Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#676
txmn1016

txmn1016
  • Members
  • 3 704 messages

Mhgasa wrote...

AcacianLeaves wrote...

 I
BAD POINTS:
- :unsure:Not treating characters with respect at the end! The reason that Thane, Mordin, and Legion's scenes were so memorable is that it wrapped up their story and gave you closure to the characters. THAT is how to handle character death! We get NO such closure to the rest of the cast, not even Shepard! A brief dialogue scene via a hologram is NOT the way that characters from ME2 should have 'ended'. Tell us how their story ends, or at least if it continues AT ALL! Kill them all off if you must, but they all deserve the same amount of respect and attention you gave Thane, Mordin, and Legion. Note that I don't want a "happy" ending, just an ending.


I really thought this needed to be highligted. Well put and i agree with you completely. Alot of us have invested so much in these characters, and to leave us hanging at the end was gutwrenching and extremely frustrating.


Not to mention, alienating, and completely bad for business.  Apparently a lot of people have sold their copies back to gaming stores.  I agree with others who say that it definitely decreases the replayability of the series.

#677
hellfirexii

hellfirexii
  • Members
  • 2 messages
Give credit to the person who wrote this

But this is quite possibly the most beautiful way to end such an incredible series.

http://www.reddit.co...what_im_hoping/

PLEASE, I implore you to read this, it adds so much to the experience. I have loved the series. The writing is powerful and the character have their own personalities that we have come accustomed to. The way you ended the game does not follow the personas that have been created. The way they en now isn't necessarily bad, they are incomplete, they feel like that they lead into a bigger scene, but alas they don't. I can partially understand why this was done, but it doesn't fall under the reputation that you guys at BioWare have created for yourselves.

#678
taloris

taloris
  • Members
  • 42 messages
For the bulk of it, ME3 is absolutely BRILLIANT. I laughed, I cried (Oh Mordin, Legion... I will miss you), I happily kissed $80 goodbye (asking price for the standard edition here in Oz).

A minor gripe, but it's something I can reluctantly live with if I must; for a straight femShep who didn't romance Garrus in ME2 or wasn't hugely interested in Kaidan, Vega would have been the obvious (and in my humble opinion, perfect) choice to fill this void. His physique alone sets him apart from the cookie cutter build of ever other human man in the Mass Effect world, and I trully enjoyed the back and forth flirting between James and Shepard, only to have my heart broken when I realised it wouldn't go anywhere. 'The bed is harder than it looks'? COME ON BW, it's so not fair to tease me like that! How is that not an open invitation?!

Any way I digress. Like I said, a minor gripe but one I can live with, I'm still going to take him everywhere with me regardless.

Then there's the ending.

Brace yourself, tangent incoming.

Despite being a Paragon, I wasn't looking for a 'My Little Pony, rainbows and kittens' sort of happy ending. In fact I was braced and even expected for the very real event she would have to sacrifice herself to save the rest of the galaxy. 
But the Star Child contradicted everything Sovereign told Shepard all the way back on Virmire. Sovereign told us organic life was pretty much nothing more than vermin, a genetic mistake not worthy of saving. Then Star Child turns around and says that the Reapers are killing us for our own protection against eradication from whatever synthetic life organics would create? Despite the fact that you can bring peace between the Quarian and the Geth and blatantly prove Star Boy wrong, that 'little' plothole become null and void by the backwards logic.

Next- the exploding Mass Relays. Anyone who has the 'Arrival' DLC knows that destroying one of those babies wipes out the system it's in, just ask the Batarians. Yet you trigger that god almighty blast, blow up the relays and what? What happens? Logic and common sense dictate that while you just stopped the Reapers, Shepard does their job for them on a much more horrifying scale by pretty much wiping out ALL organic life, not just the advanced ones. If theyr'e not wiped out you've still doomed them with everyone stuck in the Sol system and a ravaged Earth with absolutely no resources to support the survivors.

Then there's probably the biggest gripe of all. The thing that probably hurt the most.

All my choices through this epic saga, when it came down to it at the very end, didn't mean a damn thing.

