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On the Mass Effect 3 endings. Yes, we are listening.


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#7926
Sevuz

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 This is how you make an ending

www.youtube.com/watch

Modifié par Sevuz, 20 mars 2012 - 10:07 .


#7927
pX NitmarE

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Well lets see the begining was freakin sickPosted Image, the middle was freaking amazingPosted Image, and the end well I have mixed feelings about itPosted Image i'm definetly leaning towards the whole dream theory though, and I hope for some closure to the ending in some wayPosted Image.

#7928
Omnike

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ShadesofGray782 wrote...

I absolutely loved the ending. I'll admit, there were disappointing elements to it, but overall, it wrapped up the story very well while introducing a great number of questions (a characteristic more often found in art than mass-produced media, so bravo for that). I found that it made the story matter more, finding out that you can't wrap it up perfectly--no matter what you do, you still have to make some form of sacrifice. Overall, it was an incredibly gutsy decision, which I think worked very well with the way the story was told. It was surprising, emotional, and intelligent.

Yes, we missed out on the "frosting on the cake" element we were all hoping for, i.e. finding out what happens to everybody. But so what? The creative team focused on the story itself; what happens to the Reapers, and what happens to Shepard, and why we should we care. It made it about more than the weapon mods, or the love interests, or the politics. All of those things contributed to your emotional investment into the story, yes, so I can certainly relate to the bitterness of not finding out what precisely happens to Liara, Ash, and the rest of the gang. But the focus of the characters, and indeed pretty much every little bit of gameplay, is dedicated to the issue of stopping the Reapers. I assume that the hope of the production team was that the player would be more invested in that goal than anything else as well. 

It worked for me-for that game, especially the last few hours-I was getting more and more into the mindset of Commander Shepard, wondering "how are we going to end this?" as opposed to "how can I make sure that I check all the boxes so that I get 'the golden ending?'" as I was with ME2. Not that the latter is bad--ME2 certainly was one of the best games of all time, and the ability to see what you efforts are contributing to certainly enhances the enjoyment--but the former is not something that you usually see in video games. Bioware went for broke on this one, and, changed the game (figuratively and literally) so much that your perceptions are nearly as rocked as Shepard's. It wasn't a "video game ending;" it was an artistic ending.

To sum up, throughout the game there's a sense of "no matter what else happens, we must stop the Reapers." Also, throughout the game, there is a theme of continuity and tying up loose ends. The ending is true to the former, and disappointingly fails in the latter area. I suppose whether or not it is "art" depends on your definition of art. Similarly, I suppose whether or not you "like" the end is a matter of opinion. 

P.S. it is in no way is it a betrayal of the fans, it's simply a divergence from their expectations. From my perspective, the creators were attempting to create art, and art is something which is consistent to itself, not it's viewers/players expectations. Don't get me wrong, I wouldn't love the games so much if Bioware wasn't so good at creating fan-pleasing stuff. But I think they made the right choice in making the ending which was more in line with what the story of the game demanded, rather then the fans.
about a minute ago · Like


So... you liked that their are lots of questions at the end of a series... but you liked that it ties up loose ends... what?

#7929
JussiR

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I must say that i am disappointed to the game in many ways. I have never anticipated any this much. First i wanna say that Collectors edition was way too expensive for its content. When i preordered it i thought it would be something like Witcher 2 collectors edition(which was actually cheaper). When picked my parcel from post office and saw how small it was i thought i have gotten just a regular edition. Almost 100 euros for crappy art book, comic and post card is way too much.

When i started the game i realised that i could not import face of my character. This was not so big problem for me. I just tried make the custom face to look like my Shepard from ME2. I actually liked the game very much until the ending. I chose to destroy the reapers, but when i saw the credits start roll after that scene on the jungle planet, i felt like i had been cheated. I still got my hopes up when i saw the game continue after credits, it was a false hope.

Of i thought that i just chose the wrong ending, but after googling i realised that all endings were almost same.

Mass Effect was the propably the best game series i have ever played and it deserves better ending than this. I dont mean happy ending. I dont care if Shepard suffers horrible death in the end, but now i feel that anything that i did at before the ending does matter and somehow it feels stupid that synthesis ending is made look like best option, because it feels like it contradicts the basic idea of the game which was about diversity. I am sorry that english is not very good, but i hope that you can still understand it.

