On the Mass Effect 3 endings. Yes, we are listening.
#7976
Posté 20 mars 2012 - 11:16
VinWarrior
#7977
Posté 20 mars 2012 - 11:18
Have one squadmate stagger to wake shep up where they took the blast prior to the beam.
The second squadmate (or a fixed one whatever [personally I would love it to be Javik, but since he is a DLC maybe Vega if fixed]) makes it to the beam and opens the arms. The crucible docks and disrupts the Reaper Shields. Flash to video of the fleet and ground forces taking out reapers easy as pie. Have the Ground forces cheering as one drops. Then you can have either Epilog slides or short cutscenes of rebuilding, etc. How the galaxy fairs and who survives would be based on your choices/fleets/EMS. You could even have the Normandy swoop in to pick up Shep and then pick up the squaddie on the Citadel.
If fixed squadmate was dead or ems too low, no one makes it to the citadel, and you have one squadmate wake you up as you see a Reaper homing in on you. Cinematics would then show the fleet being wiped out, ground forces overrun, etc. And a epilog about how long it took the Reapers to complete this cycle.
This would not cost too much (I do not think) but would give different endings based on decisions/ems/etc.
#7978
Posté 20 mars 2012 - 11:19
Skyline45 wrote...
So I say if the Indoctrination theory is correct... genius writing, but if not.... its probally your best option to run with it Bioware....
The thing is if so-called Indoctrination Theory was the intent of the writers, it wasn't genius writing because it doesn't really come across without jumping through a lot of hoops in terms of interpretation. It's flimsy at best but it's a very clever way to make the ending more palatable but at the end of the day, it still leaves Shepard moments from dead and the reapers undefeated.
Even if we posit Indoctrination theory in the main parts as it's been presented, it still doesn't give the story anywhere to go next, you are not going to get back up all wounded and screwed up, and finish the reapers off.
And if you're gonna be dead and fail anyway, might as well just shut off the game right after the final conversation with anderson and call it done. Shepard gave the reapers a good run, perhaps the best ever. They had to change their whole plans around and attack her/his home planet first. They may not fear her/him but they definitely respect.
So what is that worth? Dunno, in 50K years maybe somebody will find one of the Shepard Beacons Liara placed around the galaxy.
Modifié par geckosentme, 20 mars 2012 - 11:23 .
#7979
Posté 20 mars 2012 - 11:21
#7980
Posté 20 mars 2012 - 11:23
That is how I felt about ME3's ending. (Aside from the Tali part. I prefer Liara.
#7981
Posté 20 mars 2012 - 11:23
#7982
Posté 20 mars 2012 - 11:24
niteight wrote...
Yes, We Are Listening....???? Please tell me what exactly are you listening to?Maybe it's Beyoncee on the radio but it sure as heck isn't your fans.Is it the same way you listened when you gave us that garbage you call Dragon Age 2?, or how you listened when we asked for a proper sequel to KOTOR,or it must have been when you cut core content & decided to sell it back to us as day 1 dlc. or lied to us about the A,B, or C ending.Who the heck is running things down there?I understand you are a company that needs to turn a profit.But what kind of monetary strategy is this for your company when nobody is going to buy DLC because they can't get the taste out of their mouths w the ABC ending you gave us,How many fans do you think are on board with you now on (your return to the mass effect universe) I believe all you wanted was to slap some lipstick on it & shove it on to the street corner like you did with KOTOR (the pay us monthly MMO edition).Your business practices are costing you dearly you just aren't fully aware of it yet.Your 1st clue will be when you announce DA3 & the inevitable Mass Effect sequel (probably a money grab MMO).This is not the company model that gave us great games like Baldur's Gate & you no longer have our faith.
No. They just have their cash in theri ears. If they add a better ending, theyll have even more to stuff in their ears...
#7983
Posté 20 mars 2012 - 11:24
To me, Mass Effect gave me an experience so vast that no other story comes close to it. I even accepted the ending choices up to the point where the epilogue movie starts, that just messed up everything. Everything!
