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On the Mass Effect 3 endings. Yes, we are listening.


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#651
I RJay I

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 Let's start with a positive...
My favourite moment of ME1 was the choice to give Anderson the council position.
Favourite part of ME2 was seeing Archangel was Garrus.
Favourite part of ME3 was learning even more about the Geth, and siding with them over the Quarians (eventhough I saved everyone, likeaboss.  Also, It was really sad to see Mordin have to die.

Seeing Garrus as Archangel was my favourite moment of the 3.

And I'm so glad you guys have finally come out and addressed us, I know you can't really talk about it yet but it's great to hear something from you :)

Personally, I think the ending can go 2 ways:

-The indoctrination theory is true, but that means you did not ship the full game as Shepard and the Reapers are still alive, whilst we were told this game would end that story arch, which as of yet it hasn't.  So possible free DLC in the semi-near future with the end to the ending would mean that this was a totally ballsy move, and if this is the case... I love it.  But if the DLC is not free, I'm sorry but that's not OK.  We paid for to see the ending on the story and that wasn't provided...  This option also gives the choice for Bioware to go back on what they said and have the Reapers really meaning to be the Dark Energy/Mass Effect thing, which I feel is far better than the synthetics (Reapers) took over synthetics (Geth) to kill organics before synthetics (Geth) were able to destroy the universe?

- The ending was meant to be literal... This I see as slightly less viable because it means that Bioware's story telling was poor, tonnes of plot holes, questions that were left unanswered, and generally anti-climactic, unsatisfying ending to what was and is my favourite series of all time.

I do have some other feelings, but I don't want to waste everybody's time by typing every little detail.  I hope this is the kind of thing you were looking for :)

#652
tenordan81

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 Hey guys,

Mass Effect 3 is the greatest game I've ever played.  I teared up when three of my characters died, and knowing that I'll never hear Gillbert and Sullivan sung by a salarian again fills me with honest sadness.  I stood up from my sofa and cheered, arms up in the air dancing around my room, so many times that I can't remember them all.  I took a week off of work, was first in line at the midnight opening and bought a big screen HDTV just to play the game.  

Honestly, the greatest game I've ever played.

Until the ending.  It didn't ruin the whole game for me by any means.  I'm playing it again right now, and as soon as I'm done, I'm going to play through the series again from the beginning.  

I just sincerely hope that something can be done to explain what's happening with all the plot holes as presented by the ending.  It just didn't feel like the rest of the game.

Thank you again though, for the absolute gem of the Mass Effect series.

Modifié par tenordan81, 15 mars 2012 - 04:30 .


#653
Steel Dancer

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There are so many many moments in this game that are utterly superb, but the very first one that hit me was David with "The number of days you added to my life" I sobbed, dammit.

Now I just need an ending I can take all my other Sheps through to that doesn't make me feel ill :(

#654
miklis

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Awesome game. Awesome trilogy. Like many others, I did not like the, very strange, ending. The game up to that was awesome.

#655
Mr.Spo

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 I loved it, but don't know what to make of the endings. If there isn't something coming that will build on that, then I'd be hugely disappointed.

My favourite moments... Mordin's sacrifice. "Had to be me. Someone else might have gotten it wrong." One of the most satisfying character arcs in any game I've ever played, and even though he was one of my favourite characters and I teared up as he died, I was glad he got the chance to sacrifice himself curing the genophage. Brilliant.

Being able to see the unfulfilled promise of the Krogan (through Eve and their beautiful ancient architecture) was another highlight of Tuchanka.

Thane praying for me was another excellent, tear inducing moment.

Joker and Garrus's joke-off, and the sniping with Garrus. Garrus was my Shepard's best friend across three games, and the final conversation (Shepard finally says "Just like old times...") with Garrus was beautiful. Again, massively satisfied with that character arc.

Seeing the Morning War from the Geth's perspective, and learning that some Quarians fought to protect the Geth, was a lovely insight to have, and a nice continuation of my conversations with Legion from ME2. 

