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On the Mass Effect 3 endings. Yes, we are listening.


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#8251
Thanatos144

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I still didnt know so many of you didn't see Shepards inevitable fate. The moment the said it was the end of shepards story I figured they would do this. I dont really see how another ending would fit....By the way the so called space magic ending seems funny to me....You are complaining about a game with people being able to throw people with Biotics and blue women who bread outside their race and you think the ending is to fantastic?????? LOL Now to me that funny. Thats just my opinion.....I personally hope they make a DLC where we can take back Omega.

#8252
AJ2324

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Best and worst endings in Games & Movies:

Some of my random favorites:

Movie
LOTR
Fight Club
Inception
Gladiator
Braveheart

Game
ME 2
Fight Night Champion
Castlevania Lords of Shadow


WORST:
Mass Effect 3 Blue (plot holes galore & doesn't make sense)
Mass Effect 3 Green (plot holes galore & doesn't make sense)
Mass Effect 3 Orange/Red Whatever (plot holes galore & doesn't make sense)
Lost TV series (Huh??? and plot holes galore)
Dues Ex: Human Revolution (Am I watching the History Channel?)

Modifié par AJ2324, 21 mars 2012 - 05:26 .


#8253
TSgt_ShaneV

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jeweledleah wrote...

Thanatos144 wrote...

Marsland1234 wrote...

 Can I please bring up my biggest issue with the ending? In Mass Effect 1, Vigil stated that once the Reapers had control of the Citadel in the Prothean Cycle, they simply shut off every relay, isolating every major system. The whole point of ME1 was to prevent the reapers from controlling the Citadel. Why did the Reapers leave the relays alone?

And if the indoctrination theroy is true, maybe shepard was indoctrinated at an earlier point at the game, like when the Defence Commity was killed and shepard was thrown back into a wall?  

Thats why you reprogram the keepers in the first game.


actualy keepers were reprogrammed back during prothean cycle.  in a first game, you can scan them and then you get a letter talking about some of the results.  but even if you don't - vigil explains about them being reprogrammed by the protheans.

which is part of the reason why people are unhappy about the god child.  if Citadel was controlled by the catalyst all this time, what was the point of the Keepers?  what was the point of stopping Sovereign from interfacing with the citadel? aka - plothole # 1204023

also - to your question about promices?  Casey Hudson directly stated in an interview that due to this being the last game of the trilogy, they don't have to worry about a unified ending - they can diverge as much as they like.  he said that the endings will not be like your average video game ending where you pick between A,B, or C. I suppose you can say that he wasn't lying since we pick a color instead, and see different color explosion and if our EMS was low, people get vaporised instead of getting up to cheer.  :mellow:


My understanding was that the Keepers were just a maintenance crew for the Citadel (forgot the purpose prior to the reprogramming by the Protheans)

#8254
Thanatos144

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maideltq wrote...

Thanatos144 wrote...

I want to know when Bioware promised endings that were not these?


 



How can you say they didnt do that? Just cause Shepards fate???????? They did tell you it was the end of shepards story.

#8255
dvd1154

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they will not listen to us they only listen to the money

#8256
improperdancing

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Thanatos144 wrote...

I still didnt know so many of you didn't see Shepards inevitable fate. The moment the said it was the end of shepards story I figured they would do this. I dont really see how another ending would fit....By the way the so called space magic ending seems funny to me....You are complaining about a game with people being able to throw people with Biotics and blue women who bread outside their race and you think the ending is to fantastic?????? LOL Now to me that funny. Thats just my opinion.....I personally hope they make a DLC where we can take back Omega.


It has less to do with Shepherd dying (personally, I figured he would and thought it a fitting end for him) and more to do with the endings being awful and lacking closure.

#8257
Giga Drill BREAKER

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improperdancing wrote...



Casey Hudson (Director)
http://www.computera...ly-good/?page=2

“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”


This by far is my favorite, what consequences and when did they start stacking up?

Modifié par DinoSteve, 21 mars 2012 - 05:29 .


#8258
Archonsg

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Ottemis wrote...

Oh I get people are emotional, it's not like I'm a happy kitten.
But channel it constructively, for crying out loud.


Choices, Closure and the Epilogue

By far the biggest let down would be the lack of the above. I honestly think that had Bioware gave players all three, even the illogical ending would not have stung so much. Hell, I'll probably ignore everything I know about physics and happily put it all to "space magic" AND NOT BE this angry had I been given a choice, had MY choices over the past 3 games be made relevant and counted for something and lastly an epilogue (preferably epic in scale) of sorts made available to the player and say to the player, "This is what you did over the course of 5 years, playing our game and supporting it, thank you."