#7930
bluebaron09

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I've been a lurker here for a while, but a long-time Mass Effect fan. I just want to thank you guys so much for the amount of effort and time you have put into creating this universe. It is my favorite series of all time and I thoroughly enjoyed the journey.

I'm sure you're receiving more than enough 'change the ending' requests, but for what it's worth, this is an incredibly well-documented video that could serve as a blueprint for future DLC.


Modifié par bluebaron09, 20 mars 2012 - 10:13 .


#7931
TSgt_ShaneV

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Leem_0001 wrote...

I've heard a lot about the Indoc-theory, but never looked in to it too much. I'm guessing it's based on the fact that everything we see following the beam blast from Harbinger (after Shep is injured and wakes up) is all a hallucination caused by indoctrination?

One question on that? When we see Shep take a breath in London (destroy ending), could it not also be called a dream? Why is it specifically an indoctrination if he is unconcious?

I don't ask that to cause trouble or kick people's theories - it's a genuine question.


I think it's and indoctrination "attempt" by Harbinger, a last grasp attempt to win the war and defeat Shep by Harby.  Thus if you chose Destroy you beat his attempted indoctrination of you,  (possible weaken Harby and/or the reapers based off what happened to Sovereig /Saren in ME), (where control leads to what haapened to TIM, Merge leads to the result of Saren = the Reapers win/wining); and you regain conscious (only with Destroy) to possibly finish the fight or the Armada of fleets are able to destroy the reapers. Pretty solid theroy with facts, events and history to back it up.

whether it's true or not remains to be seen. But grasping at straws and theories to conclude the last Shep game is not how the series should have ended. Not to mention that the ME universe is forever and permanently changed with all relays destroyed (as stated prior and by crucible kid himself prior to making a decision - played the ending again as I though he said that and wanted to make sure).

How does on continue the Universe from here? As Bioware stated that there will be more ME, just Shep's story is done.

#7932
MassEffecter132

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K so I watched a video http://www.youtube.c...v=ythY_GkEBck#! and I'm convinced that Indoctrination Theory is valid. It makes so much more sense this way. And if it is actually InDoc, then BARVO BIOWARE. I am impressed!

So if Indoc theory is the real ending that Bioware intended, I would prefer that they would stick with this and give us DLC to just continue after Shepard wakes up in London. This would seem most logical, as some people do not get DLC and/ or their 360/ PS3s aren't hooked up to the internet. Changing the entire ending via DLC would not make sense then as it would exclude some players.

If Shepard was really "dreaming" and wakes up at the end of the game we get on the disc, I say just give us DLC to continue from that ending.

#7933
FellishBeast

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http://uninhibitedan.../mind-holy-fuck

This.

#7934
GargamelLeNoir

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Hi everyone! I finished ME3 yesterday, and guess what, I was disappointed. Everyone here explained very well why. I started to be worried when I learned that the citadel was taken. So, so many people I spent so much time helping just died? And then there was the starshild, and you know the rest :/
As everyone here I bear no ill will to Bioware, they made 3 awesome games and they tried something daring for the end. It didn't work. At all. But it's still salvageable, like everyone here I would request the option of a better final. Like maybe a better last fight. A better use for the crucible (perhaps by thwarting the child). No alien fleet stranded on earth. A view of what we've lost, but what is there to the future (with a clip of what we changed, example Rannoch either with only quarian, only geths, or both living in harmony...)

Example of what could be cool I think (would appear if we cure the genophage and save Wrex and Eve):
(black screen. "200 years later", ominous music)
*Twenty men and women, turians, humans and salarians are in a dark room, in heavy armor, obviously preoccupied.*
- There it is, says a salarian, the moment of truth. The krogans arrived. All we be decided today.
*All take a deep breath*
- Fight well everyone.
*They go out, but instead of a battlefield, we see a stadium. The opposing krogan team can be seen on the other side. The stadium is full and cheerfull*
- Hu, lots of quarians came to see us this year, notice a turian. (Of course we can't see them)
*A geth prime, or a hanar if the geth are no more, in the center holds a huge metal hi-tech anti-grav ball*
- What's the tactic captain, asks the human.
- Well as usual. Hold the line.

*Both team's players start emiting biotic lights. Fade to black, a huge whitle is heard, the crowd starts cheering*

See, I think that's nicer than colour-coded explosions.

Now I understand that you are reluctant to create this ending DLC. It's not in the budget, not in the timetable. But it would change the way posterity see ME3. Right now for everyone it's "that game that was so cool but with the sucky ending". Did you work more than 5 years on the franchise for that?