Before I get to the endings... I was disappointed saving the Rachni Queen didn't have any further implications beyond workers for the Crucible and that one mission (which was an excellent mission, Alien-esque atmosphere). It was a huge call in Mass Effect 1 and I don't feel like I've really gained that much from it.

I loved romancing Liara, again, a hugely satisfying character arc. It's been brilliant seeing her go from naive archaeologist, to cold information broker, to the Liara of Mass Effect 3. She's much more mature, and wise. The time capsule moment with her was beautiful, and the conversation on the Presidium Commons as she reminisced about her childhood was a nice touch. The romance scene and her gift when you talk to her for the last time on Earth were both very well done. The sub-plot seemed inconsistent at times: I made the choice to push Liara at the end of Shadow Broker, and let her know that my Shepard wanted the relationship with her. To then have to make that same choice a couple of times in Mass Effect 3 was jarring. It would've been nice if their relationship was recognised throughout the game, rather than sporadically and only at the very end.

Seeing her breakdown after Thessia was very well done, and the ending to the Thessia mission was a big reminder of what needs to be done to win. The Reapers descending as Asari distress calls came in through the radio was chilling.

The bleak tone of the game was very well done. I find games usually struggle when doing something 'dark', but being able to confide to Garrus and Liara that things were getting to my Shepard, that my Shepard was struggling to cope with the weight on his shoulders, was an excellent touch. 

I'm really unsatisfied with the endings, and I genuinely, genuinely hope that they were part of some bigger plan, whether it's the indoctrination theory being correct or something else. It's a huge let-down to become so invested in the universe and characters, that you then don't get some form of epilogue and closure. I'm hoping that's what's coming as single player dlc. If it's left unaddressed it seriously tarnishes my experience of Mass Effect as a whole, and would make me think twice about investing in the franchise in future. As it is, I'm willing to stick it out and have faith that all of you at Bioware have something special coming. Please don't disappoint! It's been a pleasure playing through your creation, so thank you for the hard work.... But please just give us some closure!

Modifié par Mr.Spo, 15 mars 2012 - 04:30 .


#656
dawtree

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Tearjerkers:

"I would have liked to study the seashells"

Reading the prayer to Thane and his son says "He wanted it for you Shepard"

And that damn smile of Liara's at the end. I actually full on cried.

But then the ending came, so yeah there's that.

#657
Siven80

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What ending?

All i got in the end was a slap in the face for enjoying the game (which was an improvement on the already good ME2) and series. :(

#658
Machazareel

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The strongest point of this game and the entire series for me has been the characters, and the relationships you forge with them. I loved all the one-on-one conversations and events, and Mordins sacrifice was wonderfully executed.

However, the ending was a kick in the groin. Yes, the ending, singular. I don't consider the same explosion in different colors with minor variations in the CGI sequence to come close to constituting a bunch of varied endings where what I did in the previous games and the entirety of ME3 mattered. Everything I had done, regardless of my choices throughout three games lead to the same ending, where I could choose which color I wanted to screw the galaxy with.
I received zero closure with the characters in the game, I got no indication of how the galaxy fared after Shepard executed his completely out of character ending. My two squadmates were dead on the ground in London, yet somehow one of them steps off the Normandy unscathed after apparantly being magically teleported to the normandy, which also inexplicably is hanging around the mass relay by Pluto, despite it being about 10-15 minutes since I left their corpses on the ground and entered the citadel.

I sit and hope that the indoctrination theory is true, that you're just setting up a mind blow with the rumored 'The Truth' DLC, and that we'll be able to get an actual definitive ending that makes sense. That's how bad this ending is, I'm hoping that's all a hallucination, because it is so far removed everything the game has built towards that I simply can't believe that this was the best your writers could come up with. Not after all the brilliance that was displayed prior to to final minutes of the game.

