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On the Mass Effect 3 endings. Yes, we are listening.


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#7051
AwefulShot

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Many of the theories are very interesting, but nearly all hinge on being able to postulate the existence of a car from a single bolt. I don't think we have enough information - so what we have is 'self-justified conjecture'. Which is fine, and has heightened the press on ME3 - a PR's dream all this interweb coverage. What I'm really concerned about is the lack of information on events after ending RED/BLUE/GREEN. So either (A) Bioware truly didn't think anyone would care for closure and just be happy with the endings as well endings (boo hiss) or (B) Bioware intend to extend the franchise to give story closure (and thereby gaining more money from me on ME related products).

Given the immediate DLC of ME3, I'm hedging my bets on (B). If it turns out to be (A) then Bioware loose a cash-cow at its height. Slaughtering the proverbial golden goose, that makes less sense than some of the bits in the ME3 ending...

The document linked about, makes some excellent points but strays a little here and there into the realm of subjective - read with an open mind and a gain of salt.

Modifié par AwefulShot, 19 mars 2012 - 09:00 .


#7052
LuckyNumberN7

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I believe the way to get our way (Lol) is to basically tell our friends. If I'm going to tell my friend not to buy the game, that's 60 dollars Bioware has just lost. Spread the word!

#7053
alx119

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Lord_Durin wrote...

Ok, i think we need some more happy thoughts here. My favourite part:

Grunt. Lives.

That is all.

Yes, this was a win. 
But, to prove that not everything has to be sweet and happy, I thought Mordin, Thane and Legion's deaths were all wins. I cried like a baby with the three, and that was a very, very good thing. When a game/movie/book makes you cry, because you invest yourself in it, because you relate to the protagonist, you inmerse yourself in the story, the characters, it's a sign that that game/movie/book is excellent.

I read, before ME3 was released, a little article by one of the writters of Bioware that was working on ME3, about how they wanted to check very closely about possible racist characters. I don't remember the exact words, but the idea behind was that, when a player feels anger because they feel for their characters that's a very good thing to accomplish from a writers perspective. But when a player feels angry because that character has given you a bad memory of how beliterating and unjust real life is, in other words, when it offends the player in real life that's a very bad thing that should be avoided at all costs, because it denotes poor writing and will trigger a lot of bad feedback. 

And that's the case of the ending of Mass Effect 3. And why I can't wrap my mind around it. Because I think that people sat and discussed about it when creating the ending, and when I think that they had to agree, to reach a sort of consensus and say "Yeah, this is the best way" I can't but go like: Really? 
Unless it is all planned, and after deciding the endings they added a "...and then..." that has yet to be revealed. Which would make a lot of sense, and if done well can end up being about brilliant. 

But in which case, one would think that they'd already say "ok, yeah, there's more to it but it has yet to be released" by now. So that theory doesn't work... Sigh. 
Here's hoping! 

#7054
Andy the Black

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theoldludwigvan wrote...

Andy the Black wrote...

theoldludwigvan wrote...

Menalaos1971 wrote...

theoldludwigvan wrote...
I don't know if this is waht you're going for, but I personally would've loved to make specific decisions concerning war assests, squad mates etc. Like at the end of ME2, where you chose who led teams, who was the sepcialist etc. If they did that with the war assests? That would add a whole new layer to the ending battle. (ie choosing which fleets to do certain errands/attacks what have you


That's definitely one way the War Assets could have played more of a role than just a stat to build.  I'm not sure your average gamer would make the best tactical decisions in the middle of a major battle, or how the Fleet's Admirals might feel about you taking command.


Then I would just punch them in the stomachs hahaha (a renegade action towards a quarian at one point, in case you didnt know. Everyone here seems to be paragon. I play pretty renegade with exceptions).

Honestly though, I dont like the idea of Shepard taking control of the battle (like how Robin Hood somehow ran the last battle instead of the King's main military advisor in the Russle Crowe Robin Hood movie), but they already crossed that line with Shepard commanding eveyone to fire on his mark when they first engaged the Reapers.


