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On the Mass Effect 3 endings. Yes, we are listening.


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#7776
Lili_oups

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luzburg wrote...

PistolPete7556 wrote...

xaurabh123 wrote...

Archonsg wrote...

MysticBinary82 wrote...

Posted Image

I know this has posted already but that is the simpliest and best ending I have seen. BW should realy use this.


Regardless of what endings we prefer THIS is much better and at least logical then what we got.


this should really happen. Now all we have got A-B-C. Bioware do something about it.


This is how you show decisions matter Bioware. It's not like you haven't done something similar before (DA:O)

this is indeed intresting !


Bioware FIX your ending....this panel is how things gets done...not jsut some lazy A-B-C

#7777
Lili_oups

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xaurabh123 wrote...

Gandalug wrote...

 If you are wondering what will happend if you don't choose at end:

Posted Image

Crucible gets destroyed :lol:

LIKE IT


Best ending

#7778
xFyre1

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Easiest ways to fix the ending:

• Interrupt/more dialogue options during starchild sequence
• Indoctrination theory
• The holy chart of awesomeness that is circling around (http://images1.wikia...ges/6/6e/Yo.jpg)

Seriously, the fans have done all the work for you. This proves how determined we are to make you see that the ending does not do ME justice.

So please, for your fanbase, for the future of the franchise, follow our suggestions.

#7779
jeweledleah

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I'm actually starting to lose hope now. not even becasue of bioware's silence. becasue of all of you going "its ok if Shepard dies in every ending"

no. its NOT ok. its NOT necessary. its NOT some how more realistic. I'm afraid that no matter what happens. even if bioware ends up changing the ending and allowing Shepard to survive and reunite with the crew. that trust i had for their games - is gone. I cannot be sure anymore that I'll have an option of saving my character and letting them continue their romantic relationship. and you may laugh. you may sneer. but THIS knowledge? was the main reason why I would buy bioware games at full price, even preorder.

I will never be able to understand the love people had for the depressing, for the inevitable sacrifice. maybe it has something to do with Christianity and ideal of Christ dying for everyone else's sins? I'm an atheist leaning agnostic, maybe that's why I don't get it. I don't find it inspiring, I don't find it to be something to look up to. I like personal choice and personal responsibility (which is why I could never bring myself to like green ending - it takes the choice away, in addition to making no sense scientifically, and blue is not much better). Personal strife to win and to survive and to go one, despite the hardships and circumstances.

Bioware allowed me to shape my Shepards that way, it allowed me to make them unflinching optimists, characters that refuse to give up, refuse to accept status quo. until Mass Effect 3.

I can no longer trust bioware to deliver entertainment that appeals to me, with or without changes to ME3. and I blame the fans. the same ones that wanted people to die, wanted Shepard to go out in a blaze of glory no matter what. its you, that bioware tried to please.

damn.

#7780
xaurabh123

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johny johny
yes papa
like the ending?
no papa
colorful explosion?
like papa
In ME3 ??
ha ha ha

#7781
poppy 201

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 Of the game it was great on so many levels such as meeting the old crew and getting to actualy spend quality time with them

#7782
Energycell001

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The end should contain and explain things like this:

* We all know that the Reapers will not be defeated by those fleets, but they are brought together to buy Shepard some time in figuring out how to deal
with their threat.

* This will lead to a race against time in gathering information from all the known planets that bear scars of ancient reaper-organic battles.

* That will lead to the discovery of the race who built the reapers and will explain their reasons of "saving" their people in such an horrible way. It
must be explained what threat were they faceing. Maybe they hoped in a reverse process or something.

* Must be made clear how reapers evolved to be so mean and what is the reason of building mass relays and citadel (we can't buy the godlike AI story).

* If the Citadel can bring the Reapers back from outside the galaxy it may be used as well for sending them outside the galaxy, if there is a
recent discovery that explains how someone can gain control of the Citadel. This will give Bioware an excelent plot of continuing mass effect story
because there will be no need for mass relays to be destroyed.

* Defeating the Reapers does not imply destroying them, but drove them away from our galaxy using the Citadel (and Crucible).

