more info and even the possibilty to survive. The one part I didnt' care for is the game even was scripted to show you that you will indeed "Die" all the pre-dialog to the ending was just that , we will miss you, when we meet on the other side, so dark and gloomy... I get you need that "this is one shot in a million" but you know, I died before, so umm... let's just say we have a "chance" and see you on the other side.

So many of the responses and interactions prior to the final battle between shipmates and comrads was "its over for you boss, been good knowing you" and not one said "we will get threw this !" well except the commander. Other ME games never gave you the obvious (eh your dead you just don't know it yet) those other versions gave us a bit more optimism and chance that indeed, you can do this if you make the right choices. Don't take me wrong, sometimes you have to choose that for the player, but this ending was a bit obvious before the final battle.

Anyways, love the game, hope DA3 turns out just as good, but for the ending in ME3, I have to agree with most, a bit more closer/details, a possibility of survival would be nice, but then you knew it was going to be a do or die sistuation. So for my vote at least, maybe a nice modual release of new mission/ending with options is called for. I do realize it cost money to get those actors back, to make the new mission , come up with the ideas etc... so I am willing to pay for it. But make it good, if you fubar this , it would be really a bad backlash, thou I am sure you already know this. I wish you luck in making something we all will deem a healthy ending to a great series.

-A fan

#6353
usernameforderek

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My favorite moment of Mass Effect 3 was every decision I made. Each time I chose a path, I couldn't wait to go back through all three titles to take a different path and see how the ending changed because of that. Of course, now there is no point. I know what all of the ending are, and they have very little to do with any previous choices.

I intentionally held off from other play-throughs because I want one continuous story from beginning to end with one Shepard that I cultivated into the hero that I wanted at the head of the galaxy's salvation. I may still go back, just to see what the other games have to offer, but I don't see any point to playing the third chapter of Shepard's epic saga when I know that it's just leading up to a giant middle finger directed at his past.

I expected a difficult choice. I expected that ending the threat of an enemy that had not known defeat in millions of years would come with a staggering price. I wanted to feel the weight of everything I had fought for as I made my final move. I wanted to look back and wonder "did I do it right?" Instead, all I could think was "This is it? Where is this even coming from?" 

On top of this, I felt like the ending showed up halfway through the game. I was looking forward to taking part in an epic battle, directing fleets, putting boots on the ground to drive out reapers. After all that flying around the galaxy and preparing for war, I wanted to FIGHT THAT WAR.

Honestly, I don't feel that I got my money's worth. Maybe it can be redeemed. I don't know. I guess only time will tell.

Modifié par usernameforderek, 19 mars 2012 - 12:45 .


#6354
Moil

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The Irish Man wrote...

So when's "The Truth" DLC comin out? Cause I want my little blue children!


:lol:

I was looking foward to seeing my little gas mask kids running about with 3 or 4 fingers.

#6355
Guest_jojimbo_*

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Bioware now needs to address this whole furore before they can get on with their job, of producing AAA quality DLC. It is going to be interesting to see how they go about it.To fix this whole episode up and get back on track it will need to go something like this...

1. Bioware relents and yields to fan pressure to look again at their ending for ME3 and AGREES it wasn't of the standard usually upheld, that they were short of budget, and time, and tired and will endeavour to make another re-take on the said ending.

2. Bioware releases said "endgame-patch" via origin, free of charge, this ending patch fixes up all the inconsistensies, plot holes and gives the fans more choice so to make a satisfying ending for their characters,fans are appeased, Bioware actually makes a great re-take they are proud of, and announces their thanks for the community intervention which saved their integrity.

3. Bioware releases awesome DLC at normal cost, and as many MP DLC which is now taken on board by fans, who snap it up, in way of loyalty and appreciation. Bioware goes on to milk DLC releases all through 2012/2013

4. Q4 2013 Bioware releases Mass Effect 3 SDK and Mod file database to the community.

5. 2014: Mass Effect 4 announced :)

#6356
Chaoszerg

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So it turns out in the Truth DLC that just before you choose ending A, B, C Marty Mcfly turns up in the DeLorean to stop you making the choice and takes you back to the point where you are running while Harbinger is shooting at you. Shepard saves his past self from being hit by the beam and then the battle continues, with the fleet defeating the reapers and your team taking on Harbinger, who is the last one remaining. The game ends and you see a what happened to everyone cutscene and a scene where joker has a baby toaster with EDI.

#6357
Sandystorms

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Like almost everyone else I loved the game. Up until the last 10 minutes it was a masterpiece. I cried when I lost Mordin, but thought it was an appropriate end for him, I squealed with joy when Garrus finally joined the party. I laughed when I let Garrus win bottle sniping and he gloated. I was exceptionally proud when I brokered peace between the Geth and Quarians.

