On the Mass Effect 3 endings. Yes, we are listening.
#8101
Posté 21 mars 2012 - 01:57
But im thinking the ending is just this crappy because they ran out of ideas in the long run and didn't really care about fan reaction. Meh, i don't know.
It's just sad that now i really hate the idea of playing again any of the ME games.
Damn did we really deserved an ending like that?
What where they thinking?
#8102
Posté 21 mars 2012 - 01:59
#8103
Posté 21 mars 2012 - 02:02
Xigence wrote...
Because one man uniting a galaxy of trillions of aliens based on either being a jerk or a somewhat okay motivational speaker always screamed brilliant.
Only if you played it that way. I only did the main quests and gave neutral responses whenever possible. Mine was the most dull Mass Effect playthrough in human history.
Regarding the rest of your post, you seem to have a great deal of pent up frustration. Could be the side-effects from ceaselessly firebombing a group of strangers on the internet. Best deal with that right away before it becomes permanent and you become the online version of the guy who tells people to get off his lawn.
In the end, what happens to you is no skin off my back. That said, I wish you the best of luck in your endless war of righteousness against the retake infidels.
Modifié par longtimecoming00, 21 mars 2012 - 02:08 .
#8104
Posté 21 mars 2012 - 02:02
Xigence wrote...
longtimecoming00 wrote...
@Xigence
Vocal or not, they do have a point in that the ending is non-nonsensical. It's almost as if Bioware took the offspring of a Chekhov's gun and a Deus Ex Machina, slapped three different coats of paint on it and decided it was good enough for an ending to an otherwise great series.
Besides, there's really no point in arguing with them. No matter what you say, they're not going to change their minds on this. Why bother spending so much time and effort into what is essentially a futile task when there's so much more to do in life?
Because one man uniting a galaxy of trillions of aliens based on either being a jerk or a somewhat okay motivational speaker always screamed brilliant. As was Shepherd running errands for everyone on the Citadel in a completely overt fashion that never drew any attention. And rushing in with only a three man squad to fight off dozens of enemies at a time instead of, you know, taking your whole squad? If you sit back and think about just how stupid it all is, doesn't it seem a bit silly that one thing thing people are up in arms over is the ending? It was all dumb, but just like any form of fiction that builds a world to this degree you have to suspend your disbelief and play along to enjoy it. As I said before, the reason this resonated so much with complainers is because it was the final moments in a saga they enjoyed, and it didn't meet what they had already built in their mind. Shepherd's death was foreshadowed long ago. He was dead. The game had a dumb bubblegum ending with the "life goes on" scenario, likely because the producers felt like there'd be even more ****ing if life was destroyed. The series was always penned as having a grim nature, and the Reapers were the pinnacle of technology. But they couldn't kill off one guy who literally traveled around the galaxy pinging his location to them.
And I know there's no point. I'm old enough to realize that, and I'm sure there's much more to do in life. But we never see it that way, which is why we waste time on frivalous video games and redundant internet arguments. Whether it's some form of self-gratification or just borderline masochism, there's no real explanation for it. Another mystery of life.
Nitpicking and giant plot holes are totally different. You might as well write the whole ****ing game off for having space travel. Good argument there, bro.
Edit: As for the preconcieved ending? That was half of the fun because of the diversly different endings we were promised. I have tried to envision what would come next and how my choices would ultimately shape my outcome. And that didn't happen.
Modifié par Omnike, 21 mars 2012 - 02:08 .
#8105
Posté 21 mars 2012 - 02:03
xFyre1 wrote...
Went back to review the endings. Don't know what to think of the Indoctrination theory now.
In a way, most details seem so well crafted that after proper examination, it is almost undeniable. The ghostly plants and trees from Shepard's dreams after he gets hit by the beam, the male and female shepard voices ringing alongside the Catalyst's, the slight change in music when you walk towards the synthesis/control OR destroy ending, the change in paragon/renegade colors to confuse the player, the awkward echoing of sounds, the "Last breath" cutscene in the destroy ending, etc...
All that points towards the theory being true or at least very close to the truth.
But then, there's the existence of the normandy crash and stargazer cutscenes and the "Shepard has become a legend by ENDING THE REAPER MENACE" message at the end. Why would that be there?
Maybe it could be a way of covering the actual cliffhanger, but I don't know.
What I think is that Mac and the team wouldn't create so many plot holes and contradictions in the ending of such an important franchise just like that. Perhaps they had an idea for a more majestic ending and needed more dev time, so they went this route.
