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On the Mass Effect 3 endings. Yes, we are listening.


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#8476
Archonsg

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Twinzam.V wrote...

Archonsg wrote...

DuncanId wrote...

Archonsg wrote...

And he survived being spaced from high orbit (as opposed to low orbit where at least re-entry into Earth's atmosphere is aided and quickened with something we call "GRAVITY", without a pressure suit ( he lost both helmet and parts of his armor), re-entry into earth's atmosphere without buring up, AND somehow defy terminal velocity and impact on rubble landing in London (All without orbital re-entry control) how?

That last bit is AGAIN some dev / producer who thought, we'll give them a teaser of someone in N7 armor, maybe living all in the hopes that you'll think its cool and buy more DLCs. 


If you play as femshep you can see a boob.
And if you search for thar scene filename, it's called sheppard lives or something like that.

So yes, is sheppard.

How (s)he survived? Well, it's not like the ending has no plotholes at all...


I did give N7 Status to that Alliance Commando (refinery mission). So, in theory it COULD be her. 
The problem is, we should have to make up shat for Bioware. The ending is BAD with so many inconsistancies that people are more willing to believe in a theory so messed up as Indoctrination, in which case from story stand point would render Shepard unplayable since he's compromised, if he's indoctrinated, that's it. 


Shepard died and came back , the fact we see that halfbreath could be of the cerberus implants kicking in and ressuscitating him....
Thats my opinion. Also the indoctrination theory states that after Shepard was hit with the beam he never left earth and those last 5 minutes were Harbinger indoctrinating Shepard. Hence the destruction choice being the only way to break the Reapers control. It means that despite all that he/she still wants to kill the Reapers.


No, had there been a fourth option where Shepard said "FU! You, the AI that's controling the Reapers, is telling me I have to choose 3 choices that YOU gave me? Like when Soveriegn told me "You will end because we demand it of you? NO!" Goes off and win the battle in his head / for real / whatever. 

That fourth choice wasn't there. 

All 3 choices was Shepard surrending his will and ACCEPTING WHAT THE GOD CHILD TOLD HIM TO DO. Even if you want to believe the Indoctrination theory. That VERY act, accepting what the AI tells him to do = full indoctrination = Shepard is NO MORE. 

I rather just accept what I have at face value when Bioware / EA shipped ME3. An ending that wasn't thought out well, coupled with the removal of player choices and going the Micheal Bay "explosions and action first! Logic and consistancy out the window!" ending.

#8477
x Fresh2Death o

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Daruwind wrote...

Well I have prepared like 5 different playthroughs ME1+2 to experience all imporant moments from different points of view but now after finishing ME3 I´m not sure why I should play anymore with different choices. It doesn´t matter enough and that´s bad. Why buy DLC when the endings is not worth it?


I agree i made the effort to have multiple playthrough saves prepared for ME3, but after playing it once there is no point playing it again with different choices because the outcome will always be the same no matter what !!!!!

#8478
Abreu Road

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Archonsg wrote...

Twinzam.V wrote...

Archonsg wrote...

DuncanId wrote...

Archonsg wrote...

And he survived being spaced from high orbit (as opposed to low orbit where at least re-entry into Earth's atmosphere is aided and quickened with something we call "GRAVITY", without a pressure suit ( he lost both helmet and parts of his armor), re-entry into earth's atmosphere without buring up, AND somehow defy terminal velocity and impact on rubble landing in London (All without orbital re-entry control) how?

That last bit is AGAIN some dev / producer who thought, we'll give them a teaser of someone in N7 armor, maybe living all in the hopes that you'll think its cool and buy more DLCs. 


If you play as femshep you can see a boob.
And if you search for thar scene filename, it's called sheppard lives or something like that.

So yes, is sheppard.

How (s)he survived? Well, it's not like the ending has no plotholes at all...


I did give N7 Status to that Alliance Commando (refinery mission). So, in theory it COULD be her. 
The problem is, we should have to make up shat for Bioware. The ending is BAD with so many inconsistancies that people are more willing to believe in a theory so messed up as Indoctrination, in which case from story stand point would render Shepard unplayable since he's compromised, if he's indoctrinated, that's it. 


