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On the Mass Effect 3 endings. Yes, we are listening.


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#8976
beasthjk666

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My favourite moment is on rannoch when you fight the reaper and then can talk to it, thanks bioware for giving us the renegade action where you can fire on the reaper again!Image IPB

#8977
Waldschatten

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Same here. I've played a lot of games over the years, but Mass Effect was the first series I've ever caught myself talking about characters as if they were real.

ME3 is one of only two games I've purchased at release since 2007, the series was just so well done that I wasn't about to wait around until it hit the pawn shop shelves for $10 to play the finale.

After finishing that though I'm not only turned off of playing Mass Effect, but the DLC I was working through on DA:O, MP on KillZone 3, Burnout with my kid, and Even Skyrim are sitting there collecting dust because I just can't bring myself to turn on my PS3 again.

#8978
Cross429

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Kylie Nightbreeze wrote...

Okay I will conceed that my first argument was a bit off, but the idea that Shep was slowly Indoc of all three games is off in its own right. In ME2 we are shown what Indoc looks like hearing things that aren't ther, seeing things move that normally cannot, and somehow sharing memories with someone else. And in the first game Shep's contact with Soverign was through a com channel, and then when he/she was trying to retake the Citidel. The last one there is too much going on for any slow Indoc to be going on. And in ME2 if Shep is Indoced then so is anyone you took on the Deralict reaper mission.

This theory while in part may look good as a whole does not hold much water, and creates more plot wholes then the current endings provide. It sounds good, but I don't buy it.


I disagree with your first para but won't go into it: they might not have been planning this ending the whole time, but it's certainly consistent. While the Indoctrination theory RESOLVES far more plot holes than the alternatives, I agree that it leaves the ending even more wide open: i.e., the current ending is less satisfying. That, I believe, is the result of Bioware tacking this ending on for some reason (certainly, "Creating Speculation" as stated in the dev notes is a recipe for selling DLC).  After all those quotes about how decisions matter for ME3 even more than the others, do we really believe the "final chapter" was intended to be completely static? The budget for this game was likely large: it wouldn't have been that hard to create genuinely branching endings. There's a reason they didn't.

Not buying it? I get that, really. This is high concept stuff, completely unprecedented for a game. While we wait to see who's right, I'd refer you to: . Pretty conclusive if you ask me - and ties the three ME's together - but at the very least: food for thought.

#8979
doodiebody

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It's probably been posted (hard to keep up with this thread) but this http://www.gamefront...fans-are-right/ is by far the most accurate post I've read on the matter. It explains the issues in a very well written manner.

Modifié par doodiebody, 22 mars 2012 - 02:12 .


#8980
AwefulShot

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GIEV DIZ PEEPHOLE AEYR wrote...

well, i guess they were listening cuz the news now is they are officially adding "new ending content". what that content is remains to be seen. i doubt they'll go in and change what is already there but more likely they'll expand or provide content explaining the ending and so forth. still kinda hoping its the indoctrination thing. im open to anything other than what i got. i have faith that they can sort this out. i hope they do.

hacket out.


I am all over this.  Strange to have looked forward so much for ME3, now having to wait again for ME3a...  Still if this comes about I'll be pleased.  If Bioware honesty just missed the mark (hey it happens), but can bring the ME team(s) together again to sort stuf out great! 

I just hope it isn't a rushed sort of "here's your stupid fluffy disney ending - now will you jerks stop complaining and buy our NEXT game as ME was so last decade"

#8981
Omnike

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Waldschatten wrote...

Same here. I've played a lot of games over the years, but Mass Effect was the first series I've ever caught myself talking about characters as if they were real.

ME3 is one of only two games I've purchased at release since 2007, the series was just so well done that I wasn't about to wait around until it hit the pawn shop shelves for $10 to play the finale.

After finishing that though I'm not only turned off of playing Mass Effect, but the DLC I was working through on DA:O, MP on KillZone 3, Burnout with my kid, and Even Skyrim are sitting there collecting dust because I just can't bring myself to turn on my PS3 again.


I was the exact same way. I was in the worst mood at work the next day. What an awful feeling.

#8982
Cross429

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AwefulShot wrote...

