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On the Mass Effect 3 endings. Yes, we are listening.


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#8526
Peregrin25

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I for one really enjoyed the game All 3 alternate versions of the ending were well done.

My only complaint was It didn't really have much of a happy ending. You have no clue what happened to anyone. I know you have some choices to make but in the end neither ending is really a happy one.

In my opinion it was a major cliff hanger In the ending of a franchise or trilogy or what ever. You have to know the when, where, how and why. A few of them were answered. But not all. A good story can't end the way it did. Like Commander Shepard says numerous times throughout the trilogy, We always have a choice and hope for the future. I just didn't see any hope or any free will choice that makes everyone happy. And why would Joker be running through a mass relay when he was orbiting earth only moments before all the crap hit the fan before assaulting earth?

And another thing still not being able to see what Quarians look like without their masks. That scene with Tali was such a tease.

I loved the game the ending just left me asking too many questions. Not that the ending was bad, it wasn't I just have too many questions. For some reason it just didn't feel like that was the end.

#8527
Riddledim

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From the chills when Shepard first became a Spectre. Through the tears of the first loss of a team-member. In defiance of the reapers rule we fought and defeated Saren.

Death could not hold us back, and we made allies where none seemed to be found. We beat them back and ended the collector threat.

Then we accomplished the truly impossible, we united enemies and forged an alliance from the scattered shards of a galactic community.

We raised a banner of defiance once again against the Reaper threat.

Only to see every effort, every step amount into futile attempts with worthless rewards.

#8528
Truexfan001

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Garrus and Liara. Now fix the freakin' ending. At first it didn't make any sense, then you destroy the mass relays, in affect, killing your OWN FRANCHISE wth Bioware??? Ever since you joined EA, you have made some of the worst decisions in your LIFE!!!!! I want a REAL ENDING not some A B or C crap!!!! You are reminding me of Liohead and thier stupid mistakes now. Until you give me something worth replaying the game, I WILL NOT BUY SOMETHING FROM YOU EVER AGAIN!!!!! I WOULD PREFER THE DRAGON AGE ORIGINS ENDINGS BETTER THAT THIS CRAP!!!!! AT LEAST THAT HAD SOME CLOSURE!!!!!!!!!! So not that thats done, the first 15/16's of the game was awesome. BUT WHY DID U HAVE TO RECYCLE SARENS DEATH FOR THE ILLUSIVE MAN???? That was pathetic too!!!!!!!

#8529
darkway1

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Here's a simple idea,Shepard was indeed knocked out by Harbingers blast,the citadel ending was indeed a failed attempt of Reaper indoctrination,Shepard breathes,he's alive.

From that point on you have an open book to do just about anything even continue via MassEffect 4,the citadel destroy's the reapers on earth and then the aim is to retake galaxy after galaxy,hell the last reaper invasion against the Prothians lasted how long???,How come this invasion has to be wrapped up in what seems like 5 minutes???

#8530
rickory

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should defiantly remain the top video on you tube when searching for mass effect three. beautifully written, engaging, awe inspiring games boiled down to a, b or c such a damn shame.

#8531
Riddledim

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Peregrin25 wrote...

I for one really enjoyed the game All 3 alternate versions of the ending were well done.

My only complaint was It didn't really have much of a happy ending. You have no clue what happened to anyone. I know you have some choices to make but in the end neither ending is really a happy one.

In my opinion it was a major cliff hanger In the ending of a franchise or trilogy or what ever. You have to know the when, where, how and why. A few of them were answered. But not all. A good story can't end the way it did. Like Commander Shepard says numerous times throughout the trilogy, We always have a choice and hope for the future. I just didn't see any hope or any free will choice that makes everyone happy. And why would Joker be running through a mass relay when he was orbiting earth only moments before all the crap hit the fan before assaulting earth?

And another thing still not being able to see what Quarians look like without their masks. That scene with Tali was such a tease.

I loved the game the ending just left me asking too many questions. Not that the ending was bad, it wasn't I just have too many questions. For some reason it just didn't feel like that was the end.


I couldn't agree more! Valid points indeed!

#8532
xdognatex

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 One thing i wanted to add if Bioware is really reading these.  If Indoctrination, genius!!!!!!!!!!!  If not disappoint.

#8533
Twinzam.V

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darkway1 wrote...

Here's a simple idea,Shepard was indeed knocked out by Harbingers blast,the citadel ending was indeed a failed attempt of Reaper indoctrination,Shepard breathes,he's alive.

