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On the Mass Effect 3 endings. Yes, we are listening.


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#8376
MysticBinary82

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samb wrote...

My initial thought was that "ME4" would lead into an ME MMO, which would have a great deal of leniency and hopefully a much greater sandbox feel than SW:TOR.  I'm not to sure about that anymore.

I could see it.  Set on Earth, the new home of numerous galactic races, the peace that Shep brought was enough to make the races bury old vendettas and make the once devastated human homeworld into a shelter for everyone.  But tensions are rising and it is clear that even with all the terraforming efforts, space is running out.  Once again a leader must bring us together and solve all our problems and that person is you.   Start on Earth then move to other planets in the System, then to other clusters, build more relays, get help to build them, unite the natives etc, etc.  I see possibilites here.


Oh no please not that. I never ever will play a MMO. And if that mean that the MMO would give closure than in my eyes BW has failed to deliver a proper ending IMHO.

#8377
Archonsg

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James9749 wrote...

Archonsg wrote ...

My Exploding Relays is BAD post:
http://social.biowar...96/blog/211763/ 


Very well thought out and well put, but I doubt most other people would understand you. However, maybe one of the BioWare employees will see this and be like, "Damn, this is a dedicated fan, and he makes a valid point. We f_&*%$# up."
Maybe, but maybe not. I'm still hopeing.


Thanks and yes. I had hope someone with any say in the game (Here's looking at you two DOCTORS ...) would become aware of this and go .."oppps! And we didn't catch that?!"


Iconoclaste wrote...

Archonsg wrote...

Come up with a logical and physics based solution how one can essentially detonate a Relay and not have said energy transfer in the scale and magnitude of a Nova, and I'll accept it.

Space-magic!  

No, just kidding. I've seen your arguments many times on this forum, this last one been about the same but a little more elaborate than the previous ones. The "space-magic shockwave" reduces the matter ejected from the Mass Relays explosion into quantic sub-particles like Neutrinos, capable of going litterally "through" matter it encounters. It's even modulated into some form of "code" to "sabotage" every Reaper-derived piece of tech, sparing only medical prothesis and conventional nuts'n bolts holding "Eezo" engines to their hulls. The big chunks of the Relays we see slowly drifting away after the Relay is dislocated are kept from going too fast by a space-magic security field of temporary gravity pull from the center of the explosion, as remotely insane as it may seem... And the Reapers, who know such things and even more sophisticated ones (like endoctrination techniques) have no other means to annihilate advanced species than to stomp on their heads with their big metallic feet, or with a poorly computer-guided laser beam.

Maybe we are demanding a lot from a video game, as good and compelling the storytelling might be. But at least, Bioware must be aware that with such endings as we got, many sci-fi fans would be puzzled, for the least...

 

Ya. Shockwave that in one moment does severe damage to a space faring vessel, but leaves softer flesh and bone things unharmed. Shockwave that contains code, both organic and synthethic, able to change DNA and can selectively choose what parts of a ship, structure and people it'll destroy. 

Yups. Space Magic. 

alx119 wrote...

Marvelously put up! I kinda wanted to go study a degree on physics after this xD 
One of the things about Mass Effect was the science behind it, it made a lot of sense, it wasn't just oh hey this gun goes pew pew. It explained to you what powered that gun "a little mass effect field that blablabla" the CODEX in itself existed to explain to you that science. And then we get the ending and it's... pure magic :/ How would we gain control of the Reapers? What is the science behind it? And don't come with the "unfathomable" bull****. I get the destruction one, but the big flaw is the Relays going supernova. And the synthesis? How does that even work. 

It just calls for it, SPACE MAGIC! 

 


Words right out of my mouth. I want a Unicorn that shoot lazer beams out of its eyes and has a head mounted rocket launcher. Oh! And Space Elves too.


TSgt_ShaneV wrote...

Nice - Fixed spelling errors and formatting. But I agree

 

Thanks. It was late, and the browser's spellcheck didn't seem to work. 

Modifié par Archonsg, 21 mars 2012 - 10:11 .


#8378
toxicjester

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There a thousand threads that explain why the endings are bad.

I just want to say that I have not put the game back into my system since I beat the game the first time. I will not play multi-player and I will not buy any DLC until we get an ending deserving of the Mass Effect series.

#8379
VV00d13

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FOR THOSE WHO THINK SHEPERD DIE READ THIS!!

There is a scene were he at least "takes a breath" in the after movies.
Do this:
Play online so the % for all the areas goes up to like 75%
This is easy. I've played for like 2hours total and are at 89%
This will give you about 5000 EFFECTIVE military strength. If you have high military strength.
In onther cases play until you got it!
Replay the last mission, before you start check that you're EMS is over 5000
When you get the three choices choose destroy the reapers!
After everything you will get a cut sven at the bottom of the pillar/beam to the citadel with sheperds armor and a "gasp" for air!

It can be the last gasp or that he survives.
I believe he lives AND that there is something more bioware is hiding in all this.
A ME4 perhaps? Or some dlc with the epic ending

#8380
Voodoo2015

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samb wrote...

Delivery wrote...

But when the Citadel is destroyed instantly. Why do i see this 2 second Shep is breathing video. The whole ending makes no sense and it is a kick in the *** for all the fans who, like me, replayed ME1 and 2 very often to be prepared for different endings depending on the choices you made in all the games! 