But the end? I just do not understand it. Why can't you argue with the creepy starchild? It makes no sense that Shepard, who has never laid down and just taken it, would not have the option to rebel against the choices offered. My Shepard at least has incontrovertible proof that that peace between synthetics and organics is possible. And yet he never gets to bring that up. Why does he just straight up believe the little star child thing is telling him the truth?

Like most everyone I've talked to, it's not that the ending is "bittersweet," it's that it is confusing and seems so out of place. I fully expected Shepard to die, and in fact would have been shocked if he hadn't, but I expected him to go out in a blaze of glory based on the long-standing choices that I made through him. Instead we were left with three endings that have "very different implications," but are otherwise essentially the same, not to mention the even more confusing "perfect" ending. So we have to use our imaginations to figure out what happens to all the fleets without the relays? Why are Joker and the crew abandoning Shepard? How did my companions get from our mad dash to the Normandy?

Ultimately, I think a lot of us just feel like a promise was broken. On top of the fact we know that Bioware is capable of really strong story conclusions, as exemplified by Dragon Age: Origins. Anyway, I haven't said anything new but I just wanted to throw in my two cents. Thank you for the amazing series that I thoroughly enjoyed, the conclusion notwithstanding.

#6358
xScarecrowX

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Ok...I just finished the game. I took the green option. I don't get it... I watched the other endings and they all seem very similar. Shep dies no matter what (which I wouldn't have mind so much if the ending had been better) , there is no real explanation of what happened to the other characters, and I'm just generally confused about the whole thing. The game was AMAZING....until the last ten minutes.
When I first heard the chaos the endings were causing, I thought everyone was just wanting a kittens and flowers ending. I went into the game thinking, "Ok, Shep is probably going to die a hero, but if she's saves almost everyone and it's written well, I'm fine with that." It wasn't well written and felt very seperate from the epicness of the rest of the game. Can someone seriously explain what the endings meant?.....

#6359
SnowyKai

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xScarecrowX wrote...

Ok...I just finished the game. I took the green option. I don't get it... I watched the other endings and they all seem very similar. Shep dies no matter what (which I wouldn't have mind so much if the ending had been better) , there is no real explanation of what happened to the other characters, and I'm just generally confused about the whole thing. The game was AMAZING....until the last ten minutes.
When I first heard the chaos the endings were causing, I thought everyone was just wanting a kittens and flowers ending. I went into the game thinking, "Ok, Shep is probably going to die a hero, but if she's saves almost everyone and it's written well, I'm fine with that." It wasn't well written and felt very seperate from the epicness of the rest of the game. Can someone seriously explain what the endings meant?.....

Nobody knows what the hell they meant. We're all clutching at emergency induction ports until Casey Hudson decides to bestow us mere mortals with how his ending all makes sense. Though it doesn't.

AT ALL.

#6360
Chaoszerg

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xScarecrowX wrote...
Can someone seriously explain what the endings meant?.....


The ending was supposed to make us think. It did, we now think bioware got incredibly lazy with the end of the game.

#6361
DS Monkfish

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This has been posted before, but it's always worth another look. Helps me to deal with the crushing letdown of the ending.



#6362
Dr_Hello

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Polat995 wrote...

HERE ARE SOME PROMISES OF BIOWARE AUTHORITIES:

"As Mass Effect 3 is the end of the planned trilogy, the developers are not constrained by the necessity of allowing the story to diverge, yet also continue into the next chapter. This will result in a story that diverges into wildly different conclusions based on the player's actions in the first two chapters." - CASEY HUDSON

"“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t say
any more than that…” - MIKE GAMBLE

"Whether you’re happy or angry at the ending, know this: it is an
ending. BioWare will not do a “Lost” and leave fans with more questions
than answers after finishing the game. "

BioWare Co-Founder Dr. Ray Muzyka has talked about the ending, saying that “Pretty much everything that people want to see wrapped up, or to be given answers, will be.”

"his will result in a story that diverges into wildly different conclusions based on the player's actions in the first two chapters." - CASEY HUDSON

Good lies Bioware but you can't deceive us anymore!


How deceiving

#6363
Neural73

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xScarecrowX wrote...

Ok...I just finished the game. I took the green option. I don't get it... I watched the other endings and they all seem very similar. Shep dies no matter what (which I wouldn't have mind so much if the ending had been better) , there is no real explanation of what happened to the other characters, and I'm just generally confused about the whole thing. The game was AMAZING....until the last ten minutes.
When I first heard the chaos the endings were causing, I thought everyone was just wanting a kittens and flowers ending. I went into the game thinking, "Ok, Shep is probably going to die a hero, but if she's saves almost everyone and it's written well, I'm fine with that." It wasn't well written and felt very seperate from the epicness of the rest of the game. Can someone seriously explain what the endings meant?.....