Many great writers can be found quoting this in one way or another: Your story can be really bad, or really good, it will not matter in the end. If the ending is good enough ALL past misstakes are forgiven, a bad ending however can ruin everything.
I cannot in words express how much Mass Effect have meant to me. I have been watching every "behind the scenes" official or unofficial there is out there making me feel part of the whole experience of making it without even had to put a foot inside BioWare studios. I got all artbooks to follow the concepts, followed twitter feeds from the core team and more. Listened to the music, made artworks, heck I even became a subscriber to Xbox Live Gold ONLY because of Mass Effect 3 multiplayer (and that have really hurt my wallet!). Mass Effect is part of my life, (always will be), but then, those last minutes of the game... P A I N !
It was not bittersweet, because I lacked so much from the epilogue. Sure, I wanted another option, I wanted to shoot the starkid and say "I'm doing this my way", but accepted the endings (that somehow just too much reminded me Deus Ex Redemption) anyway. I tried them all, but none gave satisfaction because I wanted to know what happened around the universe after the sacrifice. I didn't want it to end as another cliffhanger, bacause this was supposed to be the final conclusion to the most epic trilogy of all time. There are images missing to fill in the blanks of funerals, feelings, companions, love interests (what if she became pregnant at the ending night) speeches, rebuildings.
Answering those questions does not mean BioWare can't release more DLCs or even a Mass Effect 4 focusing on something completely different. It would be really strange if BioWare did not accept that there are so many fans that want the option of having a different ending, or choices, or just an extended epilogue (playable or not).
#7984
Posté 20 mars 2012 - 11:27
Omnike wrote...
Mayjeank wrote...
What they need to realize is that as of right now:
- There are almost 58,000 people that were absolutely upset and feel we should get a better ending that actually reflects on our choices, relationships, romance, makes us actually feel involved in the outcome, etc.
- Almost 4,000 people neutral but STILL opting for a better ending where the Normandy ends on on Earth or near Shepard somewhere..
- Only about 1300 people satisfied with the endings.
And these are only the people that replied to this specific poll! This is not simply "some" people, I'd imagine 62,000 people is a significant part of their previously loyal fan base being dissatisfied and voicing a similar opinion when the game has only been out for two weeks.
Reference to this poll:
http://social.biowar...06/polls/28989/
Demand a Better Ending has already started springing up in other countries with plenty of supporters as well. It seems we have allies overseas.
Good to know. There's no way this is an insignificant part of their fan base.
It's being said all over different websites that BioWare "is really listening" and they've hinted that even though they're standing by their current endings, they've previously catered to fans by creating DLC (and they use Lair of the Shadow Broker as an example). Let's see if they actually stick to it and give us something pertaining to the ending, and not some side-story thrown in the middle of the game..
#7985
Posté 20 mars 2012 - 11:28
geckosentme wrote...
Skyline45 wrote...
So I say if the Indoctrination theory is correct... genius writing, but if not.... its probally your best option to run with it Bioware....
The thing is if so-called Indoctrination Theory was the intent of the writers, it wasn't genius writing because it doesn't really come across without jumping through a lot of hoops in terms of interpretation. It's flimsy at best but it's a very clever way to make the ending more palatable but at the end of the day, it still leaves Shepard moments from dead and the reapers undefeated.
Even if we posit Indoctrination theory in the main parts as it's been presented, it still doesn't give the story anywhere to go next, you are not going to get back up all wounded and screwed up, and finish the reapers off.
And if you're gonna be dead and fail anyway, might as well just shut off the game right after the final conversation with anderson and call it done. Shepard gave the reapers a good run, perhaps the best ever. They had to change their whole plans around and attack her/his home planet first. They may not fear her/him but they definitely respect.
So what is that worth? Dunno, in 50K years maybe somebody will find one of the Shepard Beacons Liara placed around the galaxy.