You have caused the biggest ending uproar in gaming history. That's both good and bad. Good, because you can see how much you managed to make people care about Mass Effect, Bad, because the uproar is from people feeling that the ending is so bad it can't possibly be true. I need to stress this. A video game community is united about something. This does not happen. Gamers are generally one of the most split groups of people you'll find, but the overwhelming outcry is shared by an abundantly clear majority, if one is to take any of the many polls across several gaming sites into consideration. This needs to be fixed, as it has stained an otherwise fantastic video game trilogy.

#659
Rammiecakes

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I loved all the interactions with Liara throughout all the games. In this day and age it is actually quite sad that we do not have many same sex relationships in games. (I understand Liara isn't considered 'female', they don't really have gender but they are female in my opinion.) Building that relationship, experiencing everything and remaining faithful I felt wholly fulfilled.

The amount of emotions experienced from continuing all of the games is the best experience.

I want my blue babies bioware. The ending left me high and dry, but.. I still hold faith that you have something up your sleeves.

The game also gave you a taste of real-time situation/decision making. I saw it as if I was a real soldier, trying to save the world, and after all of these ordeals (through the games) what would I be capable of doing after all of that emotional rollercoastering?

#660
Mhgasa

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AcacianLeaves wrote...

 I
BAD POINTS:
- :unsure:Not treating characters with respect at the end! The reason that Thane, Mordin, and Legion's scenes were so memorable is that it wrapped up their story and gave you closure to the characters. THAT is how to handle character death! We get NO such closure to the rest of the cast, not even Shepard! A brief dialogue scene via a hologram is NOT the way that characters from ME2 should have 'ended'. Tell us how their story ends, or at least if it continues AT ALL! Kill them all off if you must, but they all deserve the same amount of respect and attention you gave Thane, Mordin, and Legion. Note that I don't want a "happy" ending, just an ending.


I really thought this needed to be highligted. Well put and i agree with you completely. Alot of us have invested so much in these characters, and to leave us hanging at the end was gutwrenching and extremely frustrating.

#661
txmn1016

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I have to admit, I cried when the relays were destroyed.

#662
Thore2k10

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Ah yeah! The moment Shepard and Anderson sitting wounded and alone on the citadel... never seen anything like this in a game!
so sad you cut out more than half of this:

...hold the line!

#663
Aprudena Gist

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No, your not listen because if you were you never would have shipped the game with these travesties of ending. I wish i could return this game and banish all memory of it from my mind but i can't. Thanks for ruining and entire game series in 5 minutes.

#664
Kilshrek

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Yes Chris, I loved Shepard's journey. But her destination truly didn't feel fit for the journey we went through. Just about everything I want to say about the ending has been said by someone else (who doens't like the ending). I'd love to say more, but I think I'll just wait and wait until Bioware actually says something about the ending as well.

#665
Azgoroth

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I re-state

HOLD THE LINE!

#666
bwFex

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Hydralysk wrote...

Tailen wrote...

To be honest -- and I'm being completely honest here -- the more I think (read: obsess) about it, the more I think the ending might be my favorite moment.  Not just in Mass Effect 3.  Not just involving Shepard.

It might be my favorite moment in the history of gaming; in the history of storytelling.

We may not have all the answers yet, but I don't need a definitive ending to know that the one we have so far is the next step in the evolution of storytelling.  Somehow BioWare has transcended the bounds of ordinary storytelling and actually caused the player to become Shepard.

To feel what Shepard would be feeling.  To actually live it.  Those final moments aren't gaming or storytelling.
 They are existence.  Existence as Shepard for a moment in time.

But naturally -- as many would with such a foreign feeling overtaking them -- a significant, vocal part of the ones who shared this existence have rejected it entirely; refused to let this new feeling overtake them.

And that's fine.  I, for one, accepted it wholly and completely.  I let it overtake me, and will look back on it fondly forever.

I believe we're witnessing history in the making.  I believe this is storytelling at its finest; at its core.

I believe I was Shepard... even if only for a fleeting moment.

Thank you, BioWare.


The problem is we believed we were our Shepard's as well, and then we are apparently told that the Reaper leader has three choices for you, none of which our Shepard's would have chosen and he just accepts it and goes "Well if you say so...".