For the budget I'm open on the idea of making the extra ending DLC paying, but it would make a deplorable precedent in the gaming community if we paid you to correct your mistake. I think a good compromise would be to charge it so you would cut your costs BUT have the benefits go to the child's play association :) How awesome would that be? They would have the money of the petition, followed by the profits of the DLC. Your PR would jump in FTL speed, we gamers would be soooo happy, and ME3 would become a historical game, in a good way, again.

Anyhoo, just my proposal. And you know, holding the line and all.

#7935
DreGregoire

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I am Sovereign wrote...

DreGregoire wrote...

I have to say that I really enjoyed the whole Mass Effect series and the endings were (to me) mind blowing and extremely satisfying as a completion to an awesome idea and trilogy. Just Amazing. Thanks for the great Mass Effect Games!

<3

Can't tell if serious or trolling...


I am serious. I'm showing my appreciation as requested by the OP. The ending was my fav part. :)

Modifié par DreGregoire, 20 mars 2012 - 10:18 .


#7936
Leem_0001

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TSgt_ShaneV wrote...

Leem_0001 wrote...

I've heard a lot about the Indoc-theory, but never looked in to it too much. I'm guessing it's based on the fact that everything we see following the beam blast from Harbinger (after Shep is injured and wakes up) is all a hallucination caused by indoctrination?

One question on that? When we see Shep take a breath in London (destroy ending), could it not also be called a dream? Why is it specifically an indoctrination if he is unconcious?

I don't ask that to cause trouble or kick people's theories - it's a genuine question.


I think it's and indoctrination "attempt" by Harbinger, a last grasp attempt to win the war and defeat Shep by Harby.  Thus if you chose Destroy you beat his attempted indoctrination of you,  (possible weaken Harby and/or the reapers based off what happened to Sovereig /Saren in ME), (where control leads to what haapened to TIM, Merge leads to the result of Saren = the Reapers win/wining); and you regain conscious (only with Destroy) to possibly finish the fight or the Armada of fleets are able to destroy the reapers. Pretty solid theroy with facts, events and history to back it up.

whether it's true or not remains to be seen. But grasping at straws and theories to conclude the last Shep game is not how the series should have ended. Not to mention that the ME universe is forever and permanently changed with all relays destroyed (as stated prior and by crucible kid himself prior to making a decision - played the ending again as I though he said that and wanted to make sure).

How does on continue the Universe from here? As Bioware stated that there will be more ME, just Shep's story is done.


Ah, thanks for the clarification - but why is it only the destroy ending that leads to Shep waking up and beating the indoctrination? Is it because that symbolises his subconcious not accepting the Reapers indoc, as represented by the other two choices, and actively fightin against it?

#7937
crimsontotem

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Mass Effect[/b]
‏ @[/s]masseffect[/b][/i]@[/s]mirta0001[/b] We are getting plenty of feedback from people who love the ending and consider the thought of changing it an affront, as well.8:36 PM - 20 Mar 12 via HootSuite · Embed this Tweet[/i] Reply[/b] [/i] Retweet[/b] [/i] Favorite[/b]


you guys are ignoring the feedback from 50,000 people who is trying to save ME franchise and instead going to heed like 1000 people? great company strategy bioware

#7938
Zemore

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for anyone stating the ending is art... you clearly dont understand art

a work of art is unique it takes effort it takes those who view its breath away and it reminds you how insignificant things are in the world.
What we got however was not art you cannot claim as art this is a videogame It is not unique i wouldent travel a 1000 miles to see ME3s ending in a Gallery i certainly dont think the ending took any effort Kill Merge Control and my breath wasent taken away ... i exhaled it in a hope that the lack of oxygen would kill off my braincells enough to make the end passable -_- it made no sense.
Tali charged in to Harbinger with me yet she was clearly on the normandy at the end HOW THE HELL DID SHE GET TO THE NORMANDY! are you trying to make me belive harbinger wouldent have blown it out of the sky if it came to pick people up? =_= No this isnt art its Modern art its a toilet its a crystal incrusted skull Its for idiots who dont know what art is.

#7939
stoneddog

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Akael_Bayn wrote...

Quick, deflect the topic to something positive!

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done" BS.

How about a straight answer about where all the many and varied endings we were promised went?


Posted Image

“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?”

