On the Mass Effect 3 endings. Yes, we are listening.
#9826
Posté 23 mars 2012 - 05:03
I think I need to explain this further, and really break it down into two categories of thought:
1] Upon meeting the 'top man', he totally caved without my saying much of anything.
I didn't even have to sell my case. He was like, "Oh! Hi, you're here. Before I say anything, I guess I'm wrong about this whole genecide thing. Sorry. Let's try something different."
I wanted him to show me why he thought the current solution was necessary. Perhaps even given other solutions tried before. But ultimately, I wanted him to SELL the idea of why his solution is WORKING. From there, I could agree, and we'd go end of game. Or I could disagree and then try to convince him. If I convince him, he or I could propose whatever solutions and we'd agree.
2] The existing choices fit within too narrow of a spectrum. They all involved controlling/destroying the reapers (also with massive side-effects). They were all too similar in just that regard. I wasn't crazy about the game funneling down to a room with 3 choices, but if that is the case, I expected a little more thinking outside the box on the choices. They were three flavors of chocolate. How about strawberry?
Thanks for listening.
#9827
Posté 23 mars 2012 - 05:04
Gudmoore wrote...
Ronin Slayd wrote...
I loved the:
- Turian/Human jokes
- Wrex's take on women
Also really enjoyed:
- Kasumi... (wish more of her were there.
- Tali's more mature and firey personality
- Ashley's new look (rowwwrrrr)
- Edi
- Seeing as many of the ME2 crew as we did
- having the choice of Dr. Chakwas and Dr. Michel
- New weapon sounds and choices
- grenades!
Seriously, have I heard truly?
That some people are filing FCC complaints about the ending?
Worse, some are filing lawsuits????
Really people? It's a game! Get a life!
If you don't like it say so and why then go play something else.
Grenades aren't new to Mass Effect, you can get them in ME2 if you spec appropriately.
As for the FCC complaint, there's too much hype being made over it. It's a formally filed complaint. There hasn't even been word if there will be an investigation on the pretense of the complaint.
Grenades:
They were in ME1 also.
I don't recall having grenades in any on ME2. Grenade launcher but not hand grenades.
#9828
Posté 23 mars 2012 - 05:08
#9829
Posté 23 mars 2012 - 05:10
Thanatos144 wrote...
If you spend haqrd enerd money on a book or movie and didnt like how it turned out are you deserved your money back??????? No you cant...Hate to te;ll you this but you dont OWN the content of this game. BioWare does and they can use it any way they want whether you like it or not.Gudmoore wrote...
Thanatos144 wrote...
maybe my buddy is right and forums are just places where people cry that they didnt get what they believed owned to them......
Except this has nothing to do with us being unsatisfied fans and gamers. This has to do with CONSUMER rights, we spent hard earned money on the game and/or series. What do you do when you get something at the store that doesn't have everything included when the box says it does? The majority of us would take it back and get a replacement. Now this option doesn't work here, the plethora of endings that was promised wasn't delivered on; now with a game you can't simply go get a replacement as they're all built and coded the same way.
So instead we go to the company, and right now we're trying to get that piece that was said to be included on the box in the game.
What actually happens is that the consumer chooses not to purchase a book from that author. It is also true that if you didn't like a movie, you won't watch another movie from that producer. Most of the comments here actually help BioWare. The unsatisfied consumer has a right to give their opinions. When the consumers stop and give up that group cannot be counted on for further business. Mass Effect wants to sell DLCs. Many of the unsatisfied customers will not even consider it. For example I purchased all DLCs for DA but not DA2. I won’t pre order DA3. I purchased all DLCs for Mass Effect 1 and Mass Effect 2. I preordered Mass Effect3. In its current state, I’m not interested in future DLCs or pre-order for Mass Effect. The polls show that I’m one of many unsatisfied customers. Check the Mass Effect news and you’ll see that the unsatisfied customer number is rather large. Oh by the way it is not about happy ending.
#9830
Posté 23 mars 2012 - 05:10
Sans Changer wrote...
Yeah, I think most of the writing, the dialogue... it was just awesome. I loved the jokes. I loved seeing the relationships between other characters, etc. Filing a lawsuit over it? I guess the endings just really jerked the hearts out of some people more than me.