I am still a little put out by the only 'you live' ending is to choose the RED ending. That sucks badly, Legion was one of the coolest characters in the game and I supported him completely (sorry Tali). So to 'win' I have to shaft Legion's legacy? What's worse is in ME3 (and it rocked) finding out the true history of the Geth. That is very uncool. Hence I chose GREEN btw, mainly because what the hell sort of choice was BLUE if you had been a Paragon from ME1 --> ME3? The whole reasons you were fighting was counter to the BLUE option.


I'll stop evangelizing, but I imagine that if Shepard really is Indoctrinated as I suspect, then the DLC will incorporate a continuation of all three possibilities (Shepard doesn't actually die in the Reaper-induced dream sequence: it's simply succumbing to the Reapers in a moment of weakness. Maybe the LI saves him?)  The "Red Choice" in this case isn't really Renegade....it's just a refusal to be Indoctrinated by the silly fantasy you find yourself in. The reason that "Red" is good in this case is because the dream is trying to manipulate you...a first for the series...it's the one option the "space child" thinks is bad, so it's red. See  if you haven't already.

#8983
Narcyyst

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Yeah. It's amazing how glum I've felt. Sort of anxious. I'm a 34 year old man! And this is a video game. What's wrong with me?
For me it's 119 hours 55 minutes of amazing stories, combat characters and a sense of owning my Shep. And then 5 minutes of "Wait! What just happened?" as the game wrapped up without warning.
Self sacrifice- no problems at all. Kinda liked it- sad for the right reasons.
But ignoring all my efforts, gameplay style, choices and friendships, and yet telling me those things would all count- dislike. Sad for the wrong reasons.

#8984
K2daE

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I'll keep it short!
Love this series so much and Mass Effect 3 as a whole is fantastic. I was, like many, disapointed with the final moments. The God child catalyst thing seemed very cliche and the choices provided were limited and confusing. Above all I felt in the end that I had failed. I did not save the galaxy, I saved some lives. With the mass relays gone the Mass Effect universe is essential gone. Shepard's sacrifice would of been unfortunate but understandable if I had been left with a sense of accomplishment, if I had beaten the odds and stopped the Reapers and given this cycle a chance to go on. Right now Im left feeling a bunch of different races are stuck on Earth living in rubble and cut off from the rest of the galaxy. It's disheartening. Bittersweet could of used a bit more sweet in it.
But like I said the game as a whole is amazing. I really did not think I would be asking for a different conclusion(I normal accept that the ending in any story might not of been what I wanted), but I guess I am.

#8985
GhaleonUnlimited

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I like the endings -- (how can the Reapers be destroyed but the galaxy keeps the tech they left EVERYwhere? I think it's good thematically. Most of the "but I just must see what happens to everyone!" arguments I don't agree with) -- but yeah, I agree that the WAY the story is presented just doesn't do ME justice.

No one wants Metal Gear-length cutscenes in ME but the ending comes at you too fast, out of nowhere.

The element of player choice and consequence gets thrown out the window, of course no one was gonna like that after all the promises.

If you want people to question the reality of the ending, just SAY that's what you wanted to do. Lead the debate, because at this point most people think it wasn't interesting or thought-provoking. I would really like more info on what you were going for.

Most of all PLEASE find a way to make the at least the first "expanded ending" DLC free. There was Day 1 DLC, which is crap as an idea no matter how you spin it, which many of us faithfully bought because you make great product. The ending is NOT quality product by ME standards, and legions of your loyal fans think so. Quell the (IMO ludicrous) demand for refunds by just saying "The first DLC will be free". And please do not offer two months of free SWTOR or something, which is backwards way to hook people on your MMO (which I and many Bioware fans will not subscribe to, because we love your talent chiefly as RPG writers and do not play neverending grindfests).

I don't really even like the multiplayer yet I'm playing it because it's Mass Effect, and I'm still shellshocked by the ever-unfolding controversy that it's really interfered with my desire to play through them all again. Give us some free multiplayer packs or something! Or at least run a contest each weekend, the Reaper Silver thing was fun ;)

Modifié par GhaleonUnlimited, 22 mars 2012 - 02:31 .


#8986
Narcyyst

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Ps - 360 pages in less than 6 days. Is that some sort of record? How passionate are Bioware's fans?