“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”

“Every decision you've made will impact how things go. The player's also the architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”




This is why the ending was disappointing for me i expected base on these and other quotes that there would actually be multiple endings. One where the reapers win one where Shepard live out their lives with their li and many ends somewhere in-between. It’s not like I think Bioware can’t do it, the rest of the game, the other two were stellar not perfect but then again what is.

Modifié par stoneddog, 20 mars 2012 - 10:30 .


#7940
improperdancing

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When I was given the three end of game options by the Star Child, I had Shepherd stand still for three minutes, hoping there was a secret fourth option to let the Reapers win. Because honestly, after seeing the disservice that BioWare did to the franchise and all of the characters with that obviously rushed, poorly-written, and plot-hole-riddled ending, I pretty much lost all faith in humanity.

Seriously, though, I just can't fathom how anyone play-tested this ending and thought it was a good idea. Even if the indoctrination theory is true, is it really worth ruining a major franchise's ending and drawing the ire of some of your biggest fans to reveal a plot twist a month later and send some DLC our way? Maybe it seemed like a good idea at the time, but it wasn't.

The main complaint I have about the ending is that absolutely none of the choices I made in the series (much less the third game) mattered whatsoever. I didn't get to see how my actions at the end of the game affected anyone. It's all assumed, and that's what is making people so angry.

For example, during the course of Mass Effect 3, I helped EDI fall in love with Joker and get a solid grasp of what it meant to be a real person. I also united the Geth and the Quarians and helped the Geth become essentially a living, independent species. So naturally, when I chose the Destruction ending, I assumed I would get to see the consequences of that choice: the death of EDI and the Geth holocaust. Nope. I didn't get to see anything. Just a crappy red explosion and the Normandy crashing with crew members who should have been on Earth.

I'm not asking to be spoon-fed every little bit of information about how my actions affected the galaxy, but it would be nice to see more than a simple explosion and the same three shots of squadmates getting off the Normandy no matter what decision you choose. The entire premise of Mass Effect's gameplay is that actions have consequences, and yet we were denied those consequences in the final scenes.

And that's not even getting into all of the illogical plot holes that exist in the ending sequence. I could write an entire essay about those, but someone already has and hopefully BioWare has read it.

#7941
The Man Who

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I finished ME3 last night.
I respect everyone doesn't like how the series ended.
For me it was a very satisfying ending, i'll give my opinion on it.
For me, it's a good way to end the Shepard story. I know everyone wanted that all actions through the series would have more impact on the ending, but in my opinion, i'm glad it didn't happened, because everything had a connection, but not as an option. In the end it was only 3 crucial options, that was only applied to a final resolution. If it had been to all choices we made would have been more of "you can choose Shepard, live, destroy, control us, everything you want Shepard".
i like my final resolution, i saw it as a life redemption. Everything Shepard did, was to support life. If reapers was only destroyed, the Catalyst or the creators of the reapers would have find a new way to purge chaos. So everyone would have been living happy for some thousand years, until the new way to purge chaos would come to Galaxy, again. So, Shepard was given another option, by his sacrifice all relees would be destroyed, and life could start again from 0. But this time differently. organic life wouldn't create synthetic life, instead both life could start together as equals, as the final step of evolution. Everything would be need is Shepard energy to the Crucible so the new DNA would be created from him, and the new life could be spread through the galaxy. Every Shepard choice would be in everyone, and he actually become a hero for what he've done. He sacrificed himself to accomplish peace.
I think it's a great ending, i really loved it.

#7942
GreaseMeUp

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I would like to take this moment to say thanks for listening to our feedback. You guys have been an amazing developer since '95 an also my favorite... My first play through mass effect 3 started out not so good as with not being able to import my characters face although my options remained. Travelling through the galaxy was unreal, old faces coming back, my history taking action from the previous games was very notable an is such a great feat. You have done such a great job creating the best trilogy I have ever played since baldur's gate. My favorites moments are so many. The action, the fighting, the interaction with old an new members, I had a moment on tachunka where it brought a tear to my eye. The emotional story an attachment I had to watching this war play out is AMAZING (I even had a moment on Thessia). Taking on the Reapers head on, on tachunka an the quarian home world rannoch was so great, I craved more reaper grease blood an was loving every single moment until I reached the ending. Even fighting the Reapers on earth was so much fun i knew there was a better a massive battle still to come. Alas(cant write due to spoilers). My 2nd play through has been also a great experience as I had all but 4 squad members die in the 2nd series. This is proving to be great as different dialogues quoting what garrus could have been doing an without any spoilers, seeing how different scenes playout without old squad mates is amazing an so so exciting. Having my scars come back was great since i couldnt import my character again. Also the dlc taking the prothean with me in every mission an seeing how everyone reacts to him is a great touch. I'm looking forward to the DLC that's to come. Simply pure brilliance. I love you guys.....

