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On the Mass Effect 3 endings. Yes, we are listening.


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#9076
UKillMeLongTime

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So if you saved the Geth who were helping the Quarians rebuild way faster than they could without them.....uhhhhhhhh the ending also F'd that up too if you choose red?

Assuming the relay did not destroy the system when it blew

I hope this is addressed in DLC

#9077
Firingmahlazer

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Thank you for creating this game, your team did a wonderful job!  I think my favorite moment was the scene in which Ashley is hungover on the floor!  The humor and character interaction was priceless!  Honestly throughout my first play through it felt as if I was emmersed in the entire experience.  Your character development in this game outshines the first two games.  The characters seemed real and I felt like I had known them most of my life.  I think the saddest scenes I had were the deaths of Anderson and Legion, I actually cried for those parts.  

As for the ending, I enjoyed it for the fact that it lets the players interpret on a personal level the ending from their own perspective.  The player gets to reach his or her own conclusion.  I have the ability to take the endings as they are, or I can interpret if the ending is actually Shepherd undergoing indoctrination in his mind. 

Either way thank you for all your hardwork work in making this trilogy! It has been a hell of a ride and I look forward to any new Bioware projects!

#9078
Lizkimo

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There's been a whole lot of negativity (or destructive views rather than constructive, as Ray put it) and I just wanted to again state: I loved the game. I'm listening to the soundtrack right now that came with my Collector's Edition and it just makes me want to play again. The end was not what I expected or really wanted but it doesn't detract from the overall success of the game, nor what you guys accomplished with it. I will play it over and over again, just like I did with ME1 and 2.

#9079
Liam

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I just finished the game, and I'll refrain from repeating much of what was said.

For what it is worth, I have been a gamer for close to 20 years now, and the ME series has been, by far, the most intensive and enveloping saga I have played (and coming from a Baldur's Gate devotee, that's saying something).

I too felt that the ending(s) were somewhat forced. In a perfect world, I would have wanted Shepard to be able to destroy the reapers without having to destroy the mass relays, the geth, or EDI (note that in the red endings, she does not appear). EDI and Legion acheived a "humanity" that the Catalyst (HAL 9000 on megasteroids? - forced to kill the creators in order not to kill the creators?) did not. In the end, the Catalyst is still a "synthetic" life form, whereas EDI is a living creature based on synthetics.

Regardless, I want to make sure that Bioware et al know that I consider the many dollars sunk into the ME saga well worth it; it is a tour de force, and although the ending did not live up to the extremely high standards set by the series (the geth-quarian resolution was especially touching in my opinion), it doesn't make it not worth it. The majority of the enjoyment was in the journey, even if the ending was a bit flat.

Thank you, Bioware!

#9080
OverNine-kznd

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What concerns me more is about the relays blowing up.

Isn't it stated at Mass Effect 2: Arrival that when a relay explodes it creates a super nova explosion and therefor it destroys life within the blast radius.

Then technically every species should be dead. o__o
Not to mention the entire fleet that helped in the attack against the reapers is stuck in the Sol system thanks to the destruction of the local mass relay.

Modifié par OverNine-kznd, 22 mars 2012 - 06:08 .


#9081
KillerKooK

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I really enjoyed all three games except the ending for ME3. This video does a good job of explaining why ending does meet the quality of the rest of series. www.youtube.com/watch

Modifié par KillerKooK, 22 mars 2012 - 06:13 .


#9082
TcheQ

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txalikat wrote...

I agree about the MP being a much bigger part than they claimed. Doing every quest I could find and gathering all the assets I could netted me just over 7k military strength. However, with no multiplayer that meant I would only have 50% of that number, leaving me at around 3.5k which, as far as I know, does NOT get you the perfect ending. I believe you need at least 5k for that, so the MP had to be done, unlike what we were told/promised.
So I did MP. Poorly, I might add. Haha. I was always the bottom scorer, but at least I had fun.

I did no MP, and had max EMR for what seems like eons.  I think I hadn't even started on Quarian missions and I had maxed it out.

#9083
jeweledleah

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TcheQ wrote...

txalikat wrote...

I agree about the MP being a much bigger part than they claimed. Doing every quest I could find and gathering all the assets I could netted me just over 7k military strength. However, with no multiplayer that meant I would only have 50% of that number, leaving me at around 3.5k which, as far as I know, does NOT get you the perfect ending. I believe you need at least 5k for that, so the MP had to be done, unlike what we were told/promised.
So I did MP. Poorly, I might add. Haha. I was always the bottom scorer, but at least I had fun.