Instead we go the "A,B,C choice ending that was said that Mass Effect would NEVER have. 

All my game saves, which includes:

1) Paragon Shepard Male, Romanced Ashley / Liara/ Miranda / Tali / Jack, stayed true
2) Paragon Shepard Male, Romanced Ashley / Liara/ Miranda / Tali / Jack , played the field
3) Renegade Shepard Male ..... ect.
4) Paragade / and Renegon (mix of high Paragon / Renegade slanting towards one end or the other)

24 of them (including Femsheps) to be exact.

Needless to say NONE I now feel compelled to play, or replay with or without any future DLCs you might want to sell. Why would I since NONE of my choices mattered?

What is even sadder is that I have to come up with something, anything to "replay" at least in my own mind so that I could find some closure instead of the ending we got. 

I have already posted this before on the another thread but will post here and hope it gives those who haven't seen it, see
an ending complete with all their favourite characters voices imagined in their heads :


(Version 1.02a Paragon Shepard Lives) 

My version of events scraps everything right after the combined Galactic fleet enters Earth space, assumes the player has completed all side quests and has at least 3300 EMS. 
Why only 3300? 
I feel that “forcing” players to play Multi-player just to get the “best” possible ending is rubbish. 
Higher EMS just skews a slightly different cut scene of your ground troops. Higher EMS = more varied troops based on which races you have recruited to the cause. 

The trigger on what causes Shepard to live or die, his personal romances.
Ideally he should have stayed true over at least 2 games to his Love Interest AND have that love interest with him at the end fight. It would be awesome if Bioware allowed for this since I have always thought that Shepard's "romances" while wonderful, still are just "one night things" 

More importantly, I want these romances to mean something in the greater scheme of things and not just fan service (though, very much appreciated fan service they are!!)  
Making his romance the key to his / or her living or dying. That would be awesome.

A word on Gay romances. I do understand that this has just only been added in ME3. Thus for all intents and purposes, as long as you do not sample the ladies, stayed true in both ME1 and 2 or even if you just started playing ME with ME3, as long as you stay true, Kaiden will be flagged as your “protector”. This is regardless of whether you are romancing Kaiden or Cortez since Cortez cannot be part of your Squad. 

This ending also assumes you have saved every companion in ME2 (just mentally edit them out if you got yours killed) and Assumes that certain paths are followed in ME3. Again you can mentally edit those characters out of the cut scenes if yours are absent or dead. 

For this run I am going to use Tali as the assumed LI and Shepard to be male. (Just switch him for her if your Shepard is female) Also this is an entire “re-write” of events in London. So no, I don’t follow the Shepard was indoctrinated” school of thought. Sorry shep-zombie fans.

And no Star Child crap either. Sorry Bioware.(No, not really)

Scenario:
Shepard deploys his remaining surviving followers.
The final push has key points (say 4) that needs to be bolstered for Hammer to hit and kill the Guardian. This is where your assets come into play, for good or ill depending on what resources you have managed to gather.

Cut Scene 
Combined Galactic ground forces consisting of all the forces and assets Shepard has gathered. Krogan on Keiosaur mounts charging and overrunning Reaper positions, Geth and Quarian engineers setting up hack proof auto turrets to lay cover fire, mercenaries and Batarians fighting dirty in hand to hand, pistol shot to the face combat, Turian and Human infantry and armour supported by Asari commandoes led by Samara, Grissom Academy (Jack!) Biotics and Miradanda and ex-cerberus biotics led by Aresh, form a linked shield system and together they all carve a path and take down the Guardian at the Conduit.

Shepard and team go in, and it’s a race find the master control and open the Citadel Arms so that that Crucible can dock.

Shepard and team fights way to Citadel central command room which EDI helps to pin point. Within the Citadel itself Shepard faces a combined force of indoctrinated Cerberus forces and reaper forces.  

Midpoint Cut Scene.

Harbinger’s holo appears and in the course of talking to it. Shepard learns that the Reapers were once AI meant to protect a race, created at a time when there was another war of organics and Synthetics. The AI’s primary directive was to Protect and dictate the race’s war efforts. In the course of time the AI decided that to win the war against Synthetics, organics had to become Synthetics themselves and thus the Reapers and Cycles came about.

Harbinger shows nothing but disdain for Shepard, for all organics. It demands that Shepard submit as it is the only way to salvation that it is the only logical outcome. 

Shepard tells it to go to hell.

Harbinger then tells Shepard that Organic life in this Cycle had become too much of a problem, that order was disrupted when Sovereign was destroyed and later the planned entry point in Batarian space blocked. 