Picard did it in the opening battle of First Contact. Granted the Admiral in command had already been killed, but the fleet deferred to Picard, who wasn't even supposet to be there, because he had the most experience fighting the Borg.


True, but a specialist in an enemy doesn't make him a tatician. If Hackett was dead, maybe, but not before. I dont think  Shepard's Reaper knowledge made him the most likely to say "Fire on my mark."

Picard point well taken tho...


You right, Shep's experiance dosn't make him a tactician. Never the less he is a tactician, he would never of got through N7 training,  never of survived Akuze/saved Elysium, been made a Spectre, or given command of a star ship if he was just the muscle. The guy must have a keen military mind. It's his combination of skill and experiance that makes him, if I can borrow from First Contact again, "the perfect man to lead this fight".  Posted Image

#7055
Lisa_H

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Hi Bioware, I will try to make a good summary of what I feel about ME and the endings. Forgive my English, it is not my first language. The ME games are the best games I have ever played. I've played the first and second  game I don't know how many times. The world in Mass Effect took me by storm, I loved it. It presented a Sci-fi world I could almost believe in and I loved to explore it. Shepard was a somewhat predefined character but it was my job to direct her, and form her into who I wanted her to be. Few games have stirred up feelings in me like ME has done. I mostly play games for the chance to form my own story. Games are in my opinion better then both movies and books because they allow me to be the watcher and the story teller at the same time. I get to make desicions, and form the world my character lives in. ME was great in this because I knew the decisons I took might have impact futher down, and I thought long about some of them.
Now to the endings. I still remeber the feeling of victory and achievement I felt when I finished ME1. I felt proud over my Shepard, and it felt like I had accomplished something great. First thing I did after finish it was starting all over again.
The second game brought another sense of achievement. I manage to survive the suicide mission with all squad mates the first time without checking on the internet for tips(something I felt even more proud of when I compared my results to my colleagues at work. Yes, we are grown up people who discuss ME during our coffee break) And as soon as I had finsihed it I imported another Shepard.
The third game started exactly like I wanted it to start. For ME3 I had wanted desperation, and destruction. The reapers had been shown to be these extremely powerful creatures and my greatest fear was that you would diminish them. Earth was taken in a few seconds and I cheered. Most of ME3 was a fantastic journey(you even gave me back Kaidan though I wouldn't mind less auto dialogue) But even when things looked dark I still hoped things would turn out alright in the end. Over the course of ME the underlying theme has(at least to me) been that we can fight impossible odds but still prevail. I never thought it would be easy to get a happy ending for my Shepard(I say happy ending because I really wanted her to have one) I was even prepered that there would be a reaper-win ending, but I was always certain there would a way for things to turn out alright in the end. Again and again it was repeated that what we did would have affect, and that there would be different endings.
Then the end came, and nothing I had done over the course of the 3 games seemed to matter. Some child appears out of nowhere says he is the creator of the reapers, and thats it. He gives some weak motivation for millions of years of genocide, and my Shepard completely accepts it. She doesn't even try to argue with him. It quickly reduces the reapers to stupid pawns. Nothing is explained. Since day one of ME1 I have wonder what are the reapers? Where do they come from? What are their motives? Will it be shown in the end that what they are actually the lesser of two evils? Actually that last thought came to me when I realized that the protheans were quite war like, and probably would have enslaved humanity. And I almost felt grateful that reapers had killed them. As I described to my friend maybe they saw themselves as guardians of galaxy that weeded it ever now and then to allow new civilizations to flourish.
Instead something that has more or less been regarded as a subplot and has also been concluded is taken up again and I'm not even given the chance to argue. Even if my Shepard would have plenty of examples that would disprove what the child is saying.
Then it continues my Shepard is given three choices all that will result in the complete destruction of the galaxy I have come to love. And my Shepard will die no matter what I do. Not to mention that the Earth I fought to save, and the army I brought together will all die. Earth is completely destroyed and will never manage to support all the humans and aliens I brought there. Some of the aliens(turians and quarians) would die even if Earth was not a wasteland. And it feels completely illogical. Why would the child stop several million years of cycles just because my Shepard show up. She wouldn't even be there is the child had not lifted her up, ann why did he not open the Citadel relay in ME1? The child could have left Shepard to die and the cycle could continue as always.
I was prepared for sad endings, but I always thought there would be some good endings as well. There was nothing bitter-sweet about them. When finished I just felt sad and empty, not a hint of accomplishment. For the first time ever I did not restart as soon as I finished, because whats the point if all I love about ME will be destroyed in the end.