That's kind of the point he's making. Something does feel wrong about the ending, because it is! Indoctrination is a very weird thing. It makes you believe things you don't want to believe, see things you don't want to see, behave ways you don't want to behave. That's why so many things in the final sequences of the game feel so strange: Bioware isn't just telling us a story about Shepard while we passively sit back and watch: they're actually pulling us in. They're not just showing Shepard being indoctrinated: they're indoctrinating us, the players! They're making us betray our own better judgment by picking the green (Saren) or blue (Illusive Man) indoctrination paths!

My only complaint is that they've held on to the secret too long, and people are starting to lose hope. I know they don't want to spoil anything, and they're still waiting on the Japanese audience to finish the game (they just got it on the 15th), but they really need to start dropping hints/confirmation of the real ending DLC (free with Online Pass, just like Firewalker/Zaeed/Karkand, to circumvent secondhand retailers) before the backlash becomes too strong.

Modifié par bwFex, 15 mars 2012 - 04:32 .


#667
Erethrian

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Chuloos wrote...

Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


Chris.

I'll put it here for all to see.  I am 57 years old - a Tolkein, Heinlein, Asimov, Eddings, Margaret Weiss and Tracy Hickman --- well.. you get the picture.. fan.  Legendary story tellers.. there is no doubt.  And with that said.. I found myself immersed in Mass Effect from the start.  A Legendary story in and of itself. 

But, it was more than just a story.  I not only could read and see the story, I was a part of it.  Building friendships and relationships (albeit fictional characters), yet.. still emotional investment all the same.

Each segment be it ME1 or ME2 had it's heart stopping or heart breaking moments.  But nothing in either of those prepared me for ME3. 

I didn't buy any guide for the game.  I just played.  On the first play through, I didn't save Kelly Chambers.  I didn't know you could.  I was hurt when I heard she was killed by Cerberus.  In the same playthrough, I didn't meet Miranda for the 3rd time, and she died at Santuary.  I shed a tear.

Thane went down fighting, Mordin got it right.  I stil felt man tears well up.  Yes Legion the answer to your questions is Yes.  I literally teared up.

How do you parse the 'favorite parts' of an epic?  The whole Rannock (Legion) segments were excellent.  The writers and devs did a Fantastic job.   I took the unite Geth/Quarian path.

You could feel the desperation building as Palavan was under attack.  You could actually feel the pain of so many throughout the game. 

When Thessia fell.. and Cerberus beat me out of the Prothean data.. I felt.. beaten.

My love interest was Ashley on the first run, and then back to my Liara on the second.  The Liara segments were beautiful and masterful. I totally teared up.  The time capsule, the romance, the final kiss in the stars.  Liara.. come find me again in the rubble.

The fleet battles were just magnificent.  I wish there was more of them.  Excellent, excellent visuals.

There were so many good things in ME3.  So many emotional hits (mostly sad) because you knew this was the end.  I teared up plenty.  Congratulations on an epic....

And.... then.. the endings.. I was completely crushed... devastated.  What happened?   Why?  All the magnificence, beauty, glory, hope, dreams, and even the sacrifices seem to be thrown out the door.  I did all three endings... and even with NG+ with 6800+ EMS, and nothing changed.. I am so dissappointed.

Thank you at least.. for 2 and 4/5s great games.






In my first post here I picked up two of my favourite moments, but then I read this ^, and I remember all those moments...

I completely agree with you.

#668
UKHaz

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Brilliant game... Until the ending. Ruined the entire series completely for me. (Unless the ending was a hallucination/indoctrination battle and the real ending is coming soon once everyone has had time to complete the game- Oh and if this is whats going to happen, please say we'll have more interaction with our LI's, was majorly depressing not getting to see more of Jack after that crummy excuse for a date/romance).

Modifié par UKHaz, 15 mars 2012 - 04:34 .