That it has decided that the best solution for the current situation now, is for the galaxy to reboot itself and life and the Cycle can start anew.

Shepard is confused by what it meant till Admiral Hackett communicates that reports are coming in that Charon's Mass Relay is powering up, gathering Charge at a rate that make it go critical and cause Ultra Super Nova.

Harbinger tells Shepard that it will cleanse reboot the Galaxy one relay at a time once its done here on earth. 

Everyone is shocked and horrified by the implications.

Harbinger gloats that order will be restored and the Cycle can start anew again. 

Shepard Speech.
Chooses final Squad members and forges on.

Last checkpoint.

Shepard Meets Illusive man who holds the final key to unlocking the Citadel. 
The Illusive man lays it all out, from what he has pieced together. 

The Citadel is not only a huge mass relay, it is also the Reaper’s command and control centre from which the reapers direct their systematic “cycles” and that means it’s also one big galactic broadcasting device and that some ancient race finally figured this out and came up with the Crucible which is not a weapon but a signal modifier and booster carrying code that is essentially the Reaper's "kill switch”.  

This signal however can also be used to take control of the Reapers. This old race figured out that you can send the signal from the Citadel but such a signal would only effects its local space for the signal to span the galaxy, the signal needs to be sent simultaneously across the galaxy using the Mass Relays as piggy back signal towers. 

Illusive man tries takes control of Shepard’s implants.

Illusive Man Makes Shepard shoots both squad members and they are out of combat (not dead)

If Love interest is in squad however, Shepard finds strength to resist after he shoots the first squad member and when the illusive man tries to make Shepard shoot his LI. (Love has to count for something, yes?)

Boss Fight. 

One on One Shepard vs Illusive man or two vs one if Shepard is with LI 

Shepard wins, Illusive Man slumps to the ground.

Cut Scene.

Harbinger arrives at the Conduit and starts blasting at ground troops. (poor EMS = more die, not just nameless troops but Jack, Grunt, Wrex and any other non-squad companions from previous games at the scene, we will however assume high EMS for this cut scene)  More Reaper Destroyers land and starts blasting as well. Jack plays mother hen and orders Asari commandoes around to help bolster the linked shields so that ground forces can hold ground. She refuses to leave but realise her shields cannot withstand too many direct hits from Reaper cannons. Reluctantly leaves when Miranda tells her, “Shepard will find away, he always does.”

Meanwhile on the Citadel, Shepard with EDI’s help shuts down the Relay Nova sequence and call's Hackett to keep the Reapers off while they try to dock the Crucible.

Harbinger realises what is happening and take offs along with most of the Destroyers headed towards the Citadel. 

HUGE fleet space battle ensues!

(I thought about making the boss fight against Harbinger for Shepard but, the Illusive Man should be Shepard's Boss fight while Harbinger and his guardian's should be Fleets, they came all the way here to Earth after all, it’s only fair they show off what a combined Galactic force can do)

With enough (that 3300 mark) Assets, they keep the Reapers off. With low casualties.

No or low assets, reapers break through andCrucible gets destroyed, "Failure cut scene plays, showing more reapers
arriving and decimating the Galactic fleet.

Mid point assets, fleet still hold off the reapers but major leadership dies giving Shepard a chance.

Crucible docks.

Harbinger’s Avatar appears one last time, but this time it shows fear. It knows death is imminent and it doesn’t want to die. Harbinger admits that perhaps its assessment is wrong and gives Shepard a choice, instead of killing every Reaper, it asks Shepard to shackle them.

Each Reaper would then be Humanity’s tool and weapon against anything or anyone, organic or synthetic. Through them, Humanity would achieve power unimaginable and through humanity’s control of the reapers, order be imposed on all organic life. (Renegade Choice ofcourse)  

Shepard refuses. 

Takes the Paragon path and triggers the kill switch. 

THE CITADEL DOES NOT BLOW UP, BREAK APART OR GETS DESTROYED.

(Final moments / epilogues)

Garrus : “So Shepard, do the honours?”

Shepard: “I thought you’d do it, I mean, isn’t that why you calibrate stuff so much?” 

Garrus : “The guns. Are. On. The. Normandy. Shepard.” ”But now that you mentioned it, why not? I could never resist pushing big red buttons... Uhhh There is a big red button right?”

EDI. : “No Garrus. Just your standard VI overlay”

Garrus : “Pity. Well Palaven isn’t free of Reapers yet while we stand here talking.” *reaches up and touches controls*

Signal beam goes out to the Charon Relay, Relay pulses then shoots out beam to other Relays.

