VOOYAH wrote...
DO NOT change the ending in this game.
Players should realize that this game is a story of
sacrifice and hope.
Shepard has to make the most trying decisions and ultimately
has one last to make in the game and in doing so Shepard sacrifices himself
knowing what has to be done to save earth and everyone else. Bioware did this
for two reasons I believe. First is - finalizing the series and wrapping it up
to move on to another game, secondly and most importantly was to make the
players go through the decision with Shepard and wanting you to personally feel
the emotions that you would have to go through if you knew that you only had two
choices to make and you were going to die NO MATTER WHAT to save humanity hence
the use of the word CRUCIBLE in the game. “A place or set of circumstances
where people or things are subjected to forces that test them and often make
them change”
I understand that this is a video game and there could have
been another option to have the happy ending that most people want, but that’s
not how life works, there are not always happy endings. Just look at the beginning of the game when
Shepard talks to the young boy in the air duct and later watches him being
blown out of the sky by a Reaper and has recurring nightmares about it. HOW ARE YOU GOING TO MAKE A HAPPY ENDING AFTER SEEING THAT??? Are some players
that selfish that all they want to see is Shepard being the hero and riding off
into the sunset with his crew?
On another note….Thank
you Bioware I believe this game honours men and women who are the “Shepard’s”
that would give their lives to save someone else. (Military/Police/Fire)
Have you even been reading the general theme of the majority of any of these posts? Most of us are well aware, and even accept, that there was a good chance that Shep had to sacrifice her/himself. What we
want more than anything else is simply an ending that makes sense more than anything else and have the actual varied endings we were promised; not the 'pick the colour of your explosion' BS.
As for the young boy... of course Shep is going to see horrible things during war, just like any other soldier, it doesn't mean he has to live the rest of his life in complete and utter misery. Do you think that every soldier who experiences it comes home and only focuses on the travesties they've seen, or try and put their minds towards the reasons for which they fight, the promise of a good future and peace? How is wanting the person who united a galaxy to destroy the Reapers find a little bit of peace and well earn happiness selfish?
The way it all stands now is Shep didn't save a god damn thing, when no matter what you do the relays blow up and condemn the galaxy to a fate far worse than what the Reapers could ever dish out. While yes, having one of the supposed 'varied endings' we were promised -but never got- would have been nice as a 'Shepard lives' (after all that work dragging the galaxy together he/she would have deserved to see what happens after the enemy is defeated). Just make it an ending players have to work that little bit harder for is all.
As for the Crucible definition being “a place or set of circumstances where people or things are subjected to forces that test them and often make them change” doesn't mean it has to be a automatic and indomitable death sentence either.
Also in the end, it's a game, it doesn't have to mimic every single detail of reality. If that was the case there would be no point in the video game industry at all.
Modifié par taloris, 19 mars 2012 - 07:51 .