It shouldn't be surprising though. This is a synthesis between the things we can feel in movies, the things we can feel with a book, and the things we feel in real life. If someone can commit suicide because they don't have a love life like their favorite movie presented (Titanic and others), or they bemoan the lack of Harry Potter-style magic in the real world... how much worse can they get when the world is interactive?
Oh, I am not surprised, not really. It's just silly and pathetic really.
When people view their entertainment at the same level as their lives, those people have lost their grounding in reality.
When I started with games, the 8088 was king which makes me an old fossil in terms of technology, so I view it as purely entertainiment. I buy it or not.
Bioware has consistently given us good products, this ending... I dunno where it came from. I could see it as some sort of publicity stunt too.
I liked what Yahtzee said about it in his review.
My gut says, they (Bioware) had to know this wasn't going to go over well....
That's just my opinion.
Cheers
Modifié par Ronin Slayd, 23 mars 2012 - 05:12 .
#9831
Posté 23 mars 2012 - 05:11
If you like the ending, then what did you like about it? Was the ending satisfactory? Did it give you closure to the series, the squadmates, the fate of the galaxy? If you have input on those, then great for you.
However, think of the points others are putting forth here. In my view, there is a legitimate argument to be made that BW/EA falsely advertised their game. When I read "wildly" different endings, I expected exactly that. What we got instead was a SINGULAR ending, with 3 different colors attached to it. Don't know about you, but to me, 1 does not equal 16.
You may disagree, your perogative. Except I do not see how you can interpret the documented statement from BW ("wildly different endings") any other way than the way we are interpreting that statement. It's not even a case of hyping mechanical features such as MP or cover mechanics. This is related to the story and how that story plays out, you know, the heart of the ME franchise. At the very least you should be able to recognize there's some serious issues here.
#9832
Posté 23 mars 2012 - 05:13
Ronin Slayd wrote...
Grenades:
They were in ME1 also.
I don't recall having grenades in any on ME2. Grenade launcher but not hand grenades.
Yeah, in ME2 you can get frag grenades by speccing through the flashbang grenade tree.
#9833
Posté 23 mars 2012 - 05:14
Sans Changer wrote...
Ronin Slayd - I realize your avatar is from a game I haven't played... but you kind of look like Richard Marcinko.
Duncan from Dragon Age: Origins.
A marvelous 60hrs of adventure and merriment. It sealed my opinion of Bioware being the premiere game company in the world.
#9834
Posté 23 mars 2012 - 05:14
Congratulations for such an epic serie. I went through so many different emotions going through almost 150
hours of intense gameplay. Rarely has a game absorbed me so much! Ok... Now, the meat of the subject - The Ending!!
First off... Here it comes... It was great!!! Yes! I said it and I will defend this!
HOWEVER...
Like most people, I found it rather inconsistant to say the least. I would even say... RUSHED!!! It
feels like I ate the best meal of my life and there are is soda crackers and water for dessert...
I have to admit I was disapointed... Disapointed because I was expecting much more. I wanted to beat the game over and over again to see all different endings you might have come up with... But the fact was that there was only one more or less same bittersweet polarizing ending...
I wanted to see many different endings... For exemple:
1. The martyr ending with your crew and love interest pay their respect at your final resting place.
2. The perfect Paragon ending. So corny that the through of it makes me want to puke.
3. The perfect Renegade ending with Cerberus as allies were you deliberately sacrifice races and crew members to get the job done.
4.The Reapers win ending (with the help of indoctrinated Shep and friends and you get to play a few missions like that with alternate appeareances before getting gruesomely processed in a horrible ending).
5. The super complicated hidden ending were Shep convinces the reapers to stop, rebuild and become galaxy guardians.
6. The "WTF" ending... Something deliberately stupid
These endings (I just came up with) would have different consequences for the mass relays, the reapers, galactic civilization and the citadel. PLUS you have the ultimate power of choosing what ever happens next and what you beleive is the ultimate ending for the continuation of your "Work of Art".
There! It was nice to be able to take this of my chest... Keep up the good work! People may talk, people may be angry... this only proves that they care and love your work!! Take care!!
UNLESS...
You have something up your sleve... Like the indoctrination theory which was, to my mind, obvious!
I still have faith... The Mass Effect 3 crew are and have always been brilliant and, until the very last part of the story, have never disapointed me.
