Chris Priestly wrote...
What was your favorite moment?
For me? My favorite moment was more or less the entire Kalros, Mother of All Thresher Maws sequence on Tuchanka. I had to pause the game a few times in response to Mordin and Wrex's lines.
Another moments that stood out to me were a peaceful resolution between the Geth and the Quarians..
And one wasn't even a big part of the story or part of a side mission; The memorial wall, in the refugee area on the Citadel, the human woman weeping in front of it while a salarian friend comforted her, which caught my eye long before the reporter's side mission drew my attention to it.
And I'm afraid I have to head in the same direction as the bandwagon. I didn't like the ending myself. I didn't read any of the press before the release of the game, so I was unaware of the promises Bioware representatives made regarding the final chapter of the Mass Effect saga. My first thoughts "What the...?" and "That was it?" and that the term Gainax Ending springs to mind.
TV-Tropes said...
A Gainax Ending is an ending that doesn't make any sense. This is usually a deliberate form of Mind Screw or intended as a Sequel Hook to a sequel that was never made. For whatever reason, after watching a Gainax Ending, you won't have any idea what happened. After rewatching it, rewatching the entire series, discussing it with other fans, looking up the meaning of the symbolism, and subjecting the entire thing to a comprehensive literary analysis, you still might not have any idea what happened. If you're lucky, then there will be some kind of emotional or symbolic resolution even if it doesn't actually explain what happened to the characters, and you'll be left with the sense that the series as a whole was more deeply thought out than it seemed before. If you're
unlucky, then you'll be left with more questions than when you started with, and the sense that the series as a whole has been voided of the meaning you once read in it.
WARNING: MAJOR SPOILERS AFTER THIS POINTIn the end, none of the choices I made throughout the story are reflected in the end, and all I'm left with is a resolution that doesn't finish the story, it just ends it, answering none of the questions about what life after the reapers is like, and totally ignoring the consequences of any of the decisions. Even the endgame decisions..
Destroy all synthetic life? Since the Catalyst made mention of it, it would most likely include cyborgs, such as the any of the Reaper troops, Cerberus soldiers, and Sheperd. Does it include all technology? Does it include everything synthetic, not just AI? Does it mean that advanced environmental suits such as the ones Quarians rely on to live will cease to exist?
Control the Reapers? Sheperd's conciousness gets dispersed into the reapers as a whole, giving him control over them, at least briefly, but how long does Sheperd control the Reapers? And how long before the Catalyst regains control? Or Sheperd just loses his sense of self to the Reapers? Do the Reapers cease to exist as a threat? Is it a temporary solution?
Synergy? Fuse all synthetic and organtic life. I can only guess that means that all organics would gain synthetic properties and all synthetics would gain organic properties, but how does that affect them as individuals? Do the individuals continue to exist? Or are random synthetics and organics mixed together in a mish mash, so we get Gerians and Turieths? Or perhaps Aseapers? Does it mean the entire galaxy is transformed into a giant equivelent of a Borg collective? And what of the Reapers themselves and cyborgs, as they're already synthetic and organic? Out of all the choices, this one just makes the least sense.
And in all the endings, the Mass Relays are destroyed, which means that all the ships are stranded where-ever they were before they were destroyed, provided they still exist. Normandy was forced to crash land on an apparently unknown planet, we have no idea which one, if it's one we've been to before or not, and, since Normandy crash landed, what happened the rest of the fleet? Were they all destroyed? Scattered and crashed on whatever planet was reachable at FTL without a relay? How will they survive? It's been established that not all planets can support all life, obviously.
Quarians and Turians, for example, have vastly different nutritional needs than most other life in the galaxy. With the Quarian fleet all in, and the Turian homeworld in flames, we're looking at the potential for an extinction event, if not within the immediate future due to lack of nutrition for those with the fleet, then perhaps in the long term for those left behind, due to a gene pool too small to support a viable population.
And if the fleet survives intact, without crashing, why did the Normandy go haring off into the unknown, and how long can the population last within the "Local Cluster", solely on the resources within, since the other parts of the Galaxy are now inaccesible? And a bit of horror in retrospect; What happened to the 13.2 million population of the citadel? Did they evacuate? Did they all get summarily executed? Were they all indoctrinated and used as fodder for the final assault on Earth?
As I said at the beginning of this section of my rant, the game's ending just ends the story abruptly. It doesn't finish it.
Dragon Age: Origins had an excellent ending sequence, answering many questions players might have had about what happened after. Even
Fallout 3, for all the complaints it received before Broken Steel was released, had a better ending.
Haaaaaa.... Sorry for the rant. I just feel very strongly about this.
Modifié par Vercalos, 22 mars 2012 - 07:51 .