From that point on you have an open book to do just about anything even continue via MassEffect 4,the citadel destroy's the reapers on earth and then the aim is to retake galaxy after galaxy,hell the last reaper invasion against the Prothians lasted how long???,How come this invasion has to be wrapped up in what seems like 5 minutes???


I was expecting an epic final boss battle not some Starchild saying its over, now you have to make a choice without any possibility of debate or objection.

Modifié par Twinzam.V, 21 mars 2012 - 03:22 .


#8534
jeweledleah

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Ottemis wrote...

jeweledleah wrote...

Ottemis wrote...

You know what makes me sad? While constructive debate is always good, this maliciousness in the fans might actually hurt a company, that makes the games I like most of all. If Bioware wouldn't have been here, I'd not have been so invested in RPG's and Hybrids. Heck knows I can't play a Bethesda game for longer that 3 hours before wanting to physically hurt myself.


what makes me sad though is having serious doubts that this company actualy still makes the games that I like.  no with the way I felt when finishing ME3.  I don't want to feel like that again, not after finishing a game.  are the still the same company that gave us first 2 mass effects, KOTOR, Baldur's gate, DAO?  I don't know anymore.  because they seem to be already creating their games for a different target audience.

I woudln't call fans telling their freinds their opinions malicious either. just honest.

I'm not saying feedback is bad, they're not saying feedback is bad. They're encouraging constructive feedback for a reason. What I'm saying is all this maliciousness is bad. It's perfectly fine to be happy or unhappy with what we've gotten. And seeing they WANT our feedback it's good to think about what you're feeling, and put it into words so they can work with that. I don't believe they're asking us for feedback for nothing.

The game itself far far far exeeded my expectations, and as such I do believe they care to give us what we're asking for, because they've done so almost consistently. So give them that constructive feedback.

This is not directed at everyone, I'm directing this at the unproductive allout hatefull remarks that effectively don't properly voice what those people want aside from them being angry.


I've read the reviews on amazon.  they didn't sound malicious to me.  most state pro's and cons of the game.  most explained why they gave the game such a low rating.  constructively.  most people posting her do the same thing.

its pretty obivous that ME3 was at its core - fanservice, love letter to the fans if you will.  not all fans.  but as many as they could manage. so that's part of what kills me about the endings - which fans were they supposed to please?  not the 90% that's been angry, that's for sure.

to me, ending of the game is important.  its the last impression I get, its what decides whether I will replay the game or not, its the difference between paying full price, buying on sale, or not buying at all.  I used to know what to expect from bioware games in terms of endings.  Not exaclty what and how would happen, but general mood of it. I started having my doubts after DA2, but hey - different teams so surely I can still trust ME team right?  apparently not :/

#8535
Lurchibald

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http://blog.bioware....012/03/21/4108/

#8536
Stigweird85

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Twinzam.V wrote...

bigstig wrote...

It occurs to me, why are people expecting different endings for different sheps?

Did Mass Effect 1 offer this? Not really. Your choices decided the fate of the council and whether or not you faced Saren as a Turian and as a reaper but the endings were the same apart from these minor details regardless of paragon/renegade status.

Did Mass Effect 2, No? You had a choice to destroy or keep the collector base but it made no difference to how the game ended. Unless you had no loyal crew in which case your gamesave was void anyway as Shep died.

In Mass Effect 3, you are given 3 choices but they are just variations of the same ending as it has been with every other game in the series.

No other game in the series gave you multiple endings based on what you said and did during the game other than slight dialogue changes or in the case with Miranda an additional scene.

I get it if you are unhappy with the endings, but expecting to get a different ending for each and every playthrough is a little too much.


So what about the ME2 ending where everyone dies, doesnt that count?
What about the fact that if you save or let die the council or character that you encounter will afect your progress or in ME2?


It doesn't though not really

If your entire crew dies on the collector base then I think(correct me if I'm wrong) that you can't import that Shep into Mass Effect 3, as with no loyal crew you also died.

As for letting the council die, other than a few comments about you let the council die, humanity is taken over etc etc it is hardly a vastly different game depending on if they die or not. You let them live and they reinstate you as a Spectre again a couple lines of dialogue. It doesn't change the ending

#8537
xXHarleyXx

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To all at BioWare,

I loved tjis game, it was awesome in so many different ways. I played ME1 about a month ago and loved it! got straight onto number 2 after 50hours of ME1, ME2 was even better took me around 80Hours and only had to wait a couple of weeks before ME3!!!!

Unfortunately the ending was a really big let down to all 3 games :( there seem to be a lot of holes in the ending a few examples:

In Arrival DLC if you destroy a mass effect relay you destroy everything in that solar system so Shepard basically destroyed the whole Galaxy, which is something he would never do.