Wait and see, we must. If all this turns out to be true, I'll bow my head and let them take my money.
EDIT: Another possibly meaningless, but interesting thing is that the guys at the Mass Effect twitter answered every single one of my questions, no matter how outrageous (which were a lot) right until I asked them about the Indoctrination Theory.
True, i would gladly pay too to finally get some proper closure. Bioware,we still believe in you, please don't let us down.
#8106
Posté 21 mars 2012 - 02:07
StillOverrated wrote...
Because. We. Paid. For. One. Thing. Which. Was. Promised. To. Us. And. Did. Not. Get. It. That kinda gives us right and reason to complain.Xigence wrote...
And I know there's no point. I'm old enough to realize that, and I'm sure there's much more to do in life. But we never see it that way, which is why we waste time on frivalous video games and redundant internet arguments. Whether it's some form of self-gratification or just borderline masochism, there's no real explanation for it. Another mystery of life.
So you made assumptions about vague statements made and now you're upset? If there's people this upset because they didn't get their way in a creative work that wasn't there's then how has Peter Molyneux not been assassinated for his ridiculous promises that are never kept? They didn't sell you snake oil that promised you a cure for your mental handicaps. Stop acting like you were mislead in some way that justifies your over reaction. Sell the game if you're that disappointed with it. But since most of you seem predisposed to being complainers than I'm sure you'd just find something else to complain about to fill your time.
#8107
Posté 21 mars 2012 - 02:08
I can't say anything about the endings that haven't already been echoed by the masses of fans. But I felt compelled to relay to Bioware, my reaction to the end of ME3.
I own all 3 games. Collectors editions. All of the art books (even the seperate hard cover ones not packed with the games. I own the strategy guides. I have every achievement for the first 2 games. And I was positive that my conquest of the 3rd and final game would be no different. However after finishing ME3... I'm not sure anymore.
I largely agree with the core sentiment. That I had been stripped of my choice, and my influence diminished so that the ending was no longer in my hands, undoing my 100+ hours of emotional investment across 3 games.
My aim here is not to challenge the ending. This is Biowares world and their creation and I'm grateful that you let us experience that universe through our commander Shepard(s). If this is the way you wanted the galaxy to go out... then so be it. You told the tale well and your quality of execution was gorgeous... to the last. (the piano theme haunts me in my sleep).
The unfortunate reality of telling the tale so well... was that by ending it the way you did, you totally shut down my will and desire to continue to play in the ME universe. To me it's over. I haven't been compelled to touch multiplayer or do my obligatory NG+ playthroughs + insanity. You altered the fictional universe forever... the Citadel was my most favorite place. I looked forward to discovering the origins of the Keepers. But you blew it up... so I don't care anymore. I wanted to go back to Illium and Thessia in future adventures... but without the Mass relays, that's a little hard. The end-game totally shut me down.
In the past... once a Mass Effect game went in to the tray of my xbox it would stay there for MONTHS. literally. it would be the only thing, the only place I'd want to escape to. At the end of ME3 I did something I had never done before. I took the disc out of my xbox and put it away. I've had no desire whatsoever to experience that universe because now I know how it ends. I'm sad about it... but I repsect Bioware as artists and creators for telling the tale they wanted to tell.
I'm honestly not sure DLC will make it any different. It's kind of like I know the truth now. The real truth... I know how it was supposed to end, so that any attempt to create a DLC ending, or alternate fictional branch will just seem like fan service. You guys totally shut me down. I will remember the ME universe as a wonderous and beautiful place that I got to experience for a limited time. I will cherish my memories there... but I just can't bring myself to back and experience the 3rd game again.
I'm sure this post will be piled on by the hundreds more to follow and nobody from Bioware will read this... but I appreciate that the forums exist... that the fans are moved, and that Bioware even created the ME universe to begin with. I've made my peace and I'm hoping this brings me the closure I'm looking for.
Thanks for the Memories.
So long Commander Shepard.
#8108
Posté 21 mars 2012 - 02:09
Xigence wrote...
StillOverrated wrote...
Because. We. Paid. For. One. Thing. Which. Was. Promised. To. Us. And. Did. Not. Get. It. That kinda gives us right and reason to complain.Xigence wrote...
And I know there's no point. I'm old enough to realize that, and I'm sure there's much more to do in life. But we never see it that way, which is why we waste time on frivalous video games and redundant internet arguments. Whether it's some form of self-gratification or just borderline masochism, there's no real explanation for it. Another mystery of life.