Peace between the Krogan and Turains for the first time in almost 2000 years, ending the 300 year conflict between the Geth and Quarians, destroying (or not, depending how you roll. Paragon for life here) the Collector base... what was the point of any of it when at the end all I get is an ending explosion in three different colours that screws over the galaxy? To be blatantly honest, I felt cheated. Like I stated earlier, I was willing to kill Shepard for the sake of the galaxy but that sacrifice was in vain, given the grim outcome for any potential survivors.

http://www.gamefront...fans-are-right/ pretty much covers the biggest problems myself, and likely everyone else, has grievances with... I wouldn't be surprised if the link has popped up more than a few times, but it really does cover what we as players are upset with.

I know my voice is just one of many repeating the same thing. I don't expect you guys to be infallible, I've enjoyed your RPG's ever since I discovered KOTOR... but at the same time if so many other people have the same issues then something, somewhere down the line has indeed gone wrong. I'm sure given enough time and thought a middle ground between devs and fans can be reached; it's all a matter of finding it.

Modifié par taloris, 15 mars 2012 - 04:37 .


#679
Neuthung

Neuthung
  • Members
  • 215 messages
 I'm going to agree with a few and say ME3, before the ending, was probably the best game I've ever played. A friend of mine didn't believe me at work when I said I liked it better than Skyrim, over which I got reallllllly excited. Then next day at work I was ready to flip all of the tables in the lounge haha

Favorite moment? There are so many.

Mordin singing "Scientist Salarian" was quite possibly one of the most bittersweet things I've ever seen, pure genius. Touching.

Legion's death and what it meant for the geth and quarians.

Being a paragon Shep, and MASHING the right trigger in TIM's base when Kai Leng was coming behind me. I was seriously hitting that thing 5 times a second, knowing and interrupt was going to come.

Garrus needs to finish those calibrations, we need the Normandy to shoot thresher maws.

Tali getting smashed.

The talks with the LI actually being a little touching. I was so glad that I stayed faithful to Liara, felt like a lot of added scenes and dialogue really made the commitment worth it. Little blue babies <3

Blasto

The relationship between EDI and Joker, their game in Purgatory.

Grunt's "last" stand. I was about ready to cry.

Thane's deathbed. 

The run up to the conduit. The heart to heart with Anderson. Everything but god kid.

I really and truly do hope that you guys can give us something to address the complaints on the ending sometime soon through a DLC. I honestly understand if the current endings are the way they are to clear up future room in the franchise, if you could release something and have it say in the download description that it was a non-cannon ending, that would be enough as long as it brought some closure. If you released a non-cannon ending in which Shep doesn't automatically agree with god kid, has the possibility of beating the Reapers conventionally, MAYBE, with a very high EMS, living with they LI through life... An ending that shows the effects of what I've spent half a decade making happen, from the Quarian Geth alliance to saving the Rachni to, overall, bringing the entire galaxy together. I still believe in you guys, please let that faith be well placed.

#680
I RJay I

I RJay I
  • Members
  • 190 messages

AcacianLeaves wrote...

 I
BAD POINTS:
- :unsure:Not treating characters with respect at the end! The reason that Thane, Mordin, and Legion's scenes were so memorable is that it wrapped up their story and gave you closure to the characters. THAT is how to handle character death! We get NO such closure to the rest of the cast, not even Shepard! A brief dialogue scene via a hologram is NOT the way that characters from ME2 should have 'ended'. Tell us how their story ends, or at least if it continues AT ALL! Kill them all off if you must, but they all deserve the same amount of respect and attention you gave Thane, Mordin, and Legion. Note that I don't want a "happy" ending, just an ending.


Also this, I want this to be noted.  

#681
ajunta_

ajunta_
  • Members
  • 136 messages
I wonder how many pages this thread will have until we'll have a proper response. I hope not as many as you all know which one already has.

#682
LTBK

LTBK
  • Members
  • 108 messages

Archonsg wrote...