”RELAYS ARE NOT DESTROYED.*

Pretty colour signal rings Galactic map display depicting each relay receiving and sending the kill switch out. Reapers across the Galaxy flat lines. Cheers from ground troops in Palaven, Asari on Thessia, everywhere, troops emerge bloodied but not beaten. 

*Everyone in room cheers*

Ashley : “We did it! We finally did it! It’s all because of you Shepard, I am sorry I doubted ….”

*scene shows the Illusive man stirring, getting up and picking up a gun*

(1) IF Shepard has been true to his LI and did not go dipping into the pond so to speak, depending on LI they'd see TIM, and will do a number of things, taking the hit (NOT FATALLY but unknown to the player at the time) example. Liara sees TIM, cast Singularity but the bullets fired richochets and hits her / Tali sabotages his gun but TIM manages to get ONE shot off at her, Ashley simply stands in the line of fire and pushes Shepard away ...different things from different LIs - - - back to the show!

*Tali turns to face Shepard to hug him and sees TIM*

Tali: “Shepard! Watch out! *sabotages TIM’s weapons, pulls out her shotgun and charges*

The Illusive Man : “Damn you! Everything I have sacrificed, all that I have done, All for NOTHING!” *sets pistol to overload
and toss it at Tali* 

*Pistol explodes*

Tali : “Unnnngggghhh!” *falls over* (not dead but scene should not be clear on this)

Shepard : “Tali!!” 

*everyone unloads weapons on TIM* 

Shepard : “Tali!” *Runs over to Tali and applies medi-gel* “Stay with me Tali, you are not going to die, damn it! You are not!”

Tali : *soft voiced* “At least I got to stand on Rannoch……” *blacks out*

Shepard : “Someone get Dr Chakwas,  tell her we …..”

Note: Medical Assets play a part here. Did we get supplies for the Normandy, did we at least do 75% of the Hosptial assets quests, did we convince people to help out as medical assistants. IF so Love Interest lives. If not, He / She dies. I will assume Tali lives (as a Talimancer how could I do otherwise ^.^) 

For our gay romance options, I am not sure if this will make sense but Cortez is assumed downed if you dated him and made him your LI. Again his survival depends on the above medical assets.

*scene cuts to black*
*5 years later* (location will depend on LI, Earth or maybe Eden Prime if it’s Ashley / Kaiden / Cortez, Thessia for Liara, Palevan if its Garrus …and so on I am sure we can think of places that’ll fit) 

Anderson : “You are sure? We really could use you Shepard, The Alliance needs, officers, generals….”

Shepard : “ I am sure.”

Anderson : “It’s just that, you are still a symbol to many, and that …”

Shepard : “Anderson, old friend, I have seen death, horrors, destruction, done things that I am not proud of, more than any man should, I am tired….there are times I wake up at night screaming….”

Anderson : “ I understand.”

Shepard : “So, what has been happening since, sorry I skipped that last ceremony, I just didn’t feel like …”

Anderson : “Like celebrating when so many are dead. Like I said, I understand son, *shakes head* but you know politicians …”

Shepard : *smiles* “Yeah, I do.”

Anderson : “Well, let’s see, Garrus …”

*scene cuts to Garrus on Palaven, every Turian passing Salutes him*

Turian aide 01: “Primarch Vakarian, the Juanta would like to see you sir.”

Garrus : “ What is it this time?”

Turian aide 01: “Ships sir, or lack of, we did lost a lot of ships during the Reaper war.”

Garrus : *looks around, Palaven is still rebuilding* It could have been much worse. Tell them I'll meet with them when I get back”

Turian aide 01 : “Yes Sir.”

Turian aide 02 : “Primarch Vakarian, your meeting with ....”

Garrus : “The Council …I know…been trying to avoid it.

Turian aide 02 : “Yes sir. Now if you would follow me sir.”

Garrus : *softly to himself* “ I swear, Victus did this on purpose, he had to die leading that charge.”

Turian aide 02 : “Sir?”

Garrus : “Never mind soldier, lead the way…”

*scene cuts back and we see Liara watching Garrus being led away*

Terminal : “Your orders Shadow Broker.”

Liara : “Forward that data packet to the Turian Hierarchy, in particular to Garrus’s people. Have our squads provide a clear corridor for him to the Citadel.”

Terminal : “Immediately Shadow broker..”

*turns off comms*

Liara : *to herself* “I am not losing one of my dearer friends to “Loyalists” who can’t see, won’t see that his policies aren’t just kotowing to the humans.

Glyph : “Dr T’soni, would you want me order hits on the Loyalist leadership?”