They meant that either Bioware had a very bad decision creatively, delivering a very poor final disguised of three finals, or they have in motion one of the most audacious and innovative social experiences ever, in the field of metagaming, having us all trapped in a monumental illusion, that will be resolved with a timely and bombastic revelation in the form of a DLC/patch that comprises the true and epic ending to the otherwise (discounting the awful last 10 minutes) epic saga that the Mass Effect trilogy is.

Modifié par Neural73, 19 mars 2012 - 01:00 .


#6364
VvAndromedavV

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xScarecrowX wrote...

Can someone seriously explain what the endings meant?.....


Yes.

1. Blue - Shepard dies but gains control of the Reapers

2. Red - Shepard destroys the Reapers as well as all other artificial life (EDI, Geth); dies if EMS is low, lives if EMS is high

3. Green - Shepard dies but "seeds" the galaxy (universe?) with a new DNA that is half organic, half synthetic

No matter which option you choose all the Mass Relays are destroyed, and you receive a pop-up after the credits that informs you that "Commander Shepard has become a legend by ending the Reaper threat. Also, buy our DLC."

If taken at face value there are gaping plot holes. And space magic.

Modifié par VvAndromedavV, 19 mars 2012 - 01:00 .


#6365
Lili_oups

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I think it was already posted BUT for those who didnt saw...THE ENDING AND WHAT WE HATED


Modifié par Lili_oups, 19 mars 2012 - 01:06 .


#6366
Lili_oups

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we need a better ending with choices....TRUE  choices

Modifié par Lili_oups, 19 mars 2012 - 01:06 .


#6367
Kadayi

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Personally didn't have an issue with the approach to the ending. I accepted at the beginning of the game that Shepard was likely not coming back from this one. However the actual implementation left a lot to be desired in terms of pay off with respect to how your choices played out, given the emotional investment put into the lives of the characters. A short art game like Limbo can get away with ambiance as to what it all means, but a game where in you have to put 100 hours in making moral decisions all the way...not so much.

#6368
luci90

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Chaoszerg wrote...

So it turns out in the Truth DLC that just before you choose ending A, B, C Marty Mcfly turns up in the DeLorean to stop you making the choice and takes you back to the point where you are running while Harbinger is shooting at you. Shepard saves his past self from being hit by the beam and then the battle continues, with the fleet defeating the reapers and your team taking on Harbinger, who is the last one remaining. The game ends and you see a what happened to everyone cutscene and a scene where joker has a baby toaster with EDI.


Is the ending music 'the power of love' by huey louis and the news?

#6369
Arktos05

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I really enjoyed the game (except the ending). Favorite moments were Mordin's death (so sad but so perfect) and Thane's death. I romanced him and his letter and prayer at his death were touching.

#6370
Hkun2007

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might have been already posted in this thread, but take a few clues from this guy...
just really dropped the ball Bioware



#6371
Chaoszerg

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luci90 wrote...


Is the ending music 'the power of love' by huey louis and the news?


exactly



I am guessing though the truth dlc will reveal that it was not really a red, blue or green explosion, but was actually a shade of grey.

Modifié par Chaoszerg, 19 mars 2012 - 01:13 .


#6372
ShadowLight1

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I played ME3 a second time to get a new perspective from an import from my XBOX, the game especially with WREX in it was far more enjoyable. I actually wanted to cure the genophage this time. So I chose the synthesis ending, which when I actually thought about it made sense. Don't get me wrong, the other two endings were sub par. If Bioware were to challenge me to a debate, I'm pretty sure they would have a hard time convincing me that it made sense.

Reasons why the Synthesis ending's work.

> If organics create sentient beings that will revolt and kill us all, synthesis levels out the playing field. They are all synthetic and they are are organic, therefore the cycle isn't needed. There is no advance from a hybrid and no real reason to create a synthetic AI.

> The Mass relay's would not be an issue, due to combined synthetic intelligence (Including the reapers as you see them turn green) they can easily be recreated.

> They still have free will, EDI and Joker chose to be in love. So best of both worlds.

> People say Shepard is choosing the path of Saren, who is to say Saren was wrong?

> As mentioned by Garus, leadership decisions are cold and calculated. 10 Billion on one side and 20 Billion on another, if we are to be wiped out by our own creations.. Why would you not choose to merge?

> Most of ME3's story was revolved around synthetics becoming aware, e.g. interactions with EDI and Legion become self aware and sacrificing himself.

Issues:

> Why is Joker still limping when he has an U-P-P-G-R-A-Y-E-D? (Sorry Idiocracy if anyone's seen it?

> What actually happens to everyone else? We know EDI and Joker made it.. If you saw a massive green thing coming towards you, I'd run as well.

> Serious lack of closure.