I have to admit that i'am not interested to play this wonderfull game again. Just because of this unacceptable endings. There are so many heartripping moments in this game, but now its ruined for all time! Image IPB

No, Shep dies.  We don't see his face so it is not him.  It is James puting on his N7 breatplate for the first time.  Don't be fooled.  Fear not, if you picked the synthesis ending there is a bit of Shep in everything, and the galaxy is a better place because of it.



Of course. Let us have a broken equipment .. Yeah I have a N7 equipment! Loko!

#8381
Jere85

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VV00d13 wrote...

FOR THOSE WHO THINK SHEPERD DIE READ THIS!!

There is a scene were he at least "takes a breath" in the after movies.
Do this:
Play online so the % for all the areas goes up to like 75%
This is easy. I've played for like 2hours total and are at 89%
This will give you about 5000 EFFECTIVE military strength. If you have high military strength.
In onther cases play until you got it!
Replay the last mission, before you start check that you're EMS is over 5000
When you get the three choices choose destroy the reapers!
After everything you will get a cut sven at the bottom of the pillar/beam to the citadel with sheperds armor and a "gasp" for air!

It can be the last gasp or that he survives.
I believe he lives AND that there is something more bioware is hiding in all this.
A ME4 perhaps? Or some dlc with the epic ending


Heh, i like your passion, but this is allready wellknown in the fanbase :), welcome to the forums mate :)

#8382
pharsti

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I see lots of discussion about the stargazer scene, and i must say youre all taking it too seriously, that scene, like most of the ending scene, lacks any kind thought, its like they threw it there without thinking, take this into account, even if you choose the synthesis ending, the stargazer still tells the child there is "lots of different life out there" which, nicely put, is as true as the statements we got about what this games ending would not be.

Not to take into account the fact that with his "just one more story" makes it seem as if Shepard lived, in every ending, despite we knowing the only chance of her survival is on the destroy ending.

The ending itself also has quite a few problems, take control for example, so you die, please explain me how someone whos dead controls the Reapers?
Synthesis is just...... bonkers?
And destroy, i guess destroy is the one with the least plotholes really.... except that seeing EDI leaving the Normandy just shows, again, the lack of attention they gave to the endings.

Then comes the Normandy scene in its entirety, i dont need to say how many things are wrong with this scene do i >_>?

And puff, the game ends, with the one of the laziest excuses for an ending and any lack of closure relating the lives of everyone in the galaxy.

And when all is said and done, it was all useless, no need to replay any Shepard because theyll all reach the same point and you wont even get to know how their decisions played out.

#8383
Archonsg

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VV00d13 wrote...

FOR THOSE WHO THINK SHEPERD DIE READ THIS!!

There is a scene were he at least "takes a breath" in the after movies.
Do this:
Play online so the % for all the areas goes up to like 75%
This is easy. I've played for like 2hours total and are at 89%
This will give you about 5000 EFFECTIVE military strength. If you have high military strength.
In onther cases play until you got it!
Replay the last mission, before you start check that you're EMS is over 5000
When you get the three choices choose destroy the reapers!
After everything you will get a cut sven at the bottom of the pillar/beam to the citadel with sheperds armor and a "gasp" for air!

It can be the last gasp or that he survives.
I believe he lives AND that there is something more bioware is hiding in all this.
A ME4 perhaps? Or some dlc with the epic ending


And he survived being spaced from high orbit (as opposed to low orbit where at least re-entry into Earth's atmosphere is aided and quickened with something we call "GRAVITY", without a pressure suit ( he lost both helmet and parts of his armor), re-entry into earth's atmosphere without buring up, AND somehow defy terminal velocity and impact on rubble landing in London (All without orbital re-entry control) how?

That last bit is AGAIN some dev / producer who thought, we'll give them a teaser of someone in N7 armor, maybe living all in the hopes that you'll think its cool and buy more DLCs. 

Modifié par Archonsg, 21 mars 2012 - 10:21 .


#8384
Flyers215

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Voodoo2015 wrote...

Flyers215 wrote...

@Voodoo2015:

What questions do you have after Shepard dying? I feel that The Child answered many of my questions such as "what the %$*£ are you doing here," "where did the Reapers come from," and "what do I do now?"

The endings are likely all the same because BioWare wanted to tell a story with a more concrete ending and this is the ending they chose to use. As you also admitted, they're not all exactly the same.

I listed a few reasons why Shepard had to die.

I'm not sure if they'll make more Mass Effect games. I know I'd like to see more, but I don't know how they'd pull it off storywise, which is what really matters to me. At this point, the series/franchise has come to a most impressive ending.

I would prefer that Shepard never be an NPC unless Shepard is importable from a save because that would then give Shepard a face and a story, which negates all choices made by some players. I felt that they did this with Revan by making him a Light Side male and effectively making my hundreds of hours of KotOR play absolutely worthless. I have grown to blame LucasArts for this rather than BioWare.

I do not know why Joker did a bunk nor can I really come up with any reason why he might have. More importantly, how did his brittle bones survive such a crash landing?