Shepard died and came back , the fact we see that halfbreath could be of the cerberus implants kicking in and ressuscitating him....
Thats my opinion. Also the indoctrination theory states that after Shepard was hit with the beam he never left earth and those last 5 minutes were Harbinger indoctrinating Shepard. Hence the destruction choice being the only way to break the Reapers control. It means that despite all that he/she still wants to kill the Reapers.


No, had there been a fourth option where Shepard said "FU! You, the AI that's controling the Reapers, is telling me I have to choose 3 choices that YOU gave me? Like when Soveriegn told me "You will end because we demand it of you? NO!" Goes off and win the battle in his head / for real / whatever. 

That fourth choice wasn't there. 

All 3 choices was Shepard surrending his will and ACCEPTING WHAT THE GOD CHILD TOLD HIM TO DO. Even if you want to believe the Indoctrination theory. That VERY act, accepting what the AI tells him to do = full indoctrination = Shepard is NO MORE. 

I rather just accept what I have at face value when Bioware / EA shipped ME3. An ending that wasn't thought out well, coupled with the removal of player choices and going the Micheal Bay "explosions and action first! Logic and consistancy out the window!" ending.



You can't even have a Paragon or Renegade dialog choice in the MOST important conversation of the series.

I felt like my Shepard was stupid. Few moments before that I've helped Synthetics and Organics achieve peace and I can't even say something about this to God Child.

#8479
die-yng

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So, how about being done with listening and start doing something about it?

As days go by, the numbers of disgruntled and disturbed fans keep growing and Bioware can't even give a simple press release, that they are going to work at the ending?

#8480
mothbanquet

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DuncanId wrote...

dfdsgrgre wrote...

DuncanId wrote...

Ok, I'm not an economist or a sociologist. But I'm a spaniard. We know a few thing about epic fails, we used to have an invincible armada... :P


If i recall corectly it wasnt very good and the brits blew it up a few times


It was the weather...

Fun history fact: Invincible armada was a name choosen by england for the propaganda after that, err, misunderstanding. The original spanish name was (translated) "The big and happiest armada". Not. Kidding.

Now we use invincible armada (la armada invencible) as the oficial name. For the rest of the world it's just the spanish armada.

So...

Yeah.

Sad when the enemy gives better names to your own fleet...

Luckily we are now in better terms with UK. Now we only hate them because games are a lot cheaper :innocent:


Hey look on the bright side, at least we're not French!  ^ ^

#8481
Cobra's_back

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)



:devil:



The problem is that BioWare didn't appreciate Shepard. Even if the indoctrination theory is correct, BioWare didn’t provide closure. The ending shouldn’t be Shepard’s body lying on the ground. The hero needs to be found. His efforts rewarded by the people he saved in his time. For all we know nobody recovered his body. He could be alive or dead but he is due a proper ending.
If he is dead, Shepard needs a funeral with Captain Anderson giving a fitting speech. If he is alive, a hero’s welcome. It would have been a much better story with a proper ending and less “Jersey Shore”.
The ending should also include what really happened to his companions and all the species that came to fight the war. The best stories treat their hero with respect.
Others may feel differently, but this is my opinion.

#8482
thetawaves90

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I have enjoyed the first 2 games entirely and the main brunt of the 3rd. I loved the development of ideas and themes between games, avenging Thane, Charge-Nova-Dodge killing 4 Brutes in one go on Veteran on the last bar of health, seeing my Sole Survivor Shepherds' worst nightmares (reaper and a thresher maw) beating the tar out of eachother, Liara's time box dialogue, Tali's Geth dialogue (assuming you went all diplomatic), seeing the uprise of the geth in Legion's mission, helping Mordin distribute the cure, having Wrex call me a brother, getting punched by Jack, being okay that EDI was actually the murderous VI from the moon, making nice to the reporter having knocked her out twice beforehand, gut-punching the imbicilic quarian who fired on a ship with my squad aboard

and

head-canoning that the mass relays are badly-damaged but repairable to some extent of their original function. Shepherd is so much chargrilled worm-bait, I'm cool with that: he got hit by a frickin' reaper cannon, but his efforts made throughout the series should see some fruition.

Beyond that, screw whining on a forum. Ross Lincoln of Gamefront has ariculated the boggles with the ending, so +1 to that article. :whistle:

Modifié par thetawaves90, 21 mars 2012 - 02:43 .


#8483
Xenirax

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NA1 wrote...

You guys have GOT to stop putting smiley faces everywhere.


Also the Illusive man Icon, might be troll~ just saying..

