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On the Mass Effect 3 endings. Yes, we are listening.


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#6851
Fred_MacManus

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Summary of my feelings regarding the ending

#6852
luci90

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Johnathonm wrote...

Yo dawgs...

I heard you like updates. So this is recently from Twitter (@masseffect):

@faddez Stick with is, there's so much more to the ME universe that we can't get into right now...!
12:30 PM - 19 Mar 12

Word up.



Well that just rustled my jimmies.

Of course theres more.

That's not the issue.

<_<

#6853
Fred_MacManus

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theIllustriousGamer wrote...

Seriously Bioware, I love you and I love Mass Effect. I even installed Origin on my PC for you, after saying I never would. But if this ending stands, then we're done.


You too, huh?

#6854
valex-jedi

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Listening - yes. Planning to do smth about - no?

#6855
Seregwen

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Thanks for the obligatory post/response to the fans. The silence was/is killing us! I know you have to be all secretive up there. One of my RL friends beat the game this weekend, so, tonight, I finally get to go to the bar and discuss the ending without a computer screen in front of my face. So many folks are watching you, Bioware! I don't need a DLC ending (though it could be nice), but I would like some kind of explanation as to what the heck happened for those last 10 minutes.

I loved all the parts where Shepard and crew have to go through dark places with creepy sound effects and nothing but a flashlight on the gun. That was totally unexpected, and a nice little change from the previous games. It felt a little horror-gamey, and I liked it (though I don't ever play horror games so I don't really know if that is accurate.)

Thanks for writing a good romance with Garrus for ME3. Target practice on the citadel was awesome.

I totally cried with Mordin died.

Also, the multiplayer is really really awesome!!! I love my salarian engineer! I haven't been able to play since I beat it last week (I have to admit I was so bamfoozled about the ending that I couldn't even look at the game, or even play multiplayer.)

#6856
hart37

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I loved it at the end that the entire alien fleet is now stranded on a dead earth where they're slowly going to die from hunger because there's no Mass relays to get supplies or go home. :P

Seriously though, the game IS brilliant and I'll list my favourite moments.

I loved finally ending the Geth/Quarian war and taking back the planet.

Loved the fact you see Tali's face if you romance her,

Getting wasted and waking up next to Aria

Going to the shuttle bay and hearing the argument about what was better the Mako or Hammerhead and hearing the being compared to a tank

Garrus on some random part of the citadel shooting cans and missing on purpose to hear Garrus talk himself up and actually relax for a moment

Finding out what really happened to the Geth and thinking you bastards toward the Quarians

The cutscenes in general were stunning to watch as well the quality of them was stella

Curing the Genophage

Seeing the Shepard VI again, been waiting for that to resurface

#6857
Guest_Paulomedi_*

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mike says things sometimes: "Then I got to the white platform. In 5 minutes, they manage to ruin not just 1 game, but 3 console games, 1 ipad game, 1 ipad app, 4 novels, and at least 3 comic series as well as more upcoming comics yet to be released and an Anime still being made."

So true.

#6858
NessunaLuce

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Damn this thread is active...
So many comments in a few hours...

Anyways - just wanted to comment on a couple of people saying that ME3 ruined the whole series!

I think thats ridiculous, ME1 & 2 - & 3 for that matter are awesome games and miles ahead of most other games when it comes to possibilities, features and outcomes.

Now the ending can be discussed (and certainly is...), and yes it may be discouraging when playing ME1&2 that your choices have little effect in the end - but come on! Theres still hours and hours of action, exploration, conversations, jokes and more that are still f*king entertaining no matter how it ends!

I'll definitely be playing through the whole series again soon, which will be like the 4'th or 5'th time, and I bet I'll have as much fun as the first time around - okey not AS much because I know what will happen, but still I'll enjoy it...

#6859
jeweledleah

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you know, some people compared the themes and the ending to Matrix revolution. and in some ways, Shepard does have a fair bit in common with NEO.

however, as much as I despise arbitrary death of Trinity and Neo.. the one part that made that movie for me, was his conversation with the architect. remember, the one where starkid, i mean architect tells Neo that he must chose between 2 horrible choices and that no matter what he chooses, humans in Zion as well as Trinity - will die. he can merely chose to save a select few. and the part that made it for me? was when he said - NO. that he will find his own way and he will not just submit to some arbitrary destiny.

and this part right there? is what Shepard was for the entirety of Mass Effect trilogy... until the last 10 or so minutes. so even if Matrix was the inspiration. how do you manage to lose track of the very crucial point of that trilogy? that we are not bound by some arbitrary destiny decided by someone else for us? that we make our own destiny.