Modifié par Alex_Dur4and, 23 mars 2012 - 05:17 .
#9835
Posté 23 mars 2012 - 05:15
Gudmoore wrote...
Ronin Slayd wrote...
Grenades:
They were in ME1 also.
I don't recall having grenades in any on ME2. Grenade launcher but not hand grenades.
Yeah, in ME2 you can get frag grenades by speccing through the flashbang grenade tree.
ah yeah, I remember that now.
Meh, I like my cluster grenades best.
#9836
Posté 23 mars 2012 - 05:17
Now for my "moment" I would have to say RANNOCH, first of all I feel a loyalty to ALL my squad mates (more Tali than Legion) and I wanted to please them all, my GOAL was to make peace with Geth and Quarians to attain them both as assets, so the only warning the guide gave me was that my "relationship with Tali may be altered" after uploading the data to geth. So after that long stressful mission I was hoping to do this but after letting legion do it Tali was devastated and "jumped off a cliff" (EVEN AFTER a paragon option popped up it wasnt enough). So the Geth were a people and the quarians were destroyed, (THAT WAS THE LAST THING I WANTED) and the reason Im bringing this up is cause after mission I kept TEXTING my GF and friends (NONE OF WHICH ARE INTO ME) and explained how heart broken I was after seeing not only my good friend (TALI) dead but also her people, not to mention LEGION died uploading the data as well!!! So in perspective I lose a close friend since the beginning (TALI) and i lose legion and the quarians to have geth "support". I was going to keep my game pure and just keep going but I kept talking about how my "HEART SANK" for Quarians (Tali especially and to small extent Legion) I had to keep telling myself "ITS A GAME, ITS A GAME" but I literally felt sad and couldnt stop thinking about my stupid decsion, (EVEN MY GF, and FREINDS WERE SAYING "DUDE ITS A GAME"). Thats when I realized this franchise had me emotionally invested and time invested and it was probably the GREATEST FRANCHISE EVER MADE! considering I cant stay in front of the TV for more than 2 hours at a time ever!!! So to make a long story short I didnt save at all in the mission and just redid it ALL OVER AGAIN and chose the Quarians over the geth and even though Legion tried to kill me after I sided with Tali I was happy cause legion died anyways (the same result when i originally sided with geth trying to please BOTH sides) and I ket my friend Tali and I got Quarian Support).
So in closing I know this is long but its worth the perspective and read (if you have the time) and just shows how AWESOME and how IMPACTFUL MASS EFFECT and also how UNIQUE the GAME REALLY is so in closing GOOD JOB BIOWARE and the feedback in the ending is really a tesatment to your work overall in game so dont sweat the criticism cause The FACT the ME123 were in my life made it that much cooler and i was honered to pay my money to play (IN MY OPINION) the GREATEST GAME FRANCHISE EVER. Thank you bioware and look forward to the new endings and DLC.
#9837
Posté 23 mars 2012 - 05:18
Chronor wrote...
However, think of the points others are putting forth here. In my view, there is a legitimate argument to be made that BW/EA falsely advertised their game. When I read "wildly" different endings, I expected exactly that. What we got instead was a SINGULAR ending, with 3 different colors attached to it. Don't know about you, but to me, 1 does not equal 16.
If they were advertising "wildly different endings", then yeah, that is pretty inaccurate just about any way that you cut the pizza- because it is a very singular ending. I guess the endings are really different if you count failing against the Collectors in ME2...
Still, worth an official complaint? Probably not. I believe in capitalism, so if a company keeps doing this sort of thing, they'll lose business.
I just don't think it was anything personal... it was just desperation for an ending that would satisfy such a diverse crowd with diverse save games. They thought ambiguity was the answer... or DLC. One is a cheap trick, and the other is an incomplete story.
Yet I won't jump on the "really, hellfire angry" bandwagon simply because the ending wasn't TOO bad (for me, at least), and I love all the rest of the games. I'm really more on the "lukewarm water" bandwagon in regards to the ending. I want some additions in DLC, but nothing that invalidates what did happen.
If BioWare were to produce some kind of alternate ending that would please people who are 100% disappointed- well, that would certainly be a commitment to a portion of their fanbase. I just want to see an actual finish to the ending I did choose.