So you made assumptions about vague statements made and now you're upset? If there's people this upset because they didn't get their way in a creative work that wasn't there's then how has Peter Molyneux not been assassinated for his ridiculous promises that are never kept? They didn't sell you snake oil that promised you a cure for your mental handicaps. Stop acting like you were mislead in some way that justifies your over reaction. Sell the game if you're that disappointed with it. But since most of you seem predisposed to being complainers than I'm sure you'd just find something else to complain about to fill your time.
Bahahaha. You have no idea what you're talking about. lol
#8109
Posté 21 mars 2012 - 02:11
Omnike wrote...
Nitpicking and giant plot holes are totally different. You might as well write the whole ****ing game off for having space travel. Good argument there, bro.
Edit: As for the preconcieved ending? That was half of the fun because of the diversly different endings we were promised. I have tried to envision what would come next and how my choices would ultimately shape my outcome. And that didn't happen.
I just gave you a number of issues that fall under giant plot holes and not nitpicking. Yet your selective reality put them in the nitpicking category because you don't wish to see them as giant plot holes. And space travel is real. Good counter-argument there, bro. Did you go to Harvard Law or something?
And you just openly admitted I was right. Because the writers didn't conceive every possible outcome so it would match your preconceived notions of what would happened, you were disappointed.
Modifié par Xigence, 21 mars 2012 - 02:12 .
#8110
Posté 21 mars 2012 - 02:11
TheRazgrez wrote...
so are the people at bioware really listening? I mean really? or is this indoctranation theory real? I mean with everything I've heard and read possibly true....
http://uninhibitedan.../mind-holy-fuck
I'm slowly start to believe that is the truth. Not because I read it and suddenly everything became so clear....
It's because too many things went wrong...
1. It is not the first game of BIOWARE so end the ME trilogy (while we were promised many vastly different endings) this way seems unreal.
2. 90% of the game is great (even story wise) then there is a breakdown, looks like rushed ending without feedback from beta-testers. Again it's possible but from BIOWARE - nobody would expect that.
3. Plotholes - giving you a full list would really take a long time... At least let's mention Normandy and creating Reapers to cleanse the organic life so organic life doesn't create synthetics absurd (I'm even confused by this sentence
It's just doesn't fit to BIOWARE standardsof writing and storytelling...
4. Origin accepts complaints and give us full refunds... OK that I would never ever expect.... unless it's a part of this whole "indocrination" stunt
5. That would even explain why they (BIOWARE) are waiting for more people to finish the game. They want them to experience the same pain, frustration etc. It's like in the game... We all the fans of the ME franchise will be united by the "bad ending" or lack of it...
If that is the truth I would first admit that was the gratest stunt in the gaming history...
But only time will tell....
Well for now lets Hold The Line
#8111
Posté 21 mars 2012 - 02:13
Xigence wrote...
Omnike wrote...
Nitpicking and giant plot holes are totally different. You might as well write the whole ****ing game off for having space travel. Good argument there, bro.
I just gave you a number of issues that fall under giant plot holes and not nitpicking. Yet your selective reality put them in the nitpicking category because you don't wish to see them as giant plot holes. And space travel is real. Good counter-argument there, bro. Did you go to Harvard Law or something?
Faster than light cross galactic travel that's basically teleporting? Yeah. We sent a shuttle to the moon and back. When you use a point like three man army is unrealistic, the whole premise of this game is unrealistic. We aren't upset because the game is unrealistic, we're upset because they butchered the story.
#8112
Posté 21 mars 2012 - 02:15
Xigence wrote...
And you just openly admitted I was right. Because the writers didn't conceive every possible outcome so it would match your preconceived notions of what would happened, you were disappointed.
Your point was that we're acting like we were mislead. We were mislead. We were lied to. I don't see how you don't understand this...
#8113
Posté 21 mars 2012 - 02:16
ME3 was the best game ever...until it wasn't...
sad...so sad
#8114
Posté 21 mars 2012 - 02:17
#8115
Posté 21 mars 2012 - 02:18
Modifié par bloodbringer17, 21 mars 2012 - 02:52 .
#8116
Posté 21 mars 2012 - 02:21
I'm not going to start a conspiracy theory, but it sure seems off.
#8117
Posté 21 mars 2012 - 02:23
Dr.Goodspeed wrote...