What? The whole point of the indoctrination theory is that at the end shepard actually wakes up in london after the supposed "ending". That means he would get up and finish the fight. You would literally pick up where it left off. That would be easy as far as DLC is concerned.
#7986
Posté 20 mars 2012 - 11:29
#7987
Posté 20 mars 2012 - 11:31
If the writers had picked up on the beacons Liara left behind they could have served as an epilogue and made the endings work as a point somewhere between being annihilated by Reapers and Destroying them and letting life in the galaxy continue as it desired. As a midway ending, I would have been more than satisfied knowing that, while Shepard may not have saved his own cycle, he at least ended the Reapers' harvesting for future ones. I think this may be what the writers tried to do but did not properly flesh out.
That being said I really believe we should have been given an ending where we could stop the Reapers for our own cycle and allow the galaxy to continue, albeit in a crippled manner due to the heavy costs of a war with the Reapers; even if you had to have 100% completion to obtain it. The sheer amount of times Shepard has come out unscathed while facing impossible odds combined with his clearly stated view of "Us or them," would have made this ending more than plausible, although unavoidable casualties on Shepard's side (i.e. Garrus, Liara, etc . . .) wouldn't have been out of place . Plus I don't think anyone would have minded too much if we got to save an entire galaxy.
It's hard to say how this could be done exactly, since I really can't afford to spend too much time coming up with specifics. However a chain of side quests between attacking Cerberus headquarters and the assault on Earth could have been done if you had a large/effective enough military force to hold off the Reapers for a short while. EDI could have found out how the Crucible worked with the Prothean VI's help (the shockwave being sent across the galaxy via the mass relays) and a short series of quests could give you a way to modify the Crucible so it will cripple the Reaper forces without destroying the mass relays or other tech. Although I believe the citadel should be destroyed in any case. Shepard is already implied to be able to survive the explosion, depending on your playthrough, so either a survivor's ending with your LI or others (if your love interest doesn't survive) or a hero's funeral/memorial service of some kind could take place. This seems like a plausible ending in my opinion, although a little sketchy on fine detail, thoughts anyone?
*I've added this post to the constructive feedback thread for the endings, if you would rather discuss it there*
http://social.biowar...13/157#10344729
Modifié par Hekros, 20 mars 2012 - 11:34 .
#7988
Posté 20 mars 2012 - 11:31
DarthSyphilis59 wrote...
geckosentme wrote...
Skyline45 wrote...
So I say if the Indoctrination theory is correct... genius writing, but if not.... its probally your best option to run with it Bioware....
The thing is if so-called Indoctrination Theory was the intent of the writers, it wasn't genius writing because it doesn't really come across without jumping through a lot of hoops in terms of interpretation. It's flimsy at best but it's a very clever way to make the ending more palatable but at the end of the day, it still leaves Shepard moments from dead and the reapers undefeated.
Even if we posit Indoctrination theory in the main parts as it's been presented, it still doesn't give the story anywhere to go next, you are not going to get back up all wounded and screwed up, and finish the reapers off.
And if you're gonna be dead and fail anyway, might as well just shut off the game right after the final conversation with anderson and call it done. Shepard gave the reapers a good run, perhaps the best ever. They had to change their whole plans around and attack her/his home planet first. They may not fear her/him but they definitely respect.
So what is that worth? Dunno, in 50K years maybe somebody will find one of the Shepard Beacons Liara placed around the galaxy.
What? The whole point of the indoctrination theory is that at the end shepard actually wakes up in london after the supposed "ending". That means he would get up and finish the fight. You would literally pick up where it left off. That would be easy as far as DLC is concerned.
On paper this would work fine. In practice, it would be BioWare admitting they shipped the final game in a trilogy, only they shipped it without the ending on the disk. If you want to talk about legitimizing FTC complaints, that's probably the easiest way for BioWare to do it.
#7989
Posté 20 mars 2012 - 11:31
Yes we should hold that on top so that Bioware sees it. It is premade just for them. It could not be simplier.Lordambitious wrote...