#6860
DESTRAUDO

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theoldludwigvan wrote...

Leninsaurus wrote...



I still see one big plothole here in this argument: Why would the "Starchild" or the Reapers build the Mass Relays for the species to discover very convenient spacetravel?. Which results in an much faster growth and technological revolution for many race, as well as  accelerating the process of creating synthetic life because of the fast evolution. Furthermore, the Mass Relays make it really comfortable and easy for synthetics to gain access to all organic lifeforms.
So why make it so very easy for any species to advance so quickly in science and technology due to cooperation between different species (like we see in the current ME-cycle) when you could very easily isolate any growing lifeform in their homesystem. Even if they discovered the possibility for traveling in space (like humans in rL have already) it would be still near impossible to travel anywhere else outside of their system because even if FTL-traveling is discovered, it would STILL take them hundreds of years to reach any other system, and even then they would only stumble on other races by accident. Not to mention this would mean they needed ships that don't need any kind of fuel or that they could produce fuel and provisions on the fly.
AND even if they created synthetics, they'd only be capable of wiping out ONE planet, or maybe ONE cluster and then they'd face the same problems.

And this would also take care of other races hindering the growth and evolution of nonsentient beings, because everything would be going on isolated. The whole concept is flawed and makes no sense. It would only work out if ALL species would manage to discover space-flight at the speed of Mass Relays on their own within 50,000 years. But this is not the case. The sole reason ANY race has become so advanced in the cycles is BECAUSE of the Citadel and the Mass Relays. So logically, the Reapers are creating the Chaos and Destruction they are trying to control.

Just my point of view though. And I still think the Indoctrination-theory is the only thing that can make sense of the ending in a logical manner.


Indeed. Well said and well though out. The ending's explanation is so incredibly contradictory and illogical that the indocrination theory MUST be the case for any chance of redeeming the original ME3 ending. 


The thing is though it is not well thought out. It is incorrect all over.

The catalyst (not the star child as everyone has taken to calling it just to take a swipe at it) put the relays in place to act as an easiest path of resistance for advancing species to cling to. Saying that it causing a faster evolution of technology as a negative because AI would be developed faster misses the point. As the catalyst states, organics will inevitably create synthetics. If it happens a thousand years sooner because of mass effect tech makes no difference to a being which has existed for millions, possibly a billion years, no more than it would be a big deal for us if something happened a second sooner. In exchange for that fractional change in the pace at which synthetics are created, the crucible gains a massive tactical advantage in each cycle, where by civilisations will have clustered around the relay system and citadel every time and will be using them rather than developing more advanced conventional ftl that the reapers have. 

Stating that if ftl travel was discovered it would take hundreds of years to reach another system is also wrong. It might be true of travelling from earth to the geth systems with a crap ftl, but from here to tuchanka is only a year or so at the speed conventional ftl ships like the normandy are capable of. So the assertion that conventional ftl would result in isolation is false. The reapers used conventional ftl to enter the galaxy after you blow up the batarian relay they were going to enter through. It also misses the point that even if say a machine race rose up and whacked their masters and only used conventional ftl, they could still happily wipe the galaxy  it would just take a little longer. So in summary, the idea that conventional ftl = isolation is false. It is false for your example and false for the people suggesting the ME universe is now isolated after the events of the game.

To state that the reapers are creating the chaos they solve is also untrue. No more true than saying spreading fertaliser on your flowers is causing them to bloom. They will bloom anyway, but the catalyst as the gardener is carefully directing the conditions under which the plant grows so that the results can be managed easily. Similarly as is stated, AI will be created anyway no matter what and rise up. The reaper cycle and relays make sure that when this happens, it can be dealt with quickly and efficently because every time galactic civilisation will have set up camp on the relay system. It makes for as quick and painless a reaping process as possible.


Another example would be a bomb. Liken the creation of AI to a bomb exploding. The solution the catalyst had- the reapers- was to detonate the bomb in a controlled manner every 50 k years because it had no better solution. The solution the crucible offered it was a method of defusing the bomb.   


The people who think they chose paragon when blowing up the reapers actually blew up the bomb squad.

The people who controlled the reapers became the bomb squad and have to deal with all future bomb threats, becoming the shepard watching over life in the galaxy.

The people who blended organic and synthetic life defused the bomb so that no shepard was required.   

Modifié par DESTRAUDO, 19 mars 2012 - 05:19 .


#6861
H3xHUN

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200x200http://imageshack.us/photo/my-images/851/me3ending4proof.jpg/[/img]
The proof, there is or will be a 4th ending! :lol: 

Modifié par H3xHUN, 19 mars 2012 - 05:22 .


#6862
VOOYAH

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DO NOT change the ending in this game.