Everyone else getting to the Normandy is a plausible situation. I would say that it makes considerably less sense for two of them (whichever two you took back to Earth), but the rest could've jumped back on the Normandy once you left them behind for whatever reason. This Normandy situation is easily the biggest problem that I have with the ending.



Do not take it wrong, I have no problem that Shep dies. No question there.

But some things are just wrong when you to get to the Citadel.

The two that I had with me when I ran on Earth and Harbinger shooting everyone. One of them get off Normandy at the end.

The old man (the Stargeaser) says to the child. It's getting late but ok one more story .. Didn't Shep die.?

Then there is a Mako with the Star Child on the Citadel!
Who is the child why diden't he get help in the beginning, the child dosen't make eany sense, and adults always help children.

What happens next with all the Earth is almost destroyed and thousands of alien races. What will they eat. A bit far-fetched perhaps :-)

Normandy would not leave like that there is no explanation BW or EA may provide that explains it!
But friends do not leave their friends like that. You never leave a man behind.

What happened to all the choices you have made over the 5 years?

And why is the bad ending Anderson shooting and blows the Citadel in pieces.
And the good ending is TIM controling the Reapers.

The Arrival DLC you blew up a Mass Relay and the entire star cluster exploded.
But now I blew up all the Mass Relay and nothing happened?

The endings do not make eany sense , except that Shep dies.

But the game was brilliant except the last part of the game.


Things did get a bit weird once back on the Citadel.

I still don't understand the old man, who I now will call Stargeezer because it's an awesome name, or the child at the end after the credits.  Is the child actually The Child?  I've got nothing on that one.

The Child (this is where capitalisation gets important) introduces himself as the Crucible.  I presume that The Child took the form of the child in the beginning of the game to appeal to Shepard's inner mind.  This is absolutely pure speculation with no back up whatsoever.  The child, not The Child, also refuses Shepard's help out of fear.  if I was her, I would've just grabbed him anyway.

What will the aliens eat?  I've somewhat derived that in a previous post (many, many pages ago).  The survivors would need to start creating synthetic food for the non-natives species with whatever resources can be mustered.  Someone pointed out that there simply are not enough resources in the Sol system to support the amount of survivors (although we never see how many ships are left after the events on the Crucible), so one can assume that many will die of starvation, malnutrition, and related ailments.

I agree about the Normandy.  I really don't think it made any sense unless (I just thought of this one) the Crucible caused all the ships with mass relay parts to go haywire and fire into random space.  This would explain a good deal of Joker's obvious confusion while trying to outrun the explosion.  I find that idea to be a little ridiculous, but it's the best I've got for now.

All your choices came to fruition during the game or were subsequently thrown out the window.

As for the Anderson/TIM matching bit, this really depends on your idea of good and evil or Paragon and Renegade.  In all actuality, TIM is the one who wanted to control the Reapers, so he would obviously pick that choice.  Anderson, on the other hand, wanted to destroy them and rid the galaxy of their tyranny.  He would obviously pick that choice.  You associating one with good and one with bad sounds more like a personal deduction.  I do not consider either of them to be one or the other.  They bring about the same conclusion: the end of the Reapers.

Someone pointed out earlier that in Arrival you are smashing the mass relay with a massive rock.  This induction of force is much larger than the explosion caused by the Crucible sending out the signal that it's time for them to go (presumably).  Anything considerably close to the mass relays is likely to be destroyed, but anything at a decent distance could survive.  I'm sure that they felt some kind of force, though.  Given certain space physics and the like, the force from these explosions could throw a few planets out of orbits or off their proper axes causing tremendous changes in the planet's atmosphere and possibly making them uninhabitable.

I totally agree that the game is absolutely brilliant.

#8385
Flyers215

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Voodoo2015 wrote...

Flyers215 wrote...

My initial thought was that "ME4" would lead into an ME MMO, which would have a great deal of leniency and hopefully a much greater sandbox feel than SW:TOR. I'm not to sure about that anymore.



Nooooooo not another one, Don't destroy ME more that you done.


Agreed.  This would spell nothing for trouble.  It would change the whole establishment and purpose of the series while incidentally destroying everything that I love about it.  Just about what SW:TOR did to KotOR, although I enjoy the game despite that.

#8386
NikolaiShade

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Sorry but before starvation I think some races (turians and krogans first) would like to kill the damned humans that convinced them to save Earth.

Modifié par NikolaiShade, 21 mars 2012 - 10:23 .


#8387
Flyers215

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Tinmachine wrote...

Flyers215 wrote...

The Protheans built mass relays?  I specifically remember Javik saying that we, humans, were fools for assuming that the Protheans built the mass relays.  Maybe they had the ability to recreate them and I'm just not up-to-date on my lore.  If so, shame on me.


ME1 ending clearly shows that the Protheans did NOT build the relays, but they were actually able to skillfully replicate one, to that extent that they could even choose its scale.

By the way, anyone defending the endings should reload the point-of-no-return saves of ME1 and ME2 and compare the content to ME3. You´d be staggered at how little you actually get in the last game of the series. What is at the core of this problem: anyone who´d replayed those older games extensively was just warming up for the real action when ME3 ended. Just saying.There wasn´t time for a more comprehensive, longer ending? But hey, there´s a DLC.