For the Ending:
I would like to see endings that are influenced by key elements of Me1 Me2 and Me3
for instance (i helped the geth and quarians allie) then having a choice that destroys the reapers but also all Scynthetics, this includes Edi as she is built from reaper technology. All of the geth which i sacrificed legion to upgrade and better their race..

Why did they have to die I would like to understand that it just made no sense to me and feels unpolished.

The fact that every ending (yes every ending) has the mass relays destroyed does not sit well with me, my goal was to "destroy the reapers"  having the relays destroyed as an aftermath seems counterproductive..

Also I do not want every ending (but one) killing my main chracter, also the ending is completely confusing, why do we see buzz Auldrin talking to the Star child, as if my main characters story was centries ago and didn't just happen.

wow sorry this is becomming sort of a rant, I'll put in bullets what i would like to see done:
  • Non-generic endings (all endings are extremely generic and unpolished in my eyes)
Ending that reflect an absolute victory (just kicking the reapers right in the daddy bags)
Total Defeat Ending (reapers turn all races into reaper form, not proto-reaper form Sovern reaper form)
Midioker Victory ( Allies die, sustain heavy casualties but still win the battle / possible chance for shepard to die or survive)
Midioker Defeat (Just like the protheians some factions were able to survive, and are running from planet to planet just attempting to stall reaper advances but overall lose Shepard should probably die in this ending in som way)
  • Epilogue needs to be changed the current game ending epilogue is confusing and I don't really even understand anything about it, the ending cinimatics just raise too many questions.
  • Change the Crucible into an actual weapon, instead of it being some control platform because due to masseffect lore that doesn't really make any sense, as sovern had to go to the citidel to attempt to activate the relay, if this "star child" was there the whole time he could have activated the relay thus starting the cycle on time.
  • Expand Tali Romance option (not an ending suggestion i would just like this) so that she can be romanced by fem shep.
  • Remove the Mass relays being destroyed portion of the end entriely, in Me2 when I destroyed a mass relay, it took out an entire system, all relays are located in systems, that's going to destroy alot of the council races, and also beause the citidel is a mass relay (according to the first MassEffect) it being so close to earth would also destroy the entire war effort, we all know what a Mass relay did to the batarian home world.

And just because I can i'll end this with a :lol:

#8484
MysticBinary82

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Hallo Chris,

I wanted to tell you in person how I felt when I played the Game.
At the beginning (which I knew from the demo) I was not thrilled. It was cool but The feelings did not punshed in. Then at Mars this feeling changed totaly. I liked to have Kaidan with me and that he was cautious about Shepard. Then he was graped by this Cerberus AI platform thing and frist thing I thought that I did something wrong. I realy did not want him to die. I was releaved when he got better in the Hospital. All Priority missions where nearly flawless. I loved every second of them. I also enjoyed that all crewmembers where not static at one point. The Normandy fellt much more alive. I am also very happy that I was able to date Kaidan as BroShep - what I wanted to do since the first ME. I am very thankfull for that. Especialy the last night bevor Earth was intense and not overdone.
On Earth saying goodbye was very hard. Garrus, Kaidan und Liara stood out alot. Very emotional and mad me cry.
The fight on earth was good. very hard to handle but that was a good thing. I never expected the fight against the Reapers to be easy.
Than the Final after Harbys beam.
I will not go into story details just the feelings I had. I was sad at first. Then a numb feeling came through. After I saw the last seconds of the ending. I felt heardsick. I only fellt that twice in my live when I was unhappy in love. I hoped that I would never feel that way. But now I do and that because of a game. I don't know but that is a mental cruelty. I am 1 and a half week after I finishing the game in a not better state. I don't cry that much anymore but I still feel sad and empty. It's like to be lost and left alone without knowing what to do and if there is a why everything is going to be fine.

I found a lot of help to be here in this forum and community, please do not disappoint me again Bioware.

Modifié par MysticBinary82, 21 mars 2012 - 02:13 .


#8485
xdognatex

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Here is my take on the ending. Not only was there not much closure, it just didnt make much sense (if it was a dream or indoctrination bravo could be kinda cool, im leaning toward thinking they didnt intend for this tho). The lack of dialog and choices at the end were just plan weird and out of place for the game. I dont want a happy ending just one that makes sense/brings some closure to the story.