#669
Arthorius

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Rannoch with romanced tali. Romance + Reaper acknowledging Shepard as an equal =  WIN.  Nuff' said.

Also, we won't be so easely sway...Can you at least give us a date for an answer?

Modifié par Arthorius, 15 mars 2012 - 04:42 .


#670
die-yng

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Hydralysk wrote...

The problem is we believed we were our Shepard's as well, and then we are apparently told that the Reaper leader has three choices for you, none of which our Shepard's would have chosen and he just accepts it and goes "Well if you say so...".



And that is exactly the point, none of my Shep's in any playthrough would ever have found any of those choices acceptable.
Maybe a pure renegade can kill the reapers, while dying himself and killing the Geth and EDI in the process.
The other two endinsg, even as a full blown renegade I would never accept them.

There are lot's of  other issues with the ending, no way to choose what my Shepard would do and having to do something going against every princible you develop in the game  (at least if you are mostly Paragon) to achieve an ending.

#671
jacobkosh

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edit: There seems to be some sort of problem with my post.  Apologies!

Modifié par jacobkosh, 15 mars 2012 - 04:35 .


#672
Zyrious

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For the record, before the ending ME3 is one of the best games i have played in a long time. As far as the ending goes, there are several main issues with the ending. I'm going to push the "Indoctrination Theory" aside for a moment since i dont believe it and doubt you'd want feedback on the ending if it wasnt actually the ending. Two things really stick out in my mind:

Lack of a proper Epilogue

This one is huge. If you should do *anything* it's give proper closure. Even if you kept the endings COMPLETELY as they are now, a TRUE epilogue which gives us more information, ala Dragon Age Origins, would leave you with a lot more satisfied customers than what you have at the moment. Tell us what happens to everyone based on our choices.

Do people handle the loss of relays better or worse depending on our actions? How does the crew fare? What happens to shepard if he lives? As one person said, if you're going to let shepard live, fully commit to it and give us proper closure to that instead of just an "Easter Egg". A true epilogue, even if just DA:O style, would change the landscape of this discussion.

The Normandy

This one is a big issue simply because no matter how you spin it, it doesn't make sense. Why is the crew on board the normandy when they were on Earth? Why is joker deserting the battle and everyone he cares about? None of this makes sense, and it is clearly seen as a grasp for a predesigned ending sequence which makes no sense as a result. You couldve had it crash on Earth. With no explanation or exposition on what  it is doing and why, this scene sticks out above all others as the most pointless, counter-intuitive, lore breaking, and horrible scenes in the entire ending.

With a proper epilogue and a reworking of the normandy, even as is i think you could make the ending work. Although if you want my opinion on the "Star child" i think you would be better of replacing him with a hologram of Harbinger, which would fit the narrative, as opposed to pulling a new character out of the blue with nonsensical reasoning.

Modifié par Zyrious, 15 mars 2012 - 04:42 .


#673
Azgoroth

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Kilshrek wrote...

Yes Chris, I loved Shepard's journey. But her destination truly didn't feel fit for the journey we went through. Just about everything I want to say about the ending has been said by someone else (who doens't like the ending). I'd love to say more, but I think I'll just wait and wait until Bioware actually says something about the ending as well.


That's exactly how I feel!  I know deep down that Bioware isn't going to let this just go, they are better than that!!!!

#674
K_Tabris

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Those of us who want the little blue children!

Pick the destroy ending, and imagine Liara digging Shepard out of the rubble. There you go.
Also, fantastic, cheer up fanart by Neehs:
Image IPB
http://neehs.deviantart.com/#/d4sq3si

#675
bleachorange

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My favorite moment is he finding and capture of my escaped Space Hamster on the lower levels of Engineering. It was such an awesome Easter egg for me. But the most touching moment for me was when I realized after Letting Legion upload the reaper upgrades code that I had just doomed the Quarians. I was confused because I thought we had reached a consensus, then this happened. But having Tali suicide on top of that, while not what I wanted to happen was extremely well done and very touching. I actually teared up a little. Unlike the ending of the game. Ugh.