* If Shepard dies, he/she deserves a funeral and a monument, that will make a good prove of appreciation from BIOWARE too because she/he has ours.

* It make no sense to explain how the systems will not be destroyed if a mass relay explodes, because no matter what the system is destroyed too. Only
a version of EMP can save the mass relays and systems, but in this case the mass relay will remain unfunctional until repaired and modified for organic
and synthetic(geth) life purposes. There may be a way of hacking the mass relay so the Reapers can't use it in the future.

* Maybe, organics will find an alternative to the mass relays?

* What about a weapon that sends all the Reapers through the Omega 4 relay directly into center of the galaxy, for a more fun end.

* What about the sun of Haestrom and using whatever is destroying it against the Reapers.



Maybe I am an idiot but something makes me feel that there are a lot of fans here who can complete this kind of events that will lead to a wonderful end
and we can prove ourselves better writers than BIOWARE has at this moment.

#7783
SpideyKnight

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Chris Priestly wrote...

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


This last part is the part that gets me.  Now normally I don't do the whole role play thing, but let me bite.  We gave and continue to give our appreciation to the Commander.  The question to be asked is why didn't anyone at Bio?  Can you honestly look at this ending and think it's the one she/he deserves?  Seriously?  I just can't see it.  I wouldn't of allowed a character I spent so much time creating and laboring over to go out like that.  I guess that's what is most disappointing and infuriating.

A game of choice shouldn't be pigeon holed into a static set of events. particularly not in the last fifteen minutes.

#7784
Archonsg

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jeweledleah wrote...

I'm actually starting to lose hope now. not even becasue of bioware's silence. becasue of all of you going "its ok if Shepard dies in every ending"

no. its NOT ok. its NOT necessary. its NOT some how more realistic. I'm afraid that no matter what happens. even if bioware ends up changing the ending and allowing Shepard to survive and reunite with the crew. that trust i had for their games - is gone. I cannot be sure anymore that I'll have an option of saving my character and letting them continue their romantic relationship. and you may laugh. you may sneer. but THIS knowledge? was the main reason why I would buy bioware games at full price, even preorder.

I will never be able to understand the love people had for the depressing, for the inevitable sacrifice. maybe it has something to do with Christianity and ideal of Christ dying for everyone else's sins? I'm an atheist leaning agnostic, maybe that's why I don't get it. I don't find it inspiring, I don't find it to be something to look up to. I like personal choice and personal responsibility (which is why I could never bring myself to like green ending - it takes the choice away, in addition to making no sense scientifically, and blue is not much better). Personal strife to win and to survive and to go one, despite the hardships and circumstances.

Bioware allowed me to shape my Shepards that way, it allowed me to make them unflinching optimists, characters that refuse to give up, refuse to accept status quo. until Mass Effect 3.

I can no longer trust bioware to deliver entertainment that appeals to me, with or without changes to ME3. and I blame the fans. the same ones that wanted people to die, wanted Shepard to go out in a blaze of glory no matter what. its you, that bioware tried to please.

damn.


No, its okay if Shepard dies on ONE of the endings. Your actions, your choices, your assets, everything you have done in the past 5 years, over the course of 3 games SHOULD MATTER.
We were promised MULTIPLE endings. Why can't a "happy, Shepard lives" be one of them?

Modifié par Archonsg, 20 mars 2012 - 06:28 .


#7785
dfdsgrgre

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Lili_oups wrote...

luzburg wrote...

PistolPete7556 wrote...

xaurabh123 wrote...

Archonsg wrote...

MysticBinary82 wrote...

Posted Image

I know this has posted already but that is the simpliest and best ending I have seen. BW should realy use this.


Regardless of what endings we prefer THIS is much better and at least logical then what we got.


this should really happen. Now all we have got A-B-C. Bioware do something about it.


This is how you show decisions matter Bioware. It's not like you haven't done something similar before (DA:O)

this is indeed intresting !


Bioware FIX your ending....this panel is how things gets done...not jsut some lazy A-B-C


That is all bioware kneed to know

#7786
Reverendez

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With all the questions around what happens to Shepards crew especially the love interest, I also realized who got screwed the most here. After saving the quarians and getting their homeworld back, now they won't be able to see it in their lifetimes anyways with the Relays gone. The flotilla was at earth, which is pretty much on the far side of the galaxy from Rannoch.