I didn't know that.  I've never played ME1 due to PS3 limitations (may Microsoft burn in whatever hell it believes in).  I'm glad to hear that the technology exists.  There is a new hope.

Reloading the ME2 point-of-no-return save in my head, there are more choices to get to the same end.  At the end, you pick to keep the Collector stuff or destroy it.  With two choices, you've got less than the three (or more) provided in ME3.  Although I'm playing a bit of devil's advocate here, the point remains.

#8388
samb

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pharsti wrote...

Not to take into account the fact that with his "just one more story" makes it seem as if Shepard lived, in every ending, despite we knowing the only chance of her survival is on the destroy ending.

"one more story" doesn't seem to imply that he lived IMO.  I mean Shep had a whole lot of adventures, enough to fill 3 video games worth....


The ending itself also has quite a few problems, take control for example, so you die, please explain me how someone whos dead controls the Reapers?

You upload your mind into the master code, and become the god of the Reapers.  Kind of cool really.  Would have been nice to see you do something with that power.  You know for closure's sake.

Synthesis is just...... bonkers?

Hybrid life has been shown to be possible and seen in the Reapers.  The dragon teeth show that is can happen quite fast too.  So no i don't agree with you on this one.

And destroy, i guess destroy is the one with the least plotholes really.... except that seeing EDI leaving the Normandy just shows, again, the lack of attention they gave to the endings.

Then comes the Normandy scene in its entirety, i dont need to say how many things are wrong with this scene do i >_>?

I ignored all the logistical problems just because I was so desperate for some form of closure.  Seeing Joker, EDI and my LI okay and alive was enough for me to dismiss "the little stuff" (disclaimer my opinion of what is little stuff is purely my opinion).

And puff, the game ends, with the one of the laziest excuses for an ending and any lack of closure relating the lives of everyone in the galaxy.

And when all is said and done, it was all useless, no need to replay any Shepard because theyll all reach the same point and you wont even get to know how their decisions played out.

My thoughts exactly.  Add and subtract a secene here and there depending on your choices and it would have done wonders.

#8389
Amaranthy

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Archonsg wrote...

VV00d13 wrote...

FOR THOSE WHO THINK SHEPERD DIE READ THIS!!

There is a scene were he at least "takes a breath" in the after movies.
Do this:
Play online so the % for all the areas goes up to like 75%
This is easy. I've played for like 2hours total and are at 89%
This will give you about 5000 EFFECTIVE military strength. If you have high military strength.
In onther cases play until you got it!
Replay the last mission, before you start check that you're EMS is over 5000
When you get the three choices choose destroy the reapers!
After everything you will get a cut sven at the bottom of the pillar/beam to the citadel with sheperds armor and a "gasp" for air!

It can be the last gasp or that he survives.
I believe he lives AND that there is something more bioware is hiding in all this.
A ME4 perhaps? Or some dlc with the epic ending


And he survived being spaced from high orbit (as opposed to low orbit where at least re-entry into Earth's atmosphere is aided and quickened with something we call "GRAVITY", without a pressure suit ( he lost both helmet and parts of his armor), re-entry into earth's atmosphere without buring up, AND somehow defy terminal velocity and impact on rubble landing in London (All without orbital re-entry control) how?

That last bit is AGAIN some dev / producer who thought, we'll give them a teaser of someone in N7 armor, maybe living all in the hopes that you'll think its cool and buy more DLCs. 


Nowhere did it show that he got spaced. The explosion when he destroyed the tube knocked him back. That's the last scene where we see him, other than showing him in the rubble (which could be the rubble from the Crucible).

And correct me if I am wrong but the sound of breath is different depending on if you played MaleShep or FemShep.

Modifié par Amaranthy, 21 mars 2012 - 10:26 .


#8390
pklo1234

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 ok iv bin going over the ending and I’m here to tell you
like many others i was disappointed the game was pure gold I’m talking the best
story telling game of all time i mean i have shed a tear in almost 11 years and
that game was the absolute closest I’ve ever come and if you knew you’d know that’s
impressive ok back to business while the end was in my opinion good all the way
up to where you meet the catalyst i think you can still save it in two ways I’m
still working on a fix for your three options but for tell me all what you
think of this in the part where your sitting down with Anderson

(may change if you don’t save him haven’t seen it yet cus I’m
not letting him die) and your viewing the best seats in the house you could
have gone with this

 

Hacket calls you and says nothing is happening right you
move toward the console and pass out on the floor ok now instead of going up
you stay there and the crucible fires while your out and from there three
things can happen depending on you assets

1. you have a large force and are putting up a good fight
the crucible fires killing the reapers as planned and leaving the relays intact
you see flashes of all the friends you made in the course of the series and what’s
going on with them at the time of the blast then you wake up in the hospital
several weeks later to all your surviving crew friends and you mom depending on
your beginning you can talk with them and so on you get medals and what knot you
can see the outcome of your romance if you had one and its pretty much the the
perfect ending

 

2. you pass out on the floor you have a moderate force there
doing ok but they need help the crucible fires the reapers die but your fleets
are so trashed and earth has taken such a beating that they cant get to you on
time you die on the platform and see a flash of all your friends and allies due
to your force level you lose some and some live the next seen is your funeral
full honors surviving friends an what knot you see the outcome of your efforts
on the other home world and all the others it’s the heros death for those who don’t
want the Cinderella ending I guess