A lack of harbinger was disappointing an so was the side missions. The side missions were mainly quest fetching an felt to rushed. Would have been better to save fleets from battles to Become war assets or choose for them to be destroyed to loose them would have been better. The side missions in mass2 were alot better than 3. Sending in probes an gaining war assets just felt cheap. I would rather scan for minerals an buy war assets. Would have liked to have seen my dialogue choices though. Alot of time I seem to have no choice in the direction conversations seem to go as with previous titles. The ending, let's just say I've seen much better standard ending from you guys. Baldur's gate 2 is your pinnacle moment an shows what you are capable of producing when you reach an ending to a series. I hope this is the case with ME3.

The game is pure brilliance, an note worthy contender of my favorite trilogy of all time. You have done an outstanding job an I look forward to the abundant of DLC that's to come an the much needed new ending.
Thanks for listening.
A true fan an one since your beginning.
Trav.

#7943
Vegera

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First I want to say I love me3, but my problem with the ending is that all the races teamed together to fight the reapers and save their races, but at the end of the game all the fleats are at earth, and the sol relay gets destroyed, and we saw in Arival that the desruction of a mass relay will wipe out a system. So it seams to me that the races I got to work together were kinda screwed at the end of the game. Some may of gone to FTL (like I think the Normandy did) but with out the mass relays they will never see their homeworlds again.

And in my first 2 games I made peace between the Geth and Quarrians, and my Shepard never mentions to the catalyst that there is peace between some organics and synthetics. It seems like a pretty big thang to slip Shepards mind.

p.s. Please do not change the ending, the Mass Effect games are the best examples of video games as art, and art shouldn't changed.  Its like asking to change the ending of a book or a movie, its just wrong. 

Modifié par Vegera, 20 mars 2012 - 10:33 .


#7944
jeweledleah

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crimsontotem wrote...

Mass Effect[/b]
‏ @[/s]masseffect[/b][/i]@[/s]mirta0001[/b] We are getting plenty of feedback from people who love the ending and consider the thought of changing it an affront, as well.8:36 PM - 20 Mar 12 via HootSuite · Embed this Tweet[/i] Reply[/b] [/i] Retweet[/b] [/i] Favorite[/b]


you guys are ignoring the feedback from 50,000 people who is trying to save ME franchise and instead going to heed like 1000 people? great company strategy bioware


sigh.  see, those other 1000 people?  they are telling them to do nothing, change nothing.  its easier, cheapr in a short run to keep things as they are.  long run?  we'll see.  its quite possible that they will release a story DLC.  sell very few copies.  release another story DLC.  sell even less copies.  and finaly realize that maybe MAYBE if they had just fixed the endings, DLC sale would be better?  and then pull broken steel (whcih was a third DLC released, chronologicaly btw).

and hope to maker that people will forgive them enough, like they have forgiven Bethesda

#7945
cyborgninja117

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Dear Chris,

First off I want to congratulate the Bioware team for creating a stunning game. You really nailed it, the characters, combat, everything hit all the right notes and you should be congratulated for making one of the greatest sci-fi stories of all time. I don't think i've ever felt such a wide variety of emotions in a game. Also, huge props to the Liara romance in particular, that whole romance was amazing.

However, I was so, so dissapointed with the ending of the game.

The Mass Effect series has always carried a sense of darkness and dread, the odds against Shepard and the rest of the galaxy are overwhelming and it's implied throughout the series that overcoming the odds would be a monumental task. But I feel that one of the series' underlining themes is that the odds CAN be overcome, depending on your decisions you COULD make it out of the Collector Base with every team member alive, and you COULD make peace between the Quarians and the Geth. Against all the odds, the reapers could be defeated, as we found out during the battle with Sovereign. I assumed that if we chose to form enough allegiances throughout the games and gain a high enough readiness rating we'd find a way to stop the reapers for good. The fans deserved this option for an ending if they put in enough work. But not letting the player be able to achieve such options and forcing them into 3 very similar and downbeat endings just seems to make the whole journey seem pointless.