How did Joker have time to pick up your squad members before outrunning the blast.

I would personally like to know if from getting hit by Harbinger to taking a breath in the rubble was all a dream/indoctrination. I hope it was as that would make it open to continue the story in DLC.

Many Thanks



Harley

#8538
Ottemis

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Lurchibald wrote...

http://blog.bioware....012/03/21/4108/


That's good.
And it's also what I just tried to say. Perfect.

Go read this guys. Not some random link.

Modifié par Ottemis, 21 mars 2012 - 03:32 .


#8539
TSgt_ShaneV

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Panaka01 wrote...

The story up to the .......................................

...........................Also the journal sucks. Quest tracking is essentially impossible. Let the quests show if you have the item. Also if you get a planet name, show the sector and system name. Would have liked a moment where you can .....................................

..................................................................................


Man, I totally forgot about that one. The whole journal being changed in ME3 really thru me for a loop. I don't understand why it's the way it is, it makes no sense. Please, for the love of God, fix it to what it was before. Quest traking is impossible now. I had like ~10 open quests and couldn't remeber if I got an item or not. Man it sucked.

Thanks for the reminder, I really hope they patch it

#8540
ojrac

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My favorite moments from ME3 were making peace between the Geth and the Quarians, and promising to build Tali a house on the homeworld.

They are also why I hate the ending. I respect a lot of what happened in ME3 -- I've never been more emotionally invested in a game's story, and while they were all bittersweet, the characters who died stayed true to themselves. (Mordin, Thane and even Miranda come to mind.)

But the game's ending didn't fit. No matter what, Shepard destroys the mass relays. After uniting the galaxy, Shepard shatters it. The Quarian race is trapped half a galxy away from their hard-won homeworld. And this is all supposedly necessary because of irreconcilable differences between organics and synthetics? It's hard to accept this as closure when just a few missions ago, I brought peace to the Quarians and Geth.

In ME2, I rushed to the end, enjoyed the bleak ending, and then started over to do it "right." I did every mission I could, including most of the DLC, and got my heroic ending. I wanted the same from ME3, but there is no heroic ending for my Shepard: I will have to isolate the galaxy, separate Shepard, Tali and her homeworld, and destroy either the Geth I spent so long saving, or Shepard himself. It's BioWare's game, and they can end it however they want, but I can't even make myself play the multiplayer (which has no story at all!) knowing there's nothing more to fight for. For a game that kept telling me "there's always another way," I feel betrayed.

#8541
Stigweird85

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More info to come in April, can we all get along and play nice now?

Endings aside we can all agree as a whole that Mass Effect 3 lived up to the hype

#8542
Sir Fluffykins

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http://blog.bioware.com/

In responce, thank you Dr Ray Muzyka for the official statement.

THE WHOLE GAME IS BRILLIANT, THAT'S WHY NO ONE IS ASKING FOR REFUNDS, BUT THAT ENDING, THAT SHORT LITTLE ENDING, with no epilogue either,  MAKES US FEEL LIKE EVERYTHING THE PLAYER DID AND BIOWARE CREATED WAS DOOMED.

It's sadly, not some don't like the endings and most love the game, it's basically everyone thinks the game is a brilliant masterpiece of electronic entertainment and many are getting, for lack of a better word, "burnt" by the disjointed and vague ending.

I know there's people who say this ending is alright and others who think it's some sort of brilliant psuedo Blade Runner runner ending, but, even if it's some artistic thing, the ending literally makes no sense and makes all the actions of the character Shepard, appear to be a pointless waste.

You don't even take back earth, which is the very slogan for the game

I accepted all the stuff that happened, Star Child and all, I didn't read anything online, had no idea about the Bioware promises about multiple endings and I felt horrified when the credits rolled and the only explanation to the cinematics I just watched, was a grandpa talking to a kid and a textbox saying "Shepard is a legend, go play DLC now"

I was expecting to see my choices play out in the ending, when I read Bioware promised 3 games of choices would be taken into account, I didn't think they meant they'd be turned into numbers for the War assets and then the War Assets have no point, or to be fair, no visual result, or choice result, or story result.

My plan to replay all 3 games to see have the ending would playout got blown up along with the Citadel, because I didn't need to replay to see all the endings resulting in almost the same thing happening. Hell, Shepards death couldn't even compare to Mordins or Legions in emotion, it doesn't help either that the ending isn't clear whther Shepards death actually saved anything besides the crew of the Normandy...who appear to have abandoned Shepard instead of shooting Harbinger.