> Why harvest and be brutally evil to advanced societies when the reapers could of at least asked them how they want to proceed? If beings then choose to be stupid, then wipe them out.. Then it's a case of I told ya so :D

> If you don't get access to this ending, or some of the choices are missing throughout the game. It gives you a skewed / warp opinion of the ending. First time I played this through I chose to destroy the reapers, I was disappointed to say the least.

#6373
Kaari G

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 The ENDING was my favorite moment.  When I realized what was happening.... the choices I would have to make... I started dropping F-bombs and yelling at the computer, and CRYING.  I had my headphones on so my husband wouldn't know what was going on because he wasn't anywhere near finished.  He was laughing at me because I got so emotional about it.  I thought the ending was absolutely brilliant.  And I'm going to cry if it gets changed.

See?  Tears :*(

#6374
SnowyKai

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ShadowLight1 wrote...

I played ME3 a second time to get a new perspective from an import from my XBOX, the game especially with WREX in it was far more enjoyable. I actually wanted to cure the genophage this time. So I chose the synthesis ending, which when I actually thought about it made sense. Don't get me wrong, the other two endings were sub par. If Bioware were to challenge me to a debate, I'm pretty sure they would have a hard time convincing me that it made sense.

Reasons why the Synthesis ending's work.

> If organics create sentient beings that will revolt and kill us all, synthesis levels out the playing field. They are all synthetic and they are are organic, therefore the cycle isn't needed. There is no advance from a hybrid and no real reason to create a synthetic AI.

> The Mass relay's would not be an issue, due to combined synthetic intelligence (Including the reapers as you see them turn green) they can easily be recreated.

> They still have free will, EDI and Joker chose to be in love. So best of both worlds.

> People say Shepard is choosing the path of Saren, who is to say Saren was wrong?

> As mentioned by Garus, leadership decisions are cold and calculated. 10 Billion on one side and 20 Billion on another, if we are to be wiped out by our own creations.. Why would you not choose to merge?

> Most of ME3's story was revolved around synthetics becoming aware, e.g. interactions with EDI and Legion become self aware and sacrificing himself.

Issues:

> Why is Joker still limping when he has an U-P-P-G-R-A-Y-E-D? (Sorry Idiocracy if anyone's seen it?

> What actually happens to everyone else? We know EDI and Joker made it.. If you saw a massive green thing coming towards you, I'd run as well.

> Serious lack of closure.

> Why harvest and be brutally evil to advanced societies when the reapers could of at least asked them how they want to proceed? If beings then choose to be stupid, then wipe them out.. Then it's a case of I told ya so :D

> If you don't get access to this ending, or some of the choices are missing throughout the game. It gives you a skewed / warp opinion of the ending. First time I played this through I chose to destroy the reapers, I was disappointed to say the least.


You're forgetting one thing. Hybrid beings will still probably be just as damn lazy as normal organics. Therefore, they'll probably make synthetics to do their work. OH GOD.

#6375
jeweledleah

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in my interpretation, the actual hallucination doesn't begin until Shepard loses consciousness at the console, after confrontation with Illusive man. and in my interpretation - all 3 choices are valid in their own way... and lead to a different battle once Shepard is woken up. I'd have to think a bit further exactly how 3 choices affect both Shepard and the battle, but just like with Quarian and Geth conflict, where we can side with one, other or manage to support both - Shepard should ultimately be able to incorporate the effects of the hallucination choice.

like for example, rough outline:

destroy would just weaken all the reaper forces, without destroying them and it would come down to sheer brute force of the combined war assets to destroy them. strength of assets would determine losses and casualties on the filed, both for the fleets and ground forces. but reapers will be gone forever. the drawback is, while reapers will be destroyed completely, even with weak war assets, casualties would be unavoidable even with the strongest force.

control will make the battle easier by possibly turning reapers on each other, but some would eventually escape into dark space. how many will be determined by strength of the war assets and with max forces it could be possible to destroy them all (or only let Harby escape?)

merge could result in a truce and least amount of casualties... but that would also means that reapers would go back into dark space in full force, and could potentially return in some centuries to continue what they started, if the galaxy decides to violate the terms of the truce.

either way - relays remain operational (with low assets they could be disabled and would need to be repaired. but still - not destroyed)

Shepard can die in destroy and control ending if assets are low (from wounds, since there isn't enough medigel/doctors are unavailable/etc), will always survive in merge. merge is the standstill option, as it saves current cycle and preserves the most lives, but it also keeps full threat of the reapers still standing. Control minimizes the threat but doesn't remove it completely. Destroy removes the threat forever, but more people die to accomplish it.

and Shepards choice inside the halucination, affects the type of energy crucible discharges and how it affects the reaper forces

obviously could use plenty of refinement. but just a possible idea

Modifié par jeweledleah, 19 mars 2012 - 01:26 .