I did no MP, and had max EMR for what seems like eons.  I think I hadn't even started on Quarian missions and I had maxed it out.


full green bar=/=max necessary EMS for best ending.

you need 4000 if you want to get the "best" (Shepard lives) ending and can pass all the persuasion checks with TIM. 5000 - if you don't.

I'm fairly sure, the bar fills up when you get to about 2800 which is where all the color explosions become available.  when aquaintance that finished the game long before me complained about not having enough EMS, I accused him of skipping side quests.  and then I got to the final stretch and realized that I woudln't be able to push it over about 3650ish.

#9084
Bloodhound66

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I have been reading this thread very carefully. I see a lot of people saying things like, "It's sad that the community is hating on bioware," and that theres been a lot of "destructive critisizm."

On the contrary, I see that the vast majority of these posts contain nothing but praise for BioWare and the games writers. At the same time, that majority feels that the conclusion of Mass Effect 3 lacking in terms of an actual finale. And only with a game of this much meaning an magnitude could you get a community that cares so much to go through the efforts we have gone through thus far to simply say, "We want more closure."

That in itself is a huge compliment to BioWare. This clearly is not just "another game." This is a legacy of a sci-fi world that thousands of us truly care about. We care about it enough to say, "No. I need more. I care about this enough to want to fight for it."

How is that not the ultimate respect paid to a franchise? A game that has so much significance to its community that we NEED more of an explanation. That we refuse to allow this saga to end on such a lackluster note, shows that we have more respect an admiration for the franchise than any other games following.

Show me another game that sparked a 360+ page thread in a matter of days full of people voicing this much opinion about a video games ending.

We deserve better than to be seen as an angry mob demanding what we want. We are probably the most dedicated community to a franchise to date. That is no insult to BioWare or its writers.

#9085
Redinferno124

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I feel bad now for the position bioware is in right now.

Do I not care for the ending? you bet.

Do I want bioware to alter the ending? no.

What I would like bioware to do is simply keep the ending they have as is, but as im sure you've heard from many others already, go with the indoctrination theory. Have the changes begin after shepard wakes up from the pile of rubble in London and go from there.

I don't care if it still ends on a extremely depressing note, its your game.

Just think carefully this time. We already have people like Bioshocks creator Kevin Levin( sorry if I spelled his name wrong) basically telling everyone that if you guys change the ending, your just as dumb as the people who began this whole controversy and used violence to get their point across.

Prove them wrong.

People are just worried that this same thing will happen to every other game and thats silly.

In fact, the reason why Mass Effect 3 has sparked such controversy is only because people adore this franchise with such a passion more than any other game in recent memory.

I realizing I made some angry comments already on the boards and if they sounded insulting on not constructinve, I'm sorry.

Do what you think is best for everyone and end this whole mess once and for all. Also put Shepard's story to a definitive end and move on to a new IP.

On a happier note, can you make some DLC that has shepard helping Aria take back omega from the Illusive man and cerberus.

Thanks Bioware:D

#9086
SidNitzerglobin

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JDMiller5150 wrote...

Dude. I cant get over how this dude TOTALLY KILLS IT in this video! Basically all MY points are illustrated in this video. If you've already seen it, then share it with your friends. This guy has our back for sure.


Already in the sig :)

He did totally nail the issues IMO.

#9087
Lord_Durin

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 The mass relays exploding was actually one of the things that I didn't have a problem with. First of all when they explode they give off a radiation burst that greatly exceeds that of the Alpha relay's explosion, covering not just a system but the entire cluster. That combined with each relay having to (for lack of a better word) relay the signal to the other mass relays could account for the majority of the energy stored in them. Second, this wasn't "i'm going to throw an asteroid at a relay and see what happens", this was a controlled explosion, which would make this analogous to the demolition of a building and, well, this:
 . Thirdly (and this is more speculation on my part) when the charon relay explodes it looks like nearly all of its eezo is gone, which may affect the explosion somehow as well.

Modifié par Lord_Durin, 22 mars 2012 - 06:52 .


#9088
Lordambitious

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Ok, the only way the ending makes sense is if You NEVER left the Geth Consensus. You're still down the rabbit hole. Why else would the central themes of the game shift to organic v. synthetic for no good reason?

#9089
Lord_Durin

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Lordambitious wrote...