#7056
Leem_0001

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There were some amazing moments in this game too - Mordin's death was pitch perfect, with him humming his song from ME2 before he goes out. I was choked up. As said above, Grunt beating the odds. Legion becoming 'I' instead of 'we'. The Reaper /Thresher Maw battle royal was pretty cool. And one line that really made me laugh - 'about as much use as ****** on a Hanar'.

Just makes the goddman endings all the more painful :(

#7057
xxKenshin Himura

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




There is no debate on the ending, It sucked, plain and simple. It is as if you guys didn't even try.

1. why was joker running away from the fight in a mass relay
2. why was x squadmate on board when 2 seconds ago they were in my party
3. The relay is on pluto, it isn't as if Joker stumbled upon it
4. If the first relay sends out enough energy to destroy it, then the second relay would be destroyed upon receiving it and the chain reaction would have stopped.
5. If  a relay blew up and killed 300,000 batarians, then blowing all of them up would kill everbody.
6. Relay's are blown up, great, now we have 10 trillion geth, turians, humans, quarians, krogan, asari, drell, hanar, salarians, whatever else now all stuck on Earth with no resources to sustain them.

It is if during the story brainstorm suggestion, you guys asked "What could we do to make this the most unneccessarily dramatic ending ever?"
"Blow up all relays"
"Make joker and the crew run then get stranded on a distant planet"

I can hardly believe that nobody stood up and said "This is completely absurd and there is no way the fans are gonna buy it. The ending is completely illogical and has so many holes you could fly a turian dreadnought through."




:devil:



#7058
ilComico

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I have one question, but i'm not sure if it is OT:
Does anyone know what the leaked script endind included?

At this point I really want to know that

#7059
taloris

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Just the one dreadnought?

#7060
blaxof

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favorite moment?... mordin's death when he died and he said I am the very model of a...*then the explosion happens i finished the song myself...I am the very model of a....scie...scientist salarian..OH GOD HERE COMES THE TEARS

#7061
Ajirasan

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The ending is just a big joke, it has to be. I hope there will be patch, DLC or something else. It's just like Neon Genesis Evangelion.

#7062
Leem_0001

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ilComico wrote...

I have one question, but i'm not sure if it is OT:
Does anyone know what the leaked script endind included?

At this point I really want to know that


I second that - I have no idea what it was supposed to be.

And is this the same as the original outline of the trilogy that was put together by Drew KarpyshIcantspellhisname? If not, does anyone know what was supposed to happen in that. I heard ME2 was also radically different in that.

#7063
blaxof

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Ajirasan wrote...

The ending is just a big joke, it has to be. I hope there will be patch, DLC or something else. It's just like Neon Genesis Evangelion.


Well not exactly shepard isn't choking tali or some other LI.....wait no he choked me with that ending:bandit:

Modifié par blaxof, 19 mars 2012 - 09:13 .


#7064
RobinEJ

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More a week after finishing ME3 still I don't understand how the team that has done so perfect game could so messed up the ending???

#7065
peterbear

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here is where it comes down to for me, you guys build all three games and decision making and the results of those actions, then in the end of me3 you just have three choices therefore cancelling everything i did along the way, so some new new guy on the street plays me3 for the first time and gets the same ending as me, very lazy on your part Bioware and you just negated what the whole series was about in the first place. it gonna be very difficult for me now to trust you guys again.

#7066
Omnike

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RobinEJ wrote...

More a week after finishing ME3 still I don't understand how the team that has done so perfect game could so messed up the ending???


So either me????

#7067
Vox Doom

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Leem_0001 wrote...

ilComico wrote...