Liara : “Not yet. *smiles deadly smile* Let’s see if we can settle this peacefully …

Glypth : “Understood Dr T’soni… Also I have come to remind you..."

Liara : *gets up and we see her in a beautiful evening dress* “That I have a party to attend, wouldn’t miss it for the world.” 

*Scene cuts to Citadel Ballroom*

Everyone else alive except ONE other person is there. Joker, EDI, Wrex, Grunt, Jack… everyone who has been your squad member. Jacob and Brynn with their baby, all talking about what they have been up to. I haven’t figured out their dialogue yet. Hey, I just started writing this, what about an hour ago? 

But you get  to see everyone and catch up on what they are doing.

*closing epilogue*

Joker : “So, you think he’ll show up this time?”

EDI : “That is highly unlikely Jeff.” 

Joker : “Yeah, wonder what they are doing back on Rannoch…”

*scene cuts back to Anderson on Rannoch*

Anderson : “You sure I can’t convince you to come this time?”

Shepard : “Tell everyone, I miss them but ...”

Anderson : “Yeah, you still got things to do here.” *Anderson stands to attention and Salutes Shepard*

*Shepard return salute,  Anderson turns and  walk away, enters a waiting Shuttle and leaves*

Shepard looks up and tracks the shuttle, as it leaves orbit. Sky begins to darken as night falls and we see the landscape comes alive (think Avatar’s Pandora) with hues and colours.

*Tali walks up, HELMET OFF damn it!* : “Was that Anderson?”

Shepard : “Yeah.”

Tali : “And you didn’t want to go?”

Shepard : “I couldn’t…I wanted to stay .. I..”

Tali : “You know running away, isn’t you.”

Shepard : “I know. I just need a little more time.”

*They stay silent for a bit, arms around each other*

Tali: *in a wistful voice* “It's finally over isn't it Shepard?”

Shepard: *looks around* 'I hope so Tali, even with the reapers gone and the Geth assimilated, there's still so much to do... *Shepard turns to look at Tali* ... and there's so much I'd like to do, other than killing or getting shot at.

Tali: “You know you can still count on me to be with you...”

Shepard : “ I know. Do you remember what I said when I took you out of that hospital?

Tali:  *puts arms around Shepard and holds him tight for a long moment, then whispers* “Tali Shepard vas Normandy...”

Shepard : *repeats in just as soft a voce* "Tali Shepard vas Normandy"

*the two of them watch the night scene for a bit then walks down that valley towards a house where Tali first pictured where her house would be, as their forms dwindle into the distance we’ll hear the last bit of their conversation*

Shepard : “ So, whats’ for dinner.”

Tali : “succulent orzark steak for me, nutri-paste for you.”

Shepard : “ I HATE nutri- paste.”

Tali : “Guess what’s for desert..”

Shepard : “ You are a cruel wife..”

Tali : *laughs* Well actually, Anderson left something ….”

Shepard : "Dare I ask ..."

Tali : " Cake."

(This time the cake ISN'T A LIE)

Anyways, if you have been reading this far.
Thank you.

#8259
rivqa

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In the past ten minutes I just convinced two people not to bother with the series. They had already heard that the endings were bad. Coffin, meet nail.

I'd love to change their minds again if the ending is fixed of course.

#8260
Omnike

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rivqa wrote...

In the past ten minutes I just convinced two people not to bother with the series. They had already heard that the endings were bad. Coffin, meet nail.

I'd love to change their minds again if the ending is fixed of course.


I have to. Almost got my boss into the series, told him not to even bother after the ending. There goes a man that was willing to buy all three games gone. Just keep fighting the good fight.

#8261
MeganHunter

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Paulomedi wrote...

MeganHunter wrote...

KingKhan03 wrote...

You guys know what would of made more sense then the current endings? If Super Saiyan Goku from Dragonball Z appeared and used a spirit bomb to take out the reapers.


Asari, I like your style.

 


Gurren Lagann? Really???

HAHAHAHAHAHAHAHAHAHAH

ROW ROW FIGHT THE POWER!!!


I apologize for getting off topic, I'm just so depressed about this I need some levity. Just got a tweet that an old friend since elementary has made a very special gift for you all, elsewhere in these forums:

http://social.biowar.../index/10361578 

But I will definitely hold the line. I even changed my Facebook banner to the "official logo" to help spread the word.

#8262
Thanatos144

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improperdancing wrote...

Thanatos144 wrote...

I still didnt know so many of you didn't see Shepards inevitable fate. The moment the said it was the end of shepards story I figured they would do this. I dont really see how another ending would fit....By the way the so called space magic ending seems funny to me....You are complaining about a game with people being able to throw people with Biotics and blue women who bread outside their race and you think the ending is to fantastic?????? LOL Now to me that funny. Thats just my opinion.....I personally hope they make a DLC where we can take back Omega.