I think they should do something to fix it, mabye not change it but add to it or something because its just a horrible way to end such a good series and the sad thing is despite the 3 games being so good as time goes on the ending will be what most people remember about the series and well its not going to be a fond memory for most.

I know people are saying not to change the endings, thats its art and its their game. Thats all fine and dandy, but on the same note im a consumer, if that is the stance bioware/EA takes. Im fine with it, BUT on the same note as a consumer i have the right to say fine you want to take that stance, well then my wallet is closed to you till you fix it. Money speaks louder than words and ill be letting EA/Bioware know how i feel with my wallet, they wont get a dime from me till they change or fix the ending If they dont want to change or fix it thats fine, they have every right not too, but they have lost me as a customer.

You want Bioware/EA to listen tell them with your wallet, their ears will start to perk up real fast.

#8486
jeweledleah

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Flyers215 wrote...

jeweledleah wrote...

@ Flyers.  your reasons are valid.  for SOME of the Shepards, SOME of the outcomes.  I'm not sure why they should be valid for all the outcomes.  I'm not seeing why should her/his luck run out at this particular time.  plus I cannot bring myself to find the child trustworthy.  his reasoning is flawed.


I'm glad you agree with them and I agree with you that they apply to some (I would say most) Shepards.  I also agree that they do not need to apply to all possible outcomes.  I am with you that I'd like to see more endings that require certain conditions such as a certain Paragon/Renegade level, certain amount of war assets, et cetera to achieve.  I'd like to see Shepard live, but I have accepted that she's gone and understand why she's gone.

I also do not trust The Child one bit.  I chose the "destroy" option purely because I did not trust him at all.  I didn't believe that I could control the Reapers solely based on The Child's word, which was the deciding factor for my decision.  I still haven't seen how the "control" ending unfolds, but I will soon.

His reasoning for what is flawed?


I'm too stubborn to just accept things when there's a potential for them to be changed :)
and I cannot accept that my very stubborn Shepard would just roll over and go with a flow.  it was the reason why I have chosen destroy ending, because it was her original purpose.  as for flawed reasoning.

my Shepard made peace between Geth and quarians.  She encouraged EDI in her personal growth.  She has seen first hand that Geth were not the agressons in Mourning war, quarians were, and it was much easier to convince Geth to stand down than it was quarians.  he claims that synthetics would always attack and destroy organics.  even before any peace talks, the fact that Geth that weren't influenced by the reapers stay back behind Perseus veil instead of amassing forces and attacking all organics, shows me that without reaper influence, AI can coexist just fine.

Moreover, homogenization (synthesis) doesn't guarantee peace.  protheans were homogenized.  they still had conflicts and plenty of them.  they just squashed those who tried to be different, tried to retain their individual culture.  merely implanting people with synthetic circutry (and that's the only way I can even half accept the science behind synthesis, rewriting DNA is just beyond preposterous) is not going to make them automaticaly peaceful.  not unless... it brainwashes them in some way.  and both me and my Shepard are very much agaist forced changes of our minds and going through Geth consensus made her realize just how wrong she was to rewrite the heretis.  she took away their choice, because She took Legion's we are not like you at face value, at the time she thought she was just fixing something akin to cold, and she didn't want to commit mass murder just because they were infected.

control (which by the way looks 95% exactly the same as destroy or synthesis, just color of explosion is blue and reapers fly up instead of just blowing up - they also fly up in Synthesis).  its symbolized by TIM for a reason.  and it seems to be a thinly veiled attempt to control Shepard instead, play in his/her vanity "you are the only one strong enough to control us!"

P.S.  that clip of Shepard breathing after destroy ending, not only creates more questions then it answers, but its also tied to necessity of multiplayer or asset modding.

#8487
Wobba

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


Firstly, I want to congratulate all of you who made the Mass Effect series. It has set the bar very high for any future epic saga trying to follow on.

Personally, though I felt an ache in the pit of my stomach at the very end, I think it held true to the theme of sacrifice and the making of very hard decisions...they were hard decisions because Bioware has done such a great job of making us, the reader/player, relate so well to our own personal Commander Shepard's and the Universe of Mass Effect and characters within it.

Favourite moment? There are so many brilliant moments, from the escape from Earth, to saying goodbye to my companions at the end, especially Liara and her melding with Shepard to communicate her feelings.

