Souris wrote...
For those of you who continually say "the ending ruined the entire game for me" I propose an analogy for you:
Lets say you go to an amusement park with your friends. The day is awesome, you get to the front of the line for every ride, the weather is awesome, theres great food. But, at the end of the day, you spill coffee all over your favorite white shirt. Does the bad thing happening at the end of the day ruin the rest of it? No. Does the ending of this game that most (not all, including myself) people dislike, ruin the rest of the experience? No. You're being entirely over dramatic and emotional.
The "poor" ending to the game changes NOTHING about the journey getting there, nothing about the writing, the dialogue, the choices, storytelling, characters, absolutely nothing is changed. How you can let 5 minutes destroy 30+ hours of quality emotional story is beyond me. The story and gameplay was stellar, my props to BioWare for delivering, and I apologize for all of the crap being flung your way.
Except this is nothing like having soda spilled on you at an amusement park. This is like that glorious day at an amusement park but someone gets on the loudspeaker and tells everyone to leave, because this was actually a very elaborate birthday party. Also they should pick up after themselves because tomorrow the entire lot was going to be made into an apartment complex.
Yes the journey is wonderful and all that, but the destination is also important and this destination is so sour, unexpected, and ill-fitting as to sour the experience as a whole. The themes of the series are cast away, the resolution makes no sense, and above all, there doesn't seem to be any indication that this is the ending that Shepard really worked for as opposed to a horrid, single ending destination imposed upon everyone.