TheRazgrez wrote...
so are the people at bioware really listening? I mean really? or is this indoctranation theory real? I mean with everything I've heard and read possibly true....
http://uninhibitedan.../mind-holy-fuck
Forget everything I wrote up to now if this is actually real.
omg. i was leaning towards the indoctrination theory before. but this article sold me 100 percent. this has to be it. bioware couldnt be this foolish. maybe they are or maybe its us. i dont know. im not doing a 180 here. my opinion is firm. and i hold the line still. but if this turns out to be.........my trust is still broken. i will not play a ME4 probably. even if indoctrination is true its still a dirty move by BW imo. oh well. wait and see.
#8118
Posté 21 mars 2012 - 02:24
#8119
Posté 21 mars 2012 - 02:24
#8120
Posté 21 mars 2012 - 02:25
TheRealSekse wrote...
I have a suggestion for you, BioWare. A quick and easy way to fix the ending for everyone. If you get the Shepard lives ending, it shows a video of him being rescued. Then, the survivors aboard the Normandy use the ship's new Quantum Entanglement Communicators, which do not rely on the mass relays, to radio in for a pickup. If your romantic interest survived, Shepard is present when the call comes in and reassures his RI that he is coming to get them and they will be together again no matter how long it takes. That way, the upset fans get their happy closure ending, and the ones who like the ending won't complain about the subtle change. Of course I would much rather have a complex ending that is based on the choices you made in the first 2 games, but I think most people would be ok with the compromise.
God I hope most of us won't be happy with that.
It doesn't address all the major plotholes and it furthers the idea that all people want is a Disney ending, which isn't true. Do they want the option to a happy ending? A heroic ending? Yes. I want at least one playthrough where Shepard sacrifices herself but it actually feels like she died for a reason. The ending as it is just makes it seem like she's throwing her life away.
My Shepard wasn't stupid enough to accept the control ending. She was not about to commit eugenics just for the sake of peace, and destroying the Reapers at the cost of the Geth and possibly EDI, not to mention the destruction of the relays which should plausibly take out star systems in the process is just not acceptable.
#8121
Posté 21 mars 2012 - 02:25
#8122
Posté 21 mars 2012 - 02:26
attack vector wrote...
However after finishing ME3... I'm not sure anymore.
This was a very eloquently written passage, and I feel the same way. As stupid as this sounds, I kept wanting to run a pen and paper game in the Mass Effect world (totally bummed they don't sell this, but I suppose they don't want to give away potential video game content.) But even though a GM can do whatever the heck they want...I just can't picture it anymore. I know that god lives inside the Citadel. I mean, "our" name was Shepard...I think we all expected a messiah death from the character creation screen of the very first game. But there's an actual god? With space magic that makes all the wonderful tech codexes worthless, or at least pale in comparison? I really thought I'd get to skulk around vents finding the secrets of the keepers, especially the one in the Shadow Broker video feeds. Apparently the keepers are what angels look like.
And yuppers, I know about indoctrination theory. I think it's brilliant. I think it's also something we made up in our desperation, unless Bioware convinced EA that hurt sales in the first month would translate into big payoffs down the road. I'd love to think Bioware works like that, but I know EA doesn't. At my last job they made us re-use xeroxes and print on the other side of the page. They'd never just give up a month's earnings, especially not the first month when advertising is at its peak. Corporations see a penny not made the same as a penny lost.
Modifié par MeganHunter, 21 mars 2012 - 02:30 .
#8123
Posté 21 mars 2012 - 02:27
I have played and re-played both ME & ME2 several times to experience the game in different ways. My most recent and imported character to ME3 is femshep with Liara LI. It is the most awesome romance storyline of all.....through all of the games. The sad part about the ME3 "ending(s)" that there is no choice for a reasonably good or "happy" ending. While I understand (sort of) the idea that a grandiose, symbolic, artsy-fartsy ending is a great way to finish off the supposed final chapter of the ME games, I would at least like the CHOICE to have a warm-fuzzy & blue babied ending, ya know? I am not an online player nor had I ever purchased DLC before. LOTSB was the first DLC I ever purchased and enjoyed it very much. Loved the action and extra Liara/Shepard scenes. I recall a scene from LOTSB where Liara asks Shepard "what next" and you can reply "death, most likely" or "happily ever after". I would choose the latter every time! I had hoped that there would at least be an OPTION for this type of ME3 ending......
#8124
Posté 21 mars 2012 - 02:27
yarnperson wrote...
Coolfaec wrote...
Listen to this guy, he's got it spot on:
www.youtube.com/watch
100% True
YES. This video is the go-to for anyone who doesn't understand what was wrong with the ending.
#8125
Posté 21 mars 2012 - 02:27




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