The whole series sucks you in and carries you on an epic fest. I often just sat there at the galaxy map on the Normandy just taking it all in.

The endings were controversial. I think although it is nice to have some mystery to promote discussion...it would make me happier to have some closure on a few points.

I would like to see Cmdr Shepard again, if possible.

#8488
Xenirax

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xdognatex wrote...

Here is my take on the ending. Not only was there not much closure, it just didnt make much sense (if it was a dream or indoctrination bravo could be kinda cool, im leaning toward thinking they didnt intend for this tho). The lack of dialog and choices at the end were just plan weird and out of place for the game. I dont want a happy ending just one that makes sense/brings some closure to the story.

I think they should do something to fix it, mabye not change it but add to it or something because its just a horrible way to end such a good series and the sad thing is despite the 3 games being so good as time goes on the ending will be what most people remember about the series and well its not going to be a fond memory for most.

I know people are saying not to change the endings, thats its art and its their game. Thats all fine and dandy, but on the same note im a consumer, if that is the stance bioware/EA takes. Im fine with it, BUT on the same note as a consumer i have the right to say fine you want to take that stance, well then my wallet is closed to you till you fix it. Money speaks louder than words and ill be letting EA/Bioware know how i feel with my wallet, they wont get a dime from me till they change or fix the ending If they dont want to change or fix it thats fine, they have every right not too, but they have lost me as a customer.

You want Bioware/EA to listen tell them with your wallet, their ears will start to perk up real fast.


I do hate to bring this up in such a civil topic.
But we are customers (not fans like the media is putting it's spin on us), consumers we bought a product that was advertised in a manner that was not delivered in my opinion. This thought process is shared with quite a few people on the BSN, that is why there has been FTC (Federal Trade Commission) reports on MassEffect 3 / Bioware / Ea.

Full refunds are being offered at the following locations : Gamestop (all versions of game   Pc/Ps3/Xbox360) Origins (this is EA basically) and Amazon, those are the main places that have been confirmed.

on a final note the media calls us a "vocal minority" when the samplesize is tipped this far on the scale, the sample size can be used for accurate scientific projection of statistics. I just love when some people can't see that (especially Kotakku and IGN).

And I'll end this with a :lol:  because i can.

#8489
EnergizerBunny211

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I know I'm gonna get some SERIOUS heat for this, and probably be mocked, and trolled for the next 5 years, but I am entitled to my opinion-- and that's all it is, so please I am asking before hand please be NICE.  Remember the rule in Bambi?  "If you don't have anything nice to say, don't say anything at all."  So please again, I ask IF you're going to respond to my post and you have an differing opinion or even want to show some objection to my own....please do so constructively without any rudeness of expletives.  Thank you kindly

That being said....For the past week I've been hearing all about "how bad the Ending is..." and I tried to ignore it (because I haven't finished the game myself) but yesterday I just couldn't help myself.  I youtubed the Endings to see what all the fuss was about.   And admittedly, while I don't really understand them in the context of the game (becaues as I said I am nowhere near the End myself), I come away with one thing.  What I saw and could make sense of....I was initially indifferent to.  Then I watched it all two times and I began to understand what was happening, and I have to admit-- It may not have been how I would choose to end the game/trilogy, but it is how Bioware decided to end it.  So I can either hate the entire Mass Effect Fanchise and turn my back on Bioware (like I've heard some people say they're doing. Don't worry I wont mention names-- because I don't know any.  I just merely remember them as "user comments').  OR I can accept the fact that I can not change anything about the game, but still play and enjoy it for everything it is.

Furthermore, numerous people from Bioware had said during its production that this is the end of a Trilogy, and one way or another that this will bring a conclusion to the story of Commander Sheperd.  Now, if they have changed their minds or renagged on that comment in some way, I do not know.  If they did, they did.  ButI think at it's heart Mass Effect remains a Trilogy.  And they are the Professionals, they are the Developers...not us.  They were the ones to create the story, the characters-- everything. 

I think to some degree that game developers are first gamers-at- heart themselves, and when they decide to make a game they first set out with ideas of making the kind of game that they would enjoy....and hopefully other people (we the consuming public) will enjoy it too.  And somewhere along the line....if you've been around as long as Bioware has, your consumers turn into devoted fans and loyal customers, and so you begin to align your tastes and desires as a Developer with those of your fanbase.  It can't, however, always work out to please everyone, simply because everyone is different.  What I may like about a game, or dislike, someone else will inevitably feel the opposite way.  And that's okay!