I loved the series, I have had invested countless hours, playing and replaying more then just a handful to cover almost every aspect of the Mass Effect Story (Male / Female / Renegade / Paragon / Romances) just so I could replay all of them in ME3 and see what all those choices meant for each ending for each character. And do not get me wrong, ME3 was great, right up to London and the events that followed.

Most of all, right at the end.

Why did Bioware who up to this point, after crafting a believable universe that was worthy of the tile "Best Science Fiction game of the year (if not decade) decided to not only throw science (even made up ones)  out of the window but break everything the previous two games and almost a good portion of the last one had built up? 

The final choice for example. 

Why would ANY Shepard, not just *my* Shepard actually decide what essentially is the "Mother / Father/ whateverhaveyou Controller Reaper" tells you is a good idea and goes through with it?

Commander Shepard chose his own path, forged an alliance that no one thought possible and when told by an AI to choose a way to die, which by the way, echoes Sovereign's "We impose order on the chaos of organic life. You exist because we allow it, and you will end because we demand it." line your Shepard actually went, "ya, I'll go kill myself now, because you demand it of me."   

W.T.F.?

Had this been "A" ending, perhaps for the "Ahole, lets ****** everyone off Renegade Shepard" I might acept it because he'll be alone and depressed but for anyone everyone else, who had made choices to unite the galaxy, its so out of character, its just wrong.

I had to write in my own head, an ending that went something like this: 

It'll start when the UNITED galactic force lands on earth and retakes London and assumes that you have gotten all possible Assets. (or most of them) 

Cut Scene starts when Shepard and Team are inserted into London.

Krogans on their Keliosaur mounts charging and taking down Banshees, Geth and Quarian engineers setting up hack proof auto turrets "mowing the lawn" to clear the path towards the conduit. Terminus mercs probably lead by Zaeed getting down and nasty in hand to hand, pistol shot to the face, FIBUA combat. Combined human and Turian forces taking on Harbinger to give Shepard and his team a chance to get to the conduit, which they do. 

Goes back into player mode and combat.

Shepard and team (ALL of them) then fight their way to the Citadel's core. 

During which Catalyst shows up and tries to convince Shepard that the Reaper solution is the right one.
Dialogue ensures during which Shepard and Squad members realize that Catalyst is really "The AI controlling the Reapers and how it came about. 

Perhaps the original AI was programmed to protect its own people but saw that organics in a war against machines would logically loose to machines since machines do not tire, do not need to birth new life, do not need to eat, sleep and feels no pity. Thus it was logical in order to "protect them", they had to be more machine like. First with mechanical augmentations, and over the centuries slowly turning to accept a "normal" life as full cyborgs, till finally the AI decided that Organics were too irrational, too emotional for their own good and thus, to "save" them, made them Reapers. 

Catalyst expresses disdain for organic life and tells Shepard in no uncertain terms that he will die.

Shepard disagrees.
Back to player mode and combat.

Mid way to the Citadel’s heart, Catalyst activates the self-destruct sequence for all Mass Relays. (fail this final mission and they all blow up, effectively killing all life in the entire galaxy) 

Cut scene:

Admiral Heckett updates Shepard and team, tells them that reports from all over have Mass Relays Charging up, and that Its up to Shepard and to do what they can.

Shepard Speech.
Choose final Squad Members.
Fight to the Central Chamber.

Shepard and Team this time finds Indoctrinated Cerberus squads in their way. Clears them and then faces the Illusive man. Who then tries to take control of Shepard via his cybernetic implants. IF Love Interest is in Squad she/he gives Shepard strength to resist. IF not, Anderson steps up and takes the Shot meant for Shepard and says "... More than once Shepard...More than once... *blacks out* 

Boss Fight.
Wins fight.
Mass Relays prevented from going Ultra Super Nova.

CUT SCENE.

Now this is where your EMS comes into play, Depending on how well prepared your troops are, you'll see different levels of victories vs casualties on both sides. But the cut scene WILL show all your gathered forces fighting shoulder to shoulder, finally pushing back Reaper ground forces, then hitting Harbinger with everything they have got. Makos, Hammerheads, Geth Grand Primes, supported by Asari Biotic Commandoes and our kids (Jack) from the Grissom Academy linking together to form a "mega shield" and hitting Harbinger like a runaway freight train.
Harbinger goes down.