3. this is for the ones who don’t take their time and have
almost no assets small force no galactic readiness and very little friends, ok
you pass out and the next thing the crucible fires but due to your low assets
and fleet harbinger grabs the crucible and disarms is causing it to back fire
destroying the citidal and the relays with the escape cut off your remaining
fleets get pulverized earth is fully destroyed and made an example you see all
you friends allies and whoever else has made an impact on the story die either
in that battle or slowly be hunted down and killed as your cycle ends and the
reaper begin the reconstruction of the relays and the citadel all this to the
really sad music you guys got (and let me just say ambience and back ground
music for this game were pure gold two thumbs up) ok the screen goes black the
credits roll as you see the next cycle begin all playing behind the credits you
slowly watch the next group build up and then it end with them finding liar’s
box and them beginning with  the preparations
tell me what you think about that as i said I’m currently trying to think up a
way to salvage your three options they were not bad ideas but hay it’s all
about trial and error

4. I had one more that sounds far-fetched but some might
agree if you get everyone united and have a ton of assets like I have 7200 full
strength but due to limited access to live I only can use 3500

But if you play live and max out your assets full force you
come with a vengeance I’m talking everyone is surprised at how well the fleet
dose you decimate the reapers and the whole we underestimated them kiks in the
reaper harbinger starts to panic the fleets are kikin ass and while on earth
you notice that your combined ground forces are owning at every turn and in the
middle of the battle you get contacted by Hacket who lets you know that your
forces are tearing through the reaper with great effect and he gives you the
opion to continue with the plan or try the brute for approach and throw
everyone in you chose and then all the options come into play if you go with
the plan everything happens up to the other options I have above or you can use
the ones you have already  but if you go
with full on knock

Down drag out brawl then you can get certain choices throughout
you taking back of earth which could be dragged out for another 8 missions for
major town rallying of further ground forces and such taking out the enemy ground
forces and the occasional destroyer but based on the options you get posed with
will determine the outcome of both space and ground battles like at one point you
come across reaper forces setting up gun emplacements to help the forced in
space and you gota chose between taking out them of helping someone else like
wrex or grunt or some of the others like zaheed and if you choose the cannons
then that person dies and the ground forces suffer but the space battle turns
in your favor further and vice versa

The ground units bolster more strength but the space fleets
suffer like you lose the ascension I guess

And if you help the ground forces the cannons get so dug in
and well-defended that taking them becomes a royal pain but by the time there
disabled the damage is done  

I had had some other thoughts on surviving crew when you run
to the beam before you get nailed I wondered what happened to your squad mates
you should add a kind of loyalty thing like you did with Cortez (who I don’t wana
begin to tell you sells the whole gay thing even after you tell him you don’t punch
donuts) like if you don’t talk to them the whole play through or add an assets
twist that if you have full assets your guys make it and fall back but if not
they die in the beam that got you or the half and half thing one die and the
other is as bad as you that kinda thing  

 

I have to many ideas for this game’s final battle to type in
a forum but im open to PM if you wana hear

More I really love the series bin with it from the beginning
but the last battle was to be epic and I believe that I can speak for the vast
majority when I say it was to short please consider these options they could
make great DLCs and what I love about bio ware is you guys love huge DLC add-ons
I have all of them for mass two and I must have beat one and 2 over 9 times
only missing 1 achievement for both

And on the game aspect you guys have brought story and cinematic
game play into a class of its own i hope that you guys regardless o the ending
have more games from the mass effect universe in the works

I’d kill to see one on the rachni wars where you play as a
krogan and become a warlord thatd kill

Ihit me back with your feedback on my ideas and tell me what
you think I beat skyrim so my patient in waiting for this DLC to be released is
infinite lol

Power to the gamers Image IPB

 

PS to the grammar and spelling ****s cus there always someone
trolling i don’t care so don’t bother replying to this if that’s all your gona
gripe about.

#8391
SpaceMikko

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Mass effect is my favourite game. Played all the parts more then 5 times each, to get all the options and stuff. 
Fav moments: " Shepard, ure sitting in my chair" LOL it was great
Going on the top of the roof with Garrus and shooting
moments with Liara
ME3 was deppressing, didnt save Jack , was hoping that ending would be very happy and that was what motivated me to play throught the game to save everyone but at the end its even more sad and s$%^it , I dunno if i can play this game again for second walktrought . it just makes me sad like llosing my family for nothing and all i cared is gone for nothing like cruel joke
:?

#8392
Flyers215

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samb wrote...

Flyers215 wrote...

They do all feel the same due to their nature.  I do think that BioWare could've added more cinematic at the end.  I find that the most questions arise from the kid and the adult at the very, very end.  What was that all about?  I found it more interesting that the kid said "tell me more about the Shepard" rather than just "Shepard."  It made it all seem like some kind of story told around a fire.  In that case, that man has a ton of time on his hands because it's a hell of a story.


I personally don't mind the ending but protest the lack of closure.  They were trying to establish that Shep has become a legend told to children as an insirpation.  It also implied that space travel has been established again since the kid asks if he will see other aliens and the stargazer says, "most likely, the galaxy is a big place".   I'm okay with being a legend.....