It has less to do with Shepherd dying (personally, I figured he would and thought it a fitting end for him) and more to do with the endings being awful and lacking closure.

How? They explain why the reapers are there.....Why they were made.....Hell they gave you an example with the geth and thier creators. They covered your crew both former and present  they even got Joker a girl. I guess I dont see what else you want from them. They even ended the game with a epic choice. Just cause you dont like the choices does not mean they are not epic. Thats the way the game always was. You made choices and delt with what came about.

#8263
Rain Gunji

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Its not that Shep died, or didn't as the case very well may be, its that the choices you made throughout each game, and all the work that fans did to that point meant absolutely nothing, and also that the endings were not even worthy of Shep... but following the proposed form... I loved the game, one of my favorite things is the way we can mix up powers now... yay for a inferno concussion shot, and I love well "I'm Garrus Vakarian and this is my favorite spot on the Citidel.", but the endings as I said in this post were not just terrible they destroy the fan's desire to play the game, they not only do that but they say to the fan yeah it doesn't matter you saved the Racni, it doesn't matter you helped the Krogans, helped the Geth, helped the Quarians because heh.... BAM everything you've come to love has been turned on its head, and those relationships you've come to know, the loyalty you thought you had that was nothing cause apparently Joker and your squad high tailed it first chance they got.... So come on Bioware say it aint so.

#8264
spacefiddle

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TSgt_ShaneV wrote...
My understanding was that the Keepers were just a maintenance crew for the Citadel (forgot the purpose prior to the reprogramming by the Protheans)

That was always their purpose (and one may, at this point, assume they are some other, ancient harvested species, repurposed aeons before even the Protheans....).  They were meant to, at the appointed time, hand over the Citadel's controls to the Reapers and be the entry point for each cycle.

The Protheans managed to screw with that (but Javik also says, if you take him to the Citadel, that it was "lost by his time" and he'd "never seen it."  Oh well).  This is ME1 backstory.  The general impression given was that the Keepers no longer flip the Citadel over to "genocide" mode, and instead just maintain it as they always have: Sovereign must come to the Citadel and interface with it directly in ME1 as a direct result, to reassert control.  But you blow it to hell beore it can do that, and the Citadel is not controlled by the Reapers at the end of ME1.

Plan B: come in from Darkspace the slow way, outside the Batarian Hedgemony, and use the relays to spread throughout the galaxy slowly.  ME2 "Arrival:" blow THAT relay to hell and delay their arrival further.

Plan C: ME3.  The Reapers finally make their slow, angry way from Darkspace into the edge of the known galaxy, eat the Batarians, and make their way to the next nearest relays.  The very first thing they do is bypass everyone else in favor of striking Earth immediately - revenge for Shepard's actions.  Or, possibly also, maybe not even admitted to themselves, because they're a little afraid of leaving Shepard and his race at large...

"Darkspace" here is simply how people in the ME universe refer to "outside the proper area of a galaxy."  As vast as the distances are between stars, the distances between *galaxies* are truly ludicrous and while you'll find random ejecta - exoplanets, rogue stars, who knows really - it mostly looks like A Whole Lot Of Nothing.  This is where the Reapers go and chill between cycles, as far as we've been told: out so far past the edge of the galaxy that they're undetectable from here.  The nearest galaxy looks like a solar system, and distant galaxies look like stars do to us.  Probably breathtaking, and a little creepy, and wonderous, and frankly ----ing terrifying.

#8265
Revan1

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I think people not buying the game simply to avoid playing the ending is a little crazy. The entirety of the game up to that point, I thought, was an amazing experience with gameplay, story, and character interaction (with of course minor things here and there that weren't perfect but little is). They're missing out on something amazing all to avoid the last couple minutes. It's not as if that will change anything for them--if they're ME fans then they'll look up all the rage about the endings anyway. Might as well play and enjoy the multiple hours of awesome stuff that comes before that.

#8266
jeweledleah

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TSgt_ShaneV wrote...

My understanding was that the Keepers were just a maintenance crew for the Citadel (forgot the purpose prior to the reprogramming by the Protheans)


their purpose was to maintain Citadel, avoid being studied and according to Vigil?  open up the Citadel to the reaper invasion once the signal by the vanguard was sent (Sovereign in this case)  protheans managed to reprogram them, so when sovereign sent the signal... nothing happened.  so Sovereign had to go with plan B.  letting Saren find him, convincing him through subtle indocrination that he should help him.  searching for a back door into the Citadel (figured out that protheans must have built one, to get into the Citadel and reprogram the keepers without Reapers realiing it - after reaping was done)  had to get in, had to interface with the primary control (council tower) directly in order to use the Citadel as a relay.

existance of godchild Catalyst?  dismisses all of the above.