I'm just gonna repost this. THIS is what should have been done, what we paid for. Come on Bioware, you got it right with ME2, why revert to copying Deus Ex?
I'd like to know who the creator of this sceme was.
#7990
Posté 20 mars 2012 - 11:32
#7991
Posté 20 mars 2012 - 11:36
Your maxed out Paragon/Renegade score can convince TIM to commit suicide but it ultimately doesn't matter.
What if maxed out Paragon score AND every important paragon choice actually had enough weight to convince Starchild of a less perfect synergistic existence (one that doesn't involve cultural suicide). Or, using maxed Renegade score and path to impress on the god that options A,B,and C suck and option D will be taken instead because it obviously ran out of ideas when it gave Shepard the responsibility of deciding the galaxy's fate.
There is no love or hope in the original endings. It's desperate and cynical. The first two Mass Effect games inspired. How do you inspire with desperate cynicism?
Modifié par clipped_wolf, 20 mars 2012 - 11:40 .
#7992
Posté 20 mars 2012 - 11:38
Also how did my squad members disappear at the end and appeared on the Normandy while my Femshep was under rubble?
Change the ending Bioware. Please change the ending. Or you know, at least make a free bonus endings DLC so we can all get what we really deserve. >__>
Other than that, as I said the game was amazing.
#7993
Posté 20 mars 2012 - 11:38
DarthSyphilis59 wrote...
geckosentme wrote...
Skyline45 wrote...
So I say if the Indoctrination theory is correct... genius writing, but if not.... its probally your best option to run with it Bioware....
The thing is if so-called Indoctrination Theory was the intent of the writers, it wasn't genius writing because it doesn't really come across without jumping through a lot of hoops in terms of interpretation. It's flimsy at best but it's a very clever way to make the ending more palatable but at the end of the day, it still leaves Shepard moments from dead and the reapers undefeated.
Even if we posit Indoctrination theory in the main parts as it's been presented, it still doesn't give the story anywhere to go next, you are not going to get back up all wounded and screwed up, and finish the reapers off.
And if you're gonna be dead and fail anyway, might as well just shut off the game right after the final conversation with anderson and call it done. Shepard gave the reapers a good run, perhaps the best ever. They had to change their whole plans around and attack her/his home planet first. They may not fear her/him but they definitely respect.
So what is that worth? Dunno, in 50K years maybe somebody will find one of the Shepard Beacons Liara placed around the galaxy.
What? The whole point of the indoctrination theory is that at the end shepard actually wakes up in london after the supposed "ending". That means he would get up and finish the fight. You would literally pick up where it left off. That would be easy as far as DLC is concerned.
So you didn't take a fairly direct hit from Harbinger's laser eye, the same laser eye that was sawing alliance vessels in half the whole game, and which could straight up kill you on Rannoch as well?
Maybe that just scuffed your pants?
One of the evidences cited for IT is the "gasping breath", which seems to show Shep in similarly decimated incenerated armor buried in a pile of rubble.
Die on the ground in London, die on the Citadel with Anderson, makes no difference you still failed to stop the reapers. Go with the the StarChild options and you may stop the reapers but destroy the galaxy you were trying to save--so what's the point?
Modifié par geckosentme, 20 mars 2012 - 11:45 .
#7994
Posté 20 mars 2012 - 11:39
#7995
Posté 20 mars 2012 - 11:40
dismissed that claim!
I'll try and be straight to the point (but will probably end up simply
ranting), because I really hope someone will read this. the problem I had with
the ending was there was no real choice, they where separable by details,
nothing else. I know some people liked the bittersweet ending and the sacrifice
of shepard, and that's fine, but couldn't we have the choice to have a happy
ending?? That way everyone would be happy, the sad endings would still be there
for those that liked it but there was also be the choice for a happy one.
The thing is that Mass effect has always been about choice, its the
major difference from other, similar games, shepard can be who you want them to
be. But yet in the end... which should have been the biggest choice Shepard had
to make, each with completely different outcomes, such as
happy, sad, good, bad ect ect... that was not there, the crew always ended up
on some tropical island, Shepard always dead... or about to bleed out in some
ol' pile of rubble... not sure which one is more depressing...