More over, since this is about Mass Effect 3 let me get back to my core idea.  I actually don't mind (leaning towards a mild like) the End(s) from what I have seen on youtube, because this is a trilogy after all-- not a quadrology (yet, that we know of their plans have not changed) or anything that is larger than three installments.  And this entire franchise was about a Galactic War and fight against anihilation.  It's a fact of life that war is brutal and scary and sad-- some really hard choices have to be made, and the most unfortunate thing is people die.   I think that is something that Bioware captured beautifully with the characters that we've all grown to love....it's hard to see them go, and we find outselves holding out hope "no ...not him, I liked him" OR "no....not her she was my favourite."   But again it's about war and people die in war.

This is also a Science Fiction story (one of the best in my honest and humble opinion, video game or not--- the universe is just that rich), and in Science Fiction especially, it's hard to have a "Happily Ever After" kind of Ending....after all it's not a fairytale.  Not to say that a "happy" ending in any sci-fi has never been done, I'm just saying that in my experience it's rare to see.  While the Ending may not have been how I personally (or anyone else) would have chosen to complete the game....given the nature of the game and the franchise, I do think that the ending is one that I could live with, and still go back to re-play the game over and over and over again without losing any enjoyment factor.  I like the games just that much.   I've played plenty of other games over the years that (personally I think) had a worse ending, a far less satisfactory ending and one that just made that game not even worth keeping, let alone playing again. 

Having said that, Bioware may be releasing some DLC that some how explains or changes the ending, or in some way continues the story to give the fans who are seeking it, more closure and a better explanation.   But if they don't....I am one gamer won't be disappointed.  If they do-- that's great, I'd love to see it, but if they don't.....I'm not gonna lose any sleep over it.  I will simply continue to play these games as long as I can and enjoy them for everything they are, as well as whatever they are not......And a note to Bioware in conclusion:  You guys are still the best Company in the business in my opinion.  I love your creativity, I love the games you put out--from Knights of the Old Republic i & II, to Dragon Age Origins and Dragon Age II, and of course, my favourite games of ALL TIME....the Mass Effect franchise.  


Bioware ROCKS!

#8490
Unfair_Banana

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My favorite part....

The conversation where Garrus calls James a stripper lol

#8491
MysticFred

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SandMan2012 wrote...

Simodon wrote...

MysticFred wrote...

 My favorite moment was finding this buried in the forums..  (note the date)
social.bioware.com/forum/1/topic/105/index/970146/1#970421



made my day, thanks ^^


Just made mine too 



You're welcome :o

#8492
DocJill

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Just wanted to add a vote of support to Bioware.  Stick to your guns!!! 

Yes I was heartsick with the ending at first.  I kind of had an inkling of what is now the "indoctrination theory," and with the help of the boards I now feel like I understand the ending.  With time I have realized that if bioware had extended the ending much past the "Shepard Lives!" moment it would explain too much and leave less open to interpretation. 

With time I think more people will come to understand and appreciate the ending.  The backlash is just indicative of how much we all love the series and heartbroken we are that it has to end. 

#8493
MDT1

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My opinion on ME3:

First I must say I live in Germany, and as the release date here was later as
in North America I could read about the frustration before my CE was
shipped, so, after my personal experiences with DAII, I cancelled it and
bought the standard PC edition for 40€ less.

Now when I started the Game, while the first level on Earth was somehow
tainted by rubbing that boy into my face and crying "that kid just died,
you must feel sad now" the game soon got better and most important got
me emotionally involved. And it weren't just the scenes with Mordin,
Thane and Legion, that where so much better than the kid because they
where slowly build up and arouse out of the context of the game, you
could say they were more subtle, it were the real subtle things that
added so much to the atmosphere, like that Girl in the holding area that
"waits" for her parents and the Turian officer that more and more takes
a heart in her when this little story develops each time you visit the
pair.

I also found the the new squad dialog system an improvement, as they
interacted more with the universe and didn't just stay in one room. That
said, I was still used to “if there's no dialog wheel, then it's not
important”.

It was also a slight letdown, that the Citadel was the only available hub
world and that you couldn't take your squad with you there, but I guess
the later is the downside of the new interaction model, which I still
prefer overall.