#8267
Thanatos144

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I still say it was the second best game I played all year..........Wont say the best cause it is a totaly different kind of game LOl

#8268
jeweledleah

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Revan1 wrote...

I think people not buying the game simply to avoid playing the ending is a little crazy. The entirety of the game up to that point, I thought, was an amazing experience with gameplay, story, and character interaction (with of course minor things here and there that weren't perfect but little is). They're missing out on something amazing all to avoid the last couple minutes. It's not as if that will change anything for them--if they're ME fans then they'll look up all the rage about the endings anyway. Might as well play and enjoy the multiple hours of awesome stuff that comes before that.


or maybe they are unwilling to spend their hard earned money on something they know they will not enjoy?

had I know exactly how badly the endings would affect me?  I would have waiting to buy ME3.  until a major sale.

#8269
Omnike

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jeweledleah wrote...

TSgt_ShaneV wrote...

My understanding was that the Keepers were just a maintenance crew for the Citadel (forgot the purpose prior to the reprogramming by the Protheans)


their purpose was to maintain Citadel, avoid being studied and according to Vigil?  open up the Citadel to the reaper invasion once the signal by the vanguard was sent (Sovereign in this case)  protheans managed to reprogram them, so when sovereign sent the signal... nothing happened.  so Sovereign had to go with plan B.  letting Saren find him, convincing him through subtle indocrination that he should help him.  searching for a back door into the Citadel (figured out that protheans must have built one, to get into the Citadel and reprogram the keepers without Reapers realiing it - after reaping was done)  had to get in, had to interface with the primary control (council tower) directly in order to use the Citadel as a relay.

existance of godchild Catalyst?  dismisses all of the above.


The whole ending dismissed everything because we ended up beating Deus Ex.

#8270
Iconoclaste

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TSgt_ShaneV wrote...

Iconoclaste wrote...

MikeC99 wrote...

Relays and Super-novas

I don’t see necessarily that these have an impact as in an explosion. We have neutrinos buzzing through us – literally – and have no idea. So the expanding rings are the effect rays, not the explosions, in which case it doesn’t NECESSARILY follow that there is any effect other than whatever the coloured ray is supposed to do, ie synthesise organic and non-organic if it’s green etc etc.

Good post, sir.

But just on that one : in the cutscene where you see the Normandy trying to escape the "blast" (any color), the "effect" is always the same, and it destroys the rear bumper and a little more. I thought that was maybe caused by the fact that the Normandy's reactor was in this section, and since everything Reaper-related was destroyed, only the aft part of Normandy was deleted, and not the front. I pulled hard to fetch that explanation, because it implies that "Element zero", the fuel behind the "mass effect", was to be destroyed wherever it is found, within the reach of the Reaper's "space-magic". But that also implies that this "Element Zero" is destroyed even in the "synthesis" solution, so I don't see the point.


Ok - I never understood that well I have a few questions...

eezo (or Element Zero) is a mineral (so to speak), why would a space magic blast (sorry don't know what to call it) destroy an element? The tech I can understand but the elemnt itself? Then again...space magic... unless I have it wrong?

Also, does anyone question the Normady, traveling at FTL (Faster Than Light), being caught by.... an explosion of.....Light ?(more space magic? we have colorful explosions in space and sound too)

According to stuff I read concerning an author at Bioware that developed on that theme, the Reaper's original goal was to stop the progression of "Dark Matter" in the galaxy. Some have made the association eezo = dark matter, but I will let that aside for now. Let's just say that the "space-magic" blasts remotely "transform" biologics into cyborgs or accomplish the "synthesis solution" by "creating a new DNA", God knows how this is implemented in any individual "remotely", but anyways... An element (ex. eezo) could probably be "destroyed" by accelerated decay or other sophisticated quantic process yet unknown but to the Reapers, this being done by a signal travelling "by" and "with" the mass relay systems, allowing the process to be carried out at ++speed-of-light. The only problem I see in this scheme is that the signal has to "discriminate" its "targets" to avoid the destruction of constructs / prothesis containing this "eezo". And if the Reapers already had the technological knowledge to realize such a feat, how come do they have to resort to a plain zap & bash kind of war?

If it's effectively "eezo-based tech" that's "targeted" to be destroyed, then we should see the weapons explode (partly?) in the hands of the soldiers in London, just after the "colored" flash...