#8987
samb

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 It seems I will be getting my wish for closure. If you analyze Dr. Ray's blog post it is almost certein that:
1) there will be more of the ending to tie up loose ends
2) he personally likes the ending now and cited other reviewers as well to validate his claim. 
3) he found some criticism to be undermining of his staff and their artistic vision. And he and team ME3 will not take that into account. 

I think it is safe to say Indoctrination is out and expanded ending (AKA a truly complete ending) will be on its way. Which is just fine by me. The Indoctrination theory was a bit silly and inconsistent. Now the problem will be will the closure satisfy the fans who have let their imaginations run wild these last few weeks. It will be tough. 

#8988
TheHoneyRuns

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After finishing the game and calming down, I've got to say that the ending was nowhere near as bad as I'd feared it would be. And considering everything that had led to that point, I think it's pretty amazing. The journey, not so much the end. Mordin, in fact everything that happened during the Tuchanka missions, was probably the highlight for me, though completing the five year Femshep romance with Liara was also something to behold in a much deeper/emotional way. After a rough beginning with a lot of dialogue I couldn't control and not being able to holster my gun, I was truly worried that Michael Bay had taken control of my series. But after the three hour opening, everything was golden right up until the last ten minutes.

If Bioware releases a new ending, I'll buy it. If they don't, I'm not as broken up as I thought I'd be. Femshep's very last thought was of Liara as she disentigrated in the green light of the synthetic apocalypse. At least I've got that.

#8989
ThomasakaDes_

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The only thing that disappointed me, was the soundtrack.
Two Steps From Hell would have been better imo. You always use their tracks in trailers, why not try and get them to make a whole soundtrack once?

#8990
MeganHunter

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samb wrote...

 It seems I will be getting my wish for closure. If you analyze Dr. Ray's blog post it is almost certein that:
1) there will be more of the ending to tie up loose ends
2) he personally likes the ending now and cited other reviewers as well to validate his claim. 
3) he found some criticism to be undermining of his staff and their artistic vision. And he and team ME3 will not take that into account. 

I think it is safe to say Indoctrination is out and expanded ending (AKA a truly complete ending) will be on its way. Which is just fine by me. The Indoctrination theory was a bit silly and inconsistent. Now the problem will be will the closure satisfy the fans who have let their imaginations run wild these last few weeks. It will be tough. 


Speaking of #3, I hate how we keep getting lumped into some sort of angry group. I'm going to start putting it this way, since it seemed to work better for me than a heartfelt admission:

At my absolute worst, most "renegadish" over this ME3 ending, I wasn't remotely near the passion, furor or righteous indigination as my brother got when Lamar Odom got traded from the Lakers to the Mavericks.

That comparisson seems to tamper down a lot of the "whiny, entitled" stuff I hear.

Modifié par MeganHunter, 22 mars 2012 - 02:34 .


#8991
HippeusOmega

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Dear Bioware,

I'm a big fan of Mass Effect just cause well hell I think its the best series you've made in my opinion. I enjoyed the trilogy a lot especially being a renegade/jerk or being a paragon/saint with Shepard. However when i got to the ending of the trilogy I felt betrayed by the game.

I wasn't expecting a sunny/rainbow ending like some. I knew there was a high probablity that Shepard wouldn't survive. I mean hell its the end of his/her story let him/her go out with a bang. It was your execution of that ending that betrayed me.

Especially with the Guardian offering you 3 paths which didn't make much sense to begin with  3 paths offering very little to no change in how the ending is. I can accept maybe the ending was all in Shepard's head and the one ending where you see Shepard gasp is him/her waking up in the ruins of London or something. I don't care for the whole indocuarntion theory just cause all the evidence points at shepard NOT being under reaper influence. I mean the Prothean VI on Thessia and on the Chronos Station said so even.

I think if the development team changed the path endings around a little. Granted that would probably mean a Epligoue Ending DLC which I'm all for just so I have a ending that makes sense. But also have it so it has the closure that we as fans deserve/need with no plot holes. I mean it is the ending of the triolgy. Kinda like Marvel Ultimate Alliance 1 did. Like this was what happened cause you did this and that.

Other then that Bioware I greatly enjoyed the game. I even just got done with my 2nd playthrough of ME3 even though the ending just pisses me off and plan on doing a 3rd run of the game probably in the next couple of days. I pray you listen to all fans feedback and come up with a way to make the ending more complete for all fans.

Thanks for listening to my input on the ending Bioware. 