Hmmm.... this is an interesting theory.  I like it a lot.  It's much better than my pessimistic "it's all just a tall tale" idea.

samb wrote...

Flyers215 wrote...

I'm not sure if they'll make more Mass Effect games. I know I'd like to see more, but I don't know how they'd pull it off storywise, which is what really matters to me. At this point, the series/franchise has come to a most impressive ending.


Like I said its a good start to an ending but it's not complete.  A little more and I'd close the book, right now it kind of feels like the Saparnos ending.


I would say that this is way better than the Sopranos ending.  The Sopranos ending was completely useless and explained nothing at all.  I also hate Journey and that song now. 

P.S. Meadow's hot.

samb wrote...

Flyers215 wrote...

Oh really?  I'd argue that it's too closed.  By destroying the mass relays, we're stuck on Earth or in the Sol system unless we travel to Rannoch, Thessia, or Palaven (we'd have to pick one planet) where there is likely to be a flicker of life.  Rannoch would also create the lore problem of establishing a story for what Shepard did, which is something that I'm glad to say BioWare has avoided.


Nah I can see Earth being the new melting pot of the galaxy, where the races have cemented their bonds through war against an impossible enemy and won.  Once the galactic travel is back up in 4-5 generations Earth will be the place to be.


That's quite the optimistic view.  Others could say that it'll end in a war between the species for resources and out of anger with the humans for dragging them into this nonsense.  There are a good deal of possibilities here.

samb wrote...

Flyers215 wrote...

The Protheans built mass relays?  I specifically remember Javik saying that we, humans, were fools for assuming that the Protheans built the mass relays.  Maybe they had the ability to recreate them and I'm just not up-to-date on my lore.  If so, shame on me.


Ahh but Javik didn't know about Illos where they build the Conduit, which is a mini relay into the Citadel.


To the Mass Effect wiki I go!

samb wrote...

Flyers215 wrote...

My initial thought was that "ME4" would lead into an ME MMO, which would have a great deal of leniency and hopefully a much greater sandbox feel than SW:TOR.  I'm not to sure about that anymore.


I could see it.  Set on Earth, the new home of numerous galactic races, the peace that Shep brought was enough to make the races bury old vendettas and make the once devastated human homeworld into a shelter for everyone.  But tensions are rising and it is clear that even with all the terraforming efforts, space is running out.  Once again a leader must bring us together and solve all our problems and that person is you.   Start on Earth then move to other planets in the System, then to other clusters, build more relays, get help to build them, unite the natives etc, etc.  I see possibilites here.


There are possibilities, but many of them seem like a stretch without a huge gap in time.  The "galaxy" would need time to set back up, get things moving, and figure out how to survive with all these people tossed into one small area.  It would be hard, no doubt, but it can certainly be done.

Another idea I had stems from the idea of the Yuuzhan Vong premise from Star Wars lore.  It would be some kind of force coming from another galaxy that had been taking over systems and clusters after the Reaper war.  This new other galaxy force has now come to the Sol system and things are getting real again.  I think that this issue could get very cliché very quickly, but it's an idea, I suppose.

#8393
Voodoo2015

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Flyers215 wrote...

Voodoo2015 wrote...

Flyers215 wrote...

@Voodoo2015:

What questions do you have after Shepard dying? I feel that The Child answered many of my questions such as "what the %$*£ are you doing here," "where did the Reapers come from," and "what do I do now?"

The endings are likely all the same because BioWare wanted to tell a story with a more concrete ending and this is the ending they chose to use. As you also admitted, they're not all exactly the same.

I listed a few reasons why Shepard had to die.

I'm not sure if they'll make more Mass Effect games. I know I'd like to see more, but I don't know how they'd pull it off storywise, which is what really matters to me. At this point, the series/franchise has come to a most impressive ending.

I would prefer that Shepard never be an NPC unless Shepard is importable from a save because that would then give Shepard a face and a story, which negates all choices made by some players. I felt that they did this with Revan by making him a Light Side male and effectively making my hundreds of hours of KotOR play absolutely worthless. I have grown to blame LucasArts for this rather than BioWare.

I do not know why Joker did a bunk nor can I really come up with any reason why he might have. More importantly, how did his brittle bones survive such a crash landing?

Everyone else getting to the Normandy is a plausible situation. I would say that it makes considerably less sense for two of them (whichever two you took back to Earth), but the rest could've jumped back on the Normandy once you left them behind for whatever reason. This Normandy situation is easily the biggest problem that I have with the ending.



Do not take it wrong, I have no problem that Shep dies. No question there.

But some things are just wrong when you to get to the Citadel.

The two that I had with me when I ran on Earth and Harbinger shooting everyone. One of them get off Normandy at the end.

The old man (the Stargeaser) says to the child. It's getting late but ok one more story .. Didn't Shep die.?

Then there is a Mako with the Star Child on the Citadel!
Who is the child why diden't he get help in the beginning, the child dosen't make eany sense, and adults always help children.

What happens next with all the Earth is almost destroyed and thousands of alien races. What will they eat. A bit far-fetched perhaps :-)

Normandy would not leave like that there is no explanation BW or EA may provide that explains it!
But friends do not leave their friends like that. You never leave a man behind.

What happened to all the choices you have made over the 5 years?