I have one question, but i'm not sure if it is OT:
Does anyone know what the leaked script endind included?

At this point I really want to know that


I second that - I have no idea what it was supposed to be.

And is this the same as the original outline of the trilogy that was put together by Drew KarpyshIcantspellhisname? If not, does anyone know what was supposed to happen in that. I heard ME2 was also radically different in that.


It was pretty much the same.

And Drew's ending had the Reapers trying to create a human reaper because it was the only way to stop the universe from being destroyed by the dark energy that powers the mass effect fields which is expanding at a stupidly fast rate.  Remember the star in ME2 that is older than it should be?  Yeah, that's what the reapers are trying to stop.

You could decide to let them go ahead with their plan or tell them no, that the young races would find another way to stop it.

A lot better, in my opinion, but I still prefer the idea that Reapers are simply harvesting to create more Reapers.

#7068
theoldludwigvan

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Andy the Black wrote...

theoldludwigvan wrote...

Andy the Black wrote...

theoldludwigvan wrote...

Menalaos1971 wrote...

theoldludwigvan wrote...
I don't know if this is waht you're going for, but I personally would've loved to make specific decisions concerning war assests, squad mates etc. Like at the end of ME2, where you chose who led teams, who was the sepcialist etc. If they did that with the war assests? That would add a whole new layer to the ending battle. (ie choosing which fleets to do certain errands/attacks what have you


That's definitely one way the War Assets could have played more of a role than just a stat to build.  I'm not sure your average gamer would make the best tactical decisions in the middle of a major battle, or how the Fleet's Admirals might feel about you taking command.


Then I would just punch them in the stomachs hahaha (a renegade action towards a quarian at one point, in case you didnt know. Everyone here seems to be paragon. I play pretty renegade with exceptions).

Honestly though, I dont like the idea of Shepard taking control of the battle (like how Robin Hood somehow ran the last battle instead of the King's main military advisor in the Russle Crowe Robin Hood movie), but they already crossed that line with Shepard commanding eveyone to fire on his mark when they first engaged the Reapers.


Picard did it in the opening battle of First Contact. Granted the Admiral in command had already been killed, but the fleet deferred to Picard, who wasn't even supposet to be there, because he had the most experience fighting the Borg.


True, but a specialist in an enemy doesn't make him a tatician. If Hackett was dead, maybe, but not before. I dont think  Shepard's Reaper knowledge made him the most likely to say "Fire on my mark."

Picard point well taken tho...


You right, Shep's experiance dosn't make him a tactician. Never the less he is a tactician, he would never of got through N7 training,  never of survived Akuze/saved Elysium, been made a Spectre, or given command of a star ship if he was just the muscle. The guy must have a keen military mind. It's his combination of skill and experiance that makes him, if I can borrow from First Contact again, "the perfect man to lead this fight".  Posted Image


Sure, just remember my original comment where I say that it would have been a good idea for the game, and he is an expert. The N7 doesn't make him an expert in large scale space battle however. It is a spec ops designation. There are lots of spec ops BAs out there, but Gen. Petreus (sp.) doesn't let them command the large scale forces. 

I DO think that it would've been cool in the game.

And First Contact is the best Star Trek movie (bar the Wrath of Khan maybe)

#7069
Seival

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I wanna say once more: ME3 (and the entire Trilogy) is the best RPG ever made.

BUT please, BioWare, listen to the fans' polls and suggestions. Here are some examples:
http://social.biowar...ndex/10133310/1
http://social.biowar...ndex/10259442/1

Please, make the perfect ending DLC, using these polls and suggestions as a reference. I'm sure that right now ME3 really deserves its 10/10 rating, but only without current endings.

Modifié par Seival, 19 mars 2012 - 09:18 .


#7070
luci90

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RobinEJ wrote...




More a week after finishing ME3 still I don't understand how the team that has done so perfect game could so messed up the ending???





Most of us here feel the same way.

#7071
Ilzairspar

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luci90 wrote...

RobinEJ wrote...


More a week after finishing ME3 still I don't understand how the team that has done so perfect game could so messed up the ending???