The game is almost flawless, just 3 reported glitches that I assume will be patched and a ending that killed the story of commander Shepard instead of bringing it to a "worthwhile close"

Modifié par Sir Fluffykins, 21 mars 2012 - 03:43 .


#8543
dfdsgrgre

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bigstig wrote...

Twinzam.V wrote...

bigstig wrote...

It occurs to me, why are people expecting different endings for different sheps?

Did Mass Effect 1 offer this? Not really. Your choices decided the fate of the council and whether or not you faced Saren as a Turian and as a reaper but the endings were the same apart from these minor details regardless of paragon/renegade status.

Did Mass Effect 2, No? You had a choice to destroy or keep the collector base but it made no difference to how the game ended. Unless you had no loyal crew in which case your gamesave was void anyway as Shep died.

In Mass Effect 3, you are given 3 choices but they are just variations of the same ending as it has been with every other game in the series.

No other game in the series gave you multiple endings based on what you said and did during the game other than slight dialogue changes or in the case with Miranda an additional scene.

I get it if you are unhappy with the endings, but expecting to get a different ending for each and every playthrough is a little too much.


So what about the ME2 ending where everyone dies, doesnt that count?
What about the fact that if you save or let die the council or character that you encounter will afect your progress or in ME2?


It doesn't though not really

If your entire crew dies on the collector base then I think(correct me if I'm wrong) that you can't import that Shep into Mass Effect 3, as with no loyal crew you also died.

As for letting the council die, other than a few comments about you let the council die, humanity is taken over etc etc it is hardly a vastly different game depending on if they die or not. You let them live and they reinstate you as a Spectre again a couple lines of dialogue. It doesn't change the ending


iT MAY NOT HAVE EFFECTED THE STORY BUT IT EFFECTED THE ATMSOPHERE AND FEEL OF THE GAME IT MADE YOU FEAL YOU MADE A REAL CHOICE

#8544
jeweledleah

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Lurchibald wrote...

http://blog.bioware....012/03/21/4108/


yeah, that sounds like they are not making any changes, just adding an epilogue.  well, I'll just keep telling my friends that they are better off waiting for a sale before buying ME3.

#8545
wsandista

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Twinzam.V wrote...

darkway1 wrote...

Here's a simple idea,Shepard was indeed knocked out by Harbingers blast,the citadel ending was indeed a failed attempt of Reaper indoctrination,Shepard breathes,he's alive.

From that point on you have an open book to do just about anything even continue via MassEffect 4,the citadel destroy's the reapers on earth and then the aim is to retake galaxy after galaxy,hell the last reaper invasion against the Prothians lasted how long???,How come this invasion has to be wrapped up in what seems like 5 minutes???


I was expecting an epic final boss battle not some Starchild saying its over, now you have to make a choice without any possibility of debate or objection.


There was an epic final boss battle, what do you think MARAUDER SHEILDS was.

#8546
kimuji

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Lurchibald wrote...

http://blog.bioware....012/03/21/4108/


I just can't believe in this:


At the same time, I also believe in and support the artistic choices made by the development team. The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game.

...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.

The broken artisitic integrity of the game is precisely what brought all that controversy. Maintaining the ending as it  is currently is what is keeping the controversy about the breaks in the game's integrity and internal logic alive.

#8547
ThunderFi

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Akael_Bayn wrote...

Quick, deflect the topic to something positive!

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done" BS.

How about a straight answer about where all the many and varied endings we were promised went?


Image IPB

“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?”

“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”

“Every decision you've made will impact how things go. The player's also the architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”

EDIT/UPDATE: I've gotten lots of "virtual high fives" from various users for putting this up on the first page of the thread, and I just want you guys to know that I appreciate that you appreciate this post! That said, though, I want to let everyone know after this edit, I'm not going to be continuing to log back in and give personal responses to messages. The recent "buy DLC or GTFO" message was recieved loud and clear, and as I stated elsewhere: I'm GTFO-ing. This game, forum, and the related companies are all a footnote in history for me. Again, I appreciate the support, and I don't mean to ignore your positive messages, but I've got other things to spend my time on.



This, this is it. (Sorry for not reading all the over 300 pages of text before posting this) Come on BioWare, you didn't keep your promise. I don't want to be aggressive, I'm trying to say this delecately and give awesome feedback. 