#8992
ogj835

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Really wrestled with the idea of posting what I thought about the endings, wasn't sure if I wanted to get into the whole thing. Most of whats been said already I agree with on both sides of the arguments over whether the endings were good or not.

Do I like the endings? It's hard to sit here and say that I do, I'm sort of satisfied by them but at the same time it feels like these endings are so similar that the variations in them aren't even existent. No matter what path you take for your character paragon or renegade and what out comes you bring throughout the series of the games it's all just one big struggle to do something thats going to ultimately take place regardless of your actions. I'm heavily reminded of the feeling I got with the Dragon Age 2 ending.

I really hope that the Mass Effect team really does plan to do something about extended story related content because I really don't feel that the state of the ending is a way that I think that this should be. I saw that the Dragon Age guys confirmed no more story related content for it and while that itself is a whole other mess that doesn't really need to be brought up in this post, if the same thing happens to this series with this story conclusion, that I won't be purchasing anything from BioWare again.

I don't want to just bash the game though, it's an amazing game, it was an incredible experience playing it and it was very well done but those endings just simply do not meet up with the standards that this series has carried. I'm all for buying downloadable content if it continues to build on the story, and would love to see it happen. At the same time, if it doesn't happen, it is one very big depressing way to see such a great experience conclude.

Modifié par ogj835, 22 mars 2012 - 02:42 .


#8993
Cross429

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samb wrote...

 It seems I will be getting my wish for closure. If you analyze Dr. Ray's blog post it is almost certein that:
1) there will be more of the ending to tie up loose ends
2) he personally likes the ending now and cited other reviewers as well to validate his claim. 
3) he found some criticism to be undermining of his staff and their artistic vision. And he and team ME3 will not take that into account. 

I think it is safe to say Indoctrination is out and expanded ending (AKA a truly complete ending) will be on its way. Which is just fine by me. The Indoctrination theory was a bit silly and inconsistent. Now the problem will be will the closure satisfy the fans who have let their imaginations run wild these last few weeks. It will be tough. 


The current endings are "silly and inconsistent" far more than the theory - and a lack of "true completeness" doesn't explain it. There are ridiculous logical errors, not to mention a complete change in the gameplay style consistent with how Indoctrination is described. A great summary of evidence here: http://www.giantbomb...ence/35-539298/

Anyway, guess we'll see. 

#8994
Arcamenel

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AwefulShot wrote...

I think that Bioware has underestimate the amount of involvement people have had with the characters. Seems to me that part of the problem isn't we care that Shep went toes-up, it is that we don't know what happened to everyone else - besides a weird Normandy crash thing (which is difficult to explain). People talk like the ME characters were real people - Bioware you did WELL, I can't think of a game to date that as that mass effect (pun intended). But you have left us all in a state as someone (unfortunately) who has lost a loved one but the body was never found.


So true! I love Bioware's work for all their dedication/art and I'll remember this trilogy (and forthcoming Bioware's Games) for a very long time of my life! 

Only thing is I felt like AwefulShot said. Maybe it was all planned and Bioware were gonna release something for us to understand but still with these endings something felt saddly wrong :S

#8995
cannabeastie

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[quote]Riddledim wrote...

[quote]stoneddog wrote...

[quote]TSgt_ShaneV wrote...

[quote]Lordambitious wrote...

 I'm just gonna repost this. THIS is what should have been done, what we paid for. Come on Bioware, you got it right with ME2, why revert to copying Deus Ex?

Image IPB


[/quote]

that's how it should have been done

[/quote]

A very, very valid point!

The refusal ending amounting into defeat of the reapers depending on gathered strength!

[/quote]


I agree here, maybe not in regards to all the specifics, but in regard to how the chart flows through a multiplicity of outcomes based DIRECTLY on decisions and accomplishments throughout the campaign(s).


Having said that, there are some things I want to say directly to Bioware staff.

I read your most recent response to fans criticism of the ending, and I appreciate your words, I really hope you mean what you said. I hope this all gets fixed. Here's why.