Well, as I said you got me involved I loved both game and game play, though
combat would have been better if you had managed the enormous task of
moving "run" from the everything button to a button of its own, and I
slowly started to regret the cancellation of my CE at Rannoch. The game
was really brilliant with minor disappointments like Kai Leng up to the
FOB. There was again some brilliant dialog and ME3 felt really epic.

I personally had hoped that your run for them beam would have been more
effected by the choice of which troops you recruited on your journey,
but it was still well done.

So when I reached the beam I wasn't sure if it was really necessary to
fight Marauder Shields in slow-motion but on the other hand I didn't
expect him to be the games final boss at that time.
So I got to the Citadel, wondered how Anderson could overtake me, when I
only saw one single way to the console and where TIM came from, but this
part was still good.

The conversation explained very well TIM's motivations and what went wrong
with him, it gave me closure to the case of Cerberus and I was good with
it. The dialog with the dying Anderson really got me and I asked myself
“how could Bioware possible ruin this now, the people on the forums are
overreacting, I definitely should have kept my CE-order”.
Up to this point the game exceeded my expectation, which is no small feat, as they where quite high.

And then ... well ...

The moment the catalyst introduced itself I asked myself "where has he been during ME1?" and my immersion began to break.
The cracks became gaping holes when Shepard suddenly didn't act like the
Shepard I developed in the 100 hours of game play up to that point.
He didn't question! He just trusted the main villain!
While I can acknowledge the subtle difference between wiping out every
organic and wiping out every advanced organic, I was burning to ask "why
not just kill dangerous synthetics instead each time they rise?”.
I wanted to interrupt him and point out that my encounters with
synthetics during my journey that weren't created by him where mostly
positive. Hell the Geth seem to be secret admirers of Ghandi.
I wondered why Shepard wouldn't ask "so you, who killed organics for
millions of years want me to blow up all Mass Relays after the Alpha
Relay? Why shouldn't this be a trick to make me do your job?"
Why didn't he question the options he was given, they could have been just
three different ways of committing suicide without affecting anything
else!
At this point I felt the real choice I was actually given was "help
Space-Hitler with his Endlösung" or exit the game. Yes immersion was
gone completely. I wasn't in Shepards mind deciding what to do, I was
only the player in front of the monitor that decided what to do next.

For the sake of it I "chose" C experienced
what was for me a galactic mass genocide, wondered first why Joker is
already FTLing (?) somewhere (?) then when my LI invented a
teleportation device and finally why Shepard is still alive.

I felt:
It wasn't satisfying.
It had no closure.
It contained no "ingame" choices.
Previous choices didn't matter.

Now Bioware, you would possibly claim my choices did matter and I'll answer you why for me, they did not.

First, I have to clarify, ME's choices were, at least to me, always about the
journey. In the end I expected every path to end with the defeat of the
Reapers.
The space of this journey was two dimensional:
One dimension was the morality (Paragon <-> Renegade)
The other dimension the time I invest (will I do this side quest/loyalty mission or not)
The choices became real, when I saw their consequences later on the journey.

One problem with the ME3 ending is, that after the FOB choices are only
reflected by the amount of EMS you have gathered. And the Problem with
EMS is that it almost only reflects the "choices of time". In the end
it's not so important if you gained your EMS in the form of Rachni you
don't see, or Krogan special forces you don't see. Once you decide to do
a mission, you get EMS, no matter how you solve it. So as a player who
takes the longer rout with the game I naturally ended up with lots of
EMS. And many of your most devoted fans will also be those that turn
around every stone on the path to look if they find a codex entry
beneath it, so naturally they will all have high EMS. So this group in
general will find it more difficult to find the choices and their
results in their play through.

And finally, the whole concept of “the journey matters” gets undermined,
because it ends in a dead end. The consequences (like how will the
Krogan react to the cure or the lack of?) aren't shown thus the choices
never become real.

Modifié par MDT1, 21 mars 2012 - 02:44 .


#8494
Ottemis

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DocJill wrote...

Just wanted to add a vote of support to Bioware.  Stick to your guns!!! 

Yes I was heartsick with the ending at first.  I kind of had an inkling of what is now the "indoctrination theory," and with the help of the boards I now feel like I understand the ending.  With time I have realized that if bioware had extended the ending much past the "Shepard Lives!" moment it would explain too much and leave less open to interpretation. 