I guess what i'm trying to say is that the fans should have had far more options instead of the ones given to us at the end of the game, I believe that if the player worked hard enough they could have been rewarded with a truly positive or 'happy' ending, complete with galactic celebration, settling down with a love interest and all. On thecontrary, the player should have been given the oppurtunity to for a 'all hope is lost' sort of ending, with the reapers defeating Shepard and harvesting the entire galaxy. There are so many variables inbetween those two sorts of endings that could have been worked out depending on how the player played the game(s), I certainly feel that the fans deserved more than what they were given.

Due to the nature in which the game ends I feel as if everything I accomplished in ME1 and ME2 was in vain or made no real significance. All those choices I made (the Rachni conflict, the Genophage etc.) played no real part in the end when taken in the context of the current endings, and with almost zero explanation as to what happened to all the characters that we've come to admire and enjoy over the course of 5 years, it makes wanting to replay the series...difficult to say the least. That's something that has really affected me since I finished the game, at this point I expected to be on my second of third playthrough of ME3, but I can't bring myself to play Mass Effect again because ultimately, what does it matter? WIth the current endings I'm never going to find out what happened to Liara, Garrus and the rest of the Normandy squad, therefore i've got no incentive to replay. That is something I never thought I would say about my favourite game franchise.

In the end I understand that it is very much Bioware's game, but I really hope that you can give the fans, some who have been playing this series for 5 years, the option for additional endings, or perhaps an epilogue detailing what happened to the Normandy crew etc.The indoctrination theory is something that could also be taken if the current endings were to be changed. in the end, we just want to find out what difference our decisions made to the galaxy, and what happens to all the characters we've come to know through the series. It's not too late to add these options and I hope that something can be sorted. The series as amazing as this deserves some closure.

Modifié par cyborgninja117, 20 mars 2012 - 10:38 .


#7946
susanwb

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Here's a thought I had about the ending of ME3.  Sorry about the reference if you don't know the Lord of the Rings, but I really do think it fits.

If the Mass Effect 3 team of writers wrote The Lord of the
Rings…

Everything you know about the story is the same, right up
until the moment in the heart of Mt. Doom where Gollum knocks Sam out with that
rock.  THEN….

One of the ancient elven god-beings from the story of the
Silmarillion possesses Gollum’s body and engages an addled, half-dead Frodo in conversation.  He tells Frodo that “All along, you thought
it was Sauron who controlled the One Ring, but in truth, I controlled Sauron
and his Ring.  They are my solution to
the chaos of organic life and their inevitable pursuit of technology.  Sauron brings order through destruction, so
that organic life never develops an industrial age and new, agrarian people can
take their place in Middle Earth.”

“I know you’ve thought about destroying the Ring [flashback
to Elrond shouting at Isildor ‘Destroy it!’], but you must know that if you do
that, all magic will cease and the elves will all perish because they, too, are
magical.  The eruption of Mt. Doom will
be so catastrophic that it will set off earthquakes all over Middle Earth, and
no race’s home will be spared the untold destruction, with the possible
exception of the Shire.”

“But, don’t despair! 
You have other choices.  You see,
Saruman was right all along.  [Flashback to
Saruman arguing with Gandalf].  You can[/b] use the Ring!  You can take control of its power and
disperse the armies arrayed against you. 
Saruman could never have done so, because we already controlled him, but
you are pure of heart and can accomplish what no one else could.  If you choose to put on the Ring, it will
consume you utterly and you will become one with Sauron and the Ring, but you
will control their power and achieve peace.”

“Finally, you have one last option, Frodo.  You may take the Ring and throw yourself into
the fire with it.  While you die, you
will be able to control the power released as the Ring is destroyed, and spread
out a small bit of it to every living thing in Middle Earth.  Their souls will all be remade in your image and
the image of the Ring.  There will no
longer be war between the armies of Sauron and those of the free peoples of Middle
Earth, for you will all be one.”

Then Gollum collapses, free from the god-being’s control,
and Frodo must choose.  He can A) put on
the Ring, B) throw the Ring into the fire, or C) throw himself and the Ring
into the fire.

If Frodo decides to destroy the Ring, and if his friends
have done well in the battle at the Gates of Mordor, we may see him take a gasp
of air while lying in a pile of rubble.  Sadly,
regardless of which choice Frodo makes, Mt. Doom explodes violently and
earthquakes shatter the homes of all his friends.