At the end of last year a friend of mine recomended I play Mass Effect. I had heard of it, but at the time it came out I was wrapped up in my own life, involved in a rather messy divorce, didn't have any video game systems except for a broken modded PS2 that failed to survive a year in the Kuwaiti desert, and raising my first child, (who now plays Mass Effect herself).  At first I was bored by it, but for whatever reason I stuck with it to give it a chance, and boy am I glad I did. Since the end of last year the original Mass Effect has become my all
time favorite game, EVER, it beat WoW, it beat GTA:San Andreas, I can't
think of a game that I have loved more or has had a better story.
Mass Effect came to mean things to me, hope for the future of my species, (and I pondered the future of my species on a daily basis long before I discovered Mass Effect, and do so to this day), a shared vision of the possibilities that await us amongst the stars, if only we can summon the courage and the drive to take the first steps, the hope that peace can be had, even amongst disparate peoples of varying cultures if only we can show each other respect, and understand that we are all in this together, whether you are talking about a fight with the Reapers or just a struggle to bring peace and justice to Earth, or even just the struggle to put food on your table while paying off your ME3 CE pre-order.
I regard these games as high art, and just so you know, my movie collection includes Akira Kurosawa(Ran), Yasujiro Ozu(Tokyo Story), Ridley Scott, Werner Herzog(Where the Green Ants Dream), and Satyajit Ray(The Apu Trilogy), more than one of the paintings in my home are original works, done by me, the authors in my book collection include Einstein, Hawking, Arthur C. Clarke, Carl Sagan, Claude McKay to include some of his original Jamaican dialect poetry, Tolkien, Douglas Adams, Sophocles, Aristotle, Noam Chomsky, Pablo Neruda, and more Harlem Rennaissance writers than you can shake a stick at. So when I say I regard something as art, it comes from some experience. You guys are some damn good writers when you want to be.

I played the original through, three times, got my story straight just how I wanted it, same for ME 2, and I did it all in about two and a half months of near constant gameplay, because I wanted to be ready when ME3 came out. I became entranced by the story and the characters just like everyone else. I loved how semi scientifically accurate everything was, I even loved the rock crawling tank with jump jets, and was very dissapointed that it was not brought back in ME2, or (especially) ME3. Although I hated that thing at first, I came to love it. LOVE IT. Nothing gets the blood flowing like a good tank battle with a thresher maw. In my later play throughs I would struggle to the tops of mountains just to get out and look around, or gain the high ground for a fight. Even now after completing ME3, I still think the original was the best. I must confess that I did not like the game being put on rails one little bit. I like freedom, alot, especially in video games.
ME3 was so good though, that I overlooked the rails, I overlooked the lack of a rock crawling tank with jump jets, and the wonder of discovering some random thing on the surface of some random world, the lack of the joy of exploration. I even overlooked how dark the graphics were even though I hate dark games because I see it as lazy programmers, or a greedy company trying to save money on rendering time. I overlooked those things because the story was so damn good, and consistent with the rest of the Universe you had so lovingly crafted. It was almost an honor and a privelege to play.
I'll be honest and confess that when Mordin got in that elevator and rode it serenly to his death it was all I could do not to cry like a baby, I'm former military so the concept of personal sacrifice rings mightily with me..., I almost saluted the damn screen, That was a perfect moment. And there were so many of them in ME3, the whole game was pretty much perfect in my opinion.
That final dash to the Conduit to get to the Citadel had me on the edge of my seat, damn near in a cold sweat.
It was heartbreaking watching Anderson die sitting there next to Shephard, another perfect moment, and one I will never forget, his death was so honorable and noble, again, self sacrifice hits the core of my personal belief system, and his final words were perfect. PERFECT.
Although I will admit that I would have loved seeing Shephard and Liara's little blue kids terrorizing the whole crew on a sparkling white sand beach on Virmire while they all "collected the royalties from the vids" and shared a brew and reminisced about their days fighting the Reapers I too went into the game knowing Shep might die, knowing that many of the characters I loved so much might die, when Mordin, Miranda, and Thane died, it hurt, but I accepted it. One thing you learn to accept in the military is that your friends may very well die, so might you, get over it and do your job, and you might all live. So when Shep died destroying the Reapers, I bowed my head and vowed to pour out a beer for her, for real, no joke you guys, I love this game, this Universe you have created, your vision. Then I saw what her sacrifice accomplished...

You guys wrote these games, you know that the Mass Relays destruction would have destroyed Earth, Tuchanka, Palaven, Thessia, and most of the other homeworlds of all the major species.