With time I think more people will come to understand and appreciate the ending.  The backlash is just indicative of how much we all love the series and heartbroken we are that it has to end. 

Yes, but amazon is allowing refunds of opened games, media is buzzing in negativity about the endings and the backlash from the 'fans'.

Thing is, I would agree that if they do anything to the endings, they either add an epilogue of some form, or atleast leave these three endings intact but add others, or whatever they can muster to fit in. Because not keeping these current endings largely intact would also make some angry. If they don't do anything the reality might sadly be that alot of people return their games, causing overall sales to drop, and stop others from trying not only this game, but the entire series.

ME3, just like ME2 did, has the potential to bring new players into the frey still. Even though that's 90 hours of win, bar some arguably jarring dropped balls, they are as emotional now (and might stay) to advise people against playing through 90hours of win, over the last 10 minutes.

You know what makes me sad? While constructive debate is always good, this maliciousness in the fans might actually hurt a company, that makes the games I like most of all. If Bioware wouldn't have been here, I'd not have been so invested in RPG's and Hybrids. Heck knows I can't play a Bethesda game for longer that 3 hours before wanting to physically hurt myself.

Modifié par Ottemis, 21 mars 2012 - 02:43 .


#8495
Dr.Swat

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Modifié par Dr.Swat, 21 mars 2012 - 02:43 .


#8496
xdognatex

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HHHHmmm dang it bought my pc copy from wal-mart(first place i drove by on my way home on launch day) anyone know if their taking the game back?

#8497
DuncanId

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mothbanquet wrote...

Hey look on the bright side, at least we're not French!  ^ ^


But at least you have Doctor Who, we have spanish voice acting (and a werid talent to shove sticks on things. No, not like that. perverts...). Let's just say thar I'm VERY happy when a game comes undubbed. You may think that Jessica Chobot was bad, but what we have here... (and they're supposed to be professionals)

Sad part is, it used to be really good (Keanu Reeves even shows emotions when dubbed). Specially the galician one...

Anyway, enough of this. This thread is about something different. My bad for starting this. It's just beautiful to see all the world united for the same cause.

#8498
DeepChild

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MysticFred wrote...

 My favorite moment was finding this buried in the forums..  (note the date)
social.bioware.com/forum/1/topic/105/index/970146/1#970421


ROFL!  That's the funniest thing I've seen since release.  Awesome.  

#8499
Twinzam.V

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DuncanId wrote...

mothbanquet wrote...

Hey look on the bright side, at least we're not French!  ^ ^


But at least you have Doctor Who, we have spanish voice acting (and a werid talent to shove sticks on things. No, not like that. perverts...). Let's just say thar I'm VERY happy when a game comes undubbed. You may think that Jessica Chobot was bad, but what we have here... (and they're supposed to be professionals)

Sad part is, it used to be really good (Keanu Reeves even shows emotions when dubbed). Specially the galician one...

Anyway, enough of this. This thread is about something different. My bad for starting this. It's just beautiful to see all the world united for the same cause.


Yeah about Jessica Chobot, shouldnt Emily Wong make more sense to make the cover of the war.

Modifié par Twinzam.V, 21 mars 2012 - 02:49 .


#8500
Shkaw

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I heard that Paul Barnett (Bioware) said that video games are art and that therefor all decisions are up to the authors.

In my opinion he's absolutely right, afterall, if the gamers would write the story, we wouldn't pay authors to do so.

But:
With the first two ME games the base for a masterpiece series was built up. ME3 continued to do so, it reacted to numerous decisions of the previous games and at some points it was quite difficult to find out the reasons for some events (which always were reasonable and therefor always made fun to think about), also it again offered the incredible storytelling, that we are almost used to. Until the very end, which was quite disappointing and so on... (the critics are commonly known)

I know that you can't demand Bioware to change their piece of art as disappointing the end may makes it.

But if Da Vinci would have given the Mona Lisa a giant moustache, you still could have begged him to remove it!

So please Bioware, please make something about the ending, I don't want to dictate you what to do, but please take yourself some time to think about a new ending to give the Shepard trilogy an ending that it deserves.

P.S.: By the way, I think you should motivate the gamers to play DLCs while repeating the game, ohterwise it gets quite disturbing and not as satisfying as it could be, when you do something to prepare against the reapers, after both reapers and Shepard died...

Modifié par Shkaw, 21 mars 2012 - 02:53 .