Modifié par Iconoclaste, 21 mars 2012 - 05:51 .


#8271
ALGuy

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 These endings are so short sighted. This could have been a real cash cow but there is a lack of vision currently at Bioware. Or is it EA? ME1 was published by microsoft and is an amazing story. So, who do we blame? I could have certainly seen billions of dollars more in revenue from this franchise, but this was a major mistake on Bioware or EA's part. These endings, unless corrected, have most likely destroyed that. I certainly can see how this could be undone but I doubt Bioware or EA do. It's a shame, Bioware has lost it's vision. Dragon Age 2 is a perfect example of not sticking to the story/vision. (Also limiting areas and re-cycling dungeons/areas. They went green I guess.)  I bought all the DLC for DragonAge 1 but bought none of the the DLC for DA2. I got the only DLC for ME1 and all the DLC for ME2 but I truly can not see myself getting any DLC for ME3. I am truly stunned at how far off course Bioware is right now. They have become the Obsidian of KOTOR2, great gameplay, strong story, horrendous ending. There is a lack of leadership. Unless this is fixed, I think I'm done. Bethesda certainly has my attention. Morrowind, Oblivion, Skyrim, Fallout 3, Rage and all the expansions have not let me down. 

:sick:

Modifié par ALGuy, 21 mars 2012 - 08:05 .


#8272
jeweledleah

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Thanatos144 wrote...

maideltq wrote...

Thanatos144 wrote...

I want to know when Bioware promised endings that were not these?


 



How can you say they didnt do that? Just cause Shepards fate???????? They did tell you it was the end of shepards story.


dear god.  did you just compeltely ignored a specific statement that endings will NOT be an a,b, or C choice?  even though its exactly what we got?

I'm not sure if I should keep trying to eplain anything to you, or just give up as a lost cause

#8273
Archonsg

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Revan1 wrote...

I think people not buying the game simply to avoid playing the ending is a little crazy. The entirety of the game up to that point, I thought, was an amazing experience with gameplay, story, and character interaction (with of course minor things here and there that weren't perfect but little is). They're missing out on something amazing all to avoid the last couple minutes. It's not as if that will change anything for them--if they're ME fans then they'll look up all the rage about the endings anyway. Might as well play and enjoy the multiple hours of awesome stuff that comes before that.


That is what i am doing.
I'll play the game right up to the London bit then kinda stop... 

Then revert to my own fanfic endings, but not too see an actual "good" ending in game. That is kinda sad.
By good I mean an ending from Bioware that says :

"You fans made Mass Effect the success it is, for over 5 years and the course of 3 games, you perservered and made difficult choices, this is your Shepard, this is your story, thank you." 

NOT the ABC, faux choice ending we got.

You have to admit it, that ending really did spoil any mood to replay or invest further into the game. Multi player is still fun of sorts but I can only see myself playing MP for only so long too.

Modifié par Archonsg, 21 mars 2012 - 05:50 .


#8274
Guest_Paulomedi_*

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MeganHunter wrote...

Paulomedi wrote...

MeganHunter wrote...

KingKhan03 wrote...

You guys know what would of made more sense then the current endings? If Super Saiyan Goku from Dragonball Z appeared and used a spirit bomb to take out the reapers.


Asari, I like your style.

 


Gurren Lagann? Really???

HAHAHAHAHAHAHAHAHAHAH

ROW ROW FIGHT THE POWER!!!


I apologize for getting off topic, I'm just so depressed about this I need some levity. Just got a tweet that an old friend since elementary has made a very special gift for you all, elsewhere in these forums:

http://social.biowar.../index/10361578 

But I will definitely hold the line. I even changed my Facebook banner to the "official logo" to help spread the word.


This is not off-topic, not at all. This funny video about Gurren Lagann is exactly what Bioware missed about the ending. They detached us for a pseudo-grand-philosophical discussion, disjointed from the rest of the game.

I'd rather see Wrex die in a blaze of glory.

And your friend? Brilliant.

#8275
Thanatos144

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jeweledleah wrote...

Thanatos144 wrote...

maideltq wrote...

Thanatos144 wrote...

I want to know when Bioware promised endings that were not these?


 



How can you say they didnt do that? Just cause Shepards fate???????? They did tell you it was the end of shepards story.


dear god.  did you just compeltely ignored a specific statement that endings will NOT be an a,b, or C choice?  even though its exactly what we got?

I'm not sure if I should keep trying to eplain anything to you, or just give up as a lost cause

So you dont like having the choice or that the choices to you sucked? I just dont see the fuss.