Personally for me the ending wasn't bad, it was very emotional and beautiful. BUT, when I think of it now, I'm dissapointed. You promised us all these different endings and you didn't keep your promise. 
I'm comparing the style of ME3 endind to ME1 and ME2. The endings in the first two games really depend on the choises you make. ME3 ending really doesn't. Personally I was VERY dissapointed on the fact that the amount of fleets I had didn't really affect the ending at all. That was my biggest hype of the ending. I'm really hoping for a new ending for download. I excpect it to be free cause of the fact that ME3 ending wasn't what it was supposed to be. That's all for now. I hope someone reads this post and agrees with me. This forum is so crowded that I don't have the time to follow this so if someone wants to reply personally to me just send me a message insted of reaplying here on the forum. Thank you!

PS: I have played all Mass Effect games on Xbox 360...and sorry for all the grammar mistakes or whatever, English isn't my mothertongue, I live in Finland :)

#8548
Stigweird85

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dfdsgrgre wrote...

bigstig wrote...

Twinzam.V wrote...

bigstig wrote...

It occurs to me, why are people expecting different endings for different sheps?

Did Mass Effect 1 offer this? Not really. Your choices decided the fate of the council and whether or not you faced Saren as a Turian and as a reaper but the endings were the same apart from these minor details regardless of paragon/renegade status.

Did Mass Effect 2, No? You had a choice to destroy or keep the collector base but it made no difference to how the game ended. Unless you had no loyal crew in which case your gamesave was void anyway as Shep died.

In Mass Effect 3, you are given 3 choices but they are just variations of the same ending as it has been with every other game in the series.

No other game in the series gave you multiple endings based on what you said and did during the game other than slight dialogue changes or in the case with Miranda an additional scene.

I get it if you are unhappy with the endings, but expecting to get a different ending for each and every playthrough is a little too much.


So what about the ME2 ending where everyone dies, doesnt that count?
What about the fact that if you save or let die the council or character that you encounter will afect your progress or in ME2?


It doesn't though not really

If your entire crew dies on the collector base then I think(correct me if I'm wrong) that you can't import that Shep into Mass Effect 3, as with no loyal crew you also died.

As for letting the council die, other than a few comments about you let the council die, humanity is taken over etc etc it is hardly a vastly different game depending on if they die or not. You let them live and they reinstate you as a Spectre again a couple lines of dialogue. It doesn't change the ending


iT MAY NOT HAVE EFFECTED THE STORY BUT IT EFFECTED THE ATMSOPHERE AND FEEL OF THE GAME IT MADE YOU FEAL YOU MADE A REAL CHOICE


I won't argue that, I enjoyed the entire series and thought about my decisions but it didn't change the endings to suit my decisions which is what some people are asking for

#8549
Alsuras

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I'm copy pasting this here, too, to give the best chance of someone from Bioware actually seeing this, because I like to think I'm sharing an opinion with a not insignificant number of people.

He [Ray] makes some awful, awful statements in that post. His opening paragraph, to me reads like "We don't -want- to acknowledge that we put out a plot hold riddled ending that was directly contradictory to what we promised our fans, but I suppose we have to now." Pointing to the high ratings offered by critics is all well and good, but the critics aren't the people you need to please, your fans are. And you have clearly failed in this to a large degree.

The entire post was more wishy-washy then I'm willing to accept. Don't try and make sense of the nonsensical. If you can actually make the starchilds circular logic make sense without introducing more plot holes, well done, I don't think you can. Because that entire scene is a betrayal of Shepard's character throughout the entire series on top of the awful logic presented to your fans who's intellect you have vastly underestimated if you think you can pass that off as deep and meaningful.

I personally don't want to have the existing endings explained to me, because that's insulting. That implies that they already make sense and we're just not clever enough to get it. The endings are junk, they are bad from a literary and objective standpoint.

Give us what we're asking for, alternatives, not more BS explanation for that which you understandably cannot admit is rubbish this early on.

#8550
Arron Dominion

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I really enjoy Mass Effect 3, all of the resolutions for the various characters and arcs started from both 1 and 2 (including the DLC). The Project Overlord links were superb within the 2 points they occurred.  Was really surprised to see Pinnacle Station (even if it was only a small mention) and Bringing Down the Sky references/conclusions. With the war of survival, it was good to have the dark environment, even if it was darker than the previous 2.

My only issue with the endings is that there was not really a positive way to resolve the conflict.  I went full Paragon so the only option that really seemed to fit was to end the cycle by destroying the enemy.  Sure you can save everyone with the Control option, and merging synthetic and organic into a common DNA just did not make sense if the goal was to perserve the diversity of life within the universe (at least from how I saw my role as Shepard ontop of saving humanity).  Once picking these options, I was not really clear why Normandy was actively running, which also got me thinking what happened to the other ships that were involved?  Even though I had my issues here, it did provide a very strong emotional reaction, which from what I have read is the goal.

Thanks for reading and cannot wait to see what future content is created!