I understand why the relays get destroyed, but at the same time, it doesn't fit with the best possible ending that should be available. Or at least maybe show a hint that they can be rebuilt. I'd hate to think I went to all the trouble of bringing the galaxy to gether only to have them all torn apart at the end.

Modifié par Reverendez, 20 mars 2012 - 06:37 .


#7787
jeweledleah

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Archonsg wrote...

No, its okay if Shepard dies on ONE of the endings. Your actions, your choices, your assets, everything you have done in the past 5 years, over the course of 3 games SHOULD MATTER.
We were promised MULTIPLE endings. Why can't a "happy, Shepard lives" be one of them?


you are one of the very few people saying that.  most are going - we're fine with no happy endings, we're fine with Shepard always dying.

I have no problem with Shepard dying some of the time.  in fact - make the death mean something - make it save more lives.  for most people though?  they expect Shepard not to live through the war.  ever. regardless of the choices. and this makes me lose hope.  I want at least some of my Shepards to have an option to survive and go on with their lives.  I'm apparently in a minority.

#7788
Kyp

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dfdsgrgre wrote...

Archonsg wrote...

MysticBinary82 wrote...

Posted Image

I know this has posted already but that is the simpliest and best ending I have seen. BW should realy use this.


Regardless of what endings we prefer THIS is much better and at least logical then what we got.




I think this ending would be exceptonal if implememted


The problem with this ending flowchart is that it refuses to allow the Geth to turn good, meaning that things owuld have to be shifted all the way back to Rannoch.  Fix that mistake about the Geth always being bad and then this ending is golden.

#7789
Apocaleepse360

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Kyp wrote...

dfdsgrgre wrote...

Archonsg wrote...

MysticBinary82 wrote...

Posted Image

I know this has posted already but that is the simpliest and best ending I have seen. BW should realy use this.


Regardless of what endings we prefer THIS is much better and at least logical then what we got.




I think this ending would be exceptonal if implememted


The problem with this ending flowchart is that it refuses to allow the Geth to turn good, meaning that things owuld have to be shifted all the way back to Rannoch.  Fix that mistake about the Geth always being bad and then this ending is golden.

This.

#7790
Reverendez

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jeweledleah wrote...

Archonsg wrote...

No, its okay if Shepard dies on ONE of the endings. Your actions, your choices, your assets, everything you have done in the past 5 years, over the course of 3 games SHOULD MATTER.
We were promised MULTIPLE endings. Why can't a "happy, Shepard lives" be one of them?


you are one of the very few people saying that.  most are going - we're fine with no happy endings, we're fine with Shepard always dying.

I have no problem with Shepard dying some of the time.  in fact - make the death mean something - make it save more lives.  for most people though?  they expect Shepard not to live through the war.  ever. regardless of the choices. and this makes me lose hope.  I want at least some of my Shepards to have an option to survive and go on with their lives.  I'm apparently in a minority.


 This is completely reasonable. More than anything I wanted to see Shepard get back together with the LI at the end in some fashion. It's hard to do that and still have a bittersweet ending, though, which is what fits the story.
 But as long as something lives on, a sense of continuation I think may satisfy this. That may come in many forms given the choices throughout. Shepard only really dies in the control option. He/she kindof becomes one with the universe in the synthesis option, and the destroy option Shepard has a chance to survive it, but has to destroy EDI and the Geth to do it, which is kindof lame.

#7791
RockJonRoll

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This thread echoes the internal monologue running through my head since last night perfectly.

I was unsettled while playing the final part of the game and at the time could not make my mind up why. Nothing really seemed to gel, Shepard seemed a shadow of his normal self and I was just left thinking 'there must be a little bit more' after every cut.

When I was returned the bridge of the Normandy pre-assault of the Cerberus base I was gobsmacked. This doesn't feel like an ending to any BioWare game I've played (and there have been a few!) and as folks have said above Commander Shepard deserves better.