Catalyst pops up one last time and tries to talk Shepard out of de-activing it / the reapers.
Renegade / paragon conversation path  with the final choice of 

"Let it live Shackle it and Humanity will gain full reaper tech and forces to fight for them,

Or

“Kill the AI because it is flawed.”

Choosing the "Renegade" path will then go into a cut scene depicting the "Human Empire" complete with "Dark, menacing, evil looking ships and troops "keeping galactic peace." Perhaps we’ll see Shepard in the Emperor’s chair with his “advisors”.  We then have James Vega give the final epilogue of what happens to each and every "key" companion after the Reaper war.

Choosing Paragon Path will show Humanity not only Chairing the first Council meeting (Anderson lives) since the reapers attack, but that the other councillors now deferring to his judgement. Galactic Rebuilding begins with every race lending a helping hand, even the Batarians who in good will freed their slaves. At the end  EDI does the Epilogue.

At least., that is how I see my story ends. 
It is a pity that I have to come up with something like this to "fill in the blanks" / replace what we were originally given by Bioware. 

You, sir, know how to write a proper ending. Congrats.

That's exactly what I was expecting from ME3's ending.

#683
wagsnout

wagsnout
  • Members
  • 29 messages
Mordins sacrifice or the moment with Tali talking about building a house for her on the home world. That was one of the reasons I was so mad about the ending. I was under the impression that one of the '16 distinct endings' would include a shot Shep and Tali sitting on their front porch.

#684
ObserverStatus

ObserverStatus
  • Members
  • 19 046 messages
-Shooting bottles with Garrus
-Blasto the Jelly
-Blowing up the Reaper on Rannoch

#685
OriginalTibs

OriginalTibs
  • Members
  • 454 messages

cubie_hole7 wrote...

Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


The delay in addressing the ending is understandable.  You need to allow all players a chance to play up to the final act before you release the surprise ending/dlc that completes the game, otherwise, it would spoil it for them.

I would just like to note that if the ending/dlc is not free, I will definitely pay for it.  I would also like to note that, if the ending/dlc has a price tag other than "free," I will never purchase another product from this company, and I will do my best to spread that opinion and sentiment to others.


/concur. That includes my sub for SWTOR, all EA offerings whether for me, for my kids, or my grandkids. Yea, unto the seventh generation.

#686
TK514

TK514
  • Members
  • 3 794 messages
Colossal failings aside, there were some good moments.

For most gut-wrenching (intentionally), I'd have to say discovering that Joker's family, except his sister, had been indoctrinated and killed, and that his sister had been subsequently murdered by the Asari Commando she was trying to escape with.

Authorizing delivery of that sidearm was the right thing to do for everyone involved.

#687
Silver5k

Silver5k
  • Members
  • 31 messages
MomentS. Too hard to choose.

Shep looking for the boy in the air vent. Patting the shuttle pilot on the back at the wall of rememberance. His first reaction to EDI's oxygen supply joke. The shooting competition with Garrus. Finally defeating Kai Leng. Him, alone, no cover, aiming the targetting laser at the angry reaper. Trying to stop Mordus from blowing himself up. Liara's time capsule. Being punched by Jack - and he actually apologizes.

Too many others to mention.

#688
die-yng

die-yng
  • Members
  • 626 messages
Reading through all of this, reminds you how many great moments this game had.
I typed so many, but could write up at least as much as, without even thinking.
I was so insanely happy about the way the game delivered as promised and then it all goes crap in the final 20 minutes.

#689
DeepChild

DeepChild
  • Members
  • 181 messages
So many great moments. I was shouting at my computer when Grunt went over that cliff. Then whooping and hollering when he walked out alive. What an amazing thing that was to watch. You had me steeling myself to accept his death, and his survival felt like a huge win.

Thane's prayers, Geth Primes joining up, Punching that @%$#@ Han'Gerrel right in the gut, letting Garrus win, Liara's time capsule, all were just amazing moments.

