I'll try to synthesize my feelings about what went wrong with ME3 ending.
But first, what went good: almost everything in the 3 games, these are an impressive piece of work. Incredible experience, countless hours of fun and wonder, enthralling universe, interesting meditation themes, sublte humor and earthy dialogues. I don't know if the comparison is appropriate but David Cage, Heavy Rain's creator, has been bragging so much on how much his game was the biggest step into the gamer's emotional involvement, but he was wrong, you Bioware guys beat him at that with the Mass Effect franchise. I'm 32, I've been into video games since my early childhood and this is one of the most outstanding gaming experience I've ever had. What he did with Heavy Rain you did it ten fold and even more. And just for that you deserve our most sincere and grateful thanks.
Now to the subject. First
I remember the first meeting with a Reaper in the game, Sovereign on Virmire. That was grand: "We have no end and no begining", "I am beyond your comprehension", "you touch my mind incapable of understanding", "we simply are", "we are eternal, the pinnacle of evolution and existence", "before us your extinction is inevitable we are the end of everything", "you exist because we allow it and you will end because we demand it".
That was Epic,
that was grand!! I had really the feeling to meet something huge, an overwhelming entity. One of the best moments in the whole Mass Effect adventure. And nothing in what Sovereign says means that they are only a mean that someone or something thought of to solve the organics extinction, this is quite the contrary in fact, he presents himself as the dominant species, the "pinnacle" of all evolution, they see themselves as gods, not tools to acheive a specific end and certainly not serving the organics' interests.
The "child" we meet in ME3 says something totally different, he says the reapers are a simple creation in order to solve a problem, a problem that isn't all beyond our comprehension, a very simple idea : they are here to prevent the organics extinction caused by the synthetics. And well... that is not epic at all, to say the least. He is supposed to be the superior entity behind the mighty Reapers, and truely we can't see him as such. What he says is simple, and worse than that, what he says are simplifications and tautologies when Sovereign was actually making Shepard feel small. And that brings me to one of my major complaint regarding the end: the "child" isn't charismatic, he is not consistent regarding what Sovereign says, and more than that the "child's" logic far form beyond our compehension is flawed and poor. I'll explain why:
- he presents the Reapers as simple machines designed to periodically "reset" organic civilization for their own survival, which is incompatible with what Sovereign says.
- he says that they are preventing organic life's inevitable extinction, but he has no proof of that, because if that truely happened once in the past the galaxy would be empty of all organics. And even if those supposed wars between organics and synthetics "only" ended on the end of organic civilizations but not the end of organic life (that would explain the galaxy isn't free of organics) then the Reapers are useless, because that's precisely what they are meant to do, no need to create them for something that happens naturally anyway without their interference.
- according to him synthetics are the problem, to that end they destroy civilizations advanced enough to build IAs, VIs, androids and such. But the game proves us that the synthetics are not the problem: the Geths are not an agressive species, EDI is working willingly with Shepard and means no harm to the organics "she" knows. The truth is that the Reapers are the problem and not a solution to a problem
that in fact does not exist.
- the fact they are just tools to an end kinda breaks the feel that they are mighty beeings, a dominant species with "no end and no beginning", it breaks the epicness of the confrontation. They are a powerful weapon at best, which is not that epic...
Sovereign's statements were so much better in many ways.
Now let's see what are the "child" solutions to the fact that Shepard reached the Citadel with the crucible. First and obvious comment, we have to choose a solution based on false statements and flawed logic. That is really unsatifying and repelling. The choice we are given answers to a false issue. We are not here to end a war that doesn't exist between synthetic life and organic life, we are here to end the Reaper threat. The only synthetics we are at war with are the Reapers, they are not a solution they are the very issue. And what is very odd about all this is that Shepard can't argue with the child's statements, they are easy to deconstruct and counter but he just doesn't argue with them and accepts that there are only 3 solutions. That is hard to believe given the countless more complicated problem he was able to figure out.
There is even more, I explained the solutions have no justification given they are based on false issue but they are also all unethical. And that is something that really disturbed me. I know we were able to make many unethical choices during the game, but we were also able to choose ethical alternatives. The fact that all the solutions are unethical has a deep and disturbing meaning: there's no room for ethic, the end is more important than the means even if by using such means you betray what you are fighting for. I just can't imagine that the people who write the whole game decided to end it with such an aweful last message. As Ray Muzyka said and I second him on that, Mass Effect is a piece of art just as any SF film or novel, and as a piece of art I refuse to believe that Mass Effect ends with such a message to its player/fans/readers. Let's see why I consider the 3 ending as unethical:
- Shepard takes control of the reapers, well in fact that one is unethical but it does makes sense actually, that's the bad guy end we need an end like this so that one is ok (though it doesn't solves the fact that the child is not consistent with what Sovereign said and that he doesn't feel at all like a "superior" beeing.)
- Shepard forces the fusion between synthetics and organics. It looks like the most ethical solution, but it is not. That solution's meaning is terrific. It means against all what the game always suggested about species able to live without decimate the others that on the contrary conciliation is impossible, synthetics and organics can't live together and that if we don't erase all differences between them the war is inevitable. What a SAD, POOR and SIMPLISTIC way of thinking! That's the most common justification for genocides: "we can't leave together". I can't accept that and I don't believe Mass Effect 3 writers truely think that way, this is not possible, not after all what the game showed us, the whole games (the 3 mass effect) is the proof that they are not like this so why does it ends that way?
- Shepard destroys the Reapers but also kills the Geths, all synthetic life (including EDI) and technologies. That one is almost as terrific as the previous one. For similar reasons, it sends the message that to win the war we have to sacrifice allies, we have to accept that the extinction of a whole form of life is a solution: "better the Geths than us". Once again It breaks game's logic and message which was "united we stand". It says that sometimes we have to sell those standing by our side, even our friends "united we fall, divided we stand"

. That is once more unacceptable. And I still can't believe that this is what the writers meant. But the problem is that no other choice is given besides these three. This is more that a failed conciliation attempt, it just tends to prove that ethics is meaningless and that stomping on it is necessary: "don't let ethics stand in your way". Really? I can't believe that's what I saw at the end of Mass Effect.
These are not simply sad endings,
this is a sad, depressive, poor and weak artistic message that is sent. This is really disturbing, all what happens in the game, the genophage, the geth/quarian the way they have been treated was irreproachable, brilliant. The end totally negates this, it answers for us: ethics is useless and unefficent. I would accept unethical endings if they were not the only choice we're given, but for the moment there is no other path. This is not how I'm expecting such a brilliant game to end, not with that kind of message, it deserves better than that and the people who worked so hard to bring us Mass Effect deserve better than that.
Like I said I still want to believe that these weren't your intentions, I still want to believe that you had something else in mind. That's why I'm still hoping you've been thinking of something similar to the indoctrination theory, you had been planning from the begining a way to retcon all what happens in the Citadel and that all the contradictions were intentionnal in order to bring us later the most amazing turnaround in video games history. And if you did not, well this isn't too late, everybody makes mistakes, you can still correct it. For the Mass Effect spirit sake and all the incredible work and energy you guys put into that awesome game. Don't get into thinking there is a war between you and the fans, we refuse it. And this has nothing to do with going against artistic freedom, artists sometimes take advice to impove their creations, that's what it's all about: improving.
Modifié par kimuji, 22 mars 2012 - 12:17 .