Speaking of Frodo’s friends, what happens to them?  Suddenly we cut to a scene of the last ship
to leave the Grey Havens.  The horrible
earthquakes have set off a tsunami, which crashes the ship on a beautiful, verdant
shore.  Mysteriously, Sam, Aragorn, and
Gimli step off the ship looking happy, clean and unscathed by battle.  We don’t know how they got onto a ship that
was a thousand miles from Mordor, but at least they’re alive, right?  As for the other companions, many questions
remain.  If Frodo chose to destroy the
Ring, did Legolas really die along with all the other elves?  What happened to Gandalf, Merry, Pippin, and
all the rest?  Did Aragorn and Arwen ever
reunite and get married?  Sadly, we don’t
get to find out.  We don’t even know if
any of the others survived, or what happened to Rivendell or Lothlorien or
Rohan or any other place we care about. 
Instead, we flash to a scene several generations later, where an old
grandfather hobbit is sitting by the fire, reading stories about the Ringbearer
from the Red Book to his grandson.  But
what those stories are, remains untold. 
THE END.

Dear friends, please tell me how this is better than what
Tolkien wrote.  Tell me how this is “art”
and the actual, natural and beautiful conclusion of The Lord of the Rings is
not?  Why am I wrong for thinking this just cannot be the way this story ends?

Modifié par susanwb, 20 mars 2012 - 10:36 .


#7947
ECK mk2

ECK mk2
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Remember guys try not to go off topic. This is a feedback thread not dicussion about Indoc Theory etc. There are other threads to do that in.

#7948
TheGoddess0fWar

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I loved the game. Up until the last 10 minutes.
When you have repaired the damage you have inflicted upon a great series.
Then maybe I'll give you a long, honest opinion.

#7949
Mastone

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Yes, we missed out on the "frosting on the cake" element we were all hoping for, i.e. finding out what happens to everybody. But so what? The creative team focused on the story itself; what happens to the Reapers, and what happens to Shepard, and why we should we care.

-ME2 certainly was one of the best games of all time, and the ability to see what you efforts are contributing to certainly enhances the enjoyment--.........(figuratively and literally) so much that your perceptions are nearly as rocked as Shepard's. It wasn't a "video game ending;" it was an artistic ending.



P.S. it is in no way is it a betrayal of the fans, it's simply a divergence from their expectations. From my perspective, the creators were attempting to create art, and art is something which is consistent to itself, not it's viewers/players expectations. Don't get me wrong, I wouldn't love the games so much if Bioware wasn't so good at creating fan-pleasing stuff



First of all I hope you are a minority, we didn't merely missed frosting on the cake we missed having our choices have some impact, if one would argue that  one man cannot change the fate of many then they should have toned down onsaving the galaxy part in the previous installments and also eliminate all options just let people pick in the beginning of the game if they want to play bad or good and then pres autoplay.

I also dislike the part where people take the art route when an actual acceptable ending becomes difficult and say "we didn't want a videogamey ending " they should make a movie if they don't like videogames , I don't mind people taking risks but these things originate from people not taking risks but trying to make sure people will buy ME4 or DLC or maybe even an MMO?

ME2 one of the best games of all time? give me a break, ME1 was rock solid, even the gameplay back then wasn't that bad, if they started with ME2 the whole franchise would have failed it's a story ridden with people having daddy issues no reapers the collectors were pathetic no plottwists I saw a review on you tube which ripped ME2 in pieces and I feel he was even holding back because he loved the series to much, the only reason I played ME through to the end was because I wanted to see how Shepards story played out which turned out being blown to smithereens and you can only pick the colors

With regards to "no betrayal of the fans"..are you paid to post on this site to bring back some positive? But in all honesty no they didn't only betray the fans they betrayed themselves and every hour they worked overtime missing their family life , hobbies and what not to finish ...and finish a game franchise

#7950
Scy Lancer

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I get the disappointment in the endings. I really do. When I played through the first time it really put me on the spot as to which ending to chose. I heard all about how Shepard dies no mater what, so I tried to figure out what my Shep would do in that situation. I chose synthesis thinking that will spare the Geth, EDI and would be the best over all. The whole ending scene was great for how I plaid my game.
That being said. More ending options would be nice. Or an Epilogue of sorts to give us some closure on the squad and the rest of the galaxy. Something like what DA:O did.
The only real problem I had with the ending was when Liara came up in the flash back. That was kinda bothersome.
All in all more options or various outcomes would be better.