If this indoctrination theory turns out to be true, I'll add the fake ending to the top of this list. Hell, I'll add that to the top of any list.

#690
jackygates

jackygates
  • Members
  • 304 messages
I love the game and I liked how there was 3 endings but the only thing that urks me is that I wanted a more happy one oh well theres always extra ending DLC ideas lol! My Favorite moment was finally embracing my Kadien at the end, Tali drunk, Tali and Garrus getting caught making love lol, and seeing Joker and EDI cracking jokes together in purgatory, and drinking 3 drinks and passing out waking up next to Aria funny stuff theres more! Wonderful job on the game!! Plz now bring on the DLCs online maps and missions for Single Player ones like Overlord I loved that DLC in ME2!

Modifié par jackygates, 15 mars 2012 - 04:37 .


#691
loungeshep

loungeshep
  • Members
  • 1 864 messages
I have so many honestly.

-Shep and ANderson in the Citadel after TIM dies.
-TIM's line "I wish you could see it the way I see it..."
- Shep and Anderson sitting on the floor after, beaten but not defeated. Could've ended the game there and it'd be fine.
-Tuchanka.
-painting hte targeting laser on the Reaper on Rannoch.
The little moments like shooting cans with garrus.

There's alot to choose from, this is my favorite of the series. I even liked the endings.
I hope whatever ending DLC pack you guys come out with is even better.

#692
Salazzzar

Salazzzar
  • Members
  • 2 messages
I really liked Mordin's story on Tuchanka and Rannoch (Legion/Tali) as a whole.
Generally I have to commend Patrick Weekes' writing in ME3 and also the integration of characters from previous games (i.e. ME2 squadmates, esp. Thane and Grunt). Furthermore the dialogue aboard the Normandy was great and provided some much needed levity among the bleaker scenarios during missions.

All in all a memorable and excellent experience (in a decent enough shell of gameplay), that unfortunately completely fell apart once the final conversation with TIM and Anderson was over. Bioware can and should do better than that.

#693
Yuoaman

Yuoaman
  • Members
  • 3 660 messages
The good:
-The music was just fantastic, like it had been throughout the entire game.

-The conversation with Anderson was very nicely done.

-If the Indoctrination Theory is true then there was a lot of foreshadowing throughout the game.


The bad:
-We are expected to trust the avatar of the Reapers who appears right the hell out of nowhere.

-None of our previous choices really affect the ending, it's pretty much the same cinematic no matter what you do.

-The game assumes that if you want to destroy the civilization-destroying Reapers then you must hate all synthetics - and tries to make that choice as unappealing as possible.

-Synthesis is just space magic, and it's silly.

-Both Control and Synthesis are basically admitting that the Catalyst was right to begin the cycle, there's no option to disagree that the Reapers were at all necessary.

Modifié par Yuoaman, 15 mars 2012 - 04:36 .


#694
Chyliss

Chyliss
  • Members
  • 91 messages
I really don't understand all the fuss about the ending. I thought it was brilliant! Starting in ME2 I became concerned about becoming indoctrinated myself. And right from the start of ME3, I felt like part of the story-line was tied to me fighting indoctrination with the dreams and the comments and the overheard conversations and the kid and on and on and on.. I was suspicious and focused on it the whole time! To the point where I became determined that it would NOT happen. Perhaps that's why when the end came and that little snot-nosed Reaper showed up pretending he was some sort of "God of the Reapers" didn't fool me one bit. He almost got me because some of the explanations for ending the cycle seemed plausible but I had to fight it. And I did! Obviously I was successful because I took a breath at the end. That's when I knew the whole end scene with the kid was essentially in my head as part of Harbinger's attempt to stop me from destroying them by trying a full on indoctrination attempt.

But the attempt failed. I woke up. Therefore I "won". Whether my Shepard can come back from indoctrination is yet to be seen but from what I understand, it's not something you can come back from but you can fight it, right up to the end. And since they said that ME3 brings an end to Shepard (not the game or the universe created), I was perfectly happy with the ending. Laying there broken and bruised, I can at least be satisfied that I managed to stop them by NOT allowing myself to become fully indoctrinated.