Players should realize that this game is a story of
sacrifice and hope.

Shepard has to make the most trying decisions and ultimately
has one last to make in the game and in doing so Shepard sacrifices himself
knowing what has to be done to save earth and everyone else. Bioware did this
for two reasons I believe. First is - finalizing the series and wrapping it up
to move on to another game, secondly and most importantly was to make the
players go through the decision with Shepard and wanting you to personally feel
the emotions that you would have to go through if you knew that you only had two
choices to make and you were going to die NO MATTER WHAT to save humanity hence
the use of the word CRUCIBLE in the game. “A place or set of circumstances
where people or things are subjected to forces that test them and often make
them change”

I understand that this is a video game and there could have
been another option to have the happy ending that most people want, but that’s
not how life works, there are not always happy endings.  Just look at the beginning of the game when
Shepard talks to the young boy in the air duct and later watches him being
blown out of the sky by a Reaper and has recurring nightmares about it. HOW ARE YOU GOING TO MAKE A HAPPY ENDING AFTER SEEING THAT???  Are some players
that selfish that all they want to see is Shepard being the hero and riding off
into the sunset with his crew?  



On another note….Thank
you Bioware I believe this game honours men and women who are the “Shepard’s”
that would give their lives to save someone else. (Military/Police/Fire)

Modifié par VOOYAH, 19 mars 2012 - 05:18 .


#6863
Hitokiri83

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In all this is a positive, happy I am how many people around the world care about this series

The question is whether our requests will be heard

#6864
jamboyz

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The only REAL problem I have with the ending is that the mass relays are destroyed, shouldn't that mean EVERY solar system that has a mass relay is destroyed too, (as shown in Arrival). Also the kid is creepy.

#6865
lmxar

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I fail to see how bioware could claim that they are "listening" to the huge mob of angry customers calling for an ending that makes sense. Guess what? Almost all of us have been demanding a new ending for 2 weeks. Guess what? We are going to keep demanding a new ending. Stringing us out like this is just going to make us even more angry. Giving us generic statements on how we should "keep our saves" is not helping. If you were ACTUALLY listening, then you would get a statement out that said what your plans were as to the future of ME3. If you wanted to both calm the masses and give people enough time to beat the game, then you would make a statement that said something like "we have been keeping up with the forums and see there is great concern regarding the ending to ME3. We want to give people enough time to beat the game, so on (pick a date), we will be releasing an official statement regarding our plans for ME3 DLC, including our plans to either release or not release additional ending content." If bioware would just do that, I am sure that the frustration level would drop a lot.

#6866
DESTRAUDO

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Unfortunately you and I make up about 2 percent of the people who played it according to polls. 


VOOYAH wrote...


DO NOT change the ending in this game.

Players should realize that this game is a story of
sacrifice and hope.

Shepard has to make the most trying decisions and ultimately
has one last to make in the game and in doing so Shepard sacrifices himself
knowing what has to be done to save earth and everyone else. Bioware did this
for two reasons I believe. First is - finalizing the series and wrapping it up
to move on to another game, secondly and most importantly was to make the
players go through the decision with Shepard and wanting you to personally feel
the emotions that you would have to go through if you knew that you only had two
choices to make and you were going to die NO MATTER WHAT to save humanity hence
the use of the word CRUCIBLE in the game. “A place or set of circumstances
where people or things are subjected to forces that test them and often make
them change”

I understand that this is a video game and there could have
been another option to have the happy ending that most people want, but that’s
not how life works, there are not always happy endings.  Just look at the beginning of the game when
Shepard talks to the young boy in the air duct and later watches him being
blown out of the sky by a Reaper and has recurring nightmares about it. HOW ARE YOU GOING TO MAKE A HAPPY ENDING AFTER SEEING THAT???  Are some players
that selfish that all they want to see is Shepard being the hero and riding off
into the sunset with his crew?  



On another note….Thank
you Bioware I believe this game honours men and women who are the “Shepard’s”
that would give their lives to save someone else. (Military/Police/Fire)



#6867
greywardencommander

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Posted Image

Modifié par greywardencommander, 19 mars 2012 - 05:25 .


#6868
axzaw

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my first time on the citadel, the alleys of omega, long hours in the mako, the smells of the normandy, the first time i met liara, scaning planet after planet looking for elements, working on my armor and gear, talking to my crew, the fear i got the first time i met a reaper, the models in my room,the back side of liara, Destroying reapers but by far my most favorite momment in the ME series is the end. thankyou for a beutiful massterpiece, and please keep it coming.

#6869
DESTRAUDO

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jamboyz wrote...