It's kinda like, the easy way out if you get me? Lets just kill Shepard
in the ultimate sacrifice... because I'll admit, to write a happy ending that
was not cheesy would be difficult. But then again, some of us just want a
cheesy ending, we want to be uplifted when we finish the game, we want to be
bouncing around the room writing bad fanfic's of Shepard and Garrus's struggles
as parents to a krogan... that's what fans do... We play the game to escape the
harsh reality’s of war and death in the real world... could we not at least
have the choice to escape that?? Instead I was left staring at the wall like a
husk for ages even after the credits had rolled off, I felt deflated,
de-motivated, unhappy and downright depressed... I don't feel like playing it
again, I don't feel like buying any DLC's, and I don't feel like playing
multiplayer, in fact I feel like shoving it in a drawer somewhere and never
speaking of it again....
x----------------x
Ok, rant over, now for some praise. The best part, coming from a long term Mass
effect player and Garrus obsesser, was the Garrus/Shep romance, it was funny
and sweet at the same time, (with the perfect amount of awkwardness!!) I really
enjoyed it, right up to the very end... and then of course my heart
shattered... and I just longed for them to be happy together and not... dead...
or in the best case, eternally separated... But why bioware, why isn't there at
least a cutscene of your romance mourning you??? If they're not going to morn
you then at least show them lying on the tropical island in grass skirts and coconut
bras, drinking drinks with little umbrellas in them and getting nice tans...
(with lots of turian fanservice please ;P) then at least I might have smiled...
And WHY did I get a stupid photo of Liara along with joker and anderson even
though I never romanced her, choosing Kadien and then Garrus... oh and why did
her father also seam to think I was her girlfriend?? I actively DIDN'T romance
her...
But anyway, whoever wrote Garrus and his romance lines, hats off to you!!
I'm such a sucker for anything turian tbh, but it was so funny and
adorable!!... apart from the end of course...
...
hmm It seams that no matter how I try and word my praise, it always ends
with... 'apart from the end'
Seriously though Bioware, the ME games are amazing, some visually stunning
moments and really inspiring scenery and beautiful music, awesome character's
and character development. Just, for a long term fan and obsesser... an incredibly
disappointing ending and lack of real choice, and not much room for us fans to
elaborate on or speculate about shepard after the attack... although I'm still
clinging to the idea that shpeard gets pulled out the rubble, Joker never went
through a mass relay, so a rescue mission is sent, and everyone is reunited and
they all have a huge party with lots of alcohol and fluffy things like bunny’s
and confetti, and my shep walks off into the sunset with Garrus to go and
discover a new turian/human cross species...
#7996
Posté 20 mars 2012 - 11:40
http://tbhnp.blogspo...mers-unite.html
#7997
Posté 20 mars 2012 - 11:42
http://social.biowar...ndex/10338578/1
#7998
Posté 20 mars 2012 - 11:42
#7999
Posté 20 mars 2012 - 11:43
Modifié par CmdrEtheridge, 20 mars 2012 - 11:44 .
#8000
Posté 20 mars 2012 - 11:43
I spent 3 games building up the story with my LI (Liara), only to have that completely destroyed at the end of the game. That feels more like a stab in the back than anything else. I see it as Shepard's death having just ripped away the last positive thing in Liara's world. One parent killed in ME1, the other parent likely killed in ME3 (Matriarch Aethyta), her home planet devestated, her idea of the protheans destroyed, and now stranded on some unknown planet that certainly isnt Thessia.
This ending has completely killed any desire to replay any of the Mass Effect games. The biggest interest I had in Mass Effect was the story. Now if I were to ever go and replay one of the games, I'd be constantly remembering how royally screwed everyone is at the end of the story (Liara and the galaxy in general due to destruction of the relays). I wont even play it again for any DLC (unless that DLC fixes the ending).




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