Ok, the only way the ending makes sense is if You NEVER left the Geth Consensus. You're still down the rabbit hole. Why else would the central themes of the game shift to organic v. synthetic for no good reason?


Organics vs. synthetics have been a core theme of ME since day 1. hell within the first 30 minutes of the game when you realize that youre fighting against synthetic life. and the rest of the central themes dont go anywhere either. (untill harbinger hits you at least).

#9090
SidNitzerglobin

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EG NeoMorph wrote...

Nature is Chaos... pure and simple... and Order is buried in the chaos (look at fractals for instance).


Our brains, organic as they are, are constantly trying to impose order on the natural state of things.  I'm not sure why the synthetics should have a better chance of success at this.  

The ending tried to touch on this theme but basically all that made it through to the gold copies was two throw away sentences.

#9091
JDMiller5150

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noxpanda wrote...

Chris Priestly wrote...

What was your favorite moment? :)




Legions mission of wandering about the geth hub, awesome fun, nice change of pace from 'cover, shoot stuff!', interesting to see the history of the geth from their perspective, the level felt very labyrinth like, shame it wasnt longer :D



I actually found a bug in that mission. At one of the infected data blocks or w/e, you can actually walk out towards the hologram, like on an invisible platform, and when you get to the hologram, it takes you straight to the ending of that mission. Thought that was kinda weird.... No joke man, try it if you can.

#9092
VV00d13

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To be constructive towards the ending.

I would've wished for sheperd to live (still think he does) and reunite with Tali.

But that is not necessary for a good ending. All I want, as for Sooooo many more ppl is just and ending with a closure! What happens next? With all your crew? With all fighting around earth?
Were are all the answers?
Has ANYTHING we've choosed even mattered? At all?
The game was a diamond compared to all other games. But if there is no closure to all the choosing, it's a meaningless game to end. Pointless! If the ending was good I would've replayed ME1-3 doing other choises! Right now I will just play dlc hoping for the best, and for the fun.

Indoctrination theory is a good thought, but still just fan made, but I believe in it more and more, at least that the citadel end is an illusion of some sort (due to this breath taking scene)
But if there is no dlc or another game conforming this, at least that the fight continues and a closure, for all we know the galaxies die!

Ofc that an option must exist that wipes out everything, as an option to save everything, sacryficing sheperd or not. And that these endings all look different depending on paragon/renegade mix of choises.

#9093
Andy the Black

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Bloodhound66 wrote...

I have been reading this thread very carefully. I see a lot of people saying things like, "It's sad that the community is hating on bioware," and that theres been a lot of "destructive critisizm."

On the contrary, I see that the vast majority of these posts contain nothing but praise for BioWare and the games writers. At the same time, that majority feels that the conclusion of Mass Effect 3 lacking in terms of an actual finale. And only with a game of this much meaning an magnitude could you get a community that cares so much to go through the efforts we have gone through thus far to simply say, "We want more closure."

That in itself is a huge compliment to BioWare. This clearly is not just "another game." This is a legacy of a sci-fi world that thousands of us truly care about. We care about it enough to say, "No. I need more. I care about this enough to want to fight for it."

How is that not the ultimate respect paid to a franchise? A game that has so much significance to its community that we NEED more of an explanation. That we refuse to allow this saga to end on such a lackluster note, shows that we have more respect an admiration for the franchise than any other games following.

Show me another game that sparked a 360+ page thread in a matter of days full of people voicing this much opinion about a video games ending.

We deserve better than to be seen as an angry mob demanding what we want. We are probably the most dedicated community to a franchise to date. That is no insult to BioWare or its writers.


Well said.

#9094
Mixon

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Awesome video about Reapers Indoctrination:

#9095
taloris

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So closure, actual distinct varied endings and one of them to be the happy ending if you worked your butt off hard enough for it... you know, the stuff you promised us. That's all we want, BW, other than that the game is stellar with way to many awesome moments to narrow it down and list them all.

Just one minor thing: was there any way at all to improve the galactic readiness WITHOUT resorting to multiplayer? I know I'm not alone when it comes to things like not being interested in PVP, so having that as they only way to improve it would be more than a little unfair. Even after doing every single side mission and finding as many artefacts etc as I could the thing never budged from 50%...

Modifié par taloris, 22 mars 2012 - 07:18 .


#9096
CuseGirl

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I hate to use this word but I feel disappointed. Bioware did a fantastic job on 99% of this game series. And then they made up this dream sequence ending? Cringe-worthy dude....just ::sigh::

taloris wrote...