You know that having nurtured EDI's growing soul, and brokered a peace between the Quarians and the Geth with Legion and Tali working together to help you, that Shep would never have accepted the Reapers/God Childs arguments, or gone along with any of the awful choices presented by them, Shep would have done her own damn thing. Every one of those three choices we were given were so antithetical to what came before, that it was a slap in the face to everything that came before.

You know that the destruction of the Mass Relays would have stranded not just the victory fleet, but everyone in the galaxy. What in the world was the point of that? How could they all have been united, when you just stranded them all on separate islands in the vastness of space?

You know that the ending was a weak literary device devoid of continuity with not only the rest of the series, but ME3 itself.

I know that you claim to be genuinly surprised, most people often are when they drop the ball...

For me this is worse than watching how Lucas and Speilberg defiled Star Wars. I grew up listening to the Dead Kennedies, and Bad Religion, so I know how it feels when a part of your culture gets co-opted by some faceless corporation to make a buck, but this is even worse than the feeling i get when I see yuppie kids with faux hawks...

Something went wrong, we don't know what, but on behalf of everyone who
really loves Mass Effect, I emplore you to make this right. Do not let
this title be besmirched in this fashion.

Sincerely,
Matthew Lee Willoretta

#8996
Bloodhound66

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Kylie Nightbreeze wrote...

Okay I will conceed that my first argument was a bit off, but the idea that Shep was slowly Indoc of all three games is off in its own right. In ME2 we are shown what Indoc looks like hearing things that aren't ther, seeing things move that normally cannot, and somehow sharing memories with someone else. And in the first game Shep's contact with Soverign was through a com channel, and then when he/she was trying to retake the Citidel. The last one there is too much going on for any slow Indoc to be going on. And in ME2 if Shep is Indoced then so is anyone you took on the Deralict reaper mission.

This theory while in part may look good as a whole does not hold much water, and creates more plot wholes then the current endings provide. It sounds good, but I don't buy it.


Check out the youtube vid about indoctranation theory. It does fit. I'm not defending it or saying it's definitely the case here. But it is sound, and it sure beats the heck out of the ending we got.

To elaborate for anyone unfamiliar to the lore, indoctrination is a means of subtle mind maniplulations through reaper-controlled stimuli. On the Ariival DLC on ME2, Shepard is engulfed by a strange force emmitted from a reaper artifact.

The indoctrination theory explains that, this event, in combination with Shepard's time spent on derilect reapers and around reaper technology, began a process of a subtle (and I mean SUBTLE) breakdown in Shepard's mind. Evidence to support this begins with the little boy Shepard first encounters on Earth, who apparantly isn't actually there. I missed this, but apparantly before Shepard sees the child in the vent, you can spot him run into that building immediately before its decimated by the reaper attacking Vancouver. Nothing would have been left alive. After you see him, Anderson calls you, but doesn't see the child. Shepard hears a strange Reaper sound before turning back and seeing the child had disappeared. Later, the kid is seen before the shuttle is attacked, but no one around him was helping him into the shuttle nor paid any attention to him. Almost like he wasnt there...

In relation to the ending, TIM and Cpt. Anderson were never there according to this theory, and that the ending was a hallucination. The entire scene was a metaphor for Shepards concious fighting the indoctrination. The Star Child was the reapers last ditch effort to fully indoctrinate Shepard. SC, according to the indoctrination theory, tricked Shepard if you chose synthesis or control, and Shepard was indoctrinated in the end (noted by the tell-tale blue eyes in either scene). The only way to get the "good" ending is to truly commit to destroying the reapers and all synthetic life, including yourself, but your tricked to believe its the bad outcome.

Also, Shepards dreams contain the oily shadows the Rachni describe which led them to inoctrination and starting the Rachni Wars. Everything from the headaches to the ghostly figures associated with indoctrination is there. It IS a pretty sound theory, despite its actual integrity.

Again, I highly suggest watching the video on indoctrination theory. Too lazy to post a link, but its on youtube.

Modifié par Bloodhound66, 22 mars 2012 - 03:03 .


#8997
thefallen2far

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I'm sure every opinion under the sun has been mentioned.  I just thought I'd throw my 2 cents in, even if they were worth less than that.