And why is the bad ending Anderson shooting and blows the Citadel in pieces.
And the good ending is TIM controling the Reapers.

The Arrival DLC you blew up a Mass Relay and the entire star cluster exploded.
But now I blew up all the Mass Relay and nothing happened?

The endings do not make eany sense , except that Shep dies.

But the game was brilliant except the last part of the game.


Things did get a bit weird once back on the Citadel.

I still don't understand the old man, who I now will call Stargeezer because it's an awesome name, or the child at the end after the credits.  Is the child actually The Child?  I've got nothing on that one.

The Child (this is where capitalisation gets important) introduces himself as the Crucible.  I presume that The Child took the form of the child in the beginning of the game to appeal to Shepard's inner mind.  This is absolutely pure speculation with no back up whatsoever.  The child, not The Child, also refuses Shepard's help out of fear.  if I was her, I would've just grabbed him anyway.

What will the aliens eat?  I've somewhat derived that in a previous post (many, many pages ago).  The survivors would need to start creating synthetic food for the non-natives species with whatever resources can be mustered.  Someone pointed out that there simply are not enough resources in the Sol system to support the amount of survivors (although we never see how many ships are left after the events on the Crucible), so one can assume that many will die of starvation, malnutrition, and related ailments.

I agree about the Normandy.  I really don't think it made any sense unless (I just thought of this one) the Crucible caused all the ships with mass relay parts to go haywire and fire into random space.  This would explain a good deal of Joker's obvious confusion while trying to outrun the explosion.  I find that idea to be a little ridiculous, but it's the best I've got for now.

All your choices came to fruition during the game or were subsequently thrown out the window.

As for the Anderson/TIM matching bit, this really depends on your idea of good and evil or Paragon and Renegade.  In all actuality, TIM is the one who wanted to control the Reapers, so he would obviously pick that choice.  Anderson, on the other hand, wanted to destroy them and rid the galaxy of their tyranny.  He would obviously pick that choice.  You associating one with good and one with bad sounds more like a personal deduction.  I do not consider either of them to be one or the other.  They bring about the same conclusion: the end of the Reapers.

Someone pointed out earlier that in Arrival you are smashing the mass relay with a massive rock.  This induction of force is much larger than the explosion caused by the Crucible sending out the signal that it's time for them to go (presumably).  Anything considerably close to the mass relays is likely to be destroyed, but anything at a decent distance could survive.  I'm sure that they felt some kind of force, though.  Given certain space physics and the like, the force from these explosions could throw a few planets out of orbits or off their proper axes causing tremendous changes in the planet's atmosphere and possibly making them uninhabitable.

I totally agree that the game is absolutely brilliant.


Ok can buy your argument,
But is this not up to BW and the EA to provide us with this.
We should not have to guess.

There will be more it can not end like this

#8394
kaiireland

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


I personally liked the ending, it was never going to end well considering shepherds journey imo, i've only completed it once so far but I hear the endings are pretty much the same, but the premise for the next game would surely change depending on which of the 3 choices made

My favourite part was probably the scene with garrus in the citadel with the shooting competition, just the right touch i thought

my only main quarms with the game are the fact that the whole "army" you assemble only boils down to a statistic, i did as many substories as i could find, got arias forces re-recruited the rachni and many more and yet when it came to the final battle....where were they? I had always imagined maybe something a litttle similar to the end of me2, assinging different parts of your army to attack key locations on earth or in space & see cutscenes thoughout my journey to the citadel this would give a better connection between the allies i had gathered and see your old companioons in action, jack, miranda ect.

but to have everything boiled down to a simple almost innefectual statistic felt like a let down :( btw...morinth, i liked her! i chose her for 2 of my 3 play thoughs of me2, her substory was...short :(

anyway sorry for the long post, I just wanted to get that off my chest, I still believe me3 is the best game I have played in a very long time

Modifié par kaiireland, 21 mars 2012 - 10:40 .


#8395
pharsti

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"one more story" doesn't seem to imply that he lived IMO.  I mean Shep had a whole lot of adventures, enough to fill 3 video games worth....

It does for me, i understood as if the stargazer had just told the child how the legend of "the" Shepard began, not how it ended, if that was the end, then what would be the point in him telling something prior to it?
Attention, this means i dismiss it as just a dlc entry point.

EDIT: Besides, like i said, the scene doesnt make sense if you chose synthesis, there are no "different life" out there, they didnt even bother to put a single line of dialogue to match the different endings.

You upload your mind into the master code, and become the god of the Reapers.  Kind of cool really.  Would have been nice to see you do something with that power.  You know for closure's sake.

Thats all implied right >_>? See, this is one of the problems that plagues the synthesis ending, you really have to start thinking about science as magic to accept it.

Hybrid life has been shown to be possible and seen in the Reapers.  The dragon teeth show that is can happen quite fast too.  So no i don't agree with you on this one.

No, my problem isnt if its possible, my problem is on how simple it all is, so blasting everything with a wave will turn everyone into hybrids, no distinction (i mean, even trees went hybrid), in seconds? Again, like the control ending, its really out there, thou, i will admit, i like the implications of it.

I ignored all the logistical problems just because I was so desperate for some form of closure.  Seeing Joker, EDI and my LI okay and alive was enough for me to dismiss "the little stuff" (disclaimer my opinion of what is little stuff is purely my opinion).