Perhaps others chose a different route than I did and bought into the God kid's lies. People are stupid after all (not my word's, it's Wizards First Rule: "People are stupid, they will believe something because they want it to be true; or because they're afraid it might be true.") In fact, as a great social experiment, the majority of people fall into this category. Are they the ones complaining?

On the other hand, maybe I'm the crazy one and read far more into the story of these game's than what was there... *shrug* If that's the case, I don't mind being crazy because at least I THOROUGHLY enjoyed and appreciated the game. ESPECIALLY the end.

#695
TheMadBlimper

TheMadBlimper
  • Members
  • 336 messages
Bioware, you know my customer records. You know how much I've supported you and your games over the past decade. It started with a game called KotOR, and I've been with you ever since. Trust me when I say that Mass Effect 3 was absolutely flawless up until the very last minutes of the game. Your team did a stunning job at creating and maintaining a wonderful new world of science fiction. Had you not done this, the outrage over the end of your game would be significantly smaller than what it is now. Please, please give us a chance to "gut the bastards" in a way that leaves the galaxy intact, and leaves the Shepard we made a chance to survive the uber galactic conflict that started with Sovereign and Saren. If you want me to get more specific, I'll gladly do so, all you need do is ask.

Just remember one thing: Return of the Jedi was one of the greatest conclusions to a trilogy ever made, and it is so for a reason.

#696
blueboxblues

blueboxblues
  • Members
  • 79 messages
Loved each of the conversations with the team toward the end...looking forward to closure on all that. Also loved that I no longer regretted romancing Kaidan in ME1, hahaha.

Edited to add that it was so worth getting the CE even if just for the soundtrack, I haven't stopped listening to it yet. I just wish I knew what the hell to do with a Velcro patch.

Modifié par blueboxblues, 15 mars 2012 - 04:39 .


#697
psychobudgie

psychobudgie
  • Members
  • 47 messages
To be fair I actually quite enjoyed the ending. It's the end to a trilogy and as such was never, ever going to live up to anyone's expectations. As a complete game it was utterly fantastic and I now forgive Bioware for Dragon Age 2 as I would imagine the negative feedback they received was taken onboard and influenced the development of ME3.

So to sum, up well done, and keep up the good work. Oh and if you at some point want to shed some light on the ending for everyone else good for you. I still think it was a dream from either the moment shep passes out, or is hit by Sov but that's my own take.

#698
JeeWeeJ

JeeWeeJ
  • Members
  • 275 messages
Well..apart from the obvious.. I must say that this is one of the best games I've ever played. You really put me on a emotional rollercoaster through the whole game. I loved all those happy/sad/funny/tense moments.

And when I go "Noooooo....They did WHAT?!?!?! BASTARDS!!!!" multiple times, I know I've got a jewel in my hands. And the crappy last 15 minutes won't change that.

Will I replay it? I don't know, but I respect Bioware, always have (even after the Dragon Age 2 debacle) and I've been a fan since Shattered Steel, and I guess I'll be a fan for a loooong time to come. :)

#699
Mhgasa

Mhgasa
  • Members
  • 155 messages

NovinhaShepard wrote...

Those of us who want the little blue children!

Pick the destroy ending, and imagine Liara digging Shepard out of the rubble. There you go.
Also, fantastic, cheer up fanart by Neehs:
Image IPB
http://neehs.deviantart.com/#/d4sq3si


one can be allowed to dream Image IPB

#700
Pee Jae

Pee Jae
  • Members
  • 4 085 messages
To put it plainly; the entire game rocks. I even like the ending choices. But, (yes, there's always a butt) it's far too open-ended. We're forced to wonder about almost everything that happened during the endings. It's not a good thing because we're used to seeing how our choices play out. With these endings, we feel like our choices didn't matter at all. We want to know what happens to our crew, what ultimately happens to Shep, how our decisions at the end affect all of the races we've brought together.

But, forgetting all that for now, I do believe this is the game of the year, if not the past 5 years. I laughed a lot, a cried a bit, I enjoyed my time with it and still do. Thanks to the entire team.