Modifié par Sans Changer, 23 mars 2012 - 05:19 .
#9838
Posté 23 mars 2012 - 05:19
I enjoyed the ending cause it was a ending in the true sense......Through out the game they answered questions and in the end you are left with a crappy decision. Sort of like the end of ME2 do you give the illusive man the base or blow it up? Shepard was always going to die the real decision is how she dies. I think the end was brilliant at point this out.Chronor wrote...
@Thanatos144
If you like the ending, then what did you like about it? Was the ending satisfactory? Did it give you closure to the series, the squadmates, the fate of the galaxy? If you have input on those, then great for you.
However, think of the points others are putting forth here. In my view, there is a legitimate argument to be made that BW/EA falsely advertised their game. When I read "wildly" different endings, I expected exactly that. What we got instead was a SINGULAR ending, with 3 different colors attached to it. Don't know about you, but to me, 1 does not equal 16.
You may disagree, your perogative. Except I do not see how you can interpret the documented statement from BW ("wildly different endings") any other way than the way we are interpreting that statement. It's not even a case of hyping mechanical features such as MP or cover mechanics. This is related to the story and how that story plays out, you know, the heart of the ME franchise. At the very least you should be able to recognize there's some serious issues here.
Modifié par Thanatos144, 23 mars 2012 - 05:20 .
#9839
Posté 23 mars 2012 - 05:28
#9840
Posté 23 mars 2012 - 05:28
Thanatos144 wrote...
Um no there is no law about saying they had to do what your thought they would,,,,,,Thats your own misconception not theirs. You may think I am a idiot all you want. It wont break my hearty I just decided it is time I cut through the BS of the few loud throwing a fit.dfdsgrgre wrote...
Thanatos144 wrote...
maybe my buddy is right and forums are just places where people cry that they didnt get what they believed owned to them......
They actualy do. the made promisies and marketed the product in a certin way. we did not recive a product that matched the disciption. Acording to the LAW the product must mach the discription
Ps I firmly belive you to be an idiot
It has nothing to do with what we thought and everything to do with what BioWare specifically promised:
social.bioware.com/forum/1/topic/355/index/10409105
All of those quotes from BioWare staffers completely contradict what we actually got in the form of Mass Effect 3's ending. They made promises and didn't keep them. Everyone who is complaining has a right to be unhappy. This isn't a matter of people building up an opinion of what the end should be and it not living up to it. It's a matter of BioWare saying the what the end would be and then doing the opposite.
#9841
Posté 23 mars 2012 - 05:32
So, let's get started:
Do I feel good about the ending? No. Do I still like it? Yes, after giving it a couple a days of thought I actually think it's absolutely great. The gamer in me, who plays pc games in the free time simply for fun and enjoyment, just hoped for a "golden happy end". But although I have completed the game, I didn't feel like I have won it. Instead it was quite the opposite: with having Shepard die at the end, it created a feeling of emptiness. Since this intense emotional reaction took me by surprise, it actually took me a few days to "get over it". Since this is the most intense emotional response any electronic form of entertainment provoked, I gave it quite a lot of thought why this happened. I have to say that BioWare did a damn good job of involving you actively. With all the different choices you can make throughout the entire series, you really got a personal experience. This means you as the player not only became a part of the game, but also Shepard became a little part of yourself. So you really have an emotional attachment to your character(s) and it was only natural that you as the player "suffered" when not having the happy end for him/her. Actually this is what makes the end so great: the need of sacrifice which can't be avoided in a big scale war is projected onto the player. For a game to accomplish that, for me it simply means it is absolutely great. I don't know if this was intended, but anyway, you have done a great job!!!
Concerning the similarities of the endings I can only say that I agree to things that already have been said. But I can accept these similarities when looked at from a different perspective: If one assumes that there will be a Mass Effect 4 that takes places sometime after the Reaper threat, then this means for the ending of ME3, that it not only has to conclude the Shepard-trilogy, but also has to be a setup for any follow-up game. So if for example one ending would leave the mass effect portals intact, while other endings have them destroyed, that simply would produce inconsistencies for future games.