First of all, I'd like to say that while I didn't like Mass effect in the first 2 hours of play, I have since spent hundreds of dollars on DLC, books, merchendise, graphic novels.... the only reason I bought a new X-Box last year was to play Mass Effect 2 and the only reason I got a Kinect was because of the options it gave to the gameplay.  I've created 3 characters and when my harddrive was corrupted I went through the game again another 3 times.

That said, I have not competed the game with any of the characters.  I played 3 characters to the last chapter and stopped with all the characters.  As much as it was a great game and I applaud so many of the events.... I felt choked up several times in some of the more poignant scenes, I knew I wasn't going to like the ending.  It was a feeling I got a third of the way through the game that there were 2 voices to the narrative.  One voice was a voice of ever expanding universe of an RPG.  You would explore the world and create new relationships akin to Butch Cassidy and Sundance or Lois and Clark and experience amazing cultures... it was ever expanding and dramatic.  The other was more of an action game.  It had to have a definative end that was created possibly at the start of the first game... and no matter what choices were made, it had to follow that linear path like a movie.  I knew it was leading to the death of Shepard before Thessia. 

I'd play the game up to the end.... and stop before the end.... then I went online to see which voice won out, the many possibilities or the limited ending.  I wasn't surprised with the limited ending.  After Battlestar Galactica, Deadwood, Lost, Sopranos, Matrix and Star Trek 5, I know for myself that to me, a bad ending is so much worse than no ending.  With BSG, I literally sold my DVD collector set for the entire series the next weekend after I saw the last episode.  Lost is now a running gag in conversations of bad endings.  The real tragety is that, to me, it's not just a bad ending, it's effects everything before.  For instance, I can't watch many episodes of Sopranos or Lost with the same wonderment.  It's all soured by the fact that it ends badly.  For most of those, I wish I stopped just before the end... No I am.

At first I thought that it was the fact it was ending that caused the resentment... but then I think of my favorite endings... some of them aren't really definative endings and there are stories and continued stories.  Supernatural season 5 which ended the apocalapse on earth or Farscape's Peacekeeper Wars, or Serenity for Firefly... Star Trek the next generation's series finale, Alan Moore's "Whatever Happened to the Man of Tomorrow".... even the Harry Potter books' bland ending didn't distract from the rest of the series.   I guess my point is, to me, no ending is better than a bad one.

Modifié par thefallen2far, 22 mars 2012 - 02:53 .


#8998
cannabeastie

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Waldschatten wrote...

Same here. I've played a lot of games over the years, but Mass Effect was the first series I've ever caught myself talking about characters as if they were real.

ME3 is one of only two games I've purchased at release since 2007, the series was just so well done that I wasn't about to wait around until it hit the pawn shop shelves for $10 to play the finale.

After finishing that though I'm not only turned off of playing Mass Effect, but the DLC I was working through on DA:O, MP on KillZone 3, Burnout with my kid, and Even Skyrim are sitting there collecting dust because I just can't bring myself to turn on my PS3 again.


I feel the same way, I haven't touched a video game since I finished ME3, it's like someone died or something... no pun intended.

#8999
bkp360

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Waldschatten wrote...

Same here. I've played a lot of games over the years, but Mass Effect was the first series I've ever caught myself talking about characters as if they were real.

ME3 is one of only two games I've purchased at release since 2007, the series was just so well done that I wasn't about to wait around until it hit the pawn shop shelves for $10 to play the finale.

After finishing that though I'm not only turned off of playing Mass Effect, but the DLC I was working through on DA:O, MP on KillZone 3, Burnout with my kid, and Even Skyrim are sitting there collecting dust because I just can't bring myself to turn on my PS3 again.


Easy fix there... buy an XBOX  :P

#9000
Omnike

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bkp360 wrote...

Waldschatten wrote...

Same here. I've played a lot of games over the years, but Mass Effect was the first series I've ever caught myself talking about characters as if they were real.

ME3 is one of only two games I've purchased at release since 2007, the series was just so well done that I wasn't about to wait around until it hit the pawn shop shelves for $10 to play the finale.

After finishing that though I'm not only turned off of playing Mass Effect, but the DLC I was working through on DA:O, MP on KillZone 3, Burnout with my kid, and Even Skyrim are sitting there collecting dust because I just can't bring myself to turn on my PS3 again.


Easy fix there... buy an XBOX  :P


Oh man... console wars...