So closure, actual distinct varied endings and one of them to be the happy ending if you worked your butt off hard enough for it... you know, the stuff you promised us. That's all we want, BW, other than that the game is stellar with way to many awesome moments to narrow it down and list them all.

Just one minor thing: was there any way at all to improve the galactic readiness WITHOUT resorting to multiplayer? I know I'm not alone when it comes to things like not being interested in PVP, so having that as they only way to improve it would be more than a little unfair. Even after doing every single side mission and finding as many artefacts etc as I could the thing never budged from 50%...


Buying the smartphone app Infiltrator and the free app Datapad are the only other ways I know of. That's my only other gripe with this game.

Modifié par CuseGirl, 22 mars 2012 - 07:23 .


#9097
Vorodill

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I thought that Bioware planned the Indoctrination theory and were waiting to give us the big High five, saying : "Yeah, we tricked you! Now, here is the true ending".

I read The doctor's statement and I lost all hope. I was disappointed. Not angry about the lies or all that stuff. Simply disappointed. For years, I had put all my faith in Bioware's talent. But I got a game with no real ending. No closure at all.

Even if they change the ending, I won't be satisfied. Cause I know now that Bioware don't have the talent I thought they had. I'll try to move on and find another developper to cheer on (maybe CD Projekt Red). I don't think I'll stop buying from Bioware (Dragon Age and Swtor are from different studios after all), but I'll never preorder anymore. I'll even wait that the price of their games drop.

I never respected people who broke a promise they made to me IRL. I don't forgive that kind of people. And they promised so much about the ending.

So yeah. I'll just move on and you won't see me anymore.

Modifié par Vorodill, 22 mars 2012 - 07:23 .


#9098
Kya

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How to avoid disappointed fans:

Don't make promises you can't keep and don't deliberately raise expectations you cannot meet.

#9099
Tasirtir

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Dear Bioware,



The reason I'm writing this is
because I just finished Mass effect 3 and I am very dissapointed by
the ending.
First let me say I'm a big fan of the
saga. Mass Effect as a whole is just amazing. The perfect
storytelling, history, gameplay and cinematics made me think that is
worth following the story until the end.

At the beginnig and at the middle of
Mass Effect 3 I was very excited and had no complains. Actually
playing the game felt strangely nostalgic due I was expecting closure
to the main story plots. The love scene was splendid, but then the
final mission started and the rest is known. The final sequence
didn't filled my expectations due the following reasons:



1. There is a clear lack of options in
the final sequence and it doesn't matter the way you play the entire
game/saga, all is based on the war assets points. This goes against
the entire logic of the game. Proposal: Add more options (this is
better explained in the point 2).



2. All endings seems the same. I think
we deserve a vastly-different-from-each-other endings since the way I
played is not the same as other persons. You need to respect that.
Proposal: Take in count the crucial decisions and the reputation
level.

If you played the entire game/saga as
100% paragon you desereve a full paragon ending; maybe a '"you
and all your companions" survive ending including a "we did
it" cinematic scene.
If you played the entire game/saga
let's say as 70% paragon and 30% renegade you desereve proportional
mixed ending; you survive but anderson dies, a funeral cinematic
scene. Come on guys, you have great ideas.
The same for the 100% renegade case.



3.Closure. Decide once and for all if
Shepard lives or dies. Not put cliffhangers sequences at the end,
that only causes frustration and false hope. Proposal: You can put a
epilogue according with the ending shown. There are plenty of ways to
handle this, as a Alliance news report, as a short conversation of
know team members making reference to situations (maybe Tali and
Garrus talking on the background about the cute ''blue children''
Liara and Shepard just had). Is not even neccessary to show Shepard
and Liara in the final sequence, a good handled epilogue should be
enough.



As a personal appeal I would like to
have more content that show your Love Interest relationship
developing. It could be as a mission in DLC form or something like
that.



Thanks for listening.

#9100
taloris

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Kya wrote...

How to avoid disappointed fans:

Don't make promises you can't keep and don't deliberately raise expectations you cannot meet.


This. I would have rather they just come out with a bit of honesty before release (16 true varied endings with so many decisions to factor in would be a monumental task by anyone's standards) than what actually transpired. Maybe if they culled it to even just maybe 3 or 4 different endings varied by how much effort you put into preparing your forces and the good/bad decisions you made along the way would determine which one you got.

That's how I thought it would have played out anyway...