Most of us here feel the same way.



So very very true.  I still can't wrap my head around how they messed this up.  Someone at Bioware is truly gifted.

#7072
Yorgsogoth

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I find some very interesting things in the endings to go unoticed.

For example:
  • In the synthesis ending the citadel explodes and those kilometer long pieces are gonna fall on earth, so that means complete extinction of all like on earth when a 6 km long piece of space station falls on it.
  • In the control ending, is it me or is the citadel opening the portal to darkspace like in the previous cycles, if so...why didn't the rellays explode the last time they used it?
  • All organic races are cut of from one another that means all those colonys that needed steady supplies to you know..survive have been cut of, never mind those stranded and unable to maintain a viable gene pool do to low numbers.
  • What about teh fact that no one except the people on earth know that the war was won, every single developed race is gonna built there societies on the grouds that maybe, just maybe the reapers are still coming for them, leading to large doomsday cults when society regreces to pre-industrial
  • Also in the control ending, with every races supply lines cut and overal destruction of civilisation regresion in technology lvls is almost certain...except the geth...think about it, isolate the organics make them regrece, geth inherite the galaxy...just as the catalyst planned.
  • What of the Normandy, in all 3 endings there stranded on a planet, what if the planets life forms are dextro amino, so either team dextro starves, the human crew starves...or everything have cyanite in it...only EDI survives...just like the catalyst planned.
  • Also, since when can Tali teleport, she was at ground zero when harbringer hit, but in the ending shes in the normandy...sly like a fox that one, ability to teleport and doesn't tell a soul.
In the end, these endings are ok if ME3 is the first game you play of the series since you don't have that little thing like continuity to drag you down, as for the rest of us...i can say i would enjoy an ending where we could talk the Illusive Man down, take him and Anderson to the catalyst and chose all 3 endings at the same time, jsut to see what would happen, that or a 2-2 tag team match between shepard and arderson vs the Illusive Man and catalyst.

#7073
theoldludwigvan

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Ilzairspar wrote...

luci90 wrote...

RobinEJ wrote...


More a week after finishing ME3 still I don't understand how the team that has done so perfect game could so messed up the ending???




Most of us here feel the same way.



So very very true.  I still can't wrap my head around how they messed this up.  Someone at Bioware is truly gifted.


Just gotta cross your fingers that they have been tricking us all along! Indocrination theory all the way. It isn't perfect, but it is 100 times better than the retail ending. Otherwise they haven't only lost touch with the fans, but with ME itself, like they've forgotten what made the ME series superb, rather than just a cool scifi shooter.

#7074
vandoug

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I like the ending BW implemented in ME3. The main course of ME trilogy is about how Shepard finds out the Reaper threat, strives along the way, and finally ends the 50000 year civilization extinction cycle. The current ending closes it up nicely in this regard. The only improvement I can think of is to add another option to the end: a conditioned Peace/Coexistence, which is suggested by Shepard rather than the Catalyst. Doing so allows Shepard to challenge the Catalyst's mindset, and prove his theory about chaos is unsound as creators and "createes" do not necessarily have inherent fundamental contradictions. This option perfectly fits Shepard's character - a warrior against the fate. Of course, it has to have something to do with the Crucible as it's the main tool to end the crisis. That's where the condition part can fit in.

I also think the mass relays destruction part is a nice touch to the ending. Think about it: Such an epic feat - ending the 50000 year civilizations extinction cycle demands such price. It's totally reasonable and acceptable. Don't forget, giving some time, civilizations will reconnect themselves by any means for sure.

Modifié par vandoug, 20 mars 2012 - 01:31 .


#7075
Yorgsogoth

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vandoug wrote...


I also think the mass relays destruction part is a nice touch to the ending. Think about it: Such an epic feat - ending the 50000 year civilizations extinction cycle demands such price. It's totally reasonable and acceptable. Don't forget, giving some time, civilizations will reconnect themselves by any means for sure.


Actually, i can only see the geth prospering in 2/3 endings...they don't eat, sleep or age so given time they will become the dominante force in the galaxy,  just like the catalyst planned.