A large part of me wonders what most of the staff, especially the voice actors Jennifer Hale and Mark Meers think of this undoing of a beloved character?

I just feel flat about the whole thing.

#7792
SirLugash

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I just saw a video explaining the original plot (dark energy) which seems to be far better the what we got now.
Why wasn't this kept ?
I know the leak lead to feedback and the end was changed, but why is it completely different now ?

#7793
DJAwkwardSilence

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(Warning, this post includes some spoilers about a few final fantasies, Legacy of Kain, and Chrono Trigger)

First, to respectfully respond to the mod's original question, I'm not sure of my favorite moment of the game but I definitely loved getting a glimpse of the Krogan ruins on Tuchanka. It was the first moment in the series where I felt like Bioware was bringing a fantasy element into their sci fi, and it gave the universe a level of distinction that I don't think it previously had for me.

Second, to respond to the flow chart ending that's floating around currently. While I appreciate how it shows how simply one could create a new set of endings, I can't say I particularly approve of the choices laid out there either. I played full paragon, but it seemed to me like the way that chart worked is that only paragon choices would lead to positive results at the end, which isn't a good way to go...

Now about that ending... There's a million things I could say, (check out the gamefront argument on why fans are right for the best summary of gripes/problems I've seen) so I'll try to avoid repetition.

I doubt I'm alone in feeling like the ending to Mass Effect wasn't just out of character, but that it was rather Final Fantasy-esque. The God/Child/AI/Creator comes out of the blue like Zeromus at the end of FFIV or Orphan in the recent FFXIII. Your characters have no relationship or understanding of them as villains, they make little to no sense, and they sort of smash whatever previous conceptions you had about the universe/story in a way that is detrimental to the game. In a Final Fantasy, at least, you were just playing through someone else's story (not helping to craft your own), but even in those cases these endings were huge pock marks on games with a lot to offer. 

Final Fantasy X, Legacy of Kain Defiance, and Chrono Trigger (don't even get me started on them coming up with 16 distinct, intricate endings nearly 20 years ago) are all games that solved the conundrum that Mass Effect seems to have failed to. In all of them, immortal, unknowable, elder god-like beings perpetuate terrible cycles of destruction by harvesting entire worlds/realities. The protagonists spend most of the games trapped within the paradigm of said cycle, trying to figure out a way to make things best, with little to no hope of defeating the enemy. In all of these games, in the last segment of the game it becomes clear that the enemy isn't who they seem to be (Lavos turns out to be a god-like alien who grows life and harvests it for power, an actual elder god who feeds on the souls of the dead turns out to be controlling everything in Legacy of Kain, and in FFX the forces trying to help you "defeat" Sin turn out to be benefitting from the cycle of destruction it creates). In all of these games, the protagnists decide to fight back against the invincible beings perpetuating these cycles. Some of them end in a bittersweet way, with a great deal of death and sacrifice, but ultimately the characters defy fate and defeat the entities. And, in my humble opinion, they all managed to do so in a way that managed to have a twist without sacrificing continuity or closure.

So, maybe you guys should spend a little time with these games for a while. And while you're at it, put down the 5th season of Battlestar and pick up some Gurren Lagann. =D

Modifié par DJAwkwardSilence, 20 mars 2012 - 07:04 .


#7794
NikolaiShade

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The end should have just been a suicide mission on Earth based on the choices you made in the three games (not that difficult after all).

Best case scenario - Happy Ending
Worst case scenario - Reapers win but Liara's time-capsule is found

With all the shades of grey in between, not that difficult to imagine.

#7795
Kyp

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Do you guys think they actually tested the ending with fans? Or do you think after the first leak that they kept it all dark?

#7796
MoSa09

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Reverendez wrote...

This is completely reasonable. More than anything I wanted to see Shepard get back together with the LI at the end in some fashion. It's hard to do that and still have a bittersweet ending, though, which is what fits the story.
 But as long as something lives on, a sense of continuation I think may satisfy this. That may come in many forms given the choices throughout. Shepard only really dies in the control option. He/she kindof becomes one with the universe in the synthesis option, and the destroy option Shepard has a chance to survive it, but has to destroy EDI and the Geth to do it, which is kindof lame.