Wish i could do that, seeing Liara leave the ship made me feel happy for about 1 second, until my mind just understood the impossibility of what i was seeing.... and then EDI comes out (i picked destroy) and that.... that definitely shows me that they just made the ending scenes without attention, its as generic an ending as ive ever seen one.

My thoughts exactly.  Add and subtract a secene here and there depending on your choices and it would have done wonders.


Yes, it would, i for one dont even want them to change the ending, best case scenario, they should add different outcomes, worst case scenario, they should simply give us epilogues, even cheap written epilogues would be better to what we currently have.

Modifié par pharsti, 21 mars 2012 - 10:48 .


#8396
Seival

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Frostfiend wrote...

I hope BW will start making new endings soon. I want to replay the games, they are fantastic, but with that ending I just can't do it.


This.

#8397
VV00d13

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Modifié par VV00d13, 21 mars 2012 - 10:50 .


#8398
VV00d13

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Amaranthy wrote...

Archonsg wrote...

VV00d13 wrote...

FOR THOSE WHO THINK SHEPERD DIE READ THIS!!

There is a scene were he at least "takes a breath" in the after movies.
Do this:
Play online so the % for all the areas goes up to like 75% 
This is easy. I've played for like 2hours total and are at 89%
This will give you about 5000 EFFECTIVE military strength. If you have high military strength.
In onther cases play until you got it!
Replay the last mission, before you start check that you're EMS is over 5000
When you get the three choices choose destroy the reapers!
After everything you will get a cut sven at the bottom of the pillar/beam to the citadel with sheperds armor and a "gasp" for air!

It can be the last gasp or that he survives.
I believe he lives AND that there is something more bioware is hiding in all this.
A ME4 perhaps? Or some dlc with the epic ending


And he survived being spaced from high orbit (as opposed to low orbit where at least re-entry into Earth's atmosphere is aided and quickened with something we call "GRAVITY", without a pressure suit ( he lost both helmet and parts of his armor), re-entry into earth's atmosphere without buring up, AND somehow defy terminal velocity and impact on rubble landing in London (All without orbital re-entry control) how?



That last bit is AGAIN some dev / producer who thought, we'll give them a teaser of someone in N7 armor, maybe living all in the hopes that you'll think its cool and buy more DLCs. 


Nowhere did it show that he got spaced. The explosion when he destroyed the tube knocked him back. That's the last scene where we see him, other than showing him in the rubble (which could be the rubble from the Crucible).

And correct me if I am wrong but the sound of breath is different depending on if you played MaleShep or FemShep.


So there is this theory that what happens on the citadel is a dream/illusion and a mental fight of will against the reapers.
If that is correct this "breath" you see is sheperd waking up from this illusion: therefore sheperd never entered the citadel at all! Nothing has happend! It makes some sense but open up for bioware to suck money out of us :P
But I like the theory cause it puzzle up a lot of loose ends.
So Im thinking two ways here:
-bioware comes up with something more
-humanity failed and died

#8399
samb

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Flyers215 wrote...

Hmmm.... this is an interesting theory.  I like it a lot.  It's much better than my pessimistic "it's all just a tall tale" idea.

LOL or maybe I'm the one grasping at straws, but I wanted to feel like I left a legacy for the galaxy.  This was one of the tangable evidence of it.


Flyers215 wrote...
P.S. Meadow's hot.


I'm Commander Shepard and Meadow is my favorite Saparno.


That's quite the optimistic view.  Others could say that it'll end in a war between the species for resources and out of anger with the humans for dragging them into this nonsense.  There are a good deal of possibilities here.

Nothing says I'm wrong!  I'd like to see BW prove me wrong with an actual ending!!!!

To the Mass Effect wiki I go!

See you next week!

Flyers215 wrote...]

There are possibilities, but many of them seem like a stretch without a huge gap in time.  The "galaxy" would need time to set back up, get things moving, and figure out how to survive with all these people tossed into one small area.  It would be hard, no doubt, but it can certainly be done.

Another idea I had stems from the idea of the Yuuzhan Vong premise from Star Wars lore.  It would be some kind of force coming from another galaxy that had been taking over systems and clusters after the Reaper war.  This new other galaxy force has now come to the Sol system and things are getting real again.  I think that this issue could get very cliché very quickly, but it's an idea, I suppose.

We aren't writers but I have faith in BW's writing department.  Which is why the ending was so dissappointing and why we are all doing this I think.

Hold the line

#8400
chevyguy87

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im still banking on the indoctrination theory here i mean think about it the only ending where shep supposedly "lives" takes place after you destroy the reapers and gasps for air back on earth (shep never left earth and magically teleported to the citadel) i can only speculate that the whole starchild on the citadel fiasco was harbingers way of getting shep to oblige to his will (which took place in sheps mind) but if shep destroys the reapers the indoctrination is broken and shep "survives" i dont know where bioware is going but i really hope they resolve the issue i for one would like to see shep live and finally settle down with his/her love interest and enjoy life without war and to see anderson and kahlee sanders also settle down and enjoy what retirement brings i am a solemn believer that more fans will find enjoyment if the series ends on a happy note but i digress