Gotta love Angry Joe. His video pretty much hit everything that was wrong about the ending. I suggest anyone with the time including Bioware to check this video out
Modifié par Ace6706, 21 mars 2012 - 05:03 .
Modifié par Ace6706, 21 mars 2012 - 05:03 .
Then you managed to completely mistake my words and see meaning in them that wasen't there. Fair enough.improperdancing wrote...
Ottemis wrote...
@improperdancing: Follow the entire exchange and comment on that, or don't respond at all.
You are randomly responding to one post in a line of posts in responce to a specific statement, and your responce as such (allthough valid in it's own right) should not be directed at me.
@tscham : A whole week. As I was saying, patience.
I read the entire post, but was specifically commenting on your final reply. Trust me, I know how forums work. I deleted all of the irrelevant text before your final reply to avoid clutter, not to ignore what was said before.
Ottemis wrote...
Short answer, yes.IBPROFEN wrote...
You know the only thing that bothers me from Chris' OP is this: Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game.
Is there that many ppl that hasn't finished it yet?
Long answer, eleven days after British release date. And that's not counting delivery delays, which we all know occurs more often than anyone would like.
Modifié par jeweledleah, 21 mars 2012 - 05:04 .
Thats why you reprogram the keepers in the first game.Marsland1234 wrote...
Can I please bring up my biggest issue with the ending? In Mass Effect 1, Vigil stated that once the Reapers had control of the Citadel in the Prothean Cycle, they simply shut off every relay, isolating every major system. The whole point of ME1 was to prevent the reapers from controlling the Citadel. Why did the Reapers leave the relays alone?
And if the indoctrination theroy is true, maybe shepard was indoctrinated at an earlier point at the game, like when the Defence Commity was killed and shepard was thrown back into a wall?
Balmung31 wrote...
Chris Priestly wrote...
We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.
In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment?
When I see Bioware give appreciation to Shepard by having an optional ending where he lives and can be reunited with his crew and LI, maybe I'll tell you.
Thanatos144 wrote...
Thats why you reprogram the keepers in the first game.Marsland1234 wrote...
Can I please bring up my biggest issue with the ending? In Mass Effect 1, Vigil stated that once the Reapers had control of the Citadel in the Prothean Cycle, they simply shut off every relay, isolating every major system. The whole point of ME1 was to prevent the reapers from controlling the Citadel. Why did the Reapers leave the relays alone?
And if the indoctrination theroy is true, maybe shepard was indoctrinated at an earlier point at the game, like when the Defence Commity was killed and shepard was thrown back into a wall?
Modifié par jeweledleah, 21 mars 2012 - 05:08 .
Ottemis wrote...
Oh I get people are emotional, it's not like I'm a happy kitten.
But channel it constructively, for crying out loud.
Modifié par venusara, 21 mars 2012 - 05:11 .
Marsland1234 wrote...
Can I please bring up my biggest issue with the ending? In Mass Effect 1, Vigil stated that once the Reapers had control of the Citadel in the Prothean Cycle, they simply shut off every relay, isolating every major system. The whole point of ME1 was to prevent the reapers from controlling the Citadel. Why did the Reapers leave the relays alone?
And if the indoctrination theroy is true, maybe shepard was indoctrinated at an earlier point at the game, like when the Defence Commity was killed and shepard was thrown back into a wall?
Modifié par improperdancing, 21 mars 2012 - 05:17 .
improperdancing wrote...
Ottemis wrote...
Oh I get people are emotional, it's not like I'm a happy kitten.
But channel it constructively, for crying out loud.
What's more constructive then complaining about the ending in a thread created by BioWare for us to complain about the ending? That seems about as constructive as you can get.
Did get drowned in the flow. Sorry for the "up"...Iconoclaste wrote...
Good post, sir.MikeC99 wrote...
Relays and Super-novas
I don’t see necessarily that these have an impact as in an explosion. We have neutrinos buzzing through us – literally – and have no idea. So the expanding rings are the effect rays, not the explosions, in which case it doesn’t NECESSARILY follow that there is any effect other than whatever the coloured ray is supposed to do, ie synthesise organic and non-organic if it’s green etc etc.
But just on that one : in the cutscene where you see the Normandy trying to escape the "blast" (any color), the "effect" is always the same, and it destroys the rear bumper and a little more. I thought that was maybe caused by the fact that the Normandy's reactor was in this section, and since everything Reaper-related was destroyed, only the aft part of Normandy was deleted, and not the front. I pulled hard to fetch that explanation, because it implies that "Element zero", the fuel behind the "mass effect", was to be destroyed wherever it is found, within the reach of the Reaper's "space-magic". But that also implies that this "Element Zero" is destroyed even in the "synthesis" solution, so I don't see the point.
Guest_Paulomedi_*
Guest_Paulomedi_*
MeganHunter wrote...
KingKhan03 wrote...
You guys know what would of made more sense then the current endings? If Super Saiyan Goku from Dragonball Z appeared and used a spirit bomb to take out the reapers.
Asari, I like your style.
Guest_maideltq_*
Thanatos144 wrote...
I want to know when Bioware promised endings that were not these?
Iconoclaste wrote...
Good post, sir.MikeC99 wrote...
Relays and Super-novas
I don’t see necessarily that these have an impact as in an explosion. We have neutrinos buzzing through us – literally – and have no idea. So the expanding rings are the effect rays, not the explosions, in which case it doesn’t NECESSARILY follow that there is any effect other than whatever the coloured ray is supposed to do, ie synthesise organic and non-organic if it’s green etc etc.
But just on that one : in the cutscene where you see the Normandy trying to escape the "blast" (any color), the "effect" is always the same, and it destroys the rear bumper and a little more. I thought that was maybe caused by the fact that the Normandy's reactor was in this section, and since everything Reaper-related was destroyed, only the aft part of Normandy was deleted, and not the front. I pulled hard to fetch that explanation, because it implies that "Element zero", the fuel behind the "mass effect", was to be destroyed wherever it is found, within the reach of the Reaper's "space-magic". But that also implies that this "Element Zero" is destroyed even in the "synthesis" solution, so I don't see the point.