I don't think thats hard at all. Remember Mordin or Thane? Or Legion? Very bittersweet moments. Who said in the ending where Shep lives and reunites with the LI, all have to make it? You could lose the Normandy and Joker on the way, Hackett, Anderson, or perhaps you face a tough battle and need to sent a crewmate or 2 to cover your back, just unlike ME 2, you know its a suicide battle this time. Ordering them to their death, and mourning their death after the battle is over has very much bittersweet potential even if Shep survives and reunites with the LI

#7797
Tony Redgrave

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Reverendez wrote...

jeweledleah wrote...

Archonsg wrote...

No, its okay if Shepard dies on ONE of the endings. Your actions, your choices, your assets, everything you have done in the past 5 years, over the course of 3 games SHOULD MATTER.
We were promised MULTIPLE endings. Why can't a "happy, Shepard lives" be one of them?


you are one of the very few people saying that.  most are going - we're fine with no happy endings, we're fine with Shepard always dying.

I have no problem with Shepard dying some of the time.  in fact - make the death mean something - make it save more lives.  for most people though?  they expect Shepard not to live through the war.  ever. regardless of the choices. and this makes me lose hope.  I want at least some of my Shepards to have an option to survive and go on with their lives.  I'm apparently in a minority.


 This is completely reasonable. More than anything I wanted to see Shepard get back together with the LI at the end in some fashion. It's hard to do that and still have a bittersweet ending, though, which is what fits the story.
 But as long as something lives on, a sense of continuation I think may satisfy this. That may come in many forms given the choices throughout. Shepard only really dies in the control option. He/she kindof becomes one with the universe in the synthesis option, and the destroy option Shepard has a chance to survive it, but has to destroy EDI and the Geth to do it, which is kindof lame.


Yes. The varied endings directly controlled by player choices, plot holes and nonsensical mess not included, should range from the very worst possible outcome to the very best possible outcome. Similar to the end of ME2.

#7798
Tasticles

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most people are talking about indoctrination, but for me it seems to make more sense that once harbingers beam hits, shepard is knocked out and that whole citadel mess is another dream sequence. the scene where shepards body is on the rubble before he/she begins breathing again is where shepard regains consciousness.

im probably wrong but maybe bioware are holding back the full ending until after mass effect 3 is released worldwide and everyone has had enough time to finish the game, stopping people from spoiling the actual ending for everyone else. like i said im probably wrong but im hoping im not.

if that is the ending then i applaud bioware for making an ending no one ever saw coming.

#7799
admcmei

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NikolaiShade wrote...
Worst case scenario - Reapers win but Liara's time-capsule is found

You see? That's what I always try to say, that's SIMPLE, but that's just because it's just natural, it's a fantastic "worst-case-scenario" closing, showing you that even if you lose the next guys have hope and our sacrifice had MEANING (maybe you write "30000 years later" and we understand that they have more than plenty of time to prepare). You don't always have to shock people with twist and turns, sometimes there's just natural conclusions to stories and forcing something else comes out unnatural, pretentious and cheap. In the endings we have now, our sacrifice doesn't have meaning in any of the scenarios, not even the "best" ones (if you can call them that).

#7800
Twinzam.V

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jeweledleah wrote...

Archonsg wrote...

No, its okay if Shepard dies on ONE of the endings. Your actions, your choices, your assets, everything you have done in the past 5 years, over the course of 3 games SHOULD MATTER.
We were promised MULTIPLE endings. Why can't a "happy, Shepard lives" be one of them?


you are one of the very few people saying that.  most are going - we're fine with no happy endings, we're fine with Shepard always dying.

I have no problem with Shepard dying some of the time.  in fact - make the death mean something - make it save more lives.  for most people though?  they expect Shepard not to live through the war.  ever. regardless of the choices. and this makes me lose hope.  I want at least some of my Shepards to have an option to survive and go on with their lives.  I'm apparently in a minority.


We are slowly being indoctrinated to accept the ending.
A few more days and we will say its best thing ever. :devil:

Modifié par Twinzam.V, 20 mars 2012 - 07:01 .