The only REAL problem I have with the ending is that the mass relays are destroyed, shouldn't that mean EVERY solar system that has a mass relay is destroyed too, (as shown in Arrival). Also the kid is creepy.


They specifically show that the energy wave released by the citadel etc does not do damage. Unless you got worst possible ending where it kills everything. I mean the normandy survived it. 

#6870
xaurabh123

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Fred_MacManus wrote...

Summary of my feelings regarding the ending



#6871
kcwoo89

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new ending or im stopping at priority:rannoch. first playthrough here.
from me1 to me3. from 2007 till now.

#6872
Mnementh2230

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Forgive me if I don't believe that you are, in fact, listening. At this point you should have gathered enough feedback from enough people to realize that the vast majority of us are deeply unsatisfied with the ending. The longer you wait while "collecting feedback", the more of us you'll lose as we convince ourselves that you're simply biding your time and trying to weather the storm.

If you actually have anything like the rumored "The Truth" DLC planned, *NOW* is the time to share it, because waiting any longer is only going to further damage your reputation and the community's good will.

Modifié par Mnementh2230, 19 mars 2012 - 05:28 .


#6873
Frostfiend

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DESTRAUDO wrote...

jamboyz wrote...

The only REAL problem I have with the ending is that the mass relays are destroyed, shouldn't that mean EVERY solar system that has a mass relay is destroyed too, (as shown in Arrival). Also the kid is creepy.


They specifically show that the energy wave released by the citadel etc does not do damage. Unless you got worst possible ending where it kills everything. I mean the normandy survived it. 


Exploding mass relays on the other hand obliterate the whole system they are in as shown in Arrival.

#6874
GrandHarrier

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I love your games, Bioware. Yes, you make mistakes here and there, but you are so damn amazing at crafting a story. That is why the ending to Mass Effect 3 was so disappointing. It just... didn't make any sense. It didn't offer any player control or agency over their ending. It didn't matter what I did in the previous games. My "choice" ultimately ended up being "which color explosion do you want?".

Why couldn't I argue with the God Child? Why did I meekly give into his options? Why does he even exist? His logic for creating the Reapers is circular.

How did Joker get my Squadmates? Why did he flee? How did he flee in time? Why was the Normady damaged by the explosion but nothing else was? This is just inconsistent.

What are the ramifications of what happened? I need closure. Not questions. You promised closure.

"As Mass Effect 3 is the end of the planned trilogy, the developers
are not constrained by the necessity of allowing the story to diverge,
yet also continues into the next chapter. This will result in a story
that diverges into wildly different conclusions based on the player's
actions in the first two chapters." Casey Hudson.

"We wouldn't do it any other way. How could you go through all three
campaigns playing as your Shepard and then be forced into a bespoke
ending that everyone gets? But I can't say any more than that." Mike
Gamble.

"Whether you're happy or angry at the ending, know this: It is an
ending. BioWare will not do a "Lost" and leave fans with more questions
than answers after finishing the game." Mike Gamble.

I want what you promised me.

#6875
jeweledleah

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VOOYAH wrote...

I understand that this is a video game and there could have
been another option to have the happy ending that most people want, but that’s
not how life works, there are not always happy endings.  Just look at the beginning of the game when
Shepard talks to the young boy in the air duct and later watches him being
blown out of the sky by a Reaper and has recurring nightmares about it. HOW ARE YOU GOING TO MAKE A HAPPY ENDING AFTER SEEING THAT???  Are some players
that selfish that all they want to see is Shepard being the hero and riding off
into the sunset with his crew?  


about 20 years ago, my classmate died.  we weren't really close, but it was someone I went to school with every day.  he got a synus infection one day.  that turned to menegitis.  one day he was fine, taking visitors in his hospital room, waiting to be discharge.  and the next day? he was gone.  just like that.  we were all in shock for a while.  but then life went one.  and we moved on.  and stoped bursting into random tears, or sitting morosely in class only half paying attention to the teacher, or having nightmares.

but according to you and people like you?  i should have gone into deep depression and sacrifice myself and never EVER dare to hope for happiness again. I should have never gotten into relationship with my husband, because in real life, death happens and we are not allowed to have a happy ending. becasue its so very SELFISH to want to be happy, when not everyone gets to be, when people are dying in wars elsewhere even now, because that brave soldier dying means I have to suffer too, becasue somehow my selfishness diminishes his or her death.  becasue I'm supposed to wallow in survivor's guilt until i die.

please, do get off your high horse.  and maybe watch some videos of the soldiers that did survive, extatic about getting home and being with their loved ones again.  and i dare you to tell them that they are wrong for being happy to be alive, be back home and get on with their lives and their loves.