While I can accept similar end sequence, I really didn't like the "choice mechanics" of the ending. For me the biggest appeal of ME always has been to try different outcomes with different characters. For example with a paragon-focused character at some point in the game you simply couldn't choose higher level renegade options anymore and vice versa. So, to see the other outcome, you simply had to replay the game with another character. But with the ending as it is, it doesn't matter how you played, you still always get the same choices. So for me the game would improve significantly, when the choice of endings would be limited (for example depending on paragon/renegade in combination with EMS scores). But without that I unfortunately have to say I kind of lack the motivation for a replay. At some point I eventually will play it again. But probably not as immediately as I did with ME2, where I just had to give it another play-through so I could complete it with the survival of the entire crew.
Ok, I have already written quite much. So, I would like to conclude with answers to the favorite moments question (first post by Chris Priestly):
- Epic moment: thresher maw taking down the reaper on Tuchanka. This simply showed there is organic life that matches up to the Reapers and can take one down with brute force.
- Touching moment: saying goodbye to Thane in hospital
- Funny moment: face of Shepard when EDI is telling the joke about forgetting to recycle the oxygen
Modifié par Gul_brillo, 23 mars 2012 - 05:35 .
#9842
Posté 23 mars 2012 - 05:32
DLC is a fact of modern gaming. Games that don't release DLC never last as long, and DLC can provide all kinds of treats after the developer knows what the players think of the game and what else they want, what they liked, etc.
So DLC was a foregone conclusion for ME3, but certainly it wasn't all going to be multiplayer stuff and "during the main story" (like "From Ashes"). Most DLC is designed to be played at any time (like "Overlord" and "Lair of the Shadow Broker" for ME2), but people who had steady, solid "lives" in the world probably played them after defeating the Collectors.
But when you have a game that is ending a primary narrative, the main character's role in the universe... how do you integrate that without alienating all the people who have already played through the game with what they think of as their primary alter ego in that universe? Ask them to play it over again with the new stuff and invalidate what went on before?
So I think it's clear that Shepard (or someone) needs something a little more. S/he needs more time, and s/he needs a proper reward based on their actions through all three games, for good or bad.
Furthermore, the universe requires continuity for future games (assuming they aren't all flashbacks, like "Old Republic" stuff). Maybe the STORY is over... but Shepard needs a final punctuation. It may not be saving the galaxy again... maybe it's just saving himself and his friends... but s/he needs something.
#9843
Posté 23 mars 2012 - 05:34
Ashley romance was nice to see ending i been waiting for them say love you and once they did everyother setnece was i love you. Was sweet what ive seen of the romances they ended well.
For the ending? i wanted give my life no matter the choice it just seemed excepted of me which i'd do glady in games
#9844
Posté 23 mars 2012 - 05:36
Maybe.
#9845
Posté 23 mars 2012 - 05:42
I'm with you about ME3 being THE END. I also do not have any issue with my Shepard dying because in my RPG, he's a self-sacrificing hero. He'll die for the cause.
But that still does not rectify the promises made to the end product. BW's advertising had me envisioning that my actions will result in one of 16 various different endings that, as an example, can range from really sh**ty to really great. How that plays out is what motivates me to reach the end of the game. Plus, with promises like that, I was so looking forward to additional playthroughs just to watch the different endings.
Instead, I was dropped from the Empire State Building and left as a greasy smear on the sidewalk with the ending (singular) we got. Should we excuse such promises that is intimately tied to the core game mechanic, i.e., choice, of the ME franchise? Any other hype I can excuse, but not this because this, to me, is what defines BW's games and the ME universe. Choice and the results of that choice.
#9846
Posté 23 mars 2012 - 05:48
Thanatos144 wrote...
I enjoyed the ending cause it was a ending in the true sense......Through out the game they answered questions and in the end you are left with a crappy decision. Sort of like the end of ME2 do you give the illusive man the base or blow it up? Shepard was always going to die the real decision is how she dies. I think the end was brilliant at point this out.Chronor wrote...
@Thanatos144
If you like the ending, then what did you like about it? Was the ending satisfactory? Did it give you closure to the series, the squadmates, the fate of the galaxy? If you have input on those, then great for you.
However, think of the points others are putting forth here. In my view, there is a legitimate argument to be made that BW/EA falsely advertised their game. When I read "wildly" different endings, I expected exactly that. What we got instead was a SINGULAR ending, with 3 different colors attached to it. Don't know about you, but to me, 1 does not equal 16.
You may disagree, your perogative. Except I do not see how you can interpret the documented statement from BW ("wildly different endings") any other way than the way we are interpreting that statement. It's not even a case of hyping mechanical features such as MP or cover mechanics. This is related to the story and how that story plays out, you know, the heart of the ME franchise. At the very least you should be able to recognize there's some serious issues here.
Your opinion is yours to keep. I'm not going to bash you for liking something I don't. But the problem we have with the endings is that picking whether or not you want to disintegrate or explode just isn't satisfactory for us. We got three endings that were basically the same thing with the possibility different crew mates walking out of the ship. These were not the diverse endings our hype was built off of. There's a quote of Casry Hudson saying that they could make a lot of diverse endings depending on the choices you made because this was the end of this particular story arc within the Mass Effect universe. But we did not get those diverse endings. We got the choice of red, blue, or green. ABC, which is what he specifically said would not be there.
#9847
Posté 23 mars 2012 - 05:48
Thanatos144 wrote...
I enjoyed the ending cause it was a ending in the true sense......Through out the game they answered questions and in the end you are left with a crappy decision. Sort of like the end of ME2 do you give the illusive man the base or blow it up? Shepard was always going to die the real decision is how she dies. I think the end was brilliant at point this out.Chronor wrote...
@Thanatos144
If you like the ending, then what did you like about it? Was the ending satisfactory? Did it give you closure to the series, the squadmates, the fate of the galaxy? If you have input on those, then great for you.
However, think of the points others are putting forth here. In my view, there is a legitimate argument to be made that BW/EA falsely advertised their game. When I read "wildly" different endings, I expected exactly that. What we got instead was a SINGULAR ending, with 3 different colors attached to it. Don't know about you, but to me, 1 does not equal 16.
You may disagree, your perogative. Except I do not see how you can interpret the documented statement from BW ("wildly different endings") any other way than the way we are interpreting that statement. It's not even a case of hyping mechanical features such as MP or cover mechanics. This is related to the story and how that story plays out, you know, the heart of the ME franchise. At the very least you should be able to recognize there's some serious issues here.
To each his own opinion, but I will never understand this obsession with "Shepard needs to die, it was clear from the start"...
Not for me, I guess. Maybe as an option/consequence if all goes wrong, but...well, I guess Shepard indoctrinated me with her "Never give up hope" virus, and therefore I expected her to succeed in the end, at a price, but still alive to view the consequences of her actions.
Yep, I am a hollywood-victim. I like to see the hero getting most things right in the end and kiss his/her sweetheart...and in the case of ME 3 it would have been great to see, after such a nice heartwarming cutscene, how much work and sorrow awaits not only Shepard, but the entire galaxy...
"And they lived…if not happily ever after, at least reasonably so"
#9848
Posté 23 mars 2012 - 05:49
You may have a point. Perhaps BW figured this was the best compromise in wrapping up the story in reaching as many as possible. Unfortunately, I like to believe that BW is/was better than that. No matter my personal disappointment, BW and crew (not including EA here) are talented people who produce excellent, involving games. Any game that can pull my emotions (man tears here) like they did with ME3 prior to the ending has an abundance of respect from me. Due to their excellence in ME1 and ME2, I had faith that they would do what they promised.
Too bad that got hammered by the ending....
#9849
Posté 23 mars 2012 - 05:50
Balmung31 wrote...
Chris Priestly wrote...
We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.
In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment?
When I see Bioware give appreciation to Shepard by having an optional ending where he lives and can be reunited with his crew and LI, maybe I'll tell you.
Hear hear!
Remember people: HOLD THE LINE
#9850
Posté 23 mars 2012 - 05:55
Chronor wrote...
@SansChanger
You may have a point. Perhaps BW figured this was the best compromise in wrapping up the story in reaching as many as possible. Unfortunately, I like to believe that BW is/was better than that. No matter my personal disappointment, BW and crew (not including EA here) are talented people who produce excellent, involving games. Any game that can pull my emotions (man tears here) like they did with ME3 prior to the ending has an abundance of respect from me. Due to their excellence in ME1 and ME2, I had faith that they would do what they promised.
Too bad that got hammered by the ending....
You crack me up, and I agree with every sentence.